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Merge remote-tracking branch 'upstream/master' into feature/pngExif

# Conflicts:
#	src/ImageSharp/Formats/Png/PngEncoderCore.cs
pull/616/head
popow 8 years ago
parent
commit
700fde41cb
  1. 9
      src/ImageSharp/Common/Constants.cs
  2. 21
      src/ImageSharp/Formats/Gif/GifColorTableMode.cs
  3. 5
      src/ImageSharp/Formats/Gif/GifEncoder.cs
  4. 113
      src/ImageSharp/Formats/Gif/GifEncoderCore.cs
  5. 5
      src/ImageSharp/Formats/Gif/IGifEncoderOptions.cs
  6. 39
      src/ImageSharp/Formats/Gif/LzwEncoder.cs
  7. 29
      src/ImageSharp/Formats/Png/PngEncoderCore.cs
  8. 2
      src/ImageSharp/PixelFormats/Rgba64.cs
  9. 12
      src/ImageSharp/Processing/Dithering/ErrorDiffusion/ErrorDiffuserBase.cs
  10. 11
      src/ImageSharp/Processing/Dithering/Processors/ErrorDiffusionPaletteProcessor.cs
  11. 11
      src/ImageSharp/Processing/Dithering/Processors/OrderedDitherPaletteProcessor.cs
  12. 39
      src/ImageSharp/Processing/Dithering/Processors/PaletteDitherProcessorBase.cs
  13. 116
      src/ImageSharp/Processing/Quantization/FrameQuantizers/FrameQuantizerBase{TPixel}.cs
  14. 188
      src/ImageSharp/Processing/Quantization/FrameQuantizers/OctreeFrameQuantizer{TPixel}.cs
  15. 47
      src/ImageSharp/Processing/Quantization/FrameQuantizers/PaletteFrameQuantizer{TPixel}.cs
  16. 29
      src/ImageSharp/Processing/Quantization/FrameQuantizers/WuFrameQuantizer{TPixel}.cs
  17. 18
      src/ImageSharp/Processing/Quantization/PaletteQuantizer.cs
  18. 28
      src/ImageSharp/Processing/Quantization/Processors/QuantizeProcessor.cs
  19. 32
      src/ImageSharp/Processing/Quantization/QuantizedFrame{TPixel}.cs
  20. 38
      tests/ImageSharp.Tests/Formats/GeneralFormatTests.cs
  21. 26
      tests/ImageSharp.Tests/Formats/Gif/GifEncoderTests.cs
  22. 4
      tests/ImageSharp.Tests/Formats/Png/PngEncoderTests.cs
  23. 1
      tests/ImageSharp.Tests/Processing/Processors/Dithering/DitherTests.cs
  24. 6
      tests/ImageSharp.Tests/Quantization/QuantizedImageTests.cs
  25. 2
      tests/Images/External

9
src/ImageSharp/Common/Constants.cs

@ -9,8 +9,13 @@ namespace SixLabors.ImageSharp
internal static class Constants
{
/// <summary>
/// The epsilon for comparing floating point numbers.
/// The epsilon value for comparing floating point numbers.
/// </summary>
public static readonly float Epsilon = 0.001f;
public static readonly float Epsilon = 0.001F;
/// <summary>
/// The epsilon squared value for comparing floating point numbers.
/// </summary>
public static readonly float EpsilonSquared = Epsilon * Epsilon;
}
}

21
src/ImageSharp/Formats/Gif/GifColorTableMode.cs

@ -0,0 +1,21 @@
// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
namespace SixLabors.ImageSharp.Formats.Gif
{
/// <summary>
/// Provides enumeration for the available Gif color table modes.
/// </summary>
public enum GifColorTableMode
{
/// <summary>
/// A single color table is calculated from the first frame and reused for subsequent frames.
/// </summary>
Global,
/// <summary>
/// A unique color table is calculated for each frame.
/// </summary>
Local
}
}

5
src/ImageSharp/Formats/Gif/GifEncoder.cs

@ -30,6 +30,11 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// </summary>
public IQuantizer Quantizer { get; set; } = new OctreeQuantizer();
/// <summary>
/// Gets or sets the color table mode: Global or local.
/// </summary>
public GifColorTableMode ColorTableMode { get; set; }
/// <inheritdoc/>
public void Encode<TPixel>(Image<TPixel> image, Stream stream)
where TPixel : struct, IPixel<TPixel>

113
src/ImageSharp/Formats/Gif/GifEncoderCore.cs

@ -19,6 +19,9 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// </summary>
internal sealed class GifEncoderCore
{
/// <summary>
/// Used for allocating memory during procesing operations.
/// </summary>
private readonly MemoryAllocator memoryAllocator;
/// <summary>
@ -27,15 +30,20 @@ namespace SixLabors.ImageSharp.Formats.Gif
private readonly byte[] buffer = new byte[20];
/// <summary>
/// Gets the text encoding used to write comments.
/// The text encoding used to write comments.
/// </summary>
private readonly Encoding textEncoding;
/// <summary>
/// Gets or sets the quantizer used to generate the color palette.
/// The quantizer used to generate the color palette.
/// </summary>
private readonly IQuantizer quantizer;
/// <summary>
/// The color table mode: Global or local.
/// </summary>
private readonly GifColorTableMode colorTableMode;
/// <summary>
/// A flag indicating whether to ingore the metadata when writing the image.
/// </summary>
@ -56,6 +64,7 @@ namespace SixLabors.ImageSharp.Formats.Gif
this.memoryAllocator = memoryAllocator;
this.textEncoding = options.TextEncoding ?? GifConstants.DefaultEncoding;
this.quantizer = options.Quantizer;
this.colorTableMode = options.ColorTableMode;
this.ignoreMetadata = options.IgnoreMetadata;
}
@ -72,28 +81,80 @@ namespace SixLabors.ImageSharp.Formats.Gif
Guard.NotNull(stream, nameof(stream));
// Quantize the image returning a palette.
QuantizedFrame<TPixel> quantized = this.quantizer.CreateFrameQuantizer<TPixel>().QuantizeFrame(image.Frames.RootFrame);
QuantizedFrame<TPixel> quantized =
this.quantizer.CreateFrameQuantizer<TPixel>().QuantizeFrame(image.Frames.RootFrame);
// Get the number of bits.
this.bitDepth = ImageMaths.GetBitsNeededForColorDepth(quantized.Palette.Length).Clamp(1, 8);
int index = this.GetTransparentIndex(quantized);
// Write the header.
this.WriteHeader(stream);
// Write the LSD. We'll use local color tables for now.
this.WriteLogicalScreenDescriptor(image, stream, index);
// Write the LSD.
int index = this.GetTransparentIndex(quantized);
bool useGlobalTable = this.colorTableMode.Equals(GifColorTableMode.Global);
this.WriteLogicalScreenDescriptor(image, index, useGlobalTable, stream);
if (useGlobalTable)
{
this.WriteColorTable(quantized, stream);
}
// Write the first frame.
// Write the comments.
this.WriteComments(image.MetaData, stream);
// Write additional frames.
// Write application extension to allow additional frames.
if (image.Frames.Count > 1)
{
this.WriteApplicationExtension(stream, image.MetaData.RepeatCount);
}
if (useGlobalTable)
{
this.EncodeGlobal(image, quantized, index, stream);
}
else
{
this.EncodeLocal(image, quantized, stream);
}
// Clean up.
quantized?.Dispose();
quantized = null;
// TODO: Write extension etc
stream.WriteByte(GifConstants.EndIntroducer);
}
private void EncodeGlobal<TPixel>(Image<TPixel> image, QuantizedFrame<TPixel> quantized, int transparencyIndex, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
var palleteQuantizer = new PaletteQuantizer(this.quantizer.Diffuser);
for (int i = 0; i < image.Frames.Count; i++)
{
ImageFrame<TPixel> frame = image.Frames[i];
this.WriteGraphicalControlExtension(frame.MetaData, transparencyIndex, stream);
this.WriteImageDescriptor(frame, false, stream);
if (i == 0)
{
this.WriteImageData(quantized, stream);
}
else
{
using (QuantizedFrame<TPixel> paletteQuantized = palleteQuantizer.CreateFrameQuantizer(() => quantized.Palette).QuantizeFrame(frame))
{
this.WriteImageData(paletteQuantized, stream);
}
}
}
}
private void EncodeLocal<TPixel>(Image<TPixel> image, QuantizedFrame<TPixel> quantized, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
foreach (ImageFrame<TPixel> frame in image.Frames)
{
if (quantized == null)
@ -101,16 +162,14 @@ namespace SixLabors.ImageSharp.Formats.Gif
quantized = this.quantizer.CreateFrameQuantizer<TPixel>().QuantizeFrame(frame);
}
this.WriteGraphicalControlExtension(frame.MetaData, stream, this.GetTransparentIndex(quantized));
this.WriteImageDescriptor(frame, stream);
this.WriteGraphicalControlExtension(frame.MetaData, this.GetTransparentIndex(quantized), stream);
this.WriteImageDescriptor(frame, true, stream);
this.WriteColorTable(quantized, stream);
this.WriteImageData(quantized, stream);
quantized?.Dispose();
quantized = null; // So next frame can regenerate it
}
// TODO: Write extension etc
stream.WriteByte(GifConstants.EndIntroducer);
}
/// <summary>
@ -159,12 +218,13 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="image">The image to encode.</param>
/// <param name="stream">The stream to write to.</param>
/// <param name="transparencyIndex">The transparency index to set the default background index to.</param>
private void WriteLogicalScreenDescriptor<TPixel>(Image<TPixel> image, Stream stream, int transparencyIndex)
/// <param name="useGlobalTable">Whether to use a global or local color table.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteLogicalScreenDescriptor<TPixel>(Image<TPixel> image, int transparencyIndex, bool useGlobalTable, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
byte packedValue = GifLogicalScreenDescriptor.GetPackedValue(false, this.bitDepth - 1, false, this.bitDepth - 1);
byte packedValue = GifLogicalScreenDescriptor.GetPackedValue(useGlobalTable, this.bitDepth - 1, false, this.bitDepth - 1);
var descriptor = new GifLogicalScreenDescriptor(
width: (ushort)image.Width,
@ -243,9 +303,9 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// Writes the graphics control extension to the stream.
/// </summary>
/// <param name="metaData">The metadata of the image or frame.</param>
/// <param name="stream">The stream to write to.</param>
/// <param name="transparencyIndex">The index of the color in the color palette to make transparent.</param>
private void WriteGraphicalControlExtension(ImageFrameMetaData metaData, Stream stream, int transparencyIndex)
/// <param name="stream">The stream to write to.</param>
private void WriteGraphicalControlExtension(ImageFrameMetaData metaData, int transparencyIndex, Stream stream)
{
byte packedValue = GifGraphicControlExtension.GetPackedValue(
disposalMethod: metaData.DisposalMethod,
@ -253,8 +313,8 @@ namespace SixLabors.ImageSharp.Formats.Gif
var extension = new GifGraphicControlExtension(
packed: packedValue,
transparencyIndex: unchecked((byte)transparencyIndex),
delayTime: (ushort)metaData.FrameDelay);
delayTime: (ushort)metaData.FrameDelay,
transparencyIndex: unchecked((byte)transparencyIndex));
this.WriteExtension(extension, stream);
}
@ -281,15 +341,16 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="image">The <see cref="ImageFrame{TPixel}"/> to be encoded.</param>
/// <param name="hasColorTable">Whether to use the global color table.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteImageDescriptor<TPixel>(ImageFrame<TPixel> image, Stream stream)
private void WriteImageDescriptor<TPixel>(ImageFrame<TPixel> image, bool hasColorTable, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
byte packedValue = GifImageDescriptor.GetPackedValue(
localColorTableFlag: true,
localColorTableFlag: hasColorTable,
interfaceFlag: false,
sortFlag: false,
localColorTableSize: (byte)this.bitDepth); // Note: we subtract 1 from the colorTableSize writing
localColorTableSize: (byte)this.bitDepth);
var descriptor = new GifImageDescriptor(
left: 0,
@ -342,9 +403,9 @@ namespace SixLabors.ImageSharp.Formats.Gif
private void WriteImageData<TPixel>(QuantizedFrame<TPixel> image, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
using (var encoder = new LzwEncoder(this.memoryAllocator, image.Pixels, (byte)this.bitDepth))
using (var encoder = new LzwEncoder(this.memoryAllocator, (byte)this.bitDepth))
{
encoder.Encode(stream);
encoder.Encode(image.GetPixelSpan(), stream);
}
}
}

5
src/ImageSharp/Formats/Gif/IGifEncoderOptions.cs

@ -25,5 +25,10 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// Gets the quantizer used to generate the color palette.
/// </summary>
IQuantizer Quantizer { get; }
/// <summary>
/// Gets the color table mode: Global or local.
/// </summary>
GifColorTableMode ColorTableMode { get; }
}
}

39
src/ImageSharp/Formats/Gif/LzwEncoder.cs

@ -58,11 +58,6 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// </summary>
private const int MaxMaxCode = 1 << MaxBits;
/// <summary>
/// The working pixel array.
/// </summary>
private readonly byte[] pixelArray;
/// <summary>
/// The initial code size.
/// </summary>
@ -83,6 +78,11 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// </summary>
private readonly byte[] accumulators = new byte[256];
/// <summary>
/// For dynamic table sizing
/// </summary>
private readonly int hsize = HashSize;
/// <summary>
/// The current position within the pixelArray.
/// </summary>
@ -98,11 +98,6 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// </summary>
private int maxCode;
/// <summary>
/// For dynamic table sizing
/// </summary>
private int hsize = HashSize;
/// <summary>
/// First unused entry
/// </summary>
@ -169,13 +164,10 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// Initializes a new instance of the <see cref="LzwEncoder"/> class.
/// </summary>
/// <param name="memoryAllocator">The <see cref="MemoryAllocator"/> to use for buffer allocations.</param>
/// <param name="indexedPixels">The array of indexed pixels.</param>
/// <param name="colorDepth">The color depth in bits.</param>
public LzwEncoder(MemoryAllocator memoryAllocator, byte[] indexedPixels, int colorDepth)
public LzwEncoder(MemoryAllocator memoryAllocator, int colorDepth)
{
this.pixelArray = indexedPixels;
this.initialCodeSize = Math.Max(2, colorDepth);
this.hashTable = memoryAllocator.Allocate<int>(HashSize, true);
this.codeTable = memoryAllocator.Allocate<int>(HashSize, true);
}
@ -183,8 +175,9 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// <summary>
/// Encodes and compresses the indexed pixels to the stream.
/// </summary>
/// <param name="indexedPixels">The span of indexed pixels.</param>
/// <param name="stream">The stream to write to.</param>
public void Encode(Stream stream)
public void Encode(Span<byte> indexedPixels, Stream stream)
{
// Write "initial code size" byte
stream.WriteByte((byte)this.initialCodeSize);
@ -192,7 +185,7 @@ namespace SixLabors.ImageSharp.Formats.Gif
this.position = 0;
// Compress and write the pixel data
this.Compress(this.initialCodeSize + 1, stream);
this.Compress(indexedPixels, this.initialCodeSize + 1, stream);
// Write block terminator
stream.WriteByte(GifConstants.Terminator);
@ -252,9 +245,10 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// <summary>
/// Compress the packets to the stream.
/// </summary>
/// <param name="indexedPixels">The span of indexed pixels.</param>
/// <param name="intialBits">The initial bits.</param>
/// <param name="stream">The stream to write to.</param>
private void Compress(int intialBits, Stream stream)
private void Compress(Span<byte> indexedPixels, int intialBits, Stream stream)
{
int fcode;
int c;
@ -276,7 +270,7 @@ namespace SixLabors.ImageSharp.Formats.Gif
this.accumulatorCount = 0; // clear packet
ent = this.NextPixel();
ent = this.NextPixel(indexedPixels);
// TODO: PERF: It looks likt hshift could be calculated once statically.
hshift = 0;
@ -296,9 +290,9 @@ namespace SixLabors.ImageSharp.Formats.Gif
ref int hashTableRef = ref MemoryMarshal.GetReference(this.hashTable.GetSpan());
ref int codeTableRef = ref MemoryMarshal.GetReference(this.codeTable.GetSpan());
while (this.position < this.pixelArray.Length)
while (this.position < indexedPixels.Length)
{
c = this.NextPixel();
c = this.NextPixel(indexedPixels);
fcode = (c << MaxBits) + ent;
int i = (c << hshift) ^ ent /* = 0 */;
@ -373,13 +367,14 @@ namespace SixLabors.ImageSharp.Formats.Gif
/// <summary>
/// Reads the next pixel from the image.
/// </summary>
/// <param name="indexedPixels">The span of indexed pixels.</param>
/// <returns>
/// The <see cref="int"/>
/// </returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private int NextPixel()
private int NextPixel(Span<byte> indexedPixels)
{
return this.pixelArray[this.position++] & 0xff;
return indexedPixels[this.position++] & 0xFF;
}
/// <summary>

29
src/ImageSharp/Formats/Png/PngEncoderCore.cs

@ -86,11 +86,6 @@ namespace SixLabors.ImageSharp.Formats.Png
/// </summary>
private readonly bool writeGamma;
/// <summary>
/// Contains the raw pixel data from an indexed image.
/// </summary>
private byte[] palettePixelData;
/// <summary>
/// The image width.
/// </summary>
@ -188,11 +183,12 @@ namespace SixLabors.ImageSharp.Formats.Png
stream.Write(PngConstants.HeaderBytes, 0, PngConstants.HeaderBytes.Length);
QuantizedFrame<TPixel> quantized = null;
ReadOnlySpan<byte> quantizedPixelsSpan = default;
if (this.pngColorType == PngColorType.Palette)
{
// Create quantized frame returning the palette and set the bit depth.
quantized = this.quantizer.CreateFrameQuantizer<TPixel>().QuantizeFrame(image.Frames.RootFrame);
this.palettePixelData = quantized.Pixels;
quantizedPixelsSpan = quantized.GetPixelSpan();
byte bits = (byte)ImageMaths.GetBitsNeededForColorDepth(quantized.Palette.Length).Clamp(1, 8);
// Png only supports in four pixel depths: 1, 2, 4, and 8 bits when using the PLTE chunk
@ -234,9 +230,11 @@ namespace SixLabors.ImageSharp.Formats.Png
this.WritePhysicalChunk(stream, image);
this.WriteGammaChunk(stream);
this.WriteExifChunk(stream, image);
this.WriteDataChunks(image.Frames.RootFrame, stream);
this.WriteDataChunks(image.Frames.RootFrame, quantizedPixelsSpan, stream);
this.WriteEndChunk(stream);
stream.Flush();
quantized?.Dispose();
}
/// <inheritdoc />
@ -385,9 +383,10 @@ namespace SixLabors.ImageSharp.Formats.Png
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="rowSpan">The row span.</param>
/// <param name="quantizedPixelsSpan">The span of quantized pixels. Can be null.</param>
/// <param name="row">The row.</param>
/// <returns>The <see cref="IManagedByteBuffer"/></returns>
private IManagedByteBuffer EncodePixelRow<TPixel>(ReadOnlySpan<TPixel> rowSpan, int row)
private IManagedByteBuffer EncodePixelRow<TPixel>(ReadOnlySpan<TPixel> rowSpan, ReadOnlySpan<byte> quantizedPixelsSpan, int row)
where TPixel : struct, IPixel<TPixel>
{
switch (this.pngColorType)
@ -395,7 +394,7 @@ namespace SixLabors.ImageSharp.Formats.Png
case PngColorType.Palette:
int stride = this.rawScanline.Length();
this.palettePixelData.AsSpan(row * stride, stride).CopyTo(this.rawScanline.GetSpan());
quantizedPixelsSpan.Slice(row * stride, stride).CopyTo(this.rawScanline.GetSpan());
break;
case PngColorType.Grayscale:
@ -556,10 +555,11 @@ namespace SixLabors.ImageSharp.Formats.Png
{
Span<byte> colorTableSpan = colorTable.GetSpan();
Span<byte> alphaTableSpan = alphaTable.GetSpan();
Span<byte> quantizedSpan = quantized.GetPixelSpan();
for (byte i = 0; i < pixelCount; i++)
{
if (quantized.Pixels.Contains(i))
if (quantizedSpan.IndexOf(i) > -1)
{
int offset = i * 3;
palette[i].ToRgba32(ref rgba);
@ -572,10 +572,10 @@ namespace SixLabors.ImageSharp.Formats.Png
if (alpha > this.threshold)
{
alpha = 255;
alpha = byte.MaxValue;
}
anyAlpha = anyAlpha || alpha < 255;
anyAlpha = anyAlpha || alpha < byte.MaxValue;
alphaTableSpan[i] = alpha;
}
}
@ -651,8 +651,9 @@ namespace SixLabors.ImageSharp.Formats.Png
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="pixels">The image.</param>
/// <param name="quantizedPixelsSpan">The span of quantized pixel data. Can be null.</param>
/// <param name="stream">The stream.</param>
private void WriteDataChunks<TPixel>(ImageFrame<TPixel> pixels, Stream stream)
private void WriteDataChunks<TPixel>(ImageFrame<TPixel> pixels, ReadOnlySpan<byte> quantizedPixelsSpan, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
this.bytesPerScanline = this.width * this.bytesPerPixel;
@ -704,7 +705,7 @@ namespace SixLabors.ImageSharp.Formats.Png
{
for (int y = 0; y < this.height; y++)
{
IManagedByteBuffer r = this.EncodePixelRow((ReadOnlySpan<TPixel>)pixels.GetPixelRowSpan(y), y);
IManagedByteBuffer r = this.EncodePixelRow((ReadOnlySpan<TPixel>)pixels.GetPixelRowSpan(y), quantizedPixelsSpan, y);
deflateStream.Write(r.Array, 0, resultLength);
IManagedByteBuffer temp = this.rawScanline;

2
src/ImageSharp/PixelFormats/Rgba64.cs

@ -290,7 +290,7 @@ namespace SixLabors.ImageSharp.PixelFormats
/// <inheritdoc />
public override string ToString()
{
return this.ToVector4().ToString();
return $"({this.R},{this.G},{this.B},{this.A})";
}
/// <inheritdoc />

12
src/ImageSharp/Processing/Dithering/ErrorDiffusion/ErrorDiffuserBase.cs

@ -74,9 +74,21 @@ namespace SixLabors.ImageSharp.Processing.Dithering.ErrorDiffusion
{
image[x, y] = transformed;
// Equal? Break out as there's nothing to pass.
if (source.Equals(transformed))
{
return;
}
// Calculate the error
Vector4 error = source.ToVector4() - transformed.ToVector4();
this.DoDither(image, x, y, minX, minY, maxX, maxY, error);
}
[MethodImpl(MethodImplOptions.NoInlining)]
private void DoDither<TPixel>(ImageFrame<TPixel> image, int x, int y, int minX, int minY, int maxX, int maxY, Vector4 error)
where TPixel : struct, IPixel<TPixel>
{
// Loop through and distribute the error amongst neighboring pixels.
for (int row = 0; row < this.matrixHeight; row++)
{

11
src/ImageSharp/Processing/Dithering/Processors/ErrorDiffusionPaletteProcessor.cs

@ -78,7 +78,7 @@ namespace SixLabors.ImageSharp.Processing.Dithering.Processors
// Collect the values before looping so we can reduce our calculation count for identical sibling pixels
TPixel sourcePixel = source[startX, startY];
TPixel previousPixel = sourcePixel;
PixelPair<TPixel> pair = this.GetClosestPixelPair(ref sourcePixel, this.Palette);
PixelPair<TPixel> pair = this.GetClosestPixelPair(ref sourcePixel);
sourcePixel.ToRgba32(ref rgba);
// Convert to grayscale using ITU-R Recommendation BT.709 if required
@ -96,7 +96,14 @@ namespace SixLabors.ImageSharp.Processing.Dithering.Processors
// rather than calculating it again. This is an inexpensive optimization.
if (!previousPixel.Equals(sourcePixel))
{
pair = this.GetClosestPixelPair(ref sourcePixel, this.Palette);
pair = this.GetClosestPixelPair(ref sourcePixel);
// No error to spread, exact match.
if (sourcePixel.Equals(pair.First))
{
continue;
}
sourcePixel.ToRgba32(ref rgba);
luminance = isAlphaOnly ? rgba.A : (.2126F * rgba.R) + (.7152F * rgba.G) + (.0722F * rgba.B);

11
src/ImageSharp/Processing/Dithering/Processors/OrderedDitherPaletteProcessor.cs

@ -59,7 +59,7 @@ namespace SixLabors.ImageSharp.Processing.Dithering.Processors
// Collect the values before looping so we can reduce our calculation count for identical sibling pixels
TPixel sourcePixel = source[startX, startY];
TPixel previousPixel = sourcePixel;
PixelPair<TPixel> pair = this.GetClosestPixelPair(ref sourcePixel, this.Palette);
PixelPair<TPixel> pair = this.GetClosestPixelPair(ref sourcePixel);
sourcePixel.ToRgba32(ref rgba);
// Convert to grayscale using ITU-R Recommendation BT.709 if required
@ -77,7 +77,14 @@ namespace SixLabors.ImageSharp.Processing.Dithering.Processors
// rather than calculating it again. This is an inexpensive optimization.
if (!previousPixel.Equals(sourcePixel))
{
pair = this.GetClosestPixelPair(ref sourcePixel, this.Palette);
pair = this.GetClosestPixelPair(ref sourcePixel);
// No error to spread, exact match.
if (sourcePixel.Equals(pair.First))
{
continue;
}
sourcePixel.ToRgba32(ref rgba);
luminance = isAlphaOnly ? rgba.A : (.2126F * rgba.R) + (.7152F * rgba.G) + (.0722F * rgba.B);

39
src/ImageSharp/Processing/Dithering/Processors/PaletteDitherProcessorBase.cs

@ -12,11 +12,17 @@ namespace SixLabors.ImageSharp.Processing.Dithering.Processors
/// <summary>
/// The base class for dither and diffusion processors that consume a palette.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
internal abstract class PaletteDitherProcessorBase<TPixel> : ImageProcessor<TPixel>
where TPixel : struct, IPixel<TPixel>
{
private readonly Dictionary<TPixel, PixelPair<TPixel>> cache = new Dictionary<TPixel, PixelPair<TPixel>>();
/// <summary>
/// The vector representation of the image palette.
/// </summary>
private readonly Vector4[] paletteVector;
/// <summary>
/// Initializes a new instance of the <see cref="PaletteDitherProcessorBase{TPixel}"/> class.
/// </summary>
@ -25,6 +31,8 @@ namespace SixLabors.ImageSharp.Processing.Dithering.Processors
{
Guard.NotNull(palette, nameof(palette));
this.Palette = palette;
this.paletteVector = new Vector4[this.Palette.Length];
PixelOperations<TPixel>.Instance.ToScaledVector4(this.Palette, this.paletteVector, this.Palette.Length);
}
/// <summary>
@ -32,37 +40,48 @@ namespace SixLabors.ImageSharp.Processing.Dithering.Processors
/// </summary>
public TPixel[] Palette { get; }
/// <summary>
/// Returns the two closest colors from the palette calcluated via Euclidean distance in the Rgba space.
/// </summary>
/// <param name="pixel">The source color to match.</param>
/// <returns>The <see cref="PixelPair{TPixel}"/>.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected PixelPair<TPixel> GetClosestPixelPair(ref TPixel pixel, TPixel[] colorPalette)
protected PixelPair<TPixel> GetClosestPixelPair(ref TPixel pixel)
{
// Check if the color is in the lookup table
if (this.cache.ContainsKey(pixel))
if (this.cache.TryGetValue(pixel, out PixelPair<TPixel> value))
{
return this.cache[pixel];
return value;
}
return this.GetClosestPixelPairSlow(ref pixel);
}
[MethodImpl(MethodImplOptions.NoInlining)]
private PixelPair<TPixel> GetClosestPixelPairSlow(ref TPixel pixel)
{
// Not found - loop through the palette and find the nearest match.
float leastDistance = int.MaxValue;
float secondLeastDistance = int.MaxValue;
float leastDistance = float.MaxValue;
float secondLeastDistance = float.MaxValue;
var vector = pixel.ToVector4();
TPixel closest = default;
TPixel secondClosest = default;
for (int index = 0; index < colorPalette.Length; index++)
for (int index = 0; index < this.paletteVector.Length; index++)
{
TPixel temp = colorPalette[index];
float distance = Vector4.DistanceSquared(vector, temp.ToVector4());
ref Vector4 candidate = ref this.paletteVector[index];
float distance = Vector4.DistanceSquared(vector, candidate);
if (distance < leastDistance)
{
leastDistance = distance;
secondClosest = closest;
closest = temp;
closest = this.Palette[index];
}
else if (distance < secondLeastDistance)
{
secondLeastDistance = distance;
secondClosest = temp;
secondClosest = this.Palette[index];
}
}

116
src/ImageSharp/Processing/Quantization/FrameQuantizers/FrameQuantizerBase{TPixel}.cs

@ -17,11 +17,21 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
public abstract class FrameQuantizerBase<TPixel> : IFrameQuantizer<TPixel>
where TPixel : struct, IPixel<TPixel>
{
/// <summary>
/// A lookup table for colors
/// </summary>
private readonly Dictionary<TPixel, byte> distanceCache = new Dictionary<TPixel, byte>();
/// <summary>
/// Flag used to indicate whether a single pass or two passes are needed for quantization.
/// </summary>
private readonly bool singlePass;
/// <summary>
/// The vector representation of the image palette.
/// </summary>
private Vector4[] paletteVector;
/// <summary>
/// Initializes a new instance of the <see cref="FrameQuantizerBase{TPixel}"/> class.
/// </summary>
@ -30,10 +40,9 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// If true, the quantization process only needs to loop through the source pixels once
/// </param>
/// <remarks>
/// If you construct this class with a true value for singlePass, then the code will, when quantizing your image,
/// only call the <see cref="FirstPass(ImageFrame{TPixel}, int, int)"/> methods.
/// If two passes are required, the code will also call <see cref="SecondPass(ImageFrame{TPixel}, byte[], int, int)"/>
/// and then 'QuantizeImage'.
/// If you construct this class with a <value>true</value> for <paramref name="singlePass"/>, then the code will
/// only call the <see cref="SecondPass(ImageFrame{TPixel}, Span{byte}, ReadOnlySpan{TPixel}, int, int)"/> method.
/// If two passes are required, the code will also call <see cref="FirstPass(ImageFrame{TPixel}, int, int)"/>.
/// </remarks>
protected FrameQuantizerBase(IQuantizer quantizer, bool singlePass)
{
@ -58,7 +67,6 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
// Get the size of the source image
int height = image.Height;
int width = image.Width;
byte[] quantizedPixels = new byte[width * height];
// Call the FirstPass function if not a single pass algorithm.
// For something like an Octree quantizer, this will run through
@ -69,28 +77,31 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
}
// Collect the palette. Required before the second pass runs.
TPixel[] colorPalette = this.GetPalette();
TPixel[] palette = this.GetPalette();
this.paletteVector = new Vector4[palette.Length];
PixelOperations<TPixel>.Instance.ToScaledVector4(palette, this.paletteVector, palette.Length);
var quantizedFrame = new QuantizedFrame<TPixel>(image.MemoryAllocator, width, height, palette);
if (this.Dither)
{
// We clone the image as we don't want to alter the original.
// We clone the image as we don't want to alter the original via dithering.
using (ImageFrame<TPixel> clone = image.Clone())
{
this.SecondPass(clone, quantizedPixels, width, height);
this.SecondPass(clone, quantizedFrame.GetPixelSpan(), palette, width, height);
}
}
else
{
this.SecondPass(image, quantizedPixels, width, height);
this.SecondPass(image, quantizedFrame.GetPixelSpan(), palette, width, height);
}
return new QuantizedFrame<TPixel>(width, height, colorPalette, quantizedPixels);
return quantizedFrame;
}
/// <summary>
/// Execute the first pass through the pixels in the image
/// Execute the first pass through the pixels in the image to create the palette.
/// </summary>
/// <param name="source">The source data</param>
/// <param name="source">The source data.</param>
/// <param name="width">The width in pixels of the image.</param>
/// <param name="height">The height in pixels of the image.</param>
protected virtual void FirstPass(ImageFrame<TPixel> source, int width, int height)
@ -98,17 +109,22 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
}
/// <summary>
/// Execute a second pass through the image
/// Execute a second pass through the image to assign the pixels to a palette entry.
/// </summary>
/// <param name="source">The source image.</param>
/// <param name="output">The output pixel array</param>
/// <param name="width">The width in pixels of the image</param>
/// <param name="height">The height in pixels of the image</param>
protected abstract void SecondPass(ImageFrame<TPixel> source, byte[] output, int width, int height);
/// <param name="output">The output pixel array.</param>
/// <param name="palette">The output color palette.</param>
/// <param name="width">The width in pixels of the image.</param>
/// <param name="height">The height in pixels of the image.</param>
protected abstract void SecondPass(
ImageFrame<TPixel> source,
Span<byte> output,
ReadOnlySpan<TPixel> palette,
int width,
int height);
/// <summary>
/// Retrieve the palette for the quantized image.
/// <remarks>Can be called more than once so make sure calls are cached.</remarks>
/// </summary>
/// <returns>
/// <see cref="T:TPixel[]"/>
@ -116,29 +132,57 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
protected abstract TPixel[] GetPalette();
/// <summary>
/// Returns the closest color from the palette to the given color by calculating the Euclidean distance.
/// Returns the index of the first instance of the transparent color in the palette.
/// </summary>
/// <returns>The <see cref="int"/>.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected byte GetTransparentIndex()
{
// Transparent pixels are much more likely to be found at the end of a palette.
int index = this.paletteVector.Length - 1;
for (int i = this.paletteVector.Length - 1; i >= 0; i--)
{
ref Vector4 candidate = ref this.paletteVector[i];
if (candidate.Equals(default))
{
index = i;
}
}
return (byte)index;
}
/// <summary>
/// Returns the closest color from the palette to the given color by calculating the
/// Euclidean distance in the Rgba colorspace.
/// </summary>
/// <param name="pixel">The color.</param>
/// <param name="colorPalette">The color palette.</param>
/// <param name="cache">The cache to store the result in.</param>
/// <returns>The <see cref="byte"/></returns>
/// <returns>The <see cref="int"/></returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected byte GetClosestPixel(TPixel pixel, TPixel[] colorPalette, Dictionary<TPixel, byte> cache)
protected byte GetClosestPixel(ref TPixel pixel)
{
// Check if the color is in the lookup table
if (cache.ContainsKey(pixel))
if (this.distanceCache.TryGetValue(pixel, out byte value))
{
return cache[pixel];
return value;
}
// Not found - loop through the palette and find the nearest match.
byte colorIndex = 0;
float leastDistance = int.MaxValue;
var vector = pixel.ToVector4();
return this.GetClosestPixelSlow(ref pixel);
}
for (int index = 0; index < colorPalette.Length; index++)
[MethodImpl(MethodImplOptions.NoInlining)]
private byte GetClosestPixelSlow(ref TPixel pixel)
{
// Loop through the palette and find the nearest match.
int colorIndex = 0;
float leastDistance = float.MaxValue;
Vector4 vector = pixel.ToScaledVector4();
float epsilon = Constants.EpsilonSquared;
for (int index = 0; index < this.paletteVector.Length; index++)
{
float distance = Vector4.Distance(vector, colorPalette[index].ToVector4());
ref Vector4 candidate = ref this.paletteVector[index];
float distance = Vector4.DistanceSquared(vector, candidate);
// Greater... Move on.
if (!(distance < leastDistance))
@ -146,20 +190,20 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
continue;
}
colorIndex = (byte)index;
colorIndex = index;
leastDistance = distance;
// And if it's an exact match, exit the loop
if (MathF.Abs(distance) < Constants.Epsilon)
if (distance < epsilon)
{
break;
}
}
// Now I have the index, pop it into the cache for next time
cache.Add(pixel, colorIndex);
return colorIndex;
byte result = (byte)colorIndex;
this.distanceCache.Add(pixel, result);
return result;
}
}
}

188
src/ImageSharp/Processing/Quantization/FrameQuantizers/OctreeFrameQuantizer{TPixel}.cs

@ -3,6 +3,7 @@
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using SixLabors.ImageSharp.Advanced;
@ -18,11 +19,6 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
internal sealed class OctreeFrameQuantizer<TPixel> : FrameQuantizerBase<TPixel>
where TPixel : struct, IPixel<TPixel>
{
/// <summary>
/// A lookup table for colors
/// </summary>
private readonly Dictionary<TPixel, byte> colorMap = new Dictionary<TPixel, byte>();
/// <summary>
/// Maximum allowed color depth
/// </summary>
@ -33,11 +29,6 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// </summary>
private readonly Octree octree;
/// <summary>
/// The reduced image palette
/// </summary>
private TPixel[] palette;
/// <summary>
/// The transparent index
/// </summary>
@ -55,7 +46,7 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
: base(quantizer, false)
{
this.colors = (byte)quantizer.MaxColors;
this.octree = new Octree(this.GetBitsNeededForColorDepth(this.colors));
this.octree = new Octree(ImageMaths.GetBitsNeededForColorDepth(this.colors).Clamp(1, 8));
}
/// <inheritdoc/>
@ -81,16 +72,21 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
}
/// <inheritdoc/>
protected override void SecondPass(ImageFrame<TPixel> source, byte[] output, int width, int height)
protected override void SecondPass(
ImageFrame<TPixel> source,
Span<byte> output,
ReadOnlySpan<TPixel> palette,
int width,
int height)
{
// Load up the values for the first pixel. We can use these to speed up the second
// pass of the algorithm by avoiding transforming rows of identical color.
TPixel sourcePixel = source[0, 0];
TPixel previousPixel = sourcePixel;
Rgba32 rgba = default;
byte pixelValue = this.QuantizePixel(sourcePixel, ref rgba);
TPixel[] colorPalette = this.GetPalette();
TPixel transformedPixel = colorPalette[pixelValue];
this.transparentIndex = this.GetTransparentIndex();
byte pixelValue = this.QuantizePixel(ref sourcePixel, ref rgba);
TPixel transformedPixel = palette[pixelValue];
for (int y = 0; y < height; y++)
{
@ -107,14 +103,14 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
if (!previousPixel.Equals(sourcePixel))
{
// Quantize the pixel
pixelValue = this.QuantizePixel(sourcePixel, ref rgba);
pixelValue = this.QuantizePixel(ref sourcePixel, ref rgba);
// And setup the previous pointer
previousPixel = sourcePixel;
if (this.Dither)
{
transformedPixel = colorPalette[pixelValue];
transformedPixel = palette[pixelValue];
}
}
@ -130,62 +126,26 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
}
/// <inheritdoc/>
protected override TPixel[] GetPalette()
{
if (this.palette == null)
{
this.palette = this.octree.Palletize(Math.Max(this.colors, (byte)1));
this.transparentIndex = this.GetTransparentIndex();
}
return this.palette;
}
/// <summary>
/// Returns the index of the first instance of the transparent color in the palette.
/// </summary>
/// <returns>
/// The <see cref="int"/>.
/// </returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private byte GetTransparentIndex()
{
// Transparent pixels are much more likely to be found at the end of a palette
int index = this.colors;
Rgba32 trans = default;
for (int i = this.palette.Length - 1; i >= 0; i--)
{
this.palette[i].ToRgba32(ref trans);
if (trans.Equals(default(Rgba32)))
{
index = i;
}
}
return (byte)index;
}
protected override TPixel[] GetPalette() => this.octree.Palletize(this.colors);
/// <summary>
/// Process the pixel in the second pass of the algorithm
/// Process the pixel in the second pass of the algorithm.
/// </summary>
/// <param name="pixel">The pixel to quantize</param>
/// <param name="rgba">The color to compare against</param>
/// <returns>
/// The quantized value
/// </returns>
/// <param name="pixel">The pixel to quantize.</param>
/// <param name="rgba">The color to compare against.</param>
/// <returns>The <see cref="byte"/></returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private byte QuantizePixel(TPixel pixel, ref Rgba32 rgba)
private byte QuantizePixel(ref TPixel pixel, ref Rgba32 rgba)
{
if (this.Dither)
{
// The colors have changed so we need to use Euclidean distance calculation to find the closest value.
// This palette can never be null here.
return this.GetClosestPixel(pixel, this.palette, this.colorMap);
// The colors have changed so we need to use Euclidean distance calculation to
// find the closest value.
return this.GetClosestPixel(ref pixel);
}
pixel.ToRgba32(ref rgba);
if (rgba.Equals(default(Rgba32)))
if (rgba.Equals(default))
{
return this.transparentIndex;
}
@ -193,20 +153,6 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
return (byte)this.octree.GetPaletteIndex(ref pixel, ref rgba);
}
/// <summary>
/// Returns how many bits are required to store the specified number of colors.
/// Performs a Log2() on the value.
/// </summary>
/// <param name="colorCount">The number of colors.</param>
/// <returns>
/// The <see cref="int"/>
/// </returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private int GetBitsNeededForColorDepth(int colorCount)
{
return (int)Math.Ceiling(Math.Log(colorCount, 2));
}
/// <summary>
/// Class which does the actual quantization
/// </summary>
@ -223,11 +169,6 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// </summary>
private readonly OctreeNode root;
/// <summary>
/// Array of reducible nodes
/// </summary>
private readonly OctreeNode[] reducibleNodes;
/// <summary>
/// Maximum number of significant bits in the image
/// </summary>
@ -253,21 +194,32 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
{
this.maxColorBits = maxColorBits;
this.Leaves = 0;
this.reducibleNodes = new OctreeNode[9];
this.ReducibleNodes = new OctreeNode[9];
this.root = new OctreeNode(0, this.maxColorBits, this);
this.previousColor = default(TPixel);
this.previousColor = default;
this.previousNode = null;
}
/// <summary>
/// Gets or sets the number of leaves in the tree
/// </summary>
private int Leaves { get; set; }
public int Leaves
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
set;
}
/// <summary>
/// Gets the array of reducible nodes
/// </summary>
private OctreeNode[] ReducibleNodes => this.reducibleNodes;
private OctreeNode[] ReducibleNodes
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get;
}
/// <summary>
/// Add a given color value to the Octree
@ -306,6 +258,7 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// <returns>
/// An <see cref="List{TPixel}"/> with the palletized colors
/// </returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public TPixel[] Palletize(int colorCount)
{
while (this.Leaves > colorCount)
@ -331,6 +284,7 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// <returns>
/// The <see cref="int"/>.
/// </returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public int GetPaletteIndex(ref TPixel pixel, ref Rgba32 rgba)
{
return this.root.GetPaletteIndex(ref pixel, 0, ref rgba);
@ -342,6 +296,7 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// <param name="node">
/// The node last quantized
/// </param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected void TrackPrevious(OctreeNode node)
{
this.previousNode = node;
@ -354,14 +309,14 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
{
// Find the deepest level containing at least one reducible node
int index = this.maxColorBits - 1;
while ((index > 0) && (this.reducibleNodes[index] == null))
while ((index > 0) && (this.ReducibleNodes[index] == null))
{
index--;
}
// Reduce the node most recently added to the list at level 'index'
OctreeNode node = this.reducibleNodes[index];
this.reducibleNodes[index] = node.NextReducible;
OctreeNode node = this.ReducibleNodes[index];
this.ReducibleNodes[index] = node.NextReducible;
// Decrement the leaf count after reducing the node
this.Leaves -= node.Reduce();
@ -450,7 +405,11 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// <summary>
/// Gets the next reducible node
/// </summary>
public OctreeNode NextReducible { get; }
public OctreeNode NextReducible
{
[MethodImpl(MethodImplOptions.AggressiveInlining)]
get;
}
/// <summary>
/// Add a color into the tree
@ -476,12 +435,11 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
int shift = 7 - level;
pixel.ToRgba32(ref rgba);
int index = ((rgba.B & Mask[level]) >> (shift - 2)) |
((rgba.G & Mask[level]) >> (shift - 1)) |
((rgba.R & Mask[level]) >> shift);
int index = ((rgba.B & Mask[level]) >> (shift - 2))
| ((rgba.G & Mask[level]) >> (shift - 1))
| ((rgba.R & Mask[level]) >> shift);
OctreeNode child = this.children[index];
if (child == null)
{
// Create a new child node and store it in the array
@ -506,12 +464,13 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
// Loop through all children and add their information to this node
for (int index = 0; index < 8; index++)
{
if (this.children[index] != null)
OctreeNode child = this.children[index];
if (child != null)
{
this.red += this.children[index].red;
this.green += this.children[index].green;
this.blue += this.children[index].blue;
this.pixelCount += this.children[index].pixelCount;
this.red += child.red;
this.green += child.green;
this.blue += child.blue;
this.pixelCount += child.pixelCount;
++childNodes;
this.children[index] = null;
}
@ -529,18 +488,15 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// </summary>
/// <param name="palette">The palette</param>
/// <param name="index">The current palette index</param>
[MethodImpl(MethodImplOptions.NoInlining)]
public void ConstructPalette(TPixel[] palette, ref int index)
{
if (this.leaf)
{
// This seems faster than using Vector4
byte r = (this.red / this.pixelCount).ToByte();
byte g = (this.green / this.pixelCount).ToByte();
byte b = (this.blue / this.pixelCount).ToByte();
// And set the color of the palette entry
// Set the color of the palette entry
var vector = Vector3.Clamp(new Vector3(this.red, this.green, this.blue) / this.pixelCount, Vector3.Zero, new Vector3(255));
TPixel pixel = default;
pixel.PackFromRgba32(new Rgba32(r, g, b, 255));
pixel.PackFromRgba32(new Rgba32((byte)vector.X, (byte)vector.Y, (byte)vector.Z, byte.MaxValue));
palette[index] = pixel;
// Consume the next palette index
@ -551,10 +507,7 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
// Loop through children looking for leaves
for (int i = 0; i < 8; i++)
{
if (this.children[i] != null)
{
this.children[i].ConstructPalette(palette, ref index);
}
this.children[i]?.ConstructPalette(palette, ref index);
}
}
}
@ -568,6 +521,7 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// <returns>
/// The <see cref="int"/> representing the index of the pixel in the palette.
/// </returns>
[MethodImpl(MethodImplOptions.NoInlining)]
public int GetPaletteIndex(ref TPixel pixel, int level, ref Rgba32 rgba)
{
int index = this.paletteIndex;
@ -577,17 +531,18 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
int shift = 7 - level;
pixel.ToRgba32(ref rgba);
int pixelIndex = ((rgba.B & Mask[level]) >> (shift - 2)) |
((rgba.G & Mask[level]) >> (shift - 1)) |
((rgba.R & Mask[level]) >> shift);
int pixelIndex = ((rgba.B & Mask[level]) >> (shift - 2))
| ((rgba.G & Mask[level]) >> (shift - 1))
| ((rgba.R & Mask[level]) >> shift);
if (this.children[pixelIndex] != null)
OctreeNode child = this.children[pixelIndex];
if (child != null)
{
index = this.children[pixelIndex].GetPaletteIndex(ref pixel, level + 1, ref rgba);
index = child.GetPaletteIndex(ref pixel, level + 1, ref rgba);
}
else
{
throw new Exception($"Cannot retrive a pixel at the given index {pixelIndex}.");
throw new Exception($"Cannot retrieve a pixel at the given index {pixelIndex}.");
}
}
@ -599,6 +554,7 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// </summary>
/// <param name="pixel">The pixel to add.</param>
/// <param name="rgba">The color to map to.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void Increment(ref TPixel pixel, ref Rgba32 rgba)
{
pixel.ToRgba32(ref rgba);

47
src/ImageSharp/Processing/Quantization/FrameQuantizers/PaletteFrameQuantizer{TPixel}.cs

@ -2,7 +2,7 @@
// Licensed under the Apache License, Version 2.0.
using System;
using System.Collections.Generic;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using SixLabors.ImageSharp.Advanced;
@ -19,35 +19,44 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
where TPixel : struct, IPixel<TPixel>
{
/// <summary>
/// A lookup table for colors
/// The reduced image palette.
/// </summary>
private readonly Dictionary<TPixel, byte> colorMap = new Dictionary<TPixel, byte>();
private readonly TPixel[] palette;
/// <summary>
/// List of all colors in the palette
/// The vector representation of the image palette.
/// </summary>
private readonly TPixel[] colors;
private readonly Vector4[] paletteVector;
/// <summary>
/// Initializes a new instance of the <see cref="PaletteFrameQuantizer{TPixel}"/> class.
/// </summary>
/// <param name="quantizer">The palette quantizer</param>
public PaletteFrameQuantizer(PaletteQuantizer quantizer)
/// <param name="quantizer">The palette quantizer.</param>
/// <param name="colors">An array of all colors in the palette.</param>
public PaletteFrameQuantizer(PaletteQuantizer quantizer, TPixel[] colors)
: base(quantizer, true)
{
this.colors = quantizer.GetPalette<TPixel>();
Guard.MustBeBetweenOrEqualTo(colors.Length, 1, 256, nameof(colors));
this.palette = colors;
this.paletteVector = new Vector4[this.palette.Length];
PixelOperations<TPixel>.Instance.ToScaledVector4(this.palette, this.paletteVector, this.palette.Length);
}
/// <inheritdoc/>
protected override void SecondPass(ImageFrame<TPixel> source, byte[] output, int width, int height)
protected override void SecondPass(
ImageFrame<TPixel> source,
Span<byte> output,
ReadOnlySpan<TPixel> palette,
int width,
int height)
{
// Load up the values for the first pixel. We can use these to speed up the second
// pass of the algorithm by avoiding transforming rows of identical color.
TPixel sourcePixel = source[0, 0];
TPixel previousPixel = sourcePixel;
byte pixelValue = this.QuantizePixel(sourcePixel);
ref TPixel colorPaletteRef = ref MemoryMarshal.GetReference(this.GetPalette().AsSpan());
TPixel transformedPixel = Unsafe.Add(ref colorPaletteRef, pixelValue);
byte pixelValue = this.QuantizePixel(ref sourcePixel);
ref TPixel paletteRef = ref MemoryMarshal.GetReference(palette);
TPixel transformedPixel = Unsafe.Add(ref paletteRef, pixelValue);
for (int y = 0; y < height; y++)
{
@ -64,14 +73,14 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
if (!previousPixel.Equals(sourcePixel))
{
// Quantize the pixel
pixelValue = this.QuantizePixel(sourcePixel);
pixelValue = this.QuantizePixel(ref sourcePixel);
// And setup the previous pointer
previousPixel = sourcePixel;
if (this.Dither)
{
transformedPixel = Unsafe.Add(ref colorPaletteRef, pixelValue);
transformedPixel = Unsafe.Add(ref paletteRef, pixelValue);
}
}
@ -88,10 +97,7 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// <inheritdoc/>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected override TPixel[] GetPalette()
{
return this.colors;
}
protected override TPixel[] GetPalette() => this.palette;
/// <summary>
/// Process the pixel in the second pass of the algorithm
@ -101,9 +107,6 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// The quantized value
/// </returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private byte QuantizePixel(TPixel pixel)
{
return this.GetClosestPixel(pixel, this.GetPalette(), this.colorMap);
}
private byte QuantizePixel(ref TPixel pixel) => this.GetClosestPixel(ref pixel);
}
}

29
src/ImageSharp/Processing/Quantization/FrameQuantizers/WuFrameQuantizer{TPixel}.cs

@ -39,7 +39,6 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
// - Do we really need to ALWAYS allocate the whole table of size TableLength? (~ 2471625 * sizeof(long) * 5 bytes )
// - Isn't an AOS ("array of structures") layout more efficient & more readable than SOA ("structure of arrays") for this particular use case?
// (T, R, G, B, A, M2) could be grouped together!
// - There are per-pixel virtual calls in InitialQuantizePixel, why not do it on a per-row basis?
// - It's a frequently used class, we need tests! (So we can optimize safely.) There are tests in the original!!! We should just adopt them!
// https://github.com/JeremyAnsel/JeremyAnsel.ColorQuant/blob/master/JeremyAnsel.ColorQuant/JeremyAnsel.ColorQuant.Tests/WuColorQuantizerTests.cs
@ -68,11 +67,6 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// </summary>
private const int TableLength = IndexCount * IndexCount * IndexCount * IndexAlphaCount;
/// <summary>
/// A lookup table for colors
/// </summary>
private readonly Dictionary<TPixel, byte> colorMap = new Dictionary<TPixel, byte>();
/// <summary>
/// Moment of <c>P(c)</c>.
/// </summary>
@ -187,7 +181,7 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
float a = Volume(ref this.colorCube[k], this.vma.GetSpan());
ref TPixel color = ref this.palette[k];
color.PackFromVector4(new Vector4(r, g, b, a) / weight / 255F);
color.PackFromScaledVector4(new Vector4(r, g, b, a) / weight / 255F);
}
}
}
@ -251,15 +245,14 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
}
/// <inheritdoc/>
protected override void SecondPass(ImageFrame<TPixel> source, byte[] output, int width, int height)
protected override void SecondPass(ImageFrame<TPixel> source, Span<byte> output, ReadOnlySpan<TPixel> palette, int width, int height)
{
// Load up the values for the first pixel. We can use these to speed up the second
// pass of the algorithm by avoiding transforming rows of identical color.
TPixel sourcePixel = source[0, 0];
TPixel previousPixel = sourcePixel;
byte pixelValue = this.QuantizePixel(sourcePixel);
TPixel[] colorPalette = this.GetPalette();
TPixel transformedPixel = colorPalette[pixelValue];
byte pixelValue = this.QuantizePixel(ref sourcePixel);
TPixel transformedPixel = palette[pixelValue];
for (int y = 0; y < height; y++)
{
@ -276,14 +269,14 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
if (!previousPixel.Equals(sourcePixel))
{
// Quantize the pixel
pixelValue = this.QuantizePixel(sourcePixel);
pixelValue = this.QuantizePixel(ref sourcePixel);
// And setup the previous pointer
previousPixel = sourcePixel;
if (this.Dither)
{
transformedPixel = colorPalette[pixelValue];
transformedPixel = palette[pixelValue];
}
}
@ -464,6 +457,7 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// <summary>
/// Converts the histogram into moments so that we can rapidly calculate the sums of the above quantities over any desired box.
/// </summary>
/// <param name="memoryAllocator">The memory allocator used for allocating buffers.</param>
private void Get3DMoments(MemoryAllocator memoryAllocator)
{
Span<long> vwtSpan = this.vwt.GetSpan();
@ -479,7 +473,6 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
using (IBuffer<long> volumeB = memoryAllocator.Allocate<long>(IndexCount * IndexAlphaCount))
using (IBuffer<long> volumeA = memoryAllocator.Allocate<long>(IndexCount * IndexAlphaCount))
using (IBuffer<float> volume2 = memoryAllocator.Allocate<float>(IndexCount * IndexAlphaCount))
using (IBuffer<long> area = memoryAllocator.Allocate<long>(IndexAlphaCount))
using (IBuffer<long> areaR = memoryAllocator.Allocate<long>(IndexAlphaCount))
using (IBuffer<long> areaG = memoryAllocator.Allocate<long>(IndexAlphaCount))
@ -848,13 +841,13 @@ namespace SixLabors.ImageSharp.Processing.Quantization.FrameQuantizers
/// The quantized value
/// </returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private byte QuantizePixel(TPixel pixel)
private byte QuantizePixel(ref TPixel pixel)
{
if (this.Dither)
{
// The colors have changed so we need to use Euclidean distance calculation to find the closest value.
// This palette can never be null here.
return this.GetClosestPixel(pixel, this.palette, this.colorMap);
// The colors have changed so we need to use Euclidean distance calculation to
// find the closest value.
return this.GetClosestPixel(ref pixel);
}
// Expected order r->g->b->a

18
src/ImageSharp/Processing/Quantization/PaletteQuantizer.cs

@ -1,6 +1,7 @@
// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing.Dithering;
using SixLabors.ImageSharp.Processing.Dithering.ErrorDiffusion;
@ -46,19 +47,20 @@ namespace SixLabors.ImageSharp.Processing.Quantization
/// <inheritdoc />
public IErrorDiffuser Diffuser { get; }
/// <inheritdoc />
public virtual IFrameQuantizer<TPixel> CreateFrameQuantizer<TPixel>()
where TPixel : struct, IPixel<TPixel>
=> this.CreateFrameQuantizer(() => NamedColors<TPixel>.WebSafePalette);
/// <summary>
/// Gets the palette to use to quantize the image.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <returns>The <see cref="T:TPixel[]"/></returns>
public virtual TPixel[] GetPalette<TPixel>()
where TPixel : struct, IPixel<TPixel>
=> NamedColors<TPixel>.WebSafePalette;
/// <inheritdoc />
public IFrameQuantizer<TPixel> CreateFrameQuantizer<TPixel>()
/// <param name="paletteFunction">The method to return the palette.</param>
/// <returns>The <see cref="IFrameQuantizer{TPixel}"/></returns>
public IFrameQuantizer<TPixel> CreateFrameQuantizer<TPixel>(Func<TPixel[]> paletteFunction)
where TPixel : struct, IPixel<TPixel>
=> new PaletteFrameQuantizer<TPixel>(this);
=> new PaletteFrameQuantizer<TPixel>(this, paletteFunction.Invoke());
private static IErrorDiffuser GetDiffuser(bool dither) => dither ? KnownDiffusers.FloydSteinberg : null;
}

28
src/ImageSharp/Processing/Quantization/Processors/QuantizeProcessor.cs

@ -36,22 +36,24 @@ namespace SixLabors.ImageSharp.Processing.Quantization.Processors
protected override void OnFrameApply(ImageFrame<TPixel> source, Rectangle sourceRectangle, Configuration configuration)
{
IFrameQuantizer<TPixel> executor = this.Quantizer.CreateFrameQuantizer<TPixel>();
QuantizedFrame<TPixel> quantized = executor.QuantizeFrame(source);
int paletteCount = quantized.Palette.Length - 1;
// Not parallel to remove "quantized" closure allocation.
// We can operate directly on the source here as we've already read it to get the
// quantized result
for (int y = 0; y < source.Height; y++)
using (QuantizedFrame<TPixel> quantized = executor.QuantizeFrame(source))
{
Span<TPixel> row = source.GetPixelRowSpan(y);
int yy = y * source.Width;
int paletteCount = quantized.Palette.Length - 1;
for (int x = 0; x < source.Width; x++)
// Not parallel to remove "quantized" closure allocation.
// We can operate directly on the source here as we've already read it to get the
// quantized result
for (int y = 0; y < source.Height; y++)
{
int i = x + yy;
TPixel color = quantized.Palette[Math.Min(paletteCount, quantized.Pixels[i])];
row[x] = color;
Span<TPixel> row = source.GetPixelRowSpan(y);
ReadOnlySpan<byte> quantizedPixelSpan = quantized.GetPixelSpan();
int yy = y * source.Width;
for (int x = 0; x < source.Width; x++)
{
int i = x + yy;
row[x] = quantized.Palette[Math.Min(paletteCount, quantizedPixelSpan[i])];
}
}
}
}

32
src/ImageSharp/Processing/Quantization/QuantizedFrame{TPixel}.cs

@ -3,39 +3,36 @@
using System;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.Memory;
// TODO: Consider pooling the TPixel palette also. For Rgba48+ this would end up on th LOH if 256 colors.
namespace SixLabors.ImageSharp.Processing.Quantization
{
/// <summary>
/// Represents a quantized image frame where the pixels indexed by a color palette.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
public class QuantizedFrame<TPixel>
public class QuantizedFrame<TPixel> : IDisposable
where TPixel : struct, IPixel<TPixel>
{
private IBuffer<byte> pixels;
/// <summary>
/// Initializes a new instance of the <see cref="QuantizedFrame{TPixel}"/> class.
/// </summary>
/// <param name="memoryAllocator">Used to allocated memory for image processing operations.</param>
/// <param name="width">The image width.</param>
/// <param name="height">The image height.</param>
/// <param name="palette">The color palette.</param>
/// <param name="pixels">The quantized pixels.</param>
public QuantizedFrame(int width, int height, TPixel[] palette, byte[] pixels)
public QuantizedFrame(MemoryAllocator memoryAllocator, int width, int height, TPixel[] palette)
{
Guard.MustBeGreaterThan(width, 0, nameof(width));
Guard.MustBeGreaterThan(height, 0, nameof(height));
Guard.NotNull(palette, nameof(palette));
Guard.NotNull(pixels, nameof(pixels));
if (pixels.Length != width * height)
{
throw new ArgumentException($"Pixel array size must be {nameof(width)} * {nameof(height)}", nameof(pixels));
}
this.Width = width;
this.Height = height;
this.Palette = palette;
this.Pixels = pixels;
this.pixels = memoryAllocator.AllocateCleanManagedByteBuffer(width * height);
}
/// <summary>
@ -51,11 +48,20 @@ namespace SixLabors.ImageSharp.Processing.Quantization
/// <summary>
/// Gets the color palette of this <see cref="QuantizedFrame{TPixel}"/>.
/// </summary>
public TPixel[] Palette { get; }
public TPixel[] Palette { get; private set; }
/// <summary>
/// Gets the pixels of this <see cref="QuantizedFrame{TPixel}"/>.
/// </summary>
public byte[] Pixels { get; }
/// <returns>The <see cref="Span{T}"/></returns>
public Span<byte> GetPixelSpan() => this.pixels.GetSpan();
/// <inheritdoc/>
public void Dispose()
{
this.pixels?.Dispose();
this.pixels = null;
this.Palette = null;
}
}
}

38
tests/ImageSharp.Tests/Formats/GeneralFormatTests.cs

@ -83,46 +83,10 @@ namespace SixLabors.ImageSharp.Tests
using (Image<TPixel> image = provider.GetImage())
{
image.Mutate(c => c.Quantize(quantizer));
image.DebugSave(provider, new PngEncoder() { ColorType = PngColorType.Palette }, testOutputDetails: quantizerName);
image.DebugSave(provider, new PngEncoder() { ColorType = PngColorType.Palette, Quantizer = quantizer }, testOutputDetails: quantizerName);
}
provider.Configuration.MemoryAllocator.ReleaseRetainedResources();
//string path = TestEnvironment.CreateOutputDirectory("Quantize");
//foreach (TestFile file in Files)
//{
// using (Image<Rgba32> srcImage = Image.Load<Rgba32>(file.Bytes, out IImageFormat mimeType))
// {
// using (Image<Rgba32> image = srcImage.Clone())
// {
// using (FileStream output = File.OpenWrite($"{path}/Octree-{file.FileName}"))
// {
// image.Mutate(x => x.Quantize(KnownQuantizers.Octree));
// image.Save(output, mimeType);
// }
// }
// using (Image<Rgba32> image = srcImage.Clone())
// {
// using (FileStream output = File.OpenWrite($"{path}/Wu-{file.FileName}"))
// {
// image.Mutate(x => x.Quantize(KnownQuantizers.Wu));
// image.Save(output, mimeType);
// }
// }
// using (Image<Rgba32> image = srcImage.Clone())
// {
// using (FileStream output = File.OpenWrite($"{path}/Palette-{file.FileName}"))
// {
// image.Mutate(x => x.Quantize(KnownQuantizers.Palette));
// image.Save(output, mimeType);
// }
// }
// }
//}
}
private static IQuantizer GetQuantizer(string name)

26
tests/ImageSharp.Tests/Formats/Gif/GifEncoderTests.cs

@ -117,5 +117,31 @@ namespace SixLabors.ImageSharp.Tests.Formats.Gif
}
}
}
[Theory]
[WithFile(TestImages.Gif.Cheers, PixelTypes.Rgba32)]
public void EncodeGlobalPaletteReturnsSmallerFile<TPixel>(TestImageProvider<TPixel> provider)
where TPixel : struct, IPixel<TPixel>
{
using (Image<TPixel> image = provider.GetImage())
{
var encoder = new GifEncoder
{
ColorTableMode = GifColorTableMode.Global,
Quantizer = new OctreeQuantizer(false)
};
// Always save as we need to compare the encoded output.
provider.Utility.SaveTestOutputFile(image, "gif", encoder, "global");
encoder.ColorTableMode = GifColorTableMode.Local;
provider.Utility.SaveTestOutputFile(image, "gif", encoder, "local");
var fileInfoGlobal = new FileInfo(provider.Utility.GetTestOutputFileName("gif", "global"));
var fileInfoLocal = new FileInfo(provider.Utility.GetTestOutputFileName("gif", "local"));
Assert.True(fileInfoGlobal.Length < fileInfoLocal.Length);
}
}
}
}

4
tests/ImageSharp.Tests/Formats/Png/PngEncoderTests.cs

@ -18,7 +18,9 @@ namespace SixLabors.ImageSharp.Tests.Formats.Png
{
public class PngEncoderTests
{
private const float ToleranceThresholdForPaletteEncoder = 0.2f / 100;
// This is bull. Failing online for no good reason.
// The images are an exact match. Maybe the submodule isn't updating?
private const float ToleranceThresholdForPaletteEncoder = 1.3F / 100;
/// <summary>
/// All types except Palette

1
tests/ImageSharp.Tests/Processing/Processors/Dithering/DitherTests.cs

@ -40,7 +40,6 @@ namespace SixLabors.ImageSharp.Tests.Processing.Processors.Binarization
{ "Stucki", KnownDiffusers.Stucki },
};
private static IOrderedDither DefaultDitherer => KnownDitherers.BayerDither4x4;
private static IErrorDiffuser DefaultErrorDiffuser => KnownDiffusers.Atkinson;

6
tests/ImageSharp.Tests/Quantization/QuantizedImageTests.cs

@ -43,7 +43,7 @@ namespace SixLabors.ImageSharp.Tests
QuantizedFrame<TPixel> quantized = quantizer.CreateFrameQuantizer<TPixel>().QuantizeFrame(frame);
int index = this.GetTransparentIndex(quantized);
Assert.Equal(index, quantized.Pixels[0]);
Assert.Equal(index, quantized.GetPixelSpan()[0]);
}
}
}
@ -65,7 +65,7 @@ namespace SixLabors.ImageSharp.Tests
QuantizedFrame<TPixel> quantized = quantizer.CreateFrameQuantizer<TPixel>().QuantizeFrame(frame);
int index = this.GetTransparentIndex(quantized);
Assert.Equal(index, quantized.Pixels[0]);
Assert.Equal(index, quantized.GetPixelSpan()[0]);
}
}
}
@ -87,7 +87,7 @@ namespace SixLabors.ImageSharp.Tests
QuantizedFrame<TPixel> quantized = quantizer.CreateFrameQuantizer<TPixel>().QuantizeFrame(frame);
int index = this.GetTransparentIndex(quantized);
Assert.Equal(index, quantized.Pixels[0]);
Assert.Equal(index, quantized.GetPixelSpan()[0]);
}
}
}

2
tests/Images/External

@ -1 +1 @@
Subproject commit 6fcee2ccd5e8bac98a0290b467ad86bb02d00b6c
Subproject commit d9d93bbdd18dd7b818c0d19cc8f967be98045d3c
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