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Merge pull request #2365 from SixLabors/js/2121

Use compile time constants over method for all MMShuffle operations.
pull/2373/head
James Jackson-South 3 years ago
committed by GitHub
parent
commit
75121b25db
No known key found for this signature in database GPG Key ID: 4AEE18F83AFDEB23
  1. 76
      src/ImageSharp/Common/Helpers/Shuffle/IComponentShuffle.cs
  2. 39
      src/ImageSharp/Common/Helpers/Shuffle/IPad3Shuffle4.cs
  3. 25
      src/ImageSharp/Common/Helpers/Shuffle/IShuffle3.cs
  4. 34
      src/ImageSharp/Common/Helpers/Shuffle/IShuffle4Slice3.cs
  5. 10
      src/ImageSharp/Common/Helpers/SimdUtils.HwIntrinsics.cs
  6. 281
      src/ImageSharp/Common/Helpers/SimdUtils.Shuffle.cs
  7. 58
      src/ImageSharp/Formats/Webp/Lossless/LosslessUtils.cs
  8. 9
      src/ImageSharp/Formats/Webp/Lossy/Vp8Encoding.cs
  9. 88
      src/ImageSharp/PixelFormats/Utils/PixelConverter.cs
  10. 58
      tests/ImageSharp.Benchmarks/Color/Bulk/Pad3Shuffle4Channel.cs
  11. 39
      tests/ImageSharp.Benchmarks/Color/Bulk/Shuffle3Channel.cs
  12. 68
      tests/ImageSharp.Benchmarks/Color/Bulk/Shuffle4Slice3Channel.cs
  13. 39
      tests/ImageSharp.Benchmarks/Color/Bulk/ShuffleByte4Channel.cs
  14. 40
      tests/ImageSharp.Benchmarks/Color/Bulk/ShuffleFloat4Channel.cs
  15. 325
      tests/ImageSharp.Tests/Common/SimdUtilsTests.Shuffle.cs

76
src/ImageSharp/Common/Helpers/Shuffle/IComponentShuffle.cs

@ -5,6 +5,7 @@ using System.Buffers.Binary;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static SixLabors.ImageSharp.SimdUtils;
// The JIT can detect and optimize rotation idioms ROTL (Rotate Left)
// and ROTR (Rotate Right) emitting efficient CPU instructions:
@ -18,9 +19,12 @@ namespace SixLabors.ImageSharp;
internal interface IComponentShuffle
{
/// <summary>
/// Gets the shuffle control.
/// Shuffles then slices 8-bit integers within 128-bit lanes in <paramref name="source"/>
/// using the control and store the results in <paramref name="dest"/>.
/// </summary>
byte Control { get; }
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest);
/// <summary>
/// Shuffle 8-bit integers within 128-bit lanes in <paramref name="source"/>
@ -42,37 +46,25 @@ internal interface IShuffle4 : IComponentShuffle
internal readonly struct DefaultShuffle4 : IShuffle4
{
private readonly byte p3;
private readonly byte p2;
private readonly byte p1;
private readonly byte p0;
public DefaultShuffle4(byte p3, byte p2, byte p1, byte p0)
public DefaultShuffle4(byte control)
{
DebugGuard.MustBeBetweenOrEqualTo<byte>(p3, 0, 3, nameof(p3));
DebugGuard.MustBeBetweenOrEqualTo<byte>(p2, 0, 3, nameof(p2));
DebugGuard.MustBeBetweenOrEqualTo<byte>(p1, 0, 3, nameof(p1));
DebugGuard.MustBeBetweenOrEqualTo<byte>(p0, 0, 3, nameof(p0));
this.p3 = p3;
this.p2 = p2;
this.p1 = p1;
this.p0 = p0;
this.Control = SimdUtils.Shuffle.MmShuffle(p3, p2, p1, p0);
DebugGuard.MustBeBetweenOrEqualTo<byte>(control, 0, 3, nameof(control));
this.Control = control;
}
public byte Control { get; }
[MethodImpl(InliningOptions.ShortMethod)]
public void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest)
=> HwIntrinsics.Shuffle4Reduce(ref source, ref dest, this.Control);
[MethodImpl(InliningOptions.ShortMethod)]
public void RunFallbackShuffle(ReadOnlySpan<byte> source, Span<byte> dest)
{
ref byte sBase = ref MemoryMarshal.GetReference(source);
ref byte dBase = ref MemoryMarshal.GetReference(dest);
int p3 = this.p3;
int p2 = this.p2;
int p1 = this.p1;
int p0 = this.p0;
Shuffle.InverseMMShuffle(this.Control, out int p3, out int p2, out int p1, out int p0);
for (int i = 0; i < source.Length; i += 4)
{
@ -86,11 +78,9 @@ internal readonly struct DefaultShuffle4 : IShuffle4
internal readonly struct WXYZShuffle4 : IShuffle4
{
public byte Control
{
[MethodImpl(InliningOptions.ShortMethod)]
get => SimdUtils.Shuffle.MmShuffle(2, 1, 0, 3);
}
[MethodImpl(InliningOptions.ShortMethod)]
public void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest)
=> HwIntrinsics.Shuffle4Reduce(ref source, ref dest, Shuffle.MMShuffle2103);
[MethodImpl(InliningOptions.ShortMethod)]
public void RunFallbackShuffle(ReadOnlySpan<byte> source, Span<byte> dest)
@ -112,11 +102,9 @@ internal readonly struct WXYZShuffle4 : IShuffle4
internal readonly struct WZYXShuffle4 : IShuffle4
{
public byte Control
{
[MethodImpl(InliningOptions.ShortMethod)]
get => SimdUtils.Shuffle.MmShuffle(0, 1, 2, 3);
}
[MethodImpl(InliningOptions.ShortMethod)]
public void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest)
=> HwIntrinsics.Shuffle4Reduce(ref source, ref dest, Shuffle.MMShuffle0123);
[MethodImpl(InliningOptions.ShortMethod)]
public void RunFallbackShuffle(ReadOnlySpan<byte> source, Span<byte> dest)
@ -138,11 +126,9 @@ internal readonly struct WZYXShuffle4 : IShuffle4
internal readonly struct YZWXShuffle4 : IShuffle4
{
public byte Control
{
[MethodImpl(InliningOptions.ShortMethod)]
get => SimdUtils.Shuffle.MmShuffle(0, 3, 2, 1);
}
[MethodImpl(InliningOptions.ShortMethod)]
public void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest)
=> HwIntrinsics.Shuffle4Reduce(ref source, ref dest, Shuffle.MMShuffle0321);
[MethodImpl(InliningOptions.ShortMethod)]
public void RunFallbackShuffle(ReadOnlySpan<byte> source, Span<byte> dest)
@ -164,11 +150,9 @@ internal readonly struct YZWXShuffle4 : IShuffle4
internal readonly struct ZYXWShuffle4 : IShuffle4
{
public byte Control
{
[MethodImpl(InliningOptions.ShortMethod)]
get => SimdUtils.Shuffle.MmShuffle(3, 0, 1, 2);
}
[MethodImpl(InliningOptions.ShortMethod)]
public void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest)
=> HwIntrinsics.Shuffle4Reduce(ref source, ref dest, Shuffle.MMShuffle3012);
[MethodImpl(InliningOptions.ShortMethod)]
public void RunFallbackShuffle(ReadOnlySpan<byte> source, Span<byte> dest)
@ -197,11 +181,9 @@ internal readonly struct ZYXWShuffle4 : IShuffle4
internal readonly struct XWZYShuffle4 : IShuffle4
{
public byte Control
{
[MethodImpl(InliningOptions.ShortMethod)]
get => SimdUtils.Shuffle.MmShuffle(1, 2, 3, 0);
}
[MethodImpl(InliningOptions.ShortMethod)]
public void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest)
=> HwIntrinsics.Shuffle4Reduce(ref source, ref dest, Shuffle.MMShuffle1230);
[MethodImpl(InliningOptions.ShortMethod)]
public void RunFallbackShuffle(ReadOnlySpan<byte> source, Span<byte> dest)

39
src/ImageSharp/Common/Helpers/Shuffle/IPad3Shuffle4.cs

@ -3,6 +3,7 @@
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static SixLabors.ImageSharp.SimdUtils;
namespace SixLabors.ImageSharp;
@ -13,37 +14,25 @@ internal interface IPad3Shuffle4 : IComponentShuffle
internal readonly struct DefaultPad3Shuffle4 : IPad3Shuffle4
{
private readonly byte p3;
private readonly byte p2;
private readonly byte p1;
private readonly byte p0;
public DefaultPad3Shuffle4(byte p3, byte p2, byte p1, byte p0)
public DefaultPad3Shuffle4(byte control)
{
DebugGuard.MustBeBetweenOrEqualTo<byte>(p3, 0, 3, nameof(p3));
DebugGuard.MustBeBetweenOrEqualTo<byte>(p2, 0, 3, nameof(p2));
DebugGuard.MustBeBetweenOrEqualTo<byte>(p1, 0, 3, nameof(p1));
DebugGuard.MustBeBetweenOrEqualTo<byte>(p0, 0, 3, nameof(p0));
this.p3 = p3;
this.p2 = p2;
this.p1 = p1;
this.p0 = p0;
this.Control = SimdUtils.Shuffle.MmShuffle(p3, p2, p1, p0);
DebugGuard.MustBeBetweenOrEqualTo<byte>(control, 0, 3, nameof(control));
this.Control = control;
}
public byte Control { get; }
[MethodImpl(InliningOptions.ShortMethod)]
public void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest)
=> HwIntrinsics.Pad3Shuffle4Reduce(ref source, ref dest, this.Control);
[MethodImpl(InliningOptions.ShortMethod)]
public void RunFallbackShuffle(ReadOnlySpan<byte> source, Span<byte> dest)
{
ref byte sBase = ref MemoryMarshal.GetReference(source);
ref byte dBase = ref MemoryMarshal.GetReference(dest);
int p3 = this.p3;
int p2 = this.p2;
int p1 = this.p1;
int p0 = this.p0;
Shuffle.InverseMMShuffle(this.Control, out int p3, out int p2, out int p1, out int p0);
Span<byte> temp = stackalloc byte[4];
ref byte t = ref MemoryMarshal.GetReference(temp);
@ -51,7 +40,7 @@ internal readonly struct DefaultPad3Shuffle4 : IPad3Shuffle4
for (int i = 0, j = 0; i < source.Length; i += 3, j += 4)
{
ref var s = ref Unsafe.Add(ref sBase, i);
ref byte s = ref Unsafe.Add(ref sBase, i);
tu = Unsafe.As<byte, uint>(ref s) | 0xFF000000;
Unsafe.Add(ref dBase, j) = Unsafe.Add(ref t, p0);
@ -64,11 +53,9 @@ internal readonly struct DefaultPad3Shuffle4 : IPad3Shuffle4
internal readonly struct XYZWPad3Shuffle4 : IPad3Shuffle4
{
public byte Control
{
[MethodImpl(InliningOptions.ShortMethod)]
get => SimdUtils.Shuffle.MmShuffle(3, 2, 1, 0);
}
[MethodImpl(InliningOptions.ShortMethod)]
public void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest)
=> HwIntrinsics.Pad3Shuffle4Reduce(ref source, ref dest, Shuffle.MMShuffle3210);
[MethodImpl(InliningOptions.ShortMethod)]
public void RunFallbackShuffle(ReadOnlySpan<byte> source, Span<byte> dest)

25
src/ImageSharp/Common/Helpers/Shuffle/IShuffle3.cs

@ -3,6 +3,7 @@
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static SixLabors.ImageSharp.SimdUtils;
namespace SixLabors.ImageSharp;
@ -13,33 +14,25 @@ internal interface IShuffle3 : IComponentShuffle
internal readonly struct DefaultShuffle3 : IShuffle3
{
private readonly byte p2;
private readonly byte p1;
private readonly byte p0;
public DefaultShuffle3(byte p2, byte p1, byte p0)
public DefaultShuffle3(byte control)
{
DebugGuard.MustBeBetweenOrEqualTo<byte>(p2, 0, 2, nameof(p2));
DebugGuard.MustBeBetweenOrEqualTo<byte>(p1, 0, 2, nameof(p1));
DebugGuard.MustBeBetweenOrEqualTo<byte>(p0, 0, 2, nameof(p0));
this.p2 = p2;
this.p1 = p1;
this.p0 = p0;
this.Control = SimdUtils.Shuffle.MmShuffle(3, p2, p1, p0);
DebugGuard.MustBeBetweenOrEqualTo<byte>(control, 0, 3, nameof(control));
this.Control = control;
}
public byte Control { get; }
[MethodImpl(InliningOptions.ShortMethod)]
public void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest)
=> HwIntrinsics.Shuffle3Reduce(ref source, ref dest, this.Control);
[MethodImpl(InliningOptions.ShortMethod)]
public void RunFallbackShuffle(ReadOnlySpan<byte> source, Span<byte> dest)
{
ref byte sBase = ref MemoryMarshal.GetReference(source);
ref byte dBase = ref MemoryMarshal.GetReference(dest);
int p2 = this.p2;
int p1 = this.p1;
int p0 = this.p0;
Shuffle.InverseMMShuffle(this.Control, out _, out int p2, out int p1, out int p0);
for (int i = 0; i < source.Length; i += 3)
{

34
src/ImageSharp/Common/Helpers/Shuffle/IShuffle4Slice3.cs

@ -3,6 +3,7 @@
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using static SixLabors.ImageSharp.SimdUtils;
namespace SixLabors.ImageSharp;
@ -13,34 +14,25 @@ internal interface IShuffle4Slice3 : IComponentShuffle
internal readonly struct DefaultShuffle4Slice3 : IShuffle4Slice3
{
private readonly byte p2;
private readonly byte p1;
private readonly byte p0;
public DefaultShuffle4Slice3(byte p3, byte p2, byte p1, byte p0)
public DefaultShuffle4Slice3(byte control)
{
DebugGuard.MustBeBetweenOrEqualTo<byte>(p3, 0, 3, nameof(p3));
DebugGuard.MustBeBetweenOrEqualTo<byte>(p2, 0, 3, nameof(p2));
DebugGuard.MustBeBetweenOrEqualTo<byte>(p1, 0, 3, nameof(p1));
DebugGuard.MustBeBetweenOrEqualTo<byte>(p0, 0, 3, nameof(p0));
this.p2 = p2;
this.p1 = p1;
this.p0 = p0;
this.Control = SimdUtils.Shuffle.MmShuffle(p3, p2, p1, p0);
DebugGuard.MustBeBetweenOrEqualTo<byte>(control, 0, 3, nameof(control));
this.Control = control;
}
public byte Control { get; }
[MethodImpl(InliningOptions.ShortMethod)]
public void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest)
=> HwIntrinsics.Shuffle4Slice3Reduce(ref source, ref dest, this.Control);
[MethodImpl(InliningOptions.ShortMethod)]
public void RunFallbackShuffle(ReadOnlySpan<byte> source, Span<byte> dest)
{
ref byte sBase = ref MemoryMarshal.GetReference(source);
ref byte dBase = ref MemoryMarshal.GetReference(dest);
int p2 = this.p2;
int p1 = this.p1;
int p0 = this.p0;
Shuffle.InverseMMShuffle(this.Control, out _, out int p2, out int p1, out int p0);
for (int i = 0, j = 0; i < dest.Length; i += 3, j += 4)
{
@ -53,11 +45,9 @@ internal readonly struct DefaultShuffle4Slice3 : IShuffle4Slice3
internal readonly struct XYZWShuffle4Slice3 : IShuffle4Slice3
{
public byte Control
{
[MethodImpl(InliningOptions.ShortMethod)]
get => SimdUtils.Shuffle.MmShuffle(3, 2, 1, 0);
}
[MethodImpl(InliningOptions.ShortMethod)]
public void ShuffleReduce(ref ReadOnlySpan<byte> source, ref Span<byte> dest)
=> HwIntrinsics.Shuffle4Slice3Reduce(ref source, ref dest, Shuffle.MMShuffle3210);
[MethodImpl(InliningOptions.ShortMethod)]
public void RunFallbackShuffle(ReadOnlySpan<byte> source, Span<byte> dest)

10
src/ImageSharp/Common/Helpers/SimdUtils.HwIntrinsics.cs

@ -297,7 +297,7 @@ internal static partial class SimdUtils
// shuffle controls to add to the library.
// We can add static ROS instances if need be in the future.
Span<byte> bytes = stackalloc byte[Vector256<byte>.Count];
Shuffle.MmShuffleSpan(ref bytes, control);
Shuffle.MMShuffleSpan(ref bytes, control);
Vector256<byte> vshuffle = Unsafe.As<byte, Vector256<byte>>(ref MemoryMarshal.GetReference(bytes));
ref Vector256<byte> sourceBase =
@ -333,7 +333,7 @@ internal static partial class SimdUtils
{
// Ssse3
Span<byte> bytes = stackalloc byte[Vector128<byte>.Count];
Shuffle.MmShuffleSpan(ref bytes, control);
Shuffle.MMShuffleSpan(ref bytes, control);
Vector128<byte> vshuffle = Unsafe.As<byte, Vector128<byte>>(ref MemoryMarshal.GetReference(bytes));
ref Vector128<byte> sourceBase =
@ -382,7 +382,7 @@ internal static partial class SimdUtils
Vector128<byte> vmaske = Ssse3.AlignRight(vmasko, vmasko, 12);
Span<byte> bytes = stackalloc byte[Vector128<byte>.Count];
Shuffle.MmShuffleSpan(ref bytes, control);
Shuffle.MMShuffleSpan(ref bytes, control);
Vector128<byte> vshuffle = Unsafe.As<byte, Vector128<byte>>(ref MemoryMarshal.GetReference(bytes));
ref Vector128<byte> sourceBase =
@ -445,7 +445,7 @@ internal static partial class SimdUtils
Vector128<byte> vfill = Vector128.Create(0xff000000ff000000ul).AsByte();
Span<byte> bytes = stackalloc byte[Vector128<byte>.Count];
Shuffle.MmShuffleSpan(ref bytes, control);
Shuffle.MMShuffleSpan(ref bytes, control);
Vector128<byte> vshuffle = Unsafe.As<byte, Vector128<byte>>(ref MemoryMarshal.GetReference(bytes));
ref Vector128<byte> sourceBase =
@ -489,7 +489,7 @@ internal static partial class SimdUtils
Vector128<byte> vmaske = Ssse3.AlignRight(vmasko, vmasko, 12);
Span<byte> bytes = stackalloc byte[Vector128<byte>.Count];
Shuffle.MmShuffleSpan(ref bytes, control);
Shuffle.MMShuffleSpan(ref bytes, control);
Vector128<byte> vshuffle = Unsafe.As<byte, Vector128<byte>>(ref MemoryMarshal.GetReference(bytes));
ref Vector128<byte> sourceBase =

281
src/ImageSharp/Common/Helpers/SimdUtils.Shuffle.cs

@ -37,6 +37,7 @@ internal static partial class SimdUtils
/// Shuffle 8-bit integers within 128-bit lanes in <paramref name="source"/>
/// using the control and store the results in <paramref name="dest"/>.
/// </summary>
/// <typeparam name="TShuffle">The type of shuffle struct.</typeparam>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
/// <param name="shuffle">The type of shuffle to perform.</param>
@ -49,7 +50,7 @@ internal static partial class SimdUtils
{
VerifyShuffle4SpanInput(source, dest);
HwIntrinsics.Shuffle4Reduce(ref source, ref dest, shuffle.Control);
shuffle.ShuffleReduce(ref source, ref dest);
// Deal with the remainder:
if (source.Length > 0)
@ -62,6 +63,7 @@ internal static partial class SimdUtils
/// Shuffle 8-bit integer triplets within 128-bit lanes in <paramref name="source"/>
/// using the control and store the results in <paramref name="dest"/>.
/// </summary>
/// <typeparam name="TShuffle">The type of shuffle struct.</typeparam>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
/// <param name="shuffle">The type of shuffle to perform.</param>
@ -75,7 +77,7 @@ internal static partial class SimdUtils
// Source length should be smaller than dest length, and divisible by 3.
VerifyShuffle3SpanInput(source, dest);
HwIntrinsics.Shuffle3Reduce(ref source, ref dest, shuffle.Control);
shuffle.ShuffleReduce(ref source, ref dest);
// Deal with the remainder:
if (source.Length > 0)
@ -88,6 +90,7 @@ internal static partial class SimdUtils
/// Pads then shuffles 8-bit integers within 128-bit lanes in <paramref name="source"/>
/// using the control and store the results in <paramref name="dest"/>.
/// </summary>
/// <typeparam name="TShuffle">The type of shuffle struct.</typeparam>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
/// <param name="shuffle">The type of shuffle to perform.</param>
@ -100,7 +103,7 @@ internal static partial class SimdUtils
{
VerifyPad3Shuffle4SpanInput(source, dest);
HwIntrinsics.Pad3Shuffle4Reduce(ref source, ref dest, shuffle.Control);
shuffle.ShuffleReduce(ref source, ref dest);
// Deal with the remainder:
if (source.Length > 0)
@ -113,6 +116,7 @@ internal static partial class SimdUtils
/// Shuffles then slices 8-bit integers within 128-bit lanes in <paramref name="source"/>
/// using the control and store the results in <paramref name="dest"/>.
/// </summary>
/// <typeparam name="TShuffle">The type of shuffle struct.</typeparam>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
/// <param name="shuffle">The type of shuffle to perform.</param>
@ -125,7 +129,7 @@ internal static partial class SimdUtils
{
VerifyShuffle4Slice3SpanInput(source, dest);
HwIntrinsics.Shuffle4Slice3Reduce(ref source, ref dest, shuffle.Control);
shuffle.ShuffleReduce(ref source, ref dest);
// Deal with the remainder:
if (source.Length > 0)
@ -141,7 +145,7 @@ internal static partial class SimdUtils
{
ref float sBase = ref MemoryMarshal.GetReference(source);
ref float dBase = ref MemoryMarshal.GetReference(dest);
Shuffle.InverseMmShuffle(control, out int p3, out int p2, out int p1, out int p0);
Shuffle.InverseMMShuffle(control, out int p3, out int p2, out int p1, out int p0);
for (int i = 0; i < source.Length; i += 4)
{
@ -153,7 +157,7 @@ internal static partial class SimdUtils
}
[Conditional("DEBUG")]
private static void VerifyShuffle4SpanInput<T>(ReadOnlySpan<T> source, Span<T> dest)
internal static void VerifyShuffle4SpanInput<T>(ReadOnlySpan<T> source, Span<T> dest)
where T : struct
{
DebugGuard.IsTrue(
@ -222,14 +226,271 @@ internal static partial class SimdUtils
public static class Shuffle
{
public const byte MMShuffle0000 = 0b00000000;
public const byte MMShuffle0001 = 0b00000001;
public const byte MMShuffle0002 = 0b00000010;
public const byte MMShuffle0003 = 0b00000011;
public const byte MMShuffle0010 = 0b00000100;
public const byte MMShuffle0011 = 0b00000101;
public const byte MMShuffle0012 = 0b00000110;
public const byte MMShuffle0013 = 0b00000111;
public const byte MMShuffle0020 = 0b00001000;
public const byte MMShuffle0021 = 0b00001001;
public const byte MMShuffle0022 = 0b00001010;
public const byte MMShuffle0023 = 0b00001011;
public const byte MMShuffle0030 = 0b00001100;
public const byte MMShuffle0031 = 0b00001101;
public const byte MMShuffle0032 = 0b00001110;
public const byte MMShuffle0033 = 0b00001111;
public const byte MMShuffle0100 = 0b00010000;
public const byte MMShuffle0101 = 0b00010001;
public const byte MMShuffle0102 = 0b00010010;
public const byte MMShuffle0103 = 0b00010011;
public const byte MMShuffle0110 = 0b00010100;
public const byte MMShuffle0111 = 0b00010101;
public const byte MMShuffle0112 = 0b00010110;
public const byte MMShuffle0113 = 0b00010111;
public const byte MMShuffle0120 = 0b00011000;
public const byte MMShuffle0121 = 0b00011001;
public const byte MMShuffle0122 = 0b00011010;
public const byte MMShuffle0123 = 0b00011011;
public const byte MMShuffle0130 = 0b00011100;
public const byte MMShuffle0131 = 0b00011101;
public const byte MMShuffle0132 = 0b00011110;
public const byte MMShuffle0133 = 0b00011111;
public const byte MMShuffle0200 = 0b00100000;
public const byte MMShuffle0201 = 0b00100001;
public const byte MMShuffle0202 = 0b00100010;
public const byte MMShuffle0203 = 0b00100011;
public const byte MMShuffle0210 = 0b00100100;
public const byte MMShuffle0211 = 0b00100101;
public const byte MMShuffle0212 = 0b00100110;
public const byte MMShuffle0213 = 0b00100111;
public const byte MMShuffle0220 = 0b00101000;
public const byte MMShuffle0221 = 0b00101001;
public const byte MMShuffle0222 = 0b00101010;
public const byte MMShuffle0223 = 0b00101011;
public const byte MMShuffle0230 = 0b00101100;
public const byte MMShuffle0231 = 0b00101101;
public const byte MMShuffle0232 = 0b00101110;
public const byte MMShuffle0233 = 0b00101111;
public const byte MMShuffle0300 = 0b00110000;
public const byte MMShuffle0301 = 0b00110001;
public const byte MMShuffle0302 = 0b00110010;
public const byte MMShuffle0303 = 0b00110011;
public const byte MMShuffle0310 = 0b00110100;
public const byte MMShuffle0311 = 0b00110101;
public const byte MMShuffle0312 = 0b00110110;
public const byte MMShuffle0313 = 0b00110111;
public const byte MMShuffle0320 = 0b00111000;
public const byte MMShuffle0321 = 0b00111001;
public const byte MMShuffle0322 = 0b00111010;
public const byte MMShuffle0323 = 0b00111011;
public const byte MMShuffle0330 = 0b00111100;
public const byte MMShuffle0331 = 0b00111101;
public const byte MMShuffle0332 = 0b00111110;
public const byte MMShuffle0333 = 0b00111111;
public const byte MMShuffle1000 = 0b01000000;
public const byte MMShuffle1001 = 0b01000001;
public const byte MMShuffle1002 = 0b01000010;
public const byte MMShuffle1003 = 0b01000011;
public const byte MMShuffle1010 = 0b01000100;
public const byte MMShuffle1011 = 0b01000101;
public const byte MMShuffle1012 = 0b01000110;
public const byte MMShuffle1013 = 0b01000111;
public const byte MMShuffle1020 = 0b01001000;
public const byte MMShuffle1021 = 0b01001001;
public const byte MMShuffle1022 = 0b01001010;
public const byte MMShuffle1023 = 0b01001011;
public const byte MMShuffle1030 = 0b01001100;
public const byte MMShuffle1031 = 0b01001101;
public const byte MMShuffle1032 = 0b01001110;
public const byte MMShuffle1033 = 0b01001111;
public const byte MMShuffle1100 = 0b01010000;
public const byte MMShuffle1101 = 0b01010001;
public const byte MMShuffle1102 = 0b01010010;
public const byte MMShuffle1103 = 0b01010011;
public const byte MMShuffle1110 = 0b01010100;
public const byte MMShuffle1111 = 0b01010101;
public const byte MMShuffle1112 = 0b01010110;
public const byte MMShuffle1113 = 0b01010111;
public const byte MMShuffle1120 = 0b01011000;
public const byte MMShuffle1121 = 0b01011001;
public const byte MMShuffle1122 = 0b01011010;
public const byte MMShuffle1123 = 0b01011011;
public const byte MMShuffle1130 = 0b01011100;
public const byte MMShuffle1131 = 0b01011101;
public const byte MMShuffle1132 = 0b01011110;
public const byte MMShuffle1133 = 0b01011111;
public const byte MMShuffle1200 = 0b01100000;
public const byte MMShuffle1201 = 0b01100001;
public const byte MMShuffle1202 = 0b01100010;
public const byte MMShuffle1203 = 0b01100011;
public const byte MMShuffle1210 = 0b01100100;
public const byte MMShuffle1211 = 0b01100101;
public const byte MMShuffle1212 = 0b01100110;
public const byte MMShuffle1213 = 0b01100111;
public const byte MMShuffle1220 = 0b01101000;
public const byte MMShuffle1221 = 0b01101001;
public const byte MMShuffle1222 = 0b01101010;
public const byte MMShuffle1223 = 0b01101011;
public const byte MMShuffle1230 = 0b01101100;
public const byte MMShuffle1231 = 0b01101101;
public const byte MMShuffle1232 = 0b01101110;
public const byte MMShuffle1233 = 0b01101111;
public const byte MMShuffle1300 = 0b01110000;
public const byte MMShuffle1301 = 0b01110001;
public const byte MMShuffle1302 = 0b01110010;
public const byte MMShuffle1303 = 0b01110011;
public const byte MMShuffle1310 = 0b01110100;
public const byte MMShuffle1311 = 0b01110101;
public const byte MMShuffle1312 = 0b01110110;
public const byte MMShuffle1313 = 0b01110111;
public const byte MMShuffle1320 = 0b01111000;
public const byte MMShuffle1321 = 0b01111001;
public const byte MMShuffle1322 = 0b01111010;
public const byte MMShuffle1323 = 0b01111011;
public const byte MMShuffle1330 = 0b01111100;
public const byte MMShuffle1331 = 0b01111101;
public const byte MMShuffle1332 = 0b01111110;
public const byte MMShuffle1333 = 0b01111111;
public const byte MMShuffle2000 = 0b10000000;
public const byte MMShuffle2001 = 0b10000001;
public const byte MMShuffle2002 = 0b10000010;
public const byte MMShuffle2003 = 0b10000011;
public const byte MMShuffle2010 = 0b10000100;
public const byte MMShuffle2011 = 0b10000101;
public const byte MMShuffle2012 = 0b10000110;
public const byte MMShuffle2013 = 0b10000111;
public const byte MMShuffle2020 = 0b10001000;
public const byte MMShuffle2021 = 0b10001001;
public const byte MMShuffle2022 = 0b10001010;
public const byte MMShuffle2023 = 0b10001011;
public const byte MMShuffle2030 = 0b10001100;
public const byte MMShuffle2031 = 0b10001101;
public const byte MMShuffle2032 = 0b10001110;
public const byte MMShuffle2033 = 0b10001111;
public const byte MMShuffle2100 = 0b10010000;
public const byte MMShuffle2101 = 0b10010001;
public const byte MMShuffle2102 = 0b10010010;
public const byte MMShuffle2103 = 0b10010011;
public const byte MMShuffle2110 = 0b10010100;
public const byte MMShuffle2111 = 0b10010101;
public const byte MMShuffle2112 = 0b10010110;
public const byte MMShuffle2113 = 0b10010111;
public const byte MMShuffle2120 = 0b10011000;
public const byte MMShuffle2121 = 0b10011001;
public const byte MMShuffle2122 = 0b10011010;
public const byte MMShuffle2123 = 0b10011011;
public const byte MMShuffle2130 = 0b10011100;
public const byte MMShuffle2131 = 0b10011101;
public const byte MMShuffle2132 = 0b10011110;
public const byte MMShuffle2133 = 0b10011111;
public const byte MMShuffle2200 = 0b10100000;
public const byte MMShuffle2201 = 0b10100001;
public const byte MMShuffle2202 = 0b10100010;
public const byte MMShuffle2203 = 0b10100011;
public const byte MMShuffle2210 = 0b10100100;
public const byte MMShuffle2211 = 0b10100101;
public const byte MMShuffle2212 = 0b10100110;
public const byte MMShuffle2213 = 0b10100111;
public const byte MMShuffle2220 = 0b10101000;
public const byte MMShuffle2221 = 0b10101001;
public const byte MMShuffle2222 = 0b10101010;
public const byte MMShuffle2223 = 0b10101011;
public const byte MMShuffle2230 = 0b10101100;
public const byte MMShuffle2231 = 0b10101101;
public const byte MMShuffle2232 = 0b10101110;
public const byte MMShuffle2233 = 0b10101111;
public const byte MMShuffle2300 = 0b10110000;
public const byte MMShuffle2301 = 0b10110001;
public const byte MMShuffle2302 = 0b10110010;
public const byte MMShuffle2303 = 0b10110011;
public const byte MMShuffle2310 = 0b10110100;
public const byte MMShuffle2311 = 0b10110101;
public const byte MMShuffle2312 = 0b10110110;
public const byte MMShuffle2313 = 0b10110111;
public const byte MMShuffle2320 = 0b10111000;
public const byte MMShuffle2321 = 0b10111001;
public const byte MMShuffle2322 = 0b10111010;
public const byte MMShuffle2323 = 0b10111011;
public const byte MMShuffle2330 = 0b10111100;
public const byte MMShuffle2331 = 0b10111101;
public const byte MMShuffle2332 = 0b10111110;
public const byte MMShuffle2333 = 0b10111111;
public const byte MMShuffle3000 = 0b11000000;
public const byte MMShuffle3001 = 0b11000001;
public const byte MMShuffle3002 = 0b11000010;
public const byte MMShuffle3003 = 0b11000011;
public const byte MMShuffle3010 = 0b11000100;
public const byte MMShuffle3011 = 0b11000101;
public const byte MMShuffle3012 = 0b11000110;
public const byte MMShuffle3013 = 0b11000111;
public const byte MMShuffle3020 = 0b11001000;
public const byte MMShuffle3021 = 0b11001001;
public const byte MMShuffle3022 = 0b11001010;
public const byte MMShuffle3023 = 0b11001011;
public const byte MMShuffle3030 = 0b11001100;
public const byte MMShuffle3031 = 0b11001101;
public const byte MMShuffle3032 = 0b11001110;
public const byte MMShuffle3033 = 0b11001111;
public const byte MMShuffle3100 = 0b11010000;
public const byte MMShuffle3101 = 0b11010001;
public const byte MMShuffle3102 = 0b11010010;
public const byte MMShuffle3103 = 0b11010011;
public const byte MMShuffle3110 = 0b11010100;
public const byte MMShuffle3111 = 0b11010101;
public const byte MMShuffle3112 = 0b11010110;
public const byte MMShuffle3113 = 0b11010111;
public const byte MMShuffle3120 = 0b11011000;
public const byte MMShuffle3121 = 0b11011001;
public const byte MMShuffle3122 = 0b11011010;
public const byte MMShuffle3123 = 0b11011011;
public const byte MMShuffle3130 = 0b11011100;
public const byte MMShuffle3131 = 0b11011101;
public const byte MMShuffle3132 = 0b11011110;
public const byte MMShuffle3133 = 0b11011111;
public const byte MMShuffle3200 = 0b11100000;
public const byte MMShuffle3201 = 0b11100001;
public const byte MMShuffle3202 = 0b11100010;
public const byte MMShuffle3203 = 0b11100011;
public const byte MMShuffle3210 = 0b11100100;
public const byte MMShuffle3211 = 0b11100101;
public const byte MMShuffle3212 = 0b11100110;
public const byte MMShuffle3213 = 0b11100111;
public const byte MMShuffle3220 = 0b11101000;
public const byte MMShuffle3221 = 0b11101001;
public const byte MMShuffle3222 = 0b11101010;
public const byte MMShuffle3223 = 0b11101011;
public const byte MMShuffle3230 = 0b11101100;
public const byte MMShuffle3231 = 0b11101101;
public const byte MMShuffle3232 = 0b11101110;
public const byte MMShuffle3233 = 0b11101111;
public const byte MMShuffle3300 = 0b11110000;
public const byte MMShuffle3301 = 0b11110001;
public const byte MMShuffle3302 = 0b11110010;
public const byte MMShuffle3303 = 0b11110011;
public const byte MMShuffle3310 = 0b11110100;
public const byte MMShuffle3311 = 0b11110101;
public const byte MMShuffle3312 = 0b11110110;
public const byte MMShuffle3313 = 0b11110111;
public const byte MMShuffle3320 = 0b11111000;
public const byte MMShuffle3321 = 0b11111001;
public const byte MMShuffle3322 = 0b11111010;
public const byte MMShuffle3323 = 0b11111011;
public const byte MMShuffle3330 = 0b11111100;
public const byte MMShuffle3331 = 0b11111101;
public const byte MMShuffle3332 = 0b11111110;
public const byte MMShuffle3333 = 0b11111111;
[MethodImpl(InliningOptions.ShortMethod)]
public static byte MmShuffle(byte p3, byte p2, byte p1, byte p0)
public static byte MMShuffle(byte p3, byte p2, byte p1, byte p0)
=> (byte)((p3 << 6) | (p2 << 4) | (p1 << 2) | p0);
[MethodImpl(InliningOptions.ShortMethod)]
public static void MmShuffleSpan(ref Span<byte> span, byte control)
public static void MMShuffleSpan(ref Span<byte> span, byte control)
{
InverseMmShuffle(
InverseMMShuffle(
control,
out int p3,
out int p2,
@ -248,7 +509,7 @@ internal static partial class SimdUtils
}
[MethodImpl(InliningOptions.ShortMethod)]
public static void InverseMmShuffle(
public static void InverseMMShuffle(
byte control,
out int p3,
out int p2,

58
src/ImageSharp/Formats/Webp/Lossless/LosslessUtils.cs

@ -96,7 +96,7 @@ internal static unsafe class LosslessUtils
{
if (Avx2.IsSupported)
{
var addGreenToBlueAndRedMaskAvx2 = Vector256.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255, 17, 255, 17, 255, 21, 255, 21, 255, 25, 255, 25, 255, 29, 255, 29, 255);
Vector256<byte> addGreenToBlueAndRedMaskAvx2 = Vector256.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255, 17, 255, 17, 255, 21, 255, 21, 255, 25, 255, 25, 255, 29, 255, 29, 255);
int numPixels = pixelData.Length;
nint i;
for (i = 0; i <= numPixels - 8; i += 8)
@ -115,7 +115,7 @@ internal static unsafe class LosslessUtils
}
else if (Ssse3.IsSupported)
{
var addGreenToBlueAndRedMaskSsse3 = Vector128.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255);
Vector128<byte> addGreenToBlueAndRedMaskSsse3 = Vector128.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255);
int numPixels = pixelData.Length;
nint i;
for (i = 0; i <= numPixels - 4; i += 4)
@ -138,13 +138,11 @@ internal static unsafe class LosslessUtils
nint i;
for (i = 0; i <= numPixels - 4; i += 4)
{
const byte mmShuffle_2200 = 0b_10_10_00_00;
ref uint pos = ref Unsafe.Add(ref MemoryMarshal.GetReference(pixelData), i);
Vector128<byte> input = Unsafe.As<uint, Vector128<uint>>(ref pos).AsByte();
Vector128<ushort> a = Sse2.ShiftRightLogical(input.AsUInt16(), 8); // 0 a 0 g
Vector128<ushort> b = Sse2.ShuffleLow(a, mmShuffle_2200);
Vector128<ushort> c = Sse2.ShuffleHigh(b, mmShuffle_2200); // 0g0g
Vector128<ushort> b = Sse2.ShuffleLow(a, SimdUtils.Shuffle.MMShuffle2200);
Vector128<ushort> c = Sse2.ShuffleHigh(b, SimdUtils.Shuffle.MMShuffle2200); // 0g0g
Vector128<byte> output = Sse2.Add(input.AsByte(), c.AsByte());
Unsafe.As<uint, Vector128<uint>>(ref pos) = output.AsUInt32();
}
@ -178,7 +176,7 @@ internal static unsafe class LosslessUtils
{
if (Avx2.IsSupported)
{
var subtractGreenFromBlueAndRedMaskAvx2 = Vector256.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255, 17, 255, 17, 255, 21, 255, 21, 255, 25, 255, 25, 255, 29, 255, 29, 255);
Vector256<byte> subtractGreenFromBlueAndRedMaskAvx2 = Vector256.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255, 17, 255, 17, 255, 21, 255, 21, 255, 25, 255, 25, 255, 29, 255, 29, 255);
int numPixels = pixelData.Length;
nint i;
for (i = 0; i <= numPixels - 8; i += 8)
@ -197,7 +195,7 @@ internal static unsafe class LosslessUtils
}
else if (Ssse3.IsSupported)
{
var subtractGreenFromBlueAndRedMaskSsse3 = Vector128.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255);
Vector128<byte> subtractGreenFromBlueAndRedMaskSsse3 = Vector128.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255);
int numPixels = pixelData.Length;
nint i;
for (i = 0; i <= numPixels - 4; i += 4)
@ -220,13 +218,11 @@ internal static unsafe class LosslessUtils
nint i;
for (i = 0; i <= numPixels - 4; i += 4)
{
const byte mmShuffle_2200 = 0b_10_10_00_00;
ref uint pos = ref Unsafe.Add(ref MemoryMarshal.GetReference(pixelData), i);
Vector128<byte> input = Unsafe.As<uint, Vector128<uint>>(ref pos).AsByte();
Vector128<ushort> a = Sse2.ShiftRightLogical(input.AsUInt16(), 8); // 0 a 0 g
Vector128<ushort> b = Sse2.ShuffleLow(a, mmShuffle_2200);
Vector128<ushort> c = Sse2.ShuffleHigh(b, mmShuffle_2200); // 0g0g
Vector128<ushort> b = Sse2.ShuffleLow(a, SimdUtils.Shuffle.MMShuffle2200);
Vector128<ushort> c = Sse2.ShuffleHigh(b, SimdUtils.Shuffle.MMShuffle2200); // 0g0g
Vector128<byte> output = Sse2.Subtract(input.AsByte(), c.AsByte());
Unsafe.As<uint, Vector128<uint>>(ref pos) = output.AsUInt32();
}
@ -334,7 +330,7 @@ internal static unsafe class LosslessUtils
while (y < yEnd)
{
int predRowIdx = predRowIdxStart;
var m = default(Vp8LMultipliers);
Vp8LMultipliers m = default;
int srcSafeEnd = pixelPos + safeWidth;
int srcEnd = pixelPos + width;
while (pixelPos < srcSafeEnd)
@ -371,21 +367,19 @@ internal static unsafe class LosslessUtils
{
if (Avx2.IsSupported && numPixels >= 8)
{
var transformColorAlphaGreenMask256 = Vector256.Create(0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255);
var transformColorRedBlueMask256 = Vector256.Create(255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0);
Vector256<byte> transformColorAlphaGreenMask256 = Vector256.Create(0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255);
Vector256<byte> transformColorRedBlueMask256 = Vector256.Create(255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0);
Vector256<int> multsrb = MkCst32(Cst5b(m.GreenToRed), Cst5b(m.GreenToBlue));
Vector256<int> multsb2 = MkCst32(Cst5b(m.RedToBlue), 0);
nint idx;
for (idx = 0; idx <= numPixels - 8; idx += 8)
{
const byte mmShuffle_2200 = 0b_10_10_00_00;
ref uint pos = ref Unsafe.Add(ref MemoryMarshal.GetReference(pixelData), idx);
Vector256<uint> input = Unsafe.As<uint, Vector256<uint>>(ref pos);
Vector256<byte> a = Avx2.And(input.AsByte(), transformColorAlphaGreenMask256);
Vector256<short> b = Avx2.ShuffleLow(a.AsInt16(), mmShuffle_2200);
Vector256<short> c = Avx2.ShuffleHigh(b.AsInt16(), mmShuffle_2200);
Vector256<short> b = Avx2.ShuffleLow(a.AsInt16(), SimdUtils.Shuffle.MMShuffle2200);
Vector256<short> c = Avx2.ShuffleHigh(b.AsInt16(), SimdUtils.Shuffle.MMShuffle2200);
Vector256<short> d = Avx2.MultiplyHigh(c.AsInt16(), multsrb.AsInt16());
Vector256<short> e = Avx2.ShiftLeftLogical(input.AsInt16(), 8);
Vector256<short> f = Avx2.MultiplyHigh(e.AsInt16(), multsb2.AsInt16());
@ -403,20 +397,18 @@ internal static unsafe class LosslessUtils
}
else if (Sse2.IsSupported)
{
var transformColorAlphaGreenMask = Vector128.Create(0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255);
var transformColorRedBlueMask = Vector128.Create(255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0);
Vector128<byte> transformColorAlphaGreenMask = Vector128.Create(0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255);
Vector128<byte> transformColorRedBlueMask = Vector128.Create(255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0);
Vector128<int> multsrb = MkCst16(Cst5b(m.GreenToRed), Cst5b(m.GreenToBlue));
Vector128<int> multsb2 = MkCst16(Cst5b(m.RedToBlue), 0);
nint idx;
for (idx = 0; idx <= numPixels - 4; idx += 4)
{
const byte mmShuffle_2200 = 0b_10_10_00_00;
ref uint pos = ref Unsafe.Add(ref MemoryMarshal.GetReference(pixelData), idx);
Vector128<uint> input = Unsafe.As<uint, Vector128<uint>>(ref pos);
Vector128<byte> a = Sse2.And(input.AsByte(), transformColorAlphaGreenMask);
Vector128<short> b = Sse2.ShuffleLow(a.AsInt16(), mmShuffle_2200);
Vector128<short> c = Sse2.ShuffleHigh(b.AsInt16(), mmShuffle_2200);
Vector128<short> b = Sse2.ShuffleLow(a.AsInt16(), SimdUtils.Shuffle.MMShuffle2200);
Vector128<short> c = Sse2.ShuffleHigh(b.AsInt16(), SimdUtils.Shuffle.MMShuffle2200);
Vector128<short> d = Sse2.MultiplyHigh(c.AsInt16(), multsrb.AsInt16());
Vector128<short> e = Sse2.ShiftLeftLogical(input.AsInt16(), 8);
Vector128<short> f = Sse2.MultiplyHigh(e.AsInt16(), multsb2.AsInt16());
@ -465,19 +457,17 @@ internal static unsafe class LosslessUtils
{
if (Avx2.IsSupported && pixelData.Length >= 8)
{
var transformColorInverseAlphaGreenMask256 = Vector256.Create(0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255);
Vector256<byte> transformColorInverseAlphaGreenMask256 = Vector256.Create(0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255);
Vector256<int> multsrb = MkCst32(Cst5b(m.GreenToRed), Cst5b(m.GreenToBlue));
Vector256<int> multsb2 = MkCst32(Cst5b(m.RedToBlue), 0);
nint idx;
for (idx = 0; idx <= pixelData.Length - 8; idx += 8)
{
const byte mmShuffle_2200 = 0b_10_10_00_00;
ref uint pos = ref Unsafe.Add(ref MemoryMarshal.GetReference(pixelData), idx);
Vector256<uint> input = Unsafe.As<uint, Vector256<uint>>(ref pos);
Vector256<byte> a = Avx2.And(input.AsByte(), transformColorInverseAlphaGreenMask256);
Vector256<short> b = Avx2.ShuffleLow(a.AsInt16(), mmShuffle_2200);
Vector256<short> c = Avx2.ShuffleHigh(b.AsInt16(), mmShuffle_2200);
Vector256<short> b = Avx2.ShuffleLow(a.AsInt16(), SimdUtils.Shuffle.MMShuffle2200);
Vector256<short> c = Avx2.ShuffleHigh(b.AsInt16(), SimdUtils.Shuffle.MMShuffle2200);
Vector256<short> d = Avx2.MultiplyHigh(c.AsInt16(), multsrb.AsInt16());
Vector256<byte> e = Avx2.Add(input.AsByte(), d.AsByte());
Vector256<short> f = Avx2.ShiftLeftLogical(e.AsInt16(), 8);
@ -496,20 +486,18 @@ internal static unsafe class LosslessUtils
}
else if (Sse2.IsSupported)
{
var transformColorInverseAlphaGreenMask = Vector128.Create(0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255);
Vector128<byte> transformColorInverseAlphaGreenMask = Vector128.Create(0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255, 0, 255);
Vector128<int> multsrb = MkCst16(Cst5b(m.GreenToRed), Cst5b(m.GreenToBlue));
Vector128<int> multsb2 = MkCst16(Cst5b(m.RedToBlue), 0);
nint idx;
for (idx = 0; idx <= pixelData.Length - 4; idx += 4)
{
const byte mmShuffle_2200 = 0b_10_10_00_00;
ref uint pos = ref Unsafe.Add(ref MemoryMarshal.GetReference(pixelData), idx);
Vector128<uint> input = Unsafe.As<uint, Vector128<uint>>(ref pos);
Vector128<byte> a = Sse2.And(input.AsByte(), transformColorInverseAlphaGreenMask);
Vector128<short> b = Sse2.ShuffleLow(a.AsInt16(), mmShuffle_2200);
Vector128<short> c = Sse2.ShuffleHigh(b.AsInt16(), mmShuffle_2200);
Vector128<short> b = Sse2.ShuffleLow(a.AsInt16(), SimdUtils.Shuffle.MMShuffle2200);
Vector128<short> c = Sse2.ShuffleHigh(b.AsInt16(), SimdUtils.Shuffle.MMShuffle2200);
Vector128<short> d = Sse2.MultiplyHigh(c.AsInt16(), multsrb.AsInt16());
Vector128<byte> e = Sse2.Add(input.AsByte(), d.AsByte());
Vector128<short> f = Sse2.ShiftLeftLogical(e.AsInt16(), 8);

9
src/ImageSharp/Formats/Webp/Lossy/Vp8Encoding.cs

@ -521,9 +521,8 @@ internal static unsafe class Vp8Encoding
{
// *in01 = 00 01 10 11 02 03 12 13
// *in23 = 20 21 30 31 22 23 32 33
const byte mmShuffle_2301 = 0b_10_11_00_01;
Vector128<short> shuf01_p = Sse2.ShuffleHigh(row01, mmShuffle_2301);
Vector128<short> shuf32_p = Sse2.ShuffleHigh(row23, mmShuffle_2301);
Vector128<short> shuf01_p = Sse2.ShuffleHigh(row01, SimdUtils.Shuffle.MMShuffle2301);
Vector128<short> shuf32_p = Sse2.ShuffleHigh(row23, SimdUtils.Shuffle.MMShuffle2301);
// 00 01 10 11 03 02 13 12
// 20 21 30 31 23 22 33 32
@ -555,9 +554,7 @@ internal static unsafe class Vp8Encoding
Vector128<short> shi = Sse2.UnpackHigh(s03, s12); // 2 3 2 3 2 3
Vector128<int> v23 = Sse2.UnpackHigh(slo.AsInt32(), shi.AsInt32());
out01 = Sse2.UnpackLow(slo.AsInt32(), shi.AsInt32());
const byte mmShuffle_1032 = 0b_01_00_11_10;
out32 = Sse2.Shuffle(v23, mmShuffle_1032);
out32 = Sse2.Shuffle(v23, SimdUtils.Shuffle.MMShuffle1032);
}
public static void FTransformPass2SSE2(Vector128<int> v01, Vector128<int> v32, Span<short> output)

88
src/ImageSharp/PixelFormats/Utils/PixelConverter.cs

@ -29,6 +29,8 @@ internal static class PixelConverter
/// <see cref="Rgba32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Argb32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToArgb32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<WXYZShuffle4>(source, dest, default);
@ -38,6 +40,8 @@ internal static class PixelConverter
/// <see cref="Rgba32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgra32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToBgra32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<ZYXWShuffle4>(source, dest, default);
@ -47,6 +51,8 @@ internal static class PixelConverter
/// <see cref="Argb32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Abgr32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToAbgr32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<WZYXShuffle4>(source, dest, default);
@ -56,6 +62,8 @@ internal static class PixelConverter
/// <see cref="Rgba32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Rgb24"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToRgb24(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4Slice3<XYZWShuffle4Slice3>(source, dest, default);
@ -65,9 +73,11 @@ internal static class PixelConverter
/// <see cref="Rgba32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgr24"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToBgr24(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(3, 0, 1, 2));
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(SimdUtils.Shuffle.MMShuffle3012));
}
/// <summary>
@ -82,6 +92,8 @@ internal static class PixelConverter
/// <see cref="Argb32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Rgba32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToRgba32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<YZWXShuffle4>(source, dest, default);
@ -91,6 +103,8 @@ internal static class PixelConverter
/// <see cref="Argb32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgra32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToBgra32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<WZYXShuffle4>(source, dest, default);
@ -100,6 +114,8 @@ internal static class PixelConverter
/// <see cref="Argb32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Abgr32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToAbgr32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<XWZYShuffle4>(source, dest, default);
@ -109,18 +125,22 @@ internal static class PixelConverter
/// <see cref="Argb32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Rgb24"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToRgb24(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(0, 3, 2, 1));
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(SimdUtils.Shuffle.MMShuffle0321));
/// <summary>
/// Converts a <see cref="ReadOnlySpan{Byte}"/> representing a collection of
/// <see cref="Argb32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgr24"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToBgr24(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(0, 1, 2, 3));
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(SimdUtils.Shuffle.MMShuffle0123));
}
/// <summary>
@ -135,6 +155,8 @@ internal static class PixelConverter
/// <see cref="Bgra32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Argb32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToArgb32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<WZYXShuffle4>(source, dest, default);
@ -144,6 +166,8 @@ internal static class PixelConverter
/// <see cref="Bgra32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Rgba32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToRgba32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<ZYXWShuffle4>(source, dest, default);
@ -153,6 +177,8 @@ internal static class PixelConverter
/// <see cref="Bgra32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Abgr32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToAbgr32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<WXYZShuffle4>(source, dest, default);
@ -162,15 +188,19 @@ internal static class PixelConverter
/// <see cref="Argb32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Rgb24"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToRgb24(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(3, 0, 1, 2));
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(SimdUtils.Shuffle.MMShuffle3012));
/// <summary>
/// Converts a <see cref="ReadOnlySpan{Byte}"/> representing a collection of
/// <see cref="Argb32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgr24"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToBgr24(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4Slice3<XYZWShuffle4Slice3>(source, dest, default);
@ -188,6 +218,8 @@ internal static class PixelConverter
/// <see cref="Abgr32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Argb32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToArgb32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<XWZYShuffle4>(source, dest, default);
@ -197,6 +229,8 @@ internal static class PixelConverter
/// <see cref="Abgr32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgra32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToRgba32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<WZYXShuffle4>(source, dest, default);
@ -206,6 +240,8 @@ internal static class PixelConverter
/// <see cref="Abgr32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgra32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToBgra32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4<YZWXShuffle4>(source, dest, default);
@ -215,18 +251,22 @@ internal static class PixelConverter
/// <see cref="Abgr32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Rgb24"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToRgb24(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(0, 1, 2, 3));
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(SimdUtils.Shuffle.MMShuffle0123));
/// <summary>
/// Converts a <see cref="ReadOnlySpan{Byte}"/> representing a collection of
/// <see cref="Abgr32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgr24"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToBgr24(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(0, 3, 2, 1));
=> SimdUtils.Shuffle4Slice3(source, dest, new DefaultShuffle4Slice3(SimdUtils.Shuffle.MMShuffle0321));
}
/// <summary>
@ -241,6 +281,8 @@ internal static class PixelConverter
/// <see cref="Rgb24"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Rgba32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToRgba32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Pad3Shuffle4<XYZWPad3Shuffle4>(source, dest, default);
@ -250,36 +292,44 @@ internal static class PixelConverter
/// <see cref="Rgba32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Argb32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToArgb32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(2, 1, 0, 3));
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(SimdUtils.Shuffle.MMShuffle2103));
/// <summary>
/// Converts a <see cref="ReadOnlySpan{Byte}"/> representing a collection of
/// <see cref="Rgba32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgra32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToBgra32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(3, 0, 1, 2));
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(SimdUtils.Shuffle.MMShuffle3012));
/// <summary>
/// Converts a <see cref="ReadOnlySpan{Byte}"/> representing a collection of
/// <see cref="Rgba32"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgra32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToAbgr32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(0, 1, 2, 3));
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(SimdUtils.Shuffle.MMShuffle0123));
/// <summary>
/// Converts a <see cref="ReadOnlySpan{Byte}"/> representing a collection of
/// <see cref="Rgb24"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgr24"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToBgr24(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle3(source, dest, new DefaultShuffle3(0, 1, 2));
=> SimdUtils.Shuffle3(source, dest, new DefaultShuffle3(SimdUtils.Shuffle.MMShuffle3012));
}
/// <summary>
@ -294,24 +344,30 @@ internal static class PixelConverter
/// <see cref="Bgr24"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Argb32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToArgb32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(0, 1, 2, 3));
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(SimdUtils.Shuffle.MMShuffle0123));
/// <summary>
/// Converts a <see cref="ReadOnlySpan{Byte}"/> representing a collection of
/// <see cref="Bgr24"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgra32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToRgba32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(3, 0, 1, 2));
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(SimdUtils.Shuffle.MMShuffle3012));
/// <summary>
/// Converts a <see cref="ReadOnlySpan{Byte}"/> representing a collection of
/// <see cref="Bgr24"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Bgra32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToBgra32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Pad3Shuffle4<XYZWPad3Shuffle4>(source, dest, default);
@ -321,17 +377,21 @@ internal static class PixelConverter
/// <see cref="Bgr24"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Abgr32"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToAbgr32(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(2, 1, 0, 3));
=> SimdUtils.Pad3Shuffle4(source, dest, new DefaultPad3Shuffle4(SimdUtils.Shuffle.MMShuffle2103));
/// <summary>
/// Converts a <see cref="ReadOnlySpan{Byte}"/> representing a collection of
/// <see cref="Bgr24"/> pixels to a <see cref="Span{Byte}"/> representing
/// a collection of <see cref="Rgb24"/> pixels.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void ToRgb24(ReadOnlySpan<byte> source, Span<byte> dest)
=> SimdUtils.Shuffle3(source, dest, new DefaultShuffle3(0, 1, 2));
=> SimdUtils.Shuffle3(source, dest, new DefaultShuffle3(SimdUtils.Shuffle.MMShuffle3012));
}
}

58
tests/ImageSharp.Benchmarks/Color/Bulk/Pad3Shuffle4Channel.cs

@ -8,8 +8,7 @@ namespace SixLabors.ImageSharp.Benchmarks.ColorSpaces.Bulk;
[Config(typeof(Config.HwIntrinsics_SSE_AVX))]
public class Pad3Shuffle4Channel
{
private static readonly DefaultPad3Shuffle4 Control = new DefaultPad3Shuffle4(1, 0, 3, 2);
private static readonly XYZWPad3Shuffle4 ControlFast = default;
private static readonly DefaultPad3Shuffle4 Control = new(SimdUtils.Shuffle.MMShuffle1032);
private byte[] source;
private byte[] destination;
@ -26,15 +25,11 @@ public class Pad3Shuffle4Channel
[Benchmark]
public void Pad3Shuffle4()
{
SimdUtils.Pad3Shuffle4(this.source, this.destination, Control);
}
=> SimdUtils.Pad3Shuffle4(this.source, this.destination, Control);
[Benchmark]
public void Pad3Shuffle4FastFallback()
{
SimdUtils.Pad3Shuffle4(this.source, this.destination, ControlFast);
}
=> SimdUtils.Pad3Shuffle4(this.source, this.destination, default(XYZWPad3Shuffle4));
}
// 2020-10-30
@ -83,3 +78,50 @@ public class Pad3Shuffle4Channel
// | Pad3Shuffle4FastFallback | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 1536 | 220.37 ns | 1.601 ns | 1.419 ns | 220.13 ns | 1.00 | 0.00 | - | - | - | - |
// | Pad3Shuffle4FastFallback | 2. AVX | Empty | 1536 | 111.54 ns | 2.173 ns | 2.901 ns | 111.27 ns | 0.51 | 0.01 | - | - | - | - |
// | Pad3Shuffle4FastFallback | 3. SSE | COMPlus_EnableAVX=0 | 1536 | 110.23 ns | 0.456 ns | 0.427 ns | 110.25 ns | 0.50 | 0.00 | - | - | - | - |
// 2023-02-21
// ##########
//
// BenchmarkDotNet=v0.13.0, OS=Windows 10.0.22621
// 11th Gen Intel Core i7-11370H 3.30GHz, 1 CPU, 8 logical and 4 physical cores
// .NET SDK= 7.0.103
// [Host] : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 1. No HwIntrinsics : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 2. SSE : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 3. AVX : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// Runtime=.NET 6.0
// | Method | Job | EnvironmentVariables | Count | Mean | Error | StdDev | Ratio | Gen 0 | Gen 1 | Gen 2 | Allocated |
// |------------------------- |------------------- |-------------------------------------------------- |------ |----------:|---------:|---------:|------:|------:|------:|------:|----------:|
// | Pad3Shuffle4 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 96 | 57.45 ns | 0.126 ns | 0.118 ns | 1.00 | - | - | - | - |
// | Pad3Shuffle4 | 2. SSE | COMPlus_EnableAVX=0 | 96 | 14.70 ns | 0.105 ns | 0.098 ns | 0.26 | - | - | - | - |
// | Pad3Shuffle4 | 3. AVX | Empty | 96 | 14.63 ns | 0.070 ns | 0.062 ns | 0.25 | - | - | - | - |
// | | | | | | | | | | | | |
// | Pad3Shuffle4FastFallback | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 96 | 12.08 ns | 0.028 ns | 0.025 ns | 1.00 | - | - | - | - |
// | Pad3Shuffle4FastFallback | 2. SSE | COMPlus_EnableAVX=0 | 96 | 14.04 ns | 0.050 ns | 0.044 ns | 1.16 | - | - | - | - |
// | Pad3Shuffle4FastFallback | 3. AVX | Empty | 96 | 13.90 ns | 0.086 ns | 0.080 ns | 1.15 | - | - | - | - |
// | | | | | | | | | | | | |
// | Pad3Shuffle4 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 384 | 202.67 ns | 2.010 ns | 1.678 ns | 1.00 | - | - | - | - |
// | Pad3Shuffle4 | 2. SSE | COMPlus_EnableAVX=0 | 384 | 25.54 ns | 0.060 ns | 0.053 ns | 0.13 | - | - | - | - |
// | Pad3Shuffle4 | 3. AVX | Empty | 384 | 25.72 ns | 0.139 ns | 0.130 ns | 0.13 | - | - | - | - |
// | | | | | | | | | | | | |
// | Pad3Shuffle4FastFallback | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 384 | 60.35 ns | 0.080 ns | 0.071 ns | 1.00 | - | - | - | - |
// | Pad3Shuffle4FastFallback | 2. SSE | COMPlus_EnableAVX=0 | 384 | 25.18 ns | 0.388 ns | 0.324 ns | 0.42 | - | - | - | - |
// | Pad3Shuffle4FastFallback | 3. AVX | Empty | 384 | 26.21 ns | 0.067 ns | 0.059 ns | 0.43 | - | - | - | - |
// | | | | | | | | | | | | |
// | Pad3Shuffle4 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 768 | 393.88 ns | 1.353 ns | 1.199 ns | 1.00 | - | - | - | - |
// | Pad3Shuffle4 | 2. SSE | COMPlus_EnableAVX=0 | 768 | 39.44 ns | 0.230 ns | 0.204 ns | 0.10 | - | - | - | - |
// | Pad3Shuffle4 | 3. AVX | Empty | 768 | 39.51 ns | 0.108 ns | 0.101 ns | 0.10 | - | - | - | - |
// | | | | | | | | | | | | |
// | Pad3Shuffle4FastFallback | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 768 | 112.02 ns | 0.140 ns | 0.131 ns | 1.00 | - | - | - | - |
// | Pad3Shuffle4FastFallback | 2. SSE | COMPlus_EnableAVX=0 | 768 | 38.60 ns | 0.091 ns | 0.080 ns | 0.34 | - | - | - | - |
// | Pad3Shuffle4FastFallback | 3. AVX | Empty | 768 | 38.18 ns | 0.100 ns | 0.084 ns | 0.34 | - | - | - | - |
// | | | | | | | | | | | | |
// | Pad3Shuffle4 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 1536 | 777.95 ns | 1.719 ns | 1.342 ns | 1.00 | - | - | - | - |
// | Pad3Shuffle4 | 2. SSE | COMPlus_EnableAVX=0 | 1536 | 73.11 ns | 0.090 ns | 0.075 ns | 0.09 | - | - | - | - |
// | Pad3Shuffle4 | 3. AVX | Empty | 1536 | 73.41 ns | 0.125 ns | 0.117 ns | 0.09 | - | - | - | - |
// | | | | | | | | | | | | |
// | Pad3Shuffle4FastFallback | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 1536 | 218.14 ns | 0.377 ns | 0.334 ns | 1.00 | - | - | - | - |
// | Pad3Shuffle4FastFallback | 2. SSE | COMPlus_EnableAVX=0 | 1536 | 72.55 ns | 1.418 ns | 1.184 ns | 0.33 | - | - | - | - |
// | Pad3Shuffle4FastFallback | 3. AVX | Empty | 1536 | 73.15 ns | 0.330 ns | 0.292 ns | 0.34 | - | - | - | - |

39
tests/ImageSharp.Benchmarks/Color/Bulk/Shuffle3Channel.cs

@ -1,14 +1,16 @@
// Copyright (c) Six Labors.
// Licensed under the Six Labors Split License.
using System.Runtime.InteropServices;
using BenchmarkDotNet.Attributes;
using Iced.Intel;
namespace SixLabors.ImageSharp.Benchmarks.ColorSpaces.Bulk;
[Config(typeof(Config.HwIntrinsics_SSE_AVX))]
public class Shuffle3Channel
{
private static readonly DefaultShuffle3 Control = new DefaultShuffle3(1, 0, 2);
private static readonly DefaultShuffle3 Control = new(SimdUtils.Shuffle.MMShuffle3102);
private byte[] source;
private byte[] destination;
@ -25,9 +27,7 @@ public class Shuffle3Channel
[Benchmark]
public void Shuffle3()
{
SimdUtils.Shuffle3(this.source, this.destination, Control);
}
=> SimdUtils.Shuffle3(this.source, this.destination, Control);
}
// 2020-11-02
@ -60,3 +60,34 @@ public class Shuffle3Channel
// | Shuffle3 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 1536 | 773.70 ns | 5.516 ns | 4.890 ns | 772.96 ns | 1.00 | 0.00 | - | - | - | - |
// | Shuffle3 | 2. AVX | Empty | 1536 | 190.41 ns | 1.090 ns | 0.851 ns | 190.38 ns | 0.25 | 0.00 | - | - | - | - |
// | Shuffle3 | 3. SSE | COMPlus_EnableAVX=0 | 1536 | 190.94 ns | 0.985 ns | 0.769 ns | 190.85 ns | 0.25 | 0.00 | - | - | - | - |
// 2023-02-21
// ##########
//
// BenchmarkDotNet=v0.13.0, OS=Windows 10.0.22621
// 11th Gen Intel Core i7-11370H 3.30GHz, 1 CPU, 8 logical and 4 physical cores
// .NET SDK= 7.0.103
// [Host] : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 1. No HwIntrinsics : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 2. SSE : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 3. AVX : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// Runtime=.NET 6.0
// | Method | Job | EnvironmentVariables | Count | Mean | Error | StdDev | Ratio | Gen 0 | Gen 1 | Gen 2 | Allocated |
// |--------- |------------------- |-------------------------------------------------- |------ |----------:|---------:|---------:|------:|------:|------:|------:|----------:|
// | Shuffle3 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 96 | 44.55 ns | 0.564 ns | 0.528 ns | 1.00 | - | - | - | - |
// | Shuffle3 | 2. SSE | COMPlus_EnableAVX=0 | 96 | 15.46 ns | 0.064 ns | 0.060 ns | 0.35 | - | - | - | - |
// | Shuffle3 | 3. AVX | Empty | 96 | 15.18 ns | 0.056 ns | 0.053 ns | 0.34 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle3 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 384 | 155.68 ns | 0.539 ns | 0.504 ns | 1.00 | - | - | - | - |
// | Shuffle3 | 2. SSE | COMPlus_EnableAVX=0 | 384 | 30.04 ns | 0.100 ns | 0.089 ns | 0.19 | - | - | - | - |
// | Shuffle3 | 3. AVX | Empty | 384 | 29.70 ns | 0.061 ns | 0.054 ns | 0.19 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle3 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 768 | 302.76 ns | 1.023 ns | 0.957 ns | 1.00 | - | - | - | - |
// | Shuffle3 | 2. SSE | COMPlus_EnableAVX=0 | 768 | 50.24 ns | 0.098 ns | 0.092 ns | 0.17 | - | - | - | - |
// | Shuffle3 | 3. AVX | Empty | 768 | 49.28 ns | 0.156 ns | 0.131 ns | 0.16 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle3 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 1536 | 596.53 ns | 2.675 ns | 2.503 ns | 1.00 | - | - | - | - |
// | Shuffle3 | 2. SSE | COMPlus_EnableAVX=0 | 1536 | 94.09 ns | 0.312 ns | 0.260 ns | 0.16 | - | - | - | - |
// | Shuffle3 | 3. AVX | Empty | 1536 | 93.57 ns | 0.196 ns | 0.183 ns | 0.16 | - | - | - | - |

68
tests/ImageSharp.Benchmarks/Color/Bulk/Shuffle4Slice3Channel.cs

@ -1,15 +1,16 @@
// Copyright (c) Six Labors.
// Licensed under the Six Labors Split License.
using System.Runtime.InteropServices;
using BenchmarkDotNet.Attributes;
using Iced.Intel;
namespace SixLabors.ImageSharp.Benchmarks.ColorSpaces.Bulk;
[Config(typeof(Config.HwIntrinsics_SSE_AVX))]
public class Shuffle4Slice3Channel
{
private static readonly DefaultShuffle4Slice3 Control = new DefaultShuffle4Slice3(1, 0, 3, 2);
private static readonly XYZWShuffle4Slice3 ControlFast = default;
private static readonly DefaultShuffle4Slice3 Control = new(SimdUtils.Shuffle.MMShuffle1032);
private byte[] source;
private byte[] destination;
@ -26,15 +27,11 @@ public class Shuffle4Slice3Channel
[Benchmark]
public void Shuffle4Slice3()
{
SimdUtils.Shuffle4Slice3(this.source, this.destination, Control);
}
=> SimdUtils.Shuffle4Slice3(this.source, this.destination, Control);
[Benchmark]
public void Shuffle4Slice3FastFallback()
{
SimdUtils.Shuffle4Slice3(this.source, this.destination, ControlFast);
}
=> SimdUtils.Shuffle4Slice3(this.source, this.destination, default(XYZWShuffle4Slice3));
}
// 2020-10-29
@ -91,3 +88,58 @@ public class Shuffle4Slice3Channel
// | Shuffle4Slice3FastFallback | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 2048 | 382.97 ns | 1.064 ns | 0.831 ns | 382.87 ns | 1.00 | 0.00 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 2. AVX | Empty | 2048 | 126.93 ns | 0.382 ns | 0.339 ns | 126.94 ns | 0.33 | 0.00 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 3. SSE | COMPlus_EnableAVX=0 | 2048 | 149.36 ns | 1.875 ns | 1.754 ns | 149.33 ns | 0.39 | 0.00 | - | - | - | - |
// 2023-02-21
// ##########
//
// BenchmarkDotNet=v0.13.0, OS=Windows 10.0.22621
// 11th Gen Intel Core i7-11370H 3.30GHz, 1 CPU, 8 logical and 4 physical cores
// .NET SDK= 7.0.103
// [Host] : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 1. No HwIntrinsics : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 2. SSE : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 3. AVX : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
//
// Runtime=.NET 6.0
//
// | Method | Job | EnvironmentVariables | Count | Mean | Error | StdDev | Ratio | Gen 0 | Gen 1 | Gen 2 | Allocated |
// |--------------------------- |------------------- |-------------------------------------------------- |------ |----------:|---------:|---------:|------:|------:|------:|------:|----------:|
// | Shuffle4Slice3 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 128 | 45.59 ns | 0.166 ns | 0.147 ns | 1.00 | - | - | - | - |
// | Shuffle4Slice3 | 2. SSE | COMPlus_EnableAVX=0 | 128 | 15.62 ns | 0.056 ns | 0.052 ns | 0.34 | - | - | - | - |
// | Shuffle4Slice3 | 3. AVX | Empty | 128 | 16.37 ns | 0.047 ns | 0.040 ns | 0.36 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Slice3FastFallback | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 128 | 13.23 ns | 0.028 ns | 0.026 ns | 1.00 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 2. SSE | COMPlus_EnableAVX=0 | 128 | 14.41 ns | 0.013 ns | 0.012 ns | 1.09 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 3. AVX | Empty | 128 | 14.70 ns | 0.050 ns | 0.047 ns | 1.11 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Slice3 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 256 | 85.48 ns | 0.192 ns | 0.179 ns | 1.00 | - | - | - | - |
// | Shuffle4Slice3 | 2. SSE | COMPlus_EnableAVX=0 | 256 | 19.18 ns | 0.230 ns | 0.204 ns | 0.22 | - | - | - | - |
// | Shuffle4Slice3 | 3. AVX | Empty | 256 | 18.66 ns | 0.017 ns | 0.015 ns | 0.22 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Slice3FastFallback | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 256 | 24.34 ns | 0.078 ns | 0.073 ns | 1.00 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 2. SSE | COMPlus_EnableAVX=0 | 256 | 18.58 ns | 0.061 ns | 0.057 ns | 0.76 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 3. AVX | Empty | 256 | 19.23 ns | 0.018 ns | 0.016 ns | 0.79 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Slice3 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 512 | 165.31 ns | 0.742 ns | 0.694 ns | 1.00 | - | - | - | - |
// | Shuffle4Slice3 | 2. SSE | COMPlus_EnableAVX=0 | 512 | 28.10 ns | 0.077 ns | 0.068 ns | 0.17 | - | - | - | - |
// | Shuffle4Slice3 | 3. AVX | Empty | 512 | 28.99 ns | 0.018 ns | 0.014 ns | 0.18 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Slice3FastFallback | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 512 | 53.45 ns | 0.270 ns | 0.226 ns | 1.00 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 2. SSE | COMPlus_EnableAVX=0 | 512 | 27.50 ns | 0.034 ns | 0.028 ns | 0.51 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 3. AVX | Empty | 512 | 28.76 ns | 0.017 ns | 0.015 ns | 0.54 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Slice3 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 1024 | 323.87 ns | 0.549 ns | 0.487 ns | 1.00 | - | - | - | - |
// | Shuffle4Slice3 | 2. SSE | COMPlus_EnableAVX=0 | 1024 | 40.81 ns | 0.056 ns | 0.050 ns | 0.13 | - | - | - | - |
// | Shuffle4Slice3 | 3. AVX | Empty | 1024 | 39.95 ns | 0.075 ns | 0.067 ns | 0.12 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Slice3FastFallback | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 1024 | 101.37 ns | 0.080 ns | 0.067 ns | 1.00 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 2. SSE | COMPlus_EnableAVX=0 | 1024 | 40.72 ns | 0.049 ns | 0.041 ns | 0.40 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 3. AVX | Empty | 1024 | 39.78 ns | 0.029 ns | 0.027 ns | 0.39 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Slice3 | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 2048 | 642.95 ns | 2.067 ns | 1.933 ns | 1.00 | - | - | - | - |
// | Shuffle4Slice3 | 2. SSE | COMPlus_EnableAVX=0 | 2048 | 73.19 ns | 0.082 ns | 0.077 ns | 0.11 | - | - | - | - |
// | Shuffle4Slice3 | 3. AVX | Empty | 2048 | 69.83 ns | 0.319 ns | 0.267 ns | 0.11 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Slice3FastFallback | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 2048 | 196.85 ns | 0.238 ns | 0.211 ns | 1.00 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 2. SSE | COMPlus_EnableAVX=0 | 2048 | 72.89 ns | 0.117 ns | 0.098 ns | 0.37 | - | - | - | - |
// | Shuffle4Slice3FastFallback | 3. AVX | Empty | 2048 | 69.59 ns | 0.073 ns | 0.061 ns | 0.35 | - | - | - | - |

39
tests/ImageSharp.Benchmarks/Color/Bulk/ShuffleByte4Channel.cs

@ -24,9 +24,7 @@ public class ShuffleByte4Channel
[Benchmark]
public void Shuffle4Channel()
{
SimdUtils.Shuffle4<WXYZShuffle4>(this.source, this.destination, default);
}
=> SimdUtils.Shuffle4<WXYZShuffle4>(this.source, this.destination, default);
}
// 2020-10-29
@ -63,3 +61,38 @@ public class ShuffleByte4Channel
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 2048 | 315.29 ns | 5.206 ns | 6.583 ns | 1.00 | 0.00 | - | - | - | - |
// | Shuffle4Channel | 2. AVX | Empty | 2048 | 57.37 ns | 1.152 ns | 1.078 ns | 0.18 | 0.01 | - | - | - | - |
// | Shuffle4Channel | 3. SSE | COMPlus_EnableAVX=0 | 2048 | 65.75 ns | 1.198 ns | 1.600 ns | 0.21 | 0.01 | - | - | - | - |
// 2023-02-21
// ##########
//
// BenchmarkDotNet=v0.13.0, OS=Windows 10.0.22621
// 11th Gen Intel Core i7-11370H 3.30GHz, 1 CPU, 8 logical and 4 physical cores
// .NET SDK= 7.0.103
// [Host] : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 1. No HwIntrinsics : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 2. SSE : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 3. AVX : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
//
// Runtime=.NET 6.0
//
// | Method | Job | EnvironmentVariables | Count | Mean | Error | StdDev | Ratio | RatioSD | Gen 0 | Gen 1 | Gen 2 | Allocated |
// |---------------- |------------------- |-------------------------------------------------- |------ |----------:|---------:|---------:|------:|--------:|------:|------:|------:|----------:|
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 128 | 10.76 ns | 0.033 ns | 0.029 ns | 1.00 | 0.00 | - | - | - | - |
// | Shuffle4Channel | 2. SSE | COMPlus_EnableAVX=0 | 128 | 11.39 ns | 0.045 ns | 0.040 ns | 1.06 | 0.01 | - | - | - | - |
// | Shuffle4Channel | 3. AVX | Empty | 128 | 14.05 ns | 0.029 ns | 0.024 ns | 1.31 | 0.00 | - | - | - | - |
// | | | | | | | | | | | | | |
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 256 | 32.09 ns | 0.655 ns | 1.000 ns | 1.00 | 0.00 | - | - | - | - |
// | Shuffle4Channel | 2. SSE | COMPlus_EnableAVX=0 | 256 | 14.03 ns | 0.047 ns | 0.041 ns | 0.44 | 0.02 | - | - | - | - |
// | Shuffle4Channel | 3. AVX | Empty | 256 | 15.18 ns | 0.052 ns | 0.043 ns | 0.48 | 0.03 | - | - | - | - |
// | | | | | | | | | | | | | |
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 512 | 59.26 ns | 0.084 ns | 0.070 ns | 1.00 | 0.00 | - | - | - | - |
// | Shuffle4Channel | 2. SSE | COMPlus_EnableAVX=0 | 512 | 18.80 ns | 0.036 ns | 0.034 ns | 0.32 | 0.00 | - | - | - | - |
// | Shuffle4Channel | 3. AVX | Empty | 512 | 17.69 ns | 0.038 ns | 0.034 ns | 0.30 | 0.00 | - | - | - | - |
// | | | | | | | | | | | | | |
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 1024 | 112.48 ns | 0.285 ns | 0.253 ns | 1.00 | 0.00 | - | - | - | - |
// | Shuffle4Channel | 2. SSE | COMPlus_EnableAVX=0 | 1024 | 31.57 ns | 0.041 ns | 0.036 ns | 0.28 | 0.00 | - | - | - | - |
// | Shuffle4Channel | 3. AVX | Empty | 1024 | 28.41 ns | 0.068 ns | 0.064 ns | 0.25 | 0.00 | - | - | - | - |
// | | | | | | | | | | | | | |
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 2048 | 218.59 ns | 0.303 ns | 0.283 ns | 1.00 | 0.00 | - | - | - | - |
// | Shuffle4Channel | 2. SSE | COMPlus_EnableAVX=0 | 2048 | 53.04 ns | 0.106 ns | 0.099 ns | 0.24 | 0.00 | - | - | - | - |
// | Shuffle4Channel | 3. AVX | Empty | 2048 | 34.74 ns | 0.061 ns | 0.054 ns | 0.16 | 0.00 | - | - | - | - |

40
tests/ImageSharp.Benchmarks/Color/Bulk/ShuffleFloat4Channel.cs

@ -9,7 +9,6 @@ namespace SixLabors.ImageSharp.Benchmarks.ColorSpaces.Bulk;
[Config(typeof(Config.HwIntrinsics_SSE_AVX))]
public class ShuffleFloat4Channel
{
private static readonly byte Control = default(WXYZShuffle4).Control;
private float[] source;
private float[] destination;
@ -25,9 +24,7 @@ public class ShuffleFloat4Channel
[Benchmark]
public void Shuffle4Channel()
{
SimdUtils.Shuffle4(this.source, this.destination, Control);
}
=> SimdUtils.Shuffle4(this.source, this.destination, SimdUtils.Shuffle.MMShuffle2103);
}
// 2020-10-29
@ -64,3 +61,38 @@ public class ShuffleFloat4Channel
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 2048 | 980.134 ns | 3.7407 ns | 3.1237 ns | 1.00 | - | - | - | - |
// | Shuffle4Channel | 2. AVX | Empty | 2048 | 105.120 ns | 0.6140 ns | 0.5443 ns | 0.11 | - | - | - | - |
// | Shuffle4Channel | 3. SSE | COMPlus_EnableAVX=0 | 2048 | 216.473 ns | 2.3268 ns | 2.0627 ns | 0.22 | - | - | - | - |
// 2023-02-21
// ##########
//
// BenchmarkDotNet=v0.13.0, OS=Windows 10.0.22621
// 11th Gen Intel Core i7-11370H 3.30GHz, 1 CPU, 8 logical and 4 physical cores
// .NET SDK= 7.0.103
// [Host] : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 1. No HwIntrinsics : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 2. SSE : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
// 3. AVX : .NET 6.0.14 (6.0.1423.7309), X64 RyuJIT
//
// Runtime=.NET 6.0
//
// | Method | Job | EnvironmentVariables | Count | Mean | Error | StdDev | Ratio | Gen 0 | Gen 1 | Gen 2 | Allocated |
// |---------------- |------------------- |-------------------------------------------------- |------ |-----------:|----------:|----------:|------:|------:|------:|------:|----------:|
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 128 | 57.819 ns | 0.2360 ns | 0.1970 ns | 1.00 | - | - | - | - |
// | Shuffle4Channel | 2. SSE | COMPlus_EnableAVX=0 | 128 | 11.564 ns | 0.0234 ns | 0.0195 ns | 0.20 | - | - | - | - |
// | Shuffle4Channel | 3. AVX | Empty | 128 | 7.770 ns | 0.0696 ns | 0.0617 ns | 0.13 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 256 | 105.282 ns | 0.2713 ns | 0.2405 ns | 1.00 | - | - | - | - |
// | Shuffle4Channel | 2. SSE | COMPlus_EnableAVX=0 | 256 | 19.867 ns | 0.0393 ns | 0.0348 ns | 0.19 | - | - | - | - |
// | Shuffle4Channel | 3. AVX | Empty | 256 | 17.586 ns | 0.0582 ns | 0.0544 ns | 0.17 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 512 | 200.799 ns | 0.5678 ns | 0.5033 ns | 1.00 | - | - | - | - |
// | Shuffle4Channel | 2. SSE | COMPlus_EnableAVX=0 | 512 | 41.137 ns | 0.1524 ns | 0.1351 ns | 0.20 | - | - | - | - |
// | Shuffle4Channel | 3. AVX | Empty | 512 | 24.040 ns | 0.0445 ns | 0.0395 ns | 0.12 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 1024 | 401.046 ns | 0.5865 ns | 0.5199 ns | 1.00 | - | - | - | - |
// | Shuffle4Channel | 2. SSE | COMPlus_EnableAVX=0 | 1024 | 94.904 ns | 0.4633 ns | 0.4334 ns | 0.24 | - | - | - | - |
// | Shuffle4Channel | 3. AVX | Empty | 1024 | 68.456 ns | 0.1192 ns | 0.0996 ns | 0.17 | - | - | - | - |
// | | | | | | | | | | | | |
// | Shuffle4Channel | 1. No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 2048 | 772.297 ns | 0.6270 ns | 0.5558 ns | 1.00 | - | - | - | - |
// | Shuffle4Channel | 2. SSE | COMPlus_EnableAVX=0 | 2048 | 184.561 ns | 0.4319 ns | 0.4040 ns | 0.24 | - | - | - | - |
// | Shuffle4Channel | 3. AVX | Empty | 2048 | 133.634 ns | 1.7864 ns | 1.8345 ns | 0.17 | - | - | - | - |

325
tests/ImageSharp.Tests/Common/SimdUtilsTests.Shuffle.cs

@ -7,6 +7,271 @@ namespace SixLabors.ImageSharp.Tests.Common;
public partial class SimdUtilsTests
{
public static readonly TheoryData<byte, byte> MMShuffleData = new()
{
{ SimdUtils.Shuffle.MMShuffle(0, 0, 0, 0), SimdUtils.Shuffle.MMShuffle0000 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 0, 1), SimdUtils.Shuffle.MMShuffle0001 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 0, 2), SimdUtils.Shuffle.MMShuffle0002 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 0, 3), SimdUtils.Shuffle.MMShuffle0003 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 1, 0), SimdUtils.Shuffle.MMShuffle0010 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 1, 1), SimdUtils.Shuffle.MMShuffle0011 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 1, 2), SimdUtils.Shuffle.MMShuffle0012 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 1, 3), SimdUtils.Shuffle.MMShuffle0013 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 2, 0), SimdUtils.Shuffle.MMShuffle0020 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 2, 1), SimdUtils.Shuffle.MMShuffle0021 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 2, 2), SimdUtils.Shuffle.MMShuffle0022 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 2, 3), SimdUtils.Shuffle.MMShuffle0023 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 3, 0), SimdUtils.Shuffle.MMShuffle0030 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 3, 1), SimdUtils.Shuffle.MMShuffle0031 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 3, 2), SimdUtils.Shuffle.MMShuffle0032 },
{ SimdUtils.Shuffle.MMShuffle(0, 0, 3, 3), SimdUtils.Shuffle.MMShuffle0033 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 0, 0), SimdUtils.Shuffle.MMShuffle0100 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 0, 1), SimdUtils.Shuffle.MMShuffle0101 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 0, 2), SimdUtils.Shuffle.MMShuffle0102 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 0, 3), SimdUtils.Shuffle.MMShuffle0103 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 1, 0), SimdUtils.Shuffle.MMShuffle0110 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 1, 1), SimdUtils.Shuffle.MMShuffle0111 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 1, 2), SimdUtils.Shuffle.MMShuffle0112 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 1, 3), SimdUtils.Shuffle.MMShuffle0113 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 2, 0), SimdUtils.Shuffle.MMShuffle0120 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 2, 1), SimdUtils.Shuffle.MMShuffle0121 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 2, 2), SimdUtils.Shuffle.MMShuffle0122 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 2, 3), SimdUtils.Shuffle.MMShuffle0123 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 3, 0), SimdUtils.Shuffle.MMShuffle0130 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 3, 1), SimdUtils.Shuffle.MMShuffle0131 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 3, 2), SimdUtils.Shuffle.MMShuffle0132 },
{ SimdUtils.Shuffle.MMShuffle(0, 1, 3, 3), SimdUtils.Shuffle.MMShuffle0133 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 0, 0), SimdUtils.Shuffle.MMShuffle0200 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 0, 1), SimdUtils.Shuffle.MMShuffle0201 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 0, 2), SimdUtils.Shuffle.MMShuffle0202 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 0, 3), SimdUtils.Shuffle.MMShuffle0203 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 1, 0), SimdUtils.Shuffle.MMShuffle0210 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 1, 1), SimdUtils.Shuffle.MMShuffle0211 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 1, 2), SimdUtils.Shuffle.MMShuffle0212 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 1, 3), SimdUtils.Shuffle.MMShuffle0213 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 2, 0), SimdUtils.Shuffle.MMShuffle0220 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 2, 1), SimdUtils.Shuffle.MMShuffle0221 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 2, 2), SimdUtils.Shuffle.MMShuffle0222 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 2, 3), SimdUtils.Shuffle.MMShuffle0223 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 3, 0), SimdUtils.Shuffle.MMShuffle0230 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 3, 1), SimdUtils.Shuffle.MMShuffle0231 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 3, 2), SimdUtils.Shuffle.MMShuffle0232 },
{ SimdUtils.Shuffle.MMShuffle(0, 2, 3, 3), SimdUtils.Shuffle.MMShuffle0233 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 0, 0), SimdUtils.Shuffle.MMShuffle0300 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 0, 1), SimdUtils.Shuffle.MMShuffle0301 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 0, 2), SimdUtils.Shuffle.MMShuffle0302 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 0, 3), SimdUtils.Shuffle.MMShuffle0303 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 1, 0), SimdUtils.Shuffle.MMShuffle0310 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 1, 1), SimdUtils.Shuffle.MMShuffle0311 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 1, 2), SimdUtils.Shuffle.MMShuffle0312 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 1, 3), SimdUtils.Shuffle.MMShuffle0313 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 2, 0), SimdUtils.Shuffle.MMShuffle0320 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 2, 1), SimdUtils.Shuffle.MMShuffle0321 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 2, 2), SimdUtils.Shuffle.MMShuffle0322 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 2, 3), SimdUtils.Shuffle.MMShuffle0323 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 3, 0), SimdUtils.Shuffle.MMShuffle0330 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 3, 1), SimdUtils.Shuffle.MMShuffle0331 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 3, 2), SimdUtils.Shuffle.MMShuffle0332 },
{ SimdUtils.Shuffle.MMShuffle(0, 3, 3, 3), SimdUtils.Shuffle.MMShuffle0333 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 0, 0), SimdUtils.Shuffle.MMShuffle1000 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 0, 1), SimdUtils.Shuffle.MMShuffle1001 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 0, 2), SimdUtils.Shuffle.MMShuffle1002 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 0, 3), SimdUtils.Shuffle.MMShuffle1003 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 1, 0), SimdUtils.Shuffle.MMShuffle1010 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 1, 1), SimdUtils.Shuffle.MMShuffle1011 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 1, 2), SimdUtils.Shuffle.MMShuffle1012 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 1, 3), SimdUtils.Shuffle.MMShuffle1013 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 2, 0), SimdUtils.Shuffle.MMShuffle1020 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 2, 1), SimdUtils.Shuffle.MMShuffle1021 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 2, 2), SimdUtils.Shuffle.MMShuffle1022 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 2, 3), SimdUtils.Shuffle.MMShuffle1023 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 3, 0), SimdUtils.Shuffle.MMShuffle1030 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 3, 1), SimdUtils.Shuffle.MMShuffle1031 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 3, 2), SimdUtils.Shuffle.MMShuffle1032 },
{ SimdUtils.Shuffle.MMShuffle(1, 0, 3, 3), SimdUtils.Shuffle.MMShuffle1033 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 0, 0), SimdUtils.Shuffle.MMShuffle1100 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 0, 1), SimdUtils.Shuffle.MMShuffle1101 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 0, 2), SimdUtils.Shuffle.MMShuffle1102 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 0, 3), SimdUtils.Shuffle.MMShuffle1103 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 1, 0), SimdUtils.Shuffle.MMShuffle1110 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 1, 1), SimdUtils.Shuffle.MMShuffle1111 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 1, 2), SimdUtils.Shuffle.MMShuffle1112 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 1, 3), SimdUtils.Shuffle.MMShuffle1113 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 2, 0), SimdUtils.Shuffle.MMShuffle1120 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 2, 1), SimdUtils.Shuffle.MMShuffle1121 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 2, 2), SimdUtils.Shuffle.MMShuffle1122 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 2, 3), SimdUtils.Shuffle.MMShuffle1123 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 3, 0), SimdUtils.Shuffle.MMShuffle1130 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 3, 1), SimdUtils.Shuffle.MMShuffle1131 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 3, 2), SimdUtils.Shuffle.MMShuffle1132 },
{ SimdUtils.Shuffle.MMShuffle(1, 1, 3, 3), SimdUtils.Shuffle.MMShuffle1133 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 0, 0), SimdUtils.Shuffle.MMShuffle1200 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 0, 1), SimdUtils.Shuffle.MMShuffle1201 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 0, 2), SimdUtils.Shuffle.MMShuffle1202 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 0, 3), SimdUtils.Shuffle.MMShuffle1203 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 1, 0), SimdUtils.Shuffle.MMShuffle1210 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 1, 1), SimdUtils.Shuffle.MMShuffle1211 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 1, 2), SimdUtils.Shuffle.MMShuffle1212 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 1, 3), SimdUtils.Shuffle.MMShuffle1213 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 2, 0), SimdUtils.Shuffle.MMShuffle1220 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 2, 1), SimdUtils.Shuffle.MMShuffle1221 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 2, 2), SimdUtils.Shuffle.MMShuffle1222 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 2, 3), SimdUtils.Shuffle.MMShuffle1223 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 3, 0), SimdUtils.Shuffle.MMShuffle1230 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 3, 1), SimdUtils.Shuffle.MMShuffle1231 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 3, 2), SimdUtils.Shuffle.MMShuffle1232 },
{ SimdUtils.Shuffle.MMShuffle(1, 2, 3, 3), SimdUtils.Shuffle.MMShuffle1233 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 0, 0), SimdUtils.Shuffle.MMShuffle1300 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 0, 1), SimdUtils.Shuffle.MMShuffle1301 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 0, 2), SimdUtils.Shuffle.MMShuffle1302 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 0, 3), SimdUtils.Shuffle.MMShuffle1303 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 1, 0), SimdUtils.Shuffle.MMShuffle1310 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 1, 1), SimdUtils.Shuffle.MMShuffle1311 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 1, 2), SimdUtils.Shuffle.MMShuffle1312 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 1, 3), SimdUtils.Shuffle.MMShuffle1313 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 2, 0), SimdUtils.Shuffle.MMShuffle1320 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 2, 1), SimdUtils.Shuffle.MMShuffle1321 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 2, 2), SimdUtils.Shuffle.MMShuffle1322 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 2, 3), SimdUtils.Shuffle.MMShuffle1323 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 3, 0), SimdUtils.Shuffle.MMShuffle1330 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 3, 1), SimdUtils.Shuffle.MMShuffle1331 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 3, 2), SimdUtils.Shuffle.MMShuffle1332 },
{ SimdUtils.Shuffle.MMShuffle(1, 3, 3, 3), SimdUtils.Shuffle.MMShuffle1333 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 0, 0), SimdUtils.Shuffle.MMShuffle2000 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 0, 1), SimdUtils.Shuffle.MMShuffle2001 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 0, 2), SimdUtils.Shuffle.MMShuffle2002 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 0, 3), SimdUtils.Shuffle.MMShuffle2003 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 1, 0), SimdUtils.Shuffle.MMShuffle2010 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 1, 1), SimdUtils.Shuffle.MMShuffle2011 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 1, 2), SimdUtils.Shuffle.MMShuffle2012 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 1, 3), SimdUtils.Shuffle.MMShuffle2013 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 2, 0), SimdUtils.Shuffle.MMShuffle2020 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 2, 1), SimdUtils.Shuffle.MMShuffle2021 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 2, 2), SimdUtils.Shuffle.MMShuffle2022 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 2, 3), SimdUtils.Shuffle.MMShuffle2023 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 3, 0), SimdUtils.Shuffle.MMShuffle2030 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 3, 1), SimdUtils.Shuffle.MMShuffle2031 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 3, 2), SimdUtils.Shuffle.MMShuffle2032 },
{ SimdUtils.Shuffle.MMShuffle(2, 0, 3, 3), SimdUtils.Shuffle.MMShuffle2033 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 0, 0), SimdUtils.Shuffle.MMShuffle2100 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 0, 1), SimdUtils.Shuffle.MMShuffle2101 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 0, 2), SimdUtils.Shuffle.MMShuffle2102 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 0, 3), SimdUtils.Shuffle.MMShuffle2103 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 1, 0), SimdUtils.Shuffle.MMShuffle2110 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 1, 1), SimdUtils.Shuffle.MMShuffle2111 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 1, 2), SimdUtils.Shuffle.MMShuffle2112 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 1, 3), SimdUtils.Shuffle.MMShuffle2113 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 2, 0), SimdUtils.Shuffle.MMShuffle2120 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 2, 1), SimdUtils.Shuffle.MMShuffle2121 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 2, 2), SimdUtils.Shuffle.MMShuffle2122 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 2, 3), SimdUtils.Shuffle.MMShuffle2123 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 3, 0), SimdUtils.Shuffle.MMShuffle2130 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 3, 1), SimdUtils.Shuffle.MMShuffle2131 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 3, 2), SimdUtils.Shuffle.MMShuffle2132 },
{ SimdUtils.Shuffle.MMShuffle(2, 1, 3, 3), SimdUtils.Shuffle.MMShuffle2133 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 0, 0), SimdUtils.Shuffle.MMShuffle2200 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 0, 1), SimdUtils.Shuffle.MMShuffle2201 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 0, 2), SimdUtils.Shuffle.MMShuffle2202 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 0, 3), SimdUtils.Shuffle.MMShuffle2203 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 1, 0), SimdUtils.Shuffle.MMShuffle2210 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 1, 1), SimdUtils.Shuffle.MMShuffle2211 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 1, 2), SimdUtils.Shuffle.MMShuffle2212 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 1, 3), SimdUtils.Shuffle.MMShuffle2213 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 2, 0), SimdUtils.Shuffle.MMShuffle2220 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 2, 1), SimdUtils.Shuffle.MMShuffle2221 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 2, 2), SimdUtils.Shuffle.MMShuffle2222 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 2, 3), SimdUtils.Shuffle.MMShuffle2223 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 3, 0), SimdUtils.Shuffle.MMShuffle2230 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 3, 1), SimdUtils.Shuffle.MMShuffle2231 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 3, 2), SimdUtils.Shuffle.MMShuffle2232 },
{ SimdUtils.Shuffle.MMShuffle(2, 2, 3, 3), SimdUtils.Shuffle.MMShuffle2233 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 0, 0), SimdUtils.Shuffle.MMShuffle2300 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 0, 1), SimdUtils.Shuffle.MMShuffle2301 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 0, 2), SimdUtils.Shuffle.MMShuffle2302 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 0, 3), SimdUtils.Shuffle.MMShuffle2303 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 1, 0), SimdUtils.Shuffle.MMShuffle2310 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 1, 1), SimdUtils.Shuffle.MMShuffle2311 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 1, 2), SimdUtils.Shuffle.MMShuffle2312 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 1, 3), SimdUtils.Shuffle.MMShuffle2313 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 2, 0), SimdUtils.Shuffle.MMShuffle2320 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 2, 1), SimdUtils.Shuffle.MMShuffle2321 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 2, 2), SimdUtils.Shuffle.MMShuffle2322 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 2, 3), SimdUtils.Shuffle.MMShuffle2323 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 3, 0), SimdUtils.Shuffle.MMShuffle2330 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 3, 1), SimdUtils.Shuffle.MMShuffle2331 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 3, 2), SimdUtils.Shuffle.MMShuffle2332 },
{ SimdUtils.Shuffle.MMShuffle(2, 3, 3, 3), SimdUtils.Shuffle.MMShuffle2333 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 0, 0), SimdUtils.Shuffle.MMShuffle3000 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 0, 1), SimdUtils.Shuffle.MMShuffle3001 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 0, 2), SimdUtils.Shuffle.MMShuffle3002 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 0, 3), SimdUtils.Shuffle.MMShuffle3003 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 1, 0), SimdUtils.Shuffle.MMShuffle3010 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 1, 1), SimdUtils.Shuffle.MMShuffle3011 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 1, 2), SimdUtils.Shuffle.MMShuffle3012 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 1, 3), SimdUtils.Shuffle.MMShuffle3013 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 2, 0), SimdUtils.Shuffle.MMShuffle3020 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 2, 1), SimdUtils.Shuffle.MMShuffle3021 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 2, 2), SimdUtils.Shuffle.MMShuffle3022 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 2, 3), SimdUtils.Shuffle.MMShuffle3023 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 3, 0), SimdUtils.Shuffle.MMShuffle3030 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 3, 1), SimdUtils.Shuffle.MMShuffle3031 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 3, 2), SimdUtils.Shuffle.MMShuffle3032 },
{ SimdUtils.Shuffle.MMShuffle(3, 0, 3, 3), SimdUtils.Shuffle.MMShuffle3033 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 0, 0), SimdUtils.Shuffle.MMShuffle3100 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 0, 1), SimdUtils.Shuffle.MMShuffle3101 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 0, 2), SimdUtils.Shuffle.MMShuffle3102 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 0, 3), SimdUtils.Shuffle.MMShuffle3103 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 1, 0), SimdUtils.Shuffle.MMShuffle3110 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 1, 1), SimdUtils.Shuffle.MMShuffle3111 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 1, 2), SimdUtils.Shuffle.MMShuffle3112 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 1, 3), SimdUtils.Shuffle.MMShuffle3113 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 2, 0), SimdUtils.Shuffle.MMShuffle3120 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 2, 1), SimdUtils.Shuffle.MMShuffle3121 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 2, 2), SimdUtils.Shuffle.MMShuffle3122 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 2, 3), SimdUtils.Shuffle.MMShuffle3123 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 3, 0), SimdUtils.Shuffle.MMShuffle3130 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 3, 1), SimdUtils.Shuffle.MMShuffle3131 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 3, 2), SimdUtils.Shuffle.MMShuffle3132 },
{ SimdUtils.Shuffle.MMShuffle(3, 1, 3, 3), SimdUtils.Shuffle.MMShuffle3133 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 0, 0), SimdUtils.Shuffle.MMShuffle3200 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 0, 1), SimdUtils.Shuffle.MMShuffle3201 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 0, 2), SimdUtils.Shuffle.MMShuffle3202 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 0, 3), SimdUtils.Shuffle.MMShuffle3203 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 1, 0), SimdUtils.Shuffle.MMShuffle3210 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 1, 1), SimdUtils.Shuffle.MMShuffle3211 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 1, 2), SimdUtils.Shuffle.MMShuffle3212 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 1, 3), SimdUtils.Shuffle.MMShuffle3213 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 2, 0), SimdUtils.Shuffle.MMShuffle3220 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 2, 1), SimdUtils.Shuffle.MMShuffle3221 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 2, 2), SimdUtils.Shuffle.MMShuffle3222 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 2, 3), SimdUtils.Shuffle.MMShuffle3223 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 3, 0), SimdUtils.Shuffle.MMShuffle3230 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 3, 1), SimdUtils.Shuffle.MMShuffle3231 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 3, 2), SimdUtils.Shuffle.MMShuffle3232 },
{ SimdUtils.Shuffle.MMShuffle(3, 2, 3, 3), SimdUtils.Shuffle.MMShuffle3233 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 0, 0), SimdUtils.Shuffle.MMShuffle3300 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 0, 1), SimdUtils.Shuffle.MMShuffle3301 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 0, 2), SimdUtils.Shuffle.MMShuffle3302 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 0, 3), SimdUtils.Shuffle.MMShuffle3303 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 1, 0), SimdUtils.Shuffle.MMShuffle3310 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 1, 1), SimdUtils.Shuffle.MMShuffle3311 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 1, 2), SimdUtils.Shuffle.MMShuffle3312 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 1, 3), SimdUtils.Shuffle.MMShuffle3313 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 2, 0), SimdUtils.Shuffle.MMShuffle3320 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 2, 1), SimdUtils.Shuffle.MMShuffle3321 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 2, 2), SimdUtils.Shuffle.MMShuffle3322 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 2, 3), SimdUtils.Shuffle.MMShuffle3323 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 3, 0), SimdUtils.Shuffle.MMShuffle3330 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 3, 1), SimdUtils.Shuffle.MMShuffle3331 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 3, 2), SimdUtils.Shuffle.MMShuffle3332 },
{ SimdUtils.Shuffle.MMShuffle(3, 3, 3, 3), SimdUtils.Shuffle.MMShuffle3333 }
};
[Theory]
[MemberData(nameof(MMShuffleData))]
public void MMShuffleConstantsAreCorrect(byte expected, byte actual)
=> Assert.Equal(expected, actual);
[Theory]
[MemberData(nameof(ArraySizesDivisibleBy4))]
public void BulkShuffleFloat4Channel(int count)
@ -16,7 +281,7 @@ public partial class SimdUtilsTests
// No need to test multiple shuffle controls as the
// pipeline is always the same.
int size = FeatureTestRunner.Deserialize<int>(serialized);
byte control = default(WZYXShuffle4).Control;
const byte control = SimdUtils.Shuffle.MMShuffle0123;
TestShuffleFloat4Channel(
size,
@ -45,39 +310,39 @@ public partial class SimdUtilsTests
TestShuffleByte4Channel(
size,
(s, d) => SimdUtils.Shuffle4(s.Span, d.Span, wxyz),
wxyz.Control);
SimdUtils.Shuffle.MMShuffle2103);
WZYXShuffle4 wzyx = default;
TestShuffleByte4Channel(
size,
(s, d) => SimdUtils.Shuffle4(s.Span, d.Span, wzyx),
wzyx.Control);
SimdUtils.Shuffle.MMShuffle0123);
YZWXShuffle4 yzwx = default;
TestShuffleByte4Channel(
size,
(s, d) => SimdUtils.Shuffle4(s.Span, d.Span, yzwx),
yzwx.Control);
SimdUtils.Shuffle.MMShuffle0321);
ZYXWShuffle4 zyxw = default;
TestShuffleByte4Channel(
size,
(s, d) => SimdUtils.Shuffle4(s.Span, d.Span, zyxw),
zyxw.Control);
SimdUtils.Shuffle.MMShuffle3012);
var xwyz = new DefaultShuffle4(2, 1, 3, 0);
DefaultShuffle4 xwyz = new(SimdUtils.Shuffle.MMShuffle2130);
TestShuffleByte4Channel(
size,
(s, d) => SimdUtils.Shuffle4(s.Span, d.Span, xwyz),
xwyz.Control);
var yyyy = new DefaultShuffle4(1, 1, 1, 1);
DefaultShuffle4 yyyy = new(SimdUtils.Shuffle.MMShuffle1111);
TestShuffleByte4Channel(
size,
(s, d) => SimdUtils.Shuffle4(s.Span, d.Span, yyyy),
yyyy.Control);
var wwww = new DefaultShuffle4(3, 3, 3, 3);
DefaultShuffle4 wwww = new(SimdUtils.Shuffle.MMShuffle3333);
TestShuffleByte4Channel(
size,
(s, d) => SimdUtils.Shuffle4(s.Span, d.Span, wwww),
@ -101,25 +366,25 @@ public partial class SimdUtilsTests
// These cannot be expressed as a theory as you cannot
// use RemoteExecutor within generic methods nor pass
// IShuffle3 to the generic utils method.
var zyx = new DefaultShuffle3(0, 1, 2);
DefaultShuffle3 zyx = new(SimdUtils.Shuffle.MMShuffle3012);
TestShuffleByte3Channel(
size,
(s, d) => SimdUtils.Shuffle3(s.Span, d.Span, zyx),
zyx.Control);
var xyz = new DefaultShuffle3(2, 1, 0);
DefaultShuffle3 xyz = new(SimdUtils.Shuffle.MMShuffle3210);
TestShuffleByte3Channel(
size,
(s, d) => SimdUtils.Shuffle3(s.Span, d.Span, xyz),
xyz.Control);
var yyy = new DefaultShuffle3(1, 1, 1);
DefaultShuffle3 yyy = new(SimdUtils.Shuffle.MMShuffle3111);
TestShuffleByte3Channel(
size,
(s, d) => SimdUtils.Shuffle3(s.Span, d.Span, yyy),
yyy.Control);
var zzz = new DefaultShuffle3(2, 2, 2);
DefaultShuffle3 zzz = new(SimdUtils.Shuffle.MMShuffle3222);
TestShuffleByte3Channel(
size,
(s, d) => SimdUtils.Shuffle3(s.Span, d.Span, zzz),
@ -147,21 +412,21 @@ public partial class SimdUtilsTests
TestPad3Shuffle4Channel(
size,
(s, d) => SimdUtils.Pad3Shuffle4(s.Span, d.Span, xyzw),
xyzw.Control);
SimdUtils.Shuffle.MMShuffle3210);
var xwyz = new DefaultPad3Shuffle4(2, 1, 3, 0);
DefaultPad3Shuffle4 xwyz = new(SimdUtils.Shuffle.MMShuffle2130);
TestPad3Shuffle4Channel(
size,
(s, d) => SimdUtils.Pad3Shuffle4(s.Span, d.Span, xwyz),
xwyz.Control);
var yyyy = new DefaultPad3Shuffle4(1, 1, 1, 1);
DefaultPad3Shuffle4 yyyy = new(SimdUtils.Shuffle.MMShuffle1111);
TestPad3Shuffle4Channel(
size,
(s, d) => SimdUtils.Pad3Shuffle4(s.Span, d.Span, yyyy),
yyyy.Control);
var wwww = new DefaultPad3Shuffle4(3, 3, 3, 3);
DefaultPad3Shuffle4 wwww = new(SimdUtils.Shuffle.MMShuffle3333);
TestPad3Shuffle4Channel(
size,
(s, d) => SimdUtils.Pad3Shuffle4(s.Span, d.Span, wwww),
@ -189,21 +454,21 @@ public partial class SimdUtilsTests
TestShuffle4Slice3Channel(
size,
(s, d) => SimdUtils.Shuffle4Slice3(s.Span, d.Span, xyzw),
xyzw.Control);
SimdUtils.Shuffle.MMShuffle3210);
var xwyz = new DefaultShuffle4Slice3(2, 1, 3, 0);
DefaultShuffle4Slice3 xwyz = new(SimdUtils.Shuffle.MMShuffle2130);
TestShuffle4Slice3Channel(
size,
(s, d) => SimdUtils.Shuffle4Slice3(s.Span, d.Span, xwyz),
xwyz.Control);
var yyyy = new DefaultShuffle4Slice3(1, 1, 1, 1);
DefaultShuffle4Slice3 yyyy = new(SimdUtils.Shuffle.MMShuffle1111);
TestShuffle4Slice3Channel(
size,
(s, d) => SimdUtils.Shuffle4Slice3(s.Span, d.Span, yyyy),
yyyy.Control);
var wwww = new DefaultShuffle4Slice3(3, 3, 3, 3);
DefaultShuffle4Slice3 wwww = new(SimdUtils.Shuffle.MMShuffle3333);
TestShuffle4Slice3Channel(
size,
(s, d) => SimdUtils.Shuffle4Slice3(s.Span, d.Span, wwww),
@ -222,11 +487,11 @@ public partial class SimdUtilsTests
byte control)
{
float[] source = new Random(count).GenerateRandomFloatArray(count, 0, 256);
var result = new float[count];
float[] result = new float[count];
float[] expected = new float[count];
SimdUtils.Shuffle.InverseMmShuffle(
SimdUtils.Shuffle.InverseMMShuffle(
control,
out int p3,
out int p2,
@ -253,11 +518,11 @@ public partial class SimdUtilsTests
{
byte[] source = new byte[count];
new Random(count).NextBytes(source);
var result = new byte[count];
byte[] result = new byte[count];
byte[] expected = new byte[count];
SimdUtils.Shuffle.InverseMmShuffle(
SimdUtils.Shuffle.InverseMMShuffle(
control,
out int p3,
out int p2,
@ -284,11 +549,11 @@ public partial class SimdUtilsTests
{
byte[] source = new byte[count];
new Random(count).NextBytes(source);
var result = new byte[count];
byte[] result = new byte[count];
byte[] expected = new byte[count];
SimdUtils.Shuffle.InverseMmShuffle(
SimdUtils.Shuffle.InverseMMShuffle(
control,
out int _,
out int p2,
@ -315,11 +580,11 @@ public partial class SimdUtilsTests
byte[] source = new byte[count];
new Random(count).NextBytes(source);
var result = new byte[count * 4 / 3];
byte[] result = new byte[count * 4 / 3];
byte[] expected = new byte[result.Length];
SimdUtils.Shuffle.InverseMmShuffle(
SimdUtils.Shuffle.InverseMMShuffle(
control,
out int p3,
out int p2,
@ -366,11 +631,11 @@ public partial class SimdUtilsTests
byte[] source = new byte[count];
new Random(count).NextBytes(source);
var result = new byte[count * 3 / 4];
byte[] result = new byte[count * 3 / 4];
byte[] expected = new byte[result.Length];
SimdUtils.Shuffle.InverseMmShuffle(
SimdUtils.Shuffle.InverseMMShuffle(
control,
out int _,
out int p2,

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