diff --git a/README.md b/README.md
index d62d430f6..4d079de39 100644
--- a/README.md
+++ b/README.md
@@ -39,7 +39,7 @@ The **ImageSharp** library is made up of multiple packages.
Packages include:
- **ImageSharp**
- - Contains the Image classes, Colors, Primitives, Configuration, and other core functionality.
+ - Contains the Image classes, PixelFormats, Primitives, Configuration, and other core functionality.
- The IImageFormat interface, Jpeg, Png, Bmp, and Gif formats.
- Transform methods like Resize, Crop, Skew, Rotate - Anything that alters the dimensions of the image.
- Non-transform methods like Gaussian Blur, Pixelate, Edge Detection - Anything that maintains the original image dimensions.
@@ -108,7 +108,8 @@ Setting individual pixel values is perfomed as follows:
using (image = new Image(400, 400)
using (var pixels = image.Lock())
{
- pixels[200, 200] = Color.White;
+ // Rgba32 is our default PixelFormat, equivalent to System.Drawing Color
+ pixels[200, 200] = Rgba32.White;
}
```
@@ -204,4 +205,4 @@ Become a sponsor and get your logo on our README on Github with a link to your s
-
+
\ No newline at end of file
diff --git a/features.md b/features.md
index 6bc5630ee..1e35b88e0 100644
--- a/features.md
+++ b/features.md
@@ -13,6 +13,7 @@ We've achieved a lot so far and hope to do a lot more in the future. We're alway
- [ ] Tiff (Help needed)
- **Metadata**
- [x] EXIF Read/Write (Jpeg just now)
+ - [ ] ICC (In Progress)
- **Quantizers (IQuantizer with alpha channel support, dithering, and thresholding)**
- [x] Octree
- [x] Xiaolin Wu
@@ -28,7 +29,6 @@ We've achieved a lot so far and hope to do a lot more in the future. We're alway
- [x] Bayer
- [x] Ordered
- **Basic color structs with implicit operators.**
- - [x] Color - 32bit color in RGBA order (IPackedPixel\).
- [x] Bgra32
- [x] CIE Lab
- [x] CIE XYZ
@@ -38,7 +38,7 @@ We've achieved a lot so far and hope to do a lot more in the future. We're alway
- [x] YCbCr
- **IPackedPixel representations of color models. Compatible with Microsoft XNA Game Studio and MonoGame IPackedVector\.**
- [x] Alpha8
- - [x] Argb
+ - [x] Argb32
- [x] Bgr565
- [x] Bgra444
- [x] Bgra565
@@ -52,7 +52,9 @@ We've achieved a lot so far and hope to do a lot more in the future. We're alway
- [x] NormalizedShort4
- [x] Rg32
- [x] Rgba1010102
+ - [x] Rgba32 - 32bit color in RGBA order - Our default pixel format.
- [x] Rgba64
+ - [x] RgbaVector
- [x] Short2
- [x] Short4
- **Basic shape primitives.**