Browse Source

Jpeg now generic

Former-commit-id: 12923d7bed65f47787f046e0a8d625817ae3ff2f
Former-commit-id: 7f64594e18a9e6bad02bf8be8fd9330515b69e0d
Former-commit-id: 377629b2cbcb234c6eabdefe58d68151b00d883e
af/merge-core
James Jackson-South 10 years ago
parent
commit
75277daa01
  1. 2
      src/ImageProcessorCore/Bootstrapper.cs
  2. 29
      src/ImageProcessorCore/Colors/Colorspaces/IAlmostEquatable.cs
  3. 182
      src/ImageProcessorCore/Colors/Colorspaces/YCbCr.cs
  4. 0
      src/ImageProcessorCore/Colors/PackedVector/Color.cs
  5. 0
      src/ImageProcessorCore/Colors/PackedVector/ColorDefinitions.cs
  6. 285
      src/ImageProcessorCore/Colors/PackedVector/ColorspaceTransforms.cs
  7. 0
      src/ImageProcessorCore/Colors/PackedVector/IPackedVector.cs
  8. 9
      src/ImageProcessorCore/Formats/Bmp/BmpDecoder.cs
  9. 4
      src/ImageProcessorCore/Formats/Bmp/BmpEncoder.cs
  10. 7
      src/ImageProcessorCore/Formats/IImageDecoder.cs
  11. 44
      src/ImageProcessorCore/Formats/Jpg/Block.cs
  12. 161
      src/ImageProcessorCore/Formats/Jpg/FDCT.cs
  13. 163
      src/ImageProcessorCore/Formats/Jpg/IDCT.cs
  14. 139
      src/ImageProcessorCore/Formats/Jpg/JpegDecoder.cs
  15. 1
      src/ImageProcessorCore/Formats/Jpg/JpegDecoderCore.cs.REMOVED.git-id
  16. 96
      src/ImageProcessorCore/Formats/Jpg/JpegEncoder.cs
  17. 796
      src/ImageProcessorCore/Formats/Jpg/JpegEncoderCore.cs
  18. 19
      src/ImageProcessorCore/Formats/Jpg/JpegFormat.cs
  19. 25
      src/ImageProcessorCore/Formats/Jpg/JpegSubsample.cs
  20. 3
      src/ImageProcessorCore/Formats/Jpg/README.md
  21. 21
      src/ImageProcessorCore/Image/ImageExtensions.cs

2
src/ImageProcessorCore/Bootstrapper.cs

@ -39,7 +39,7 @@ namespace ImageProcessorCore
this.imageFormats = new List<IImageFormat>
{
new BmpFormat(),
//new JpegFormat(),
new JpegFormat(),
new PngFormat(),
new GifFormat()
};

29
src/ImageProcessorCore/Colors/Colorspaces/IAlmostEquatable.cs

@ -0,0 +1,29 @@
// <copyright file="IAlmostEquatable.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore
{
using System;
/// <summary>
/// Defines a generalized method that a value type or class implements to create
/// a type-specific method for determining approximate equality of instances.
/// </summary>
/// <typeparam name="T">The type of objects to compare.</typeparam>
/// <typeparam name="TP">The object specifying the type to specify precision with.</typeparam>
public interface IAlmostEquatable<T, TP> where TP : struct, IComparable<TP>
{
/// <summary>
/// Indicates whether the current object is equal to another object of the same type
/// when compared to the specified precision level.
/// </summary>
/// <param name="other">An object to compare with this object.</param>
/// <param name="precision">The object specifying the level of precision.</param>
/// <returns>
/// true if the current object is equal to the other parameter; otherwise, false.
/// </returns>
bool AlmostEquals(T other, TP precision);
}
}

182
src/ImageProcessorCore/Colors/Colorspaces/YCbCr.cs

@ -0,0 +1,182 @@
// <copyright file="YCbCr.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore
{
using System;
using System.ComponentModel;
using System.Numerics;
/// <summary>
/// Represents an YCbCr (luminance, chroma, chroma) color conforming to the
/// Full range standard used in digital imaging systems.
/// <see href="http://en.wikipedia.org/wiki/YCbCr"/>
/// </summary>
public struct YCbCr : IEquatable<YCbCr>, IAlmostEquatable<YCbCr, float>
{
/// <summary>
/// Represents a <see cref="YCbCr"/> that has Y, Cb, and Cr values set to zero.
/// </summary>
public static readonly YCbCr Empty = default(YCbCr);
/// <summary>
/// The epsilon for comparing floating point numbers.
/// </summary>
private const float Epsilon = 0.001f;
/// <summary>
/// The backing vector for SIMD support.
/// </summary>
private Vector3 backingVector;
/// <summary>
/// Initializes a new instance of the <see cref="YCbCr"/> struct.
/// </summary>
/// <param name="y">The y luminance component.</param>
/// <param name="cb">The cb chroma component.</param>
/// <param name="cr">The cr chroma component.</param>
public YCbCr(float y, float cb, float cr)
: this()
{
this.backingVector = Vector3.Clamp(new Vector3(y, cb, cr), Vector3.Zero, new Vector3(255));
}
/// <summary>
/// Gets the Y luminance component.
/// <remarks>A value ranging between 0 and 255.</remarks>
/// </summary>
public float Y => this.backingVector.X;
/// <summary>
/// Gets the Cb chroma component.
/// <remarks>A value ranging between 0 and 255.</remarks>
/// </summary>
public float Cb => this.backingVector.Y;
/// <summary>
/// Gets the Cr chroma component.
/// <remarks>A value ranging between 0 and 255.</remarks>
/// </summary>
public float Cr => this.backingVector.Z;
/// <summary>
/// Gets a value indicating whether this <see cref="YCbCr"/> is empty.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public bool IsEmpty => this.Equals(Empty);
/// <summary>
/// Allows the implicit conversion of an instance of <see cref="Color"/> to a
/// <see cref="YCbCr"/>.
/// </summary>
/// <param name="color">
/// The instance of <see cref="Color"/> to convert.
/// </param>
/// <returns>
/// An instance of <see cref="YCbCr"/>.
/// </returns>
public static implicit operator YCbCr(Color color)
{
float r = color.R;
float g = color.G;
float b = color.B;
float y = (float)((0.299 * r) + (0.587 * g) + (0.114 * b));
float cb = 128 + (float)((-0.168736 * r) - (0.331264 * g) + (0.5 * b));
float cr = 128 + (float)((0.5 * r) - (0.418688 * g) - (0.081312 * b));
return new YCbCr(y, cb, cr);
}
/// <summary>
/// Compares two <see cref="YCbCr"/> objects for equality.
/// </summary>
/// <param name="left">
/// The <see cref="YCbCr"/> on the left side of the operand.
/// </param>
/// <param name="right">
/// The <see cref="YCbCr"/> on the right side of the operand.
/// </param>
/// <returns>
/// True if the current left is equal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
public static bool operator ==(YCbCr left, YCbCr right)
{
return left.Equals(right);
}
/// <summary>
/// Compares two <see cref="YCbCr"/> objects for inequality.
/// </summary>
/// <param name="left">
/// The <see cref="YCbCr"/> on the left side of the operand.
/// </param>
/// <param name="right">
/// The <see cref="YCbCr"/> on the right side of the operand.
/// </param>
/// <returns>
/// True if the current left is unequal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
public static bool operator !=(YCbCr left, YCbCr right)
{
return !left.Equals(right);
}
/// <inheritdoc/>
public override int GetHashCode()
{
return GetHashCode(this);
}
/// <inheritdoc/>
public override string ToString()
{
if (this.IsEmpty)
{
return "YCbCr [ Empty ]";
}
return $"YCbCr [ Y={this.Y:#0.##}, Cb={this.Cb:#0.##}, Cr={this.Cr:#0.##} ]";
}
/// <inheritdoc/>
public override bool Equals(object obj)
{
if (obj is YCbCr)
{
return this.Equals((YCbCr)obj);
}
return false;
}
/// <inheritdoc/>
public bool Equals(YCbCr other)
{
return this.AlmostEquals(other, Epsilon);
}
/// <inheritdoc/>
public bool AlmostEquals(YCbCr other, float precision)
{
Vector3 result = Vector3.Abs(this.backingVector - other.backingVector);
return result.X < precision
&& result.Y < precision
&& result.Z < precision;
}
/// <summary>
/// Returns the hash code for this instance.
/// </summary>
/// <param name="color">
/// The instance of <see cref="YCbCr"/> to return the hash code for.
/// </param>
/// <returns>
/// A 32-bit signed integer that is the hash code for this instance.
/// </returns>
private static int GetHashCode(YCbCr color) => color.backingVector.GetHashCode();
}
}

0
src/ImageProcessorCore/PackedVector/Color.cs → src/ImageProcessorCore/Colors/PackedVector/Color.cs

0
src/ImageProcessorCore/PackedVector/ColorDefinitions.cs → src/ImageProcessorCore/Colors/PackedVector/ColorDefinitions.cs

285
src/ImageProcessorCore/Colors/PackedVector/ColorspaceTransforms.cs

@ -0,0 +1,285 @@
// <copyright file="ColorspaceTransforms.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore
{
using System;
/// <summary>
/// Packed vector type containing four 8-bit unsigned normalized values ranging from 0 to 255.
/// The color components are stored in red, green, blue, and alpha order.
/// </summary>
/// <remarks>
/// This struct is fully mutable. This is done (against the guidelines) for the sake of performance,
/// as it avoids the need to create new values for modification operations.
/// </remarks>
public partial struct Color
{
///// <summary>
///// Allows the implicit conversion of an instance of <see cref="Color"/> to a
///// <see cref="Bgra32"/>.
///// </summary>
///// <param name="color">The instance of <see cref="Color"/> to convert.</param>
///// <returns>
///// An instance of <see cref="Bgra32"/>.
///// </returns>
//public static implicit operator Color(Bgra32 color)
//{
// return new Color(color.R / 255f, color.G / 255f, color.B / 255f, color.A / 255f);
//}
///// <summary>
///// Allows the implicit conversion of an instance of <see cref="Cmyk"/> to a
///// <see cref="Color"/>.
///// </summary>
///// <param name="cmykColor">The instance of <see cref="Cmyk"/> to convert.</param>
///// <returns>
///// An instance of <see cref="Color"/>.
///// </returns>
//public static implicit operator Color(Cmyk cmykColor)
//{
// float r = (1 - cmykColor.C) * (1 - cmykColor.K);
// float g = (1 - cmykColor.M) * (1 - cmykColor.K);
// float b = (1 - cmykColor.Y) * (1 - cmykColor.K);
// return new Color(r, g, b);
//}
/// <summary>
/// Allows the implicit conversion of an instance of <see cref="YCbCr"/> to a
/// <see cref="Color"/>.
/// </summary>
/// <param name="color">The instance of <see cref="YCbCr"/> to convert.</param>
/// <returns>
/// An instance of <see cref="Color"/>.
/// </returns>
public static implicit operator Color(YCbCr color)
{
float y = color.Y;
float cb = color.Cb - 128;
float cr = color.Cr - 128;
byte r = (byte)(y + (1.402 * cr)).Clamp(0, 255);
byte g = (byte)(y - (0.34414 * cb) - (0.71414 * cr)).Clamp(0, 255);
byte b = (byte)(y + (1.772 * cb)).Clamp(0, 255);
return new Color(r, g, b, 255);
}
///// <summary>
///// Allows the implicit conversion of an instance of <see cref="CieXyz"/> to a
///// <see cref="Color"/>.
///// </summary>
///// <param name="color">The instance of <see cref="CieXyz"/> to convert.</param>
///// <returns>
///// An instance of <see cref="Color"/>.
///// </returns>
//public static implicit operator Color(CieXyz color)
//{
// float x = color.X / 100F;
// float y = color.Y / 100F;
// float z = color.Z / 100F;
// // Then XYZ to RGB (multiplication by 100 was done above already)
// float r = (x * 3.2406F) + (y * -1.5372F) + (z * -0.4986F);
// float g = (x * -0.9689F) + (y * 1.8758F) + (z * 0.0415F);
// float b = (x * 0.0557F) + (y * -0.2040F) + (z * 1.0570F);
// return Color.Compress(new Color(r, g, b));
//}
///// <summary>
///// Allows the implicit conversion of an instance of <see cref="Hsv"/> to a
///// <see cref="Color"/>.
///// </summary>
///// <param name="color">The instance of <see cref="Hsv"/> to convert.</param>
///// <returns>
///// An instance of <see cref="Color"/>.
///// </returns>
//public static implicit operator Color(Hsv color)
//{
// float s = color.S;
// float v = color.V;
// if (Math.Abs(s) < Epsilon)
// {
// return new Color(v, v, v, 1);
// }
// float h = (Math.Abs(color.H - 360) < Epsilon) ? 0 : color.H / 60;
// int i = (int)Math.Truncate(h);
// float f = h - i;
// float p = v * (1.0f - s);
// float q = v * (1.0f - (s * f));
// float t = v * (1.0f - (s * (1.0f - f)));
// float r, g, b;
// switch (i)
// {
// case 0:
// r = v;
// g = t;
// b = p;
// break;
// case 1:
// r = q;
// g = v;
// b = p;
// break;
// case 2:
// r = p;
// g = v;
// b = t;
// break;
// case 3:
// r = p;
// g = q;
// b = v;
// break;
// case 4:
// r = t;
// g = p;
// b = v;
// break;
// default:
// r = v;
// g = p;
// b = q;
// break;
// }
// return new Color(r, g, b);
//}
///// <summary>
///// Allows the implicit conversion of an instance of <see cref="Hsl"/> to a
///// <see cref="Color"/>.
///// </summary>
///// <param name="color">The instance of <see cref="Hsl"/> to convert.</param>
///// <returns>
///// An instance of <see cref="Color"/>.
///// </returns>
//public static implicit operator Color(Hsl color)
//{
// float rangedH = color.H / 360f;
// float r = 0;
// float g = 0;
// float b = 0;
// float s = color.S;
// float l = color.L;
// if (Math.Abs(l) > Epsilon)
// {
// if (Math.Abs(s) < Epsilon)
// {
// r = g = b = l;
// }
// else
// {
// float temp2 = (l < 0.5f) ? l * (1f + s) : l + s - (l * s);
// float temp1 = (2f * l) - temp2;
// r = GetColorComponent(temp1, temp2, rangedH + 0.3333333F);
// g = GetColorComponent(temp1, temp2, rangedH);
// b = GetColorComponent(temp1, temp2, rangedH - 0.3333333F);
// }
// }
// return new Color(r, g, b);
//}
///// <summary>
///// Allows the implicit conversion of an instance of <see cref="CieLab"/> to a
///// <see cref="Color"/>.
///// </summary>
///// <param name="cieLabColor">The instance of <see cref="CieLab"/> to convert.</param>
///// <returns>
///// An instance of <see cref="Color"/>.
///// </returns>
//public static implicit operator Color(CieLab cieLabColor)
//{
// // First convert back to XYZ...
// float y = (cieLabColor.L + 16F) / 116F;
// float x = (cieLabColor.A / 500F) + y;
// float z = y - (cieLabColor.B / 200F);
// float x3 = x * x * x;
// float y3 = y * y * y;
// float z3 = z * z * z;
// x = x3 > 0.008856F ? x3 : (x - 0.137931F) / 7.787F;
// y = (cieLabColor.L > 7.999625F) ? y3 : (cieLabColor.L / 903.3F);
// z = (z3 > 0.008856F) ? z3 : (z - 0.137931F) / 7.787F;
// x *= 0.95047F;
// z *= 1.08883F;
// // Then XYZ to RGB (multiplication by 100 was done above already)
// float r = (x * 3.2406F) + (y * -1.5372F) + (z * -0.4986F);
// float g = (x * -0.9689F) + (y * 1.8758F) + (z * 0.0415F);
// float b = (x * 0.0557F) + (y * -0.2040F) + (z * 1.0570F);
// return Color.Compress(new Color(r, g, b));
//}
/// <summary>
/// Gets the color component from the given values.
/// </summary>
/// <param name="first">The first value.</param>
/// <param name="second">The second value.</param>
/// <param name="third">The third value.</param>
/// <returns>
/// The <see cref="float"/>.
/// </returns>
private static float GetColorComponent(float first, float second, float third)
{
third = MoveIntoRange(third);
if (third < 0.1666667F)
{
return first + ((second - first) * 6.0f * third);
}
if (third < 0.5)
{
return second;
}
if (third < 0.6666667F)
{
return first + ((second - first) * (0.6666667F - third) * 6.0f);
}
return first;
}
/// <summary>
/// Moves the specific value within the acceptable range for
/// conversion.
/// <remarks>Used for converting <see cref="Hsl"/> colors to this type.</remarks>
/// </summary>
/// <param name="value">The value to shift.</param>
/// <returns>
/// The <see cref="float"/>.
/// </returns>
private static float MoveIntoRange(float value)
{
if (value < 0.0)
{
value += 1.0f;
}
else if (value > 1.0)
{
value -= 1.0f;
}
return value;
}
}
}

0
src/ImageProcessorCore/PackedVector/IPackedVector.cs → src/ImageProcessorCore/Colors/PackedVector/IPackedVector.cs

9
src/ImageProcessorCore/Formats/Bmp/BmpDecoder.cs

@ -69,15 +69,14 @@ namespace ImageProcessorCore.Formats
return isBmp;
}
/// <summary>
/// Decodes the image from the specified stream to the <see cref="ImageBase{T,TP}"/>.
/// </summary>
/// <param name="image">The <see cref="ImageBase{T,TP}"/> to decode to.</param>
/// <param name="stream">The <see cref="Stream"/> containing image data.</param>
/// <inheritdoc/>
public void Decode<T, TP>(Image<T, TP> image, Stream stream)
where T : IPackedVector<TP>
where TP : struct
{
Guard.NotNull(image, "image");
Guard.NotNull(stream, "stream");
new BmpDecoderCore().Decode(image, stream);
}
}

4
src/ImageProcessorCore/Formats/Bmp/BmpEncoder.cs

@ -44,8 +44,8 @@ namespace ImageProcessorCore.Formats
/// <inheritdoc/>
public void Encode<T,TP>(ImageBase<T,TP> image, Stream stream)
where T : IPackedVector<TP>
where TP : struct
where T : IPackedVector<TP>
where TP : struct
{
BmpEncoderCore encoder = new BmpEncoderCore();
encoder.Encode(image, stream, this.BitsPerPixel);

7
src/ImageProcessorCore/Formats/IImageDecoder.cs

@ -39,10 +39,11 @@ namespace ImageProcessorCore.Formats
bool IsSupportedFileFormat(byte[] header);
/// <summary>
/// Decodes the image from the specified stream to the <see cref="ImageBase{T}"/>.
/// Decodes the image from the specified stream to the <see cref="ImageBase{T,TP}"/>.
/// </summary>
/// <typeparam name="T">The type of pixels contained within the image.</typeparam>
/// <param name="image">The <see cref="ImageBase{T}"/> to decode to.</param>
/// <typeparam name="T">The pixel format.</typeparam>
/// <typeparam name="TP">The packed format. <example>long, float.</example></typeparam>
/// <param name="image">The <see cref="ImageBase{T,TP}"/> to decode to.</param>
/// <param name="stream">The <see cref="Stream"/> containing image data.</param>
void Decode<T, TP>(Image<T, TP> image, Stream stream)
where T : IPackedVector<TP>

44
src/ImageProcessorCore/Formats/Jpg/Block.cs

@ -0,0 +1,44 @@
// <copyright file="Block.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore.Formats
{
/// <summary>
/// Represents an 8x8 block of coefficients to transform and encode.
/// </summary>
internal class Block
{
/// <summary>
/// Gets the size of the block.
/// </summary>
public const int BlockSize = 64;
/// <summary>
/// The array of block data.
/// </summary>
private readonly int[] data;
/// <summary>
/// Initializes a new instance of the <see cref="Block"/> class.
/// </summary>
public Block()
{
this.data = new int[BlockSize];
}
/// <summary>
/// Gets the pixel data at the given block index.
/// </summary>
/// <param name="index">The index of the data to return.</param>
/// <returns>
/// The <see cref="int"/>.
/// </returns>
public int this[int index]
{
get { return this.data[index]; }
set { this.data[index] = value; }
}
}
}

161
src/ImageProcessorCore/Formats/Jpg/FDCT.cs

@ -0,0 +1,161 @@
// <copyright file="FDCT.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore.Formats
{
/// <summary>
/// Performs a fast, forward descrete cosine transform against the given block
/// decomposing it into 64 orthogonal basis signals.
/// </summary>
internal class FDCT
{
// Trigonometric constants in 13-bit fixed point format.
// TODO: Rename and describe these.
private const int fix_0_298631336 = 2446;
private const int fix_0_390180644 = 3196;
private const int fix_0_541196100 = 4433;
private const int fix_0_765366865 = 6270;
private const int fix_0_899976223 = 7373;
private const int fix_1_175875602 = 9633;
private const int fix_1_501321110 = 12299;
private const int fix_1_847759065 = 15137;
private const int fix_1_961570560 = 16069;
private const int fix_2_053119869 = 16819;
private const int fix_2_562915447 = 20995;
private const int fix_3_072711026 = 25172;
/// <summary>
/// The number of bits
/// </summary>
private const int Bits = 13;
/// <summary>
/// The number of bits to shift by on the first pass.
/// </summary>
private const int Pass1Bits = 2;
/// <summary>
/// The value to shift by
/// </summary>
private const int CenterJSample = 128;
/// <summary>
/// Performs a forward DCT on an 8x8 block of coefficients, including a
/// level shift.
/// </summary>
/// <param name="block">The block.</param>
public static void Transform(Block block)
{
// Pass 1: process rows.
for (int y = 0; y < 8; y++)
{
int y8 = y * 8;
int x0 = block[y8];
int x1 = block[y8 + 1];
int x2 = block[y8 + 2];
int x3 = block[y8 + 3];
int x4 = block[y8 + 4];
int x5 = block[y8 + 5];
int x6 = block[y8 + 6];
int x7 = block[y8 + 7];
int tmp0 = x0 + x7;
int tmp1 = x1 + x6;
int tmp2 = x2 + x5;
int tmp3 = x3 + x4;
int tmp10 = tmp0 + tmp3;
int tmp12 = tmp0 - tmp3;
int tmp11 = tmp1 + tmp2;
int tmp13 = tmp1 - tmp2;
tmp0 = x0 - x7;
tmp1 = x1 - x6;
tmp2 = x2 - x5;
tmp3 = x3 - x4;
block[y8] = (tmp10 + tmp11 - (8 * CenterJSample)) << Pass1Bits;
block[y8 + 4] = (tmp10 - tmp11) << Pass1Bits;
int z1 = (tmp12 + tmp13) * fix_0_541196100;
z1 += 1 << (Bits - Pass1Bits - 1);
block[y8 + 2] = (z1 + (tmp12 * fix_0_765366865)) >> (Bits - Pass1Bits);
block[y8 + 6] = (z1 - (tmp13 * fix_1_847759065)) >> (Bits - Pass1Bits);
tmp10 = tmp0 + tmp3;
tmp11 = tmp1 + tmp2;
tmp12 = tmp0 + tmp2;
tmp13 = tmp1 + tmp3;
z1 = (tmp12 + tmp13) * fix_1_175875602;
z1 += 1 << (Bits - Pass1Bits - 1);
tmp0 = tmp0 * fix_1_501321110;
tmp1 = tmp1 * fix_3_072711026;
tmp2 = tmp2 * fix_2_053119869;
tmp3 = tmp3 * fix_0_298631336;
tmp10 = tmp10 * -fix_0_899976223;
tmp11 = tmp11 * -fix_2_562915447;
tmp12 = tmp12 * -fix_0_390180644;
tmp13 = tmp13 * -fix_1_961570560;
tmp12 += z1;
tmp13 += z1;
block[y8 + 1] = (tmp0 + tmp10 + tmp12) >> (Bits - Pass1Bits);
block[y8 + 3] = (tmp1 + tmp11 + tmp13) >> (Bits - Pass1Bits);
block[y8 + 5] = (tmp2 + tmp11 + tmp12) >> (Bits - Pass1Bits);
block[y8 + 7] = (tmp3 + tmp10 + tmp13) >> (Bits - Pass1Bits);
}
// Pass 2: process columns.
// We remove pass1Bits scaling, but leave results scaled up by an overall factor of 8.
for (int x = 0; x < 8; x++)
{
int tmp0 = block[x] + block[56 + x];
int tmp1 = block[8 + x] + block[48 + x];
int tmp2 = block[16 + x] + block[40 + x];
int tmp3 = block[24 + x] + block[32 + x];
int tmp10 = tmp0 + tmp3 + (1 << (Pass1Bits - 1));
int tmp12 = tmp0 - tmp3;
int tmp11 = tmp1 + tmp2;
int tmp13 = tmp1 - tmp2;
tmp0 = block[x] - block[56 + x];
tmp1 = block[8 + x] - block[48 + x];
tmp2 = block[16 + x] - block[40 + x];
tmp3 = block[24 + x] - block[32 + x];
block[x] = (tmp10 + tmp11) >> Pass1Bits;
block[32 + x] = (tmp10 - tmp11) >> Pass1Bits;
int z1 = (tmp12 + tmp13) * fix_0_541196100;
z1 += 1 << (Bits + Pass1Bits - 1);
block[16 + x] = (z1 + (tmp12 * fix_0_765366865)) >> (Bits + Pass1Bits);
block[48 + x] = (z1 - (tmp13 * fix_1_847759065)) >> (Bits + Pass1Bits);
tmp10 = tmp0 + tmp3;
tmp11 = tmp1 + tmp2;
tmp12 = tmp0 + tmp2;
tmp13 = tmp1 + tmp3;
z1 = (tmp12 + tmp13) * fix_1_175875602;
z1 += 1 << (Bits + Pass1Bits - 1);
tmp0 = tmp0 * fix_1_501321110;
tmp1 = tmp1 * fix_3_072711026;
tmp2 = tmp2 * fix_2_053119869;
tmp3 = tmp3 * fix_0_298631336;
tmp10 = tmp10 * -fix_0_899976223;
tmp11 = tmp11 * -fix_2_562915447;
tmp12 = tmp12 * -fix_0_390180644;
tmp13 = tmp13 * -fix_1_961570560;
tmp12 += z1;
tmp13 += z1;
block[8 + x] = (tmp0 + tmp10 + tmp12) >> (Bits + Pass1Bits);
block[24 + x] = (tmp1 + tmp11 + tmp13) >> (Bits + Pass1Bits);
block[40 + x] = (tmp2 + tmp11 + tmp12) >> (Bits + Pass1Bits);
block[56 + x] = (tmp3 + tmp10 + tmp13) >> (Bits + Pass1Bits);
}
}
}
}

163
src/ImageProcessorCore/Formats/Jpg/IDCT.cs

@ -0,0 +1,163 @@
// <copyright file="IDCT.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore.Formats
{
internal class IDCT
{
private const int w1 = 2841; // 2048*sqrt(2)*cos(1*pi/16)
private const int w2 = 2676; // 2048*sqrt(2)*cos(2*pi/16)
private const int w3 = 2408; // 2048*sqrt(2)*cos(3*pi/16)
private const int w5 = 1609; // 2048*sqrt(2)*cos(5*pi/16)
private const int w6 = 1108; // 2048*sqrt(2)*cos(6*pi/16)
private const int w7 = 565; // 2048*sqrt(2)*cos(7*pi/16)
private const int w1pw7 = w1 + w7;
private const int w1mw7 = w1 - w7;
private const int w2pw6 = w2 + w6;
private const int w2mw6 = w2 - w6;
private const int w3pw5 = w3 + w5;
private const int w3mw5 = w3 - w5;
private const int r2 = 181; // 256/sqrt(2)
// idct performs a 2-D Inverse Discrete Cosine Transformation.
//
// The input coefficients should already have been multiplied by the
// appropriate quantization table. We use fixed-point computation, with the
// number of bits for the fractional component varying over the intermediate
// stages.
//
// For more on the actual algorithm, see Z. Wang, "Fast algorithms for the
// discrete W transform and for the discrete Fourier transform", IEEE Trans. on
// ASSP, Vol. ASSP- 32, pp. 803-816, Aug. 1984.
public static void Transform(Block src)
{
// Horizontal 1-D IDCT.
for (int y = 0; y < 8; y++)
{
int y8 = y * 8;
// If all the AC components are zero, then the IDCT is trivial.
if (src[y8 + 1] == 0 && src[y8 + 2] == 0 && src[y8 + 3] == 0 &&
src[y8 + 4] == 0 && src[y8 + 5] == 0 && src[y8 + 6] == 0 && src[y8 + 7] == 0)
{
int dc = src[y8 + 0] << 3;
src[y8 + 0] = dc;
src[y8 + 1] = dc;
src[y8 + 2] = dc;
src[y8 + 3] = dc;
src[y8 + 4] = dc;
src[y8 + 5] = dc;
src[y8 + 6] = dc;
src[y8 + 7] = dc;
continue;
}
// Prescale.
int x0 = (src[y8 + 0] << 11) + 128;
int x1 = src[y8 + 4] << 11;
int x2 = src[y8 + 6];
int x3 = src[y8 + 2];
int x4 = src[y8 + 1];
int x5 = src[y8 + 7];
int x6 = src[y8 + 5];
int x7 = src[y8 + 3];
// Stage 1.
int x8 = w7 * (x4 + x5);
x4 = x8 + w1mw7 * x4;
x5 = x8 - w1pw7 * x5;
x8 = w3 * (x6 + x7);
x6 = x8 - w3mw5 * x6;
x7 = x8 - w3pw5 * x7;
// Stage 2.
x8 = x0 + x1;
x0 -= x1;
x1 = w6 * (x3 + x2);
x2 = x1 - w2pw6 * x2;
x3 = x1 + w2mw6 * x3;
x1 = x4 + x6;
x4 -= x6;
x6 = x5 + x7;
x5 -= x7;
// Stage 3.
x7 = x8 + x3;
x8 -= x3;
x3 = x0 + x2;
x0 -= x2;
x2 = (r2 * (x4 + x5) + 128) >> 8;
x4 = (r2 * (x4 - x5) + 128) >> 8;
// Stage 4.
src[y8 + 0] = (x7 + x1) >> 8;
src[y8 + 1] = (x3 + x2) >> 8;
src[y8 + 2] = (x0 + x4) >> 8;
src[y8 + 3] = (x8 + x6) >> 8;
src[y8 + 4] = (x8 - x6) >> 8;
src[y8 + 5] = (x0 - x4) >> 8;
src[y8 + 6] = (x3 - x2) >> 8;
src[y8 + 7] = (x7 - x1) >> 8;
}
// Vertical 1-D IDCT.
for (int x = 0; x < 8; x++)
{
// Similar to the horizontal 1-D IDCT case, if all the AC components are zero, then the IDCT is trivial.
// However, after performing the horizontal 1-D IDCT, there are typically non-zero AC components, so
// we do not bother to check for the all-zero case.
// Prescale.
int y0 = (src[x] << 8) + 8192;
int y1 = src[32 + x] << 8;
int y2 = src[48 + x];
int y3 = src[16 + x];
int y4 = src[8 + x];
int y5 = src[56 + x];
int y6 = src[40 + x];
int y7 = src[24 + x];
// Stage 1.
int y8 = w7 * (y4 + y5) + 4;
y4 = (y8 + w1mw7 * y4) >> 3;
y5 = (y8 - w1pw7 * y5) >> 3;
y8 = w3 * (y6 + y7) + 4;
y6 = (y8 - w3mw5 * y6) >> 3;
y7 = (y8 - w3pw5 * y7) >> 3;
// Stage 2.
y8 = y0 + y1;
y0 -= y1;
y1 = w6 * (y3 + y2) + 4;
y2 = (y1 - w2pw6 * y2) >> 3;
y3 = (y1 + w2mw6 * y3) >> 3;
y1 = y4 + y6;
y4 -= y6;
y6 = y5 + y7;
y5 -= y7;
// Stage 3.
y7 = y8 + y3;
y8 -= y3;
y3 = y0 + y2;
y0 -= y2;
y2 = (r2 * (y4 + y5) + 128) >> 8;
y4 = (r2 * (y4 - y5) + 128) >> 8;
// Stage 4.
src[x] = (y7 + y1) >> 14;
src[8 + x] = (y3 + y2) >> 14;
src[16 + x] = (y0 + y4) >> 14;
src[24 + x] = (y8 + y6) >> 14;
src[32 + x] = (y8 - y6) >> 14;
src[40 + x] = (y0 - y4) >> 14;
src[48 + x] = (y3 - y2) >> 14;
src[56 + x] = (y7 - y1) >> 14;
}
}
}
}

139
src/ImageProcessorCore/Formats/Jpg/JpegDecoder.cs

@ -0,0 +1,139 @@
// <copyright file="JpegDecoder.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore.Formats
{
using System;
using System.IO;
/// <summary>
/// Image decoder for generating an image out of a jpg stream.
/// </summary>
public class JpegDecoder : IImageDecoder
{
/// <summary>
/// Gets the size of the header for this image type.
/// </summary>
/// <value>The size of the header.</value>
public int HeaderSize => 11;
/// <summary>
/// Indicates if the image decoder supports the specified
/// file extension.
/// </summary>
/// <param name="extension">The file extension.</param>
/// <returns>
/// <c>true</c>, if the decoder supports the specified
/// extensions; otherwise <c>false</c>.
/// </returns>
/// <exception cref="System.ArgumentNullException"><paramref name="extension"/>
/// is null (Nothing in Visual Basic).</exception>
/// <exception cref="System.ArgumentException"><paramref name="extension"/> is a string
/// of length zero or contains only blanks.</exception>
public bool IsSupportedFileExtension(string extension)
{
Guard.NotNullOrEmpty(extension, "extension");
if (extension.StartsWith("."))
{
extension = extension.Substring(1);
}
return extension.Equals("JPG", StringComparison.OrdinalIgnoreCase) ||
extension.Equals("JPEG", StringComparison.OrdinalIgnoreCase) ||
extension.Equals("JFIF", StringComparison.OrdinalIgnoreCase);
}
/// <summary>
/// Indicates if the image decoder supports the specified
/// file header.
/// </summary>
/// <param name="header">The file header.</param>
/// <returns>
/// <c>true</c>, if the decoder supports the specified
/// file header; otherwise <c>false</c>.
/// </returns>
/// <exception cref="System.ArgumentNullException"><paramref name="header"/>
/// is null (Nothing in Visual Basic).</exception>
public bool IsSupportedFileFormat(byte[] header)
{
Guard.NotNull(header, "header");
bool isSupported = false;
if (header.Length >= 11)
{
bool isJfif = IsJfif(header);
bool isExif = IsExif(header);
bool isJpeg = IsJpeg(header);
isSupported = isJfif || isExif || isJpeg;
}
return isSupported;
}
/// <inheritdoc/>
public void Decode<T, TP>(Image<T, TP> image, Stream stream)
where T : IPackedVector<TP>
where TP : struct
{
Guard.NotNull(image, "image");
Guard.NotNull(stream, "stream");
JpegDecoderCore decoder = new JpegDecoderCore();
decoder.Decode(image, stream, false);
}
/// <summary>
/// Returns a value indicating whether the given bytes identify Jfif data.
/// </summary>
/// <param name="header">The bytes representing the file header.</param>
/// <returns>The <see cref="bool"/></returns>
private static bool IsJfif(byte[] header)
{
bool isJfif =
header[6] == 0x4A && // J
header[7] == 0x46 && // F
header[8] == 0x49 && // I
header[9] == 0x46 && // F
header[10] == 0x00;
return isJfif;
}
/// <summary>
/// Returns a value indicating whether the given bytes identify EXIF data.
/// </summary>
/// <param name="header">The bytes representing the file header.</param>
/// <returns>The <see cref="bool"/></returns>
private static bool IsExif(byte[] header)
{
bool isExif =
header[6] == 0x45 && // E
header[7] == 0x78 && // X
header[8] == 0x69 && // I
header[9] == 0x66 && // F
header[10] == 0x00;
return isExif;
}
/// <summary>
/// Returns a value indicating whether the given bytes identify Jpeg data.
/// This is a last chance resort for jpegs that contain ICC information.
/// </summary>
/// <param name="header">The bytes representing the file header.</param>
/// <returns>The <see cref="bool"/></returns>
private static bool IsJpeg(byte[] header)
{
bool isJpg =
header[0] == 0xFF && // 255
header[1] == 0xD8; // 216
return isJpg;
}
}
}

1
src/ImageProcessorCore/Formats/Jpg/JpegDecoderCore.cs.REMOVED.git-id

@ -0,0 +1 @@
3ef7ce74c01efdb8145d6b3d03c937c862025a00

96
src/ImageProcessorCore/Formats/Jpg/JpegEncoder.cs

@ -0,0 +1,96 @@
// <copyright file="JpegEncoder.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore.Formats
{
using System;
using System.IO;
/// <summary>
/// Encoder for writing the data image to a stream in jpeg format.
/// </summary>
public class JpegEncoder : IImageEncoder
{
/// <summary>
/// The quality used to encode the image.
/// </summary>
private int quality = 75;
/// <summary>
/// The subsamples scheme used to encode the image.
/// </summary>
private JpegSubsample subsample = JpegSubsample.Ratio420;
/// <summary>
/// Whether subsampling has been specifically set.
/// </summary>
private bool subsampleSet;
/// <summary>
/// Gets or sets the quality, that will be used to encode the image. Quality
/// index must be between 0 and 100 (compression from max to min).
/// </summary>
/// <remarks>
/// If the quality is less than or equal to 80, the subsampling ratio will switch to <see cref="JpegSubsample.Ratio420"/>
/// </remarks>
/// <value>The quality of the jpg image from 0 to 100.</value>
public int Quality
{
get { return this.quality; }
set { this.quality = value.Clamp(1, 100); }
}
/// <summary>
/// Gets or sets the subsample ration, that will be used to encode the image.
/// </summary>
/// <value>The subsample ratio of the jpg image.</value>
public JpegSubsample Subsample
{
get { return this.subsample; }
set
{
this.subsample = value;
this.subsampleSet = true;
}
}
/// <inheritdoc/>
public string MimeType => "image/jpeg";
/// <inheritdoc/>
public string Extension => "jpg";
/// <inheritdoc/>
public bool IsSupportedFileExtension(string extension)
{
Guard.NotNullOrEmpty(extension, "extension");
if (extension.StartsWith("."))
{
extension = extension.Substring(1);
}
return extension.Equals(this.Extension, StringComparison.OrdinalIgnoreCase) ||
extension.Equals("jpeg", StringComparison.OrdinalIgnoreCase) ||
extension.Equals("jfif", StringComparison.OrdinalIgnoreCase);
}
/// <inheritdoc/>
public void Encode<T, TP>(ImageBase<T, TP> image, Stream stream)
where T : IPackedVector<TP>
where TP : struct
{
JpegEncoderCore encode = new JpegEncoderCore();
if (this.subsampleSet)
{
encode.Encode(image, stream, this.Quality, this.Subsample);
}
else
{
encode.Encode(image, stream, this.Quality, this.Quality >= 80 ? JpegSubsample.Ratio444 : JpegSubsample.Ratio420);
}
}
}
}

796
src/ImageProcessorCore/Formats/Jpg/JpegEncoderCore.cs

@ -0,0 +1,796 @@
// <copyright file="JpegEncoderCore.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore.Formats
{
using System;
using System.IO;
internal class JpegEncoderCore
{
/// <summary>
/// Maps from the zig-zag ordering to the natural ordering. For example,
/// unzig[3] is the column and row of the fourth element in zig-zag order. The
/// value is 16, which means first column (16%8 == 0) and third row (16/8 == 2).
/// </summary>
private static readonly int[] Unzig =
{
0, 1, 8, 16, 9, 2, 3, 10, 17, 24, 32, 25, 18, 11, 4, 5, 12, 19, 26,
33, 40, 48, 41, 34, 27, 20, 13, 6, 7, 14, 21, 28, 35, 42, 49, 56, 57,
50, 43, 36, 29, 22, 15, 23, 30, 37, 44, 51, 58, 59, 52, 45, 38, 31,
39, 46, 53, 60, 61, 54, 47, 55, 62, 63,
};
private const int NQuantIndex = 2;
/// <summary>
/// Counts the number of bits needed to hold an integer.
/// </summary>
private readonly byte[] bitCount =
{
0, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5,
5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
7, 7, 7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
8, 8, 8, 8, 8, 8,
};
/// <summary>
/// The unscaled quantization tables in zig-zag order. Each
/// encoder copies and scales the tables according to its quality parameter.
/// The values are derived from section K.1 after converting from natural to
/// zig-zag order.
/// </summary>
private readonly byte[,] unscaledQuant = {
{
// Luminance.
16, 11, 12, 14, 12, 10, 16, 14, 13, 14, 18, 17, 16, 19, 24, 40,
26, 24, 22, 22, 24, 49, 35, 37, 29, 40, 58, 51, 61, 60, 57, 51,
56, 55, 64, 72, 92, 78, 64, 68, 87, 69, 55, 56, 80, 109, 81,
87, 95, 98, 103, 104, 103, 62, 77, 113, 121, 112, 100, 120, 92,
101, 103, 99,
},
{
// Chrominance.
17, 18, 18, 24, 21, 24, 47, 26, 26, 47, 99, 66, 56, 66, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99,
99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99,
}
};
/// <summary>
/// The Huffman encoding specifications.
/// This encoder uses the same Huffman encoding for all images.
/// </summary>
private readonly HuffmanSpec[] theHuffmanSpec = {
// Luminance DC.
new HuffmanSpec(
new byte[]
{
0, 1, 5, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0
},
new byte[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 }),
new HuffmanSpec(
new byte[]
{
0, 2, 1, 3, 3, 2, 4, 3, 5, 5, 4, 4, 0, 0, 1, 125
},
new byte[]
{
0x01, 0x02, 0x03, 0x00, 0x04, 0x11, 0x05, 0x12, 0x21,
0x31, 0x41, 0x06, 0x13, 0x51, 0x61, 0x07, 0x22, 0x71,
0x14, 0x32, 0x81, 0x91, 0xa1, 0x08, 0x23, 0x42, 0xb1,
0xc1, 0x15, 0x52, 0xd1, 0xf0, 0x24, 0x33, 0x62, 0x72,
0x82, 0x09, 0x0a, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x25,
0x26, 0x27, 0x28, 0x29, 0x2a, 0x34, 0x35, 0x36, 0x37,
0x38, 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47, 0x48,
0x49, 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59,
0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a,
0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x83,
0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x92, 0x93,
0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0xa2, 0xa3,
0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa, 0xb2, 0xb3,
0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba, 0xc2, 0xc3,
0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca, 0xd2, 0xd3,
0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xe1, 0xe2,
0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xf1,
0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa
}),
new HuffmanSpec(
new byte[]
{
0, 3, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0
},
new byte[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 }),
// Chrominance AC.
new HuffmanSpec(
new byte[]
{
0, 2, 1, 2, 4, 4, 3, 4, 7, 5, 4, 4, 0, 1, 2, 119
},
new byte[]
{
0x00, 0x01, 0x02, 0x03, 0x11, 0x04, 0x05, 0x21, 0x31,
0x06, 0x12, 0x41, 0x51, 0x07, 0x61, 0x71, 0x13, 0x22,
0x32, 0x81, 0x08, 0x14, 0x42, 0x91, 0xa1, 0xb1, 0xc1,
0x09, 0x23, 0x33, 0x52, 0xf0, 0x15, 0x62, 0x72, 0xd1,
0x0a, 0x16, 0x24, 0x34, 0xe1, 0x25, 0xf1, 0x17, 0x18,
0x19, 0x1a, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x35, 0x36,
0x37, 0x38, 0x39, 0x3a, 0x43, 0x44, 0x45, 0x46, 0x47,
0x48, 0x49, 0x4a, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58,
0x59, 0x5a, 0x63, 0x64, 0x65, 0x66, 0x67, 0x68, 0x69,
0x6a, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a,
0x82, 0x83, 0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8a,
0x92, 0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a,
0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8, 0xa9, 0xaa,
0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7, 0xb8, 0xb9, 0xba,
0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9, 0xca,
0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda,
0xe2, 0xe3, 0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea,
0xf2, 0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa,
})
};
/// <summary>
/// A compiled look-up table representation of a huffmanSpec.
/// Each value maps to a uint32 of which the 8 most significant bits hold the
/// codeword size in bits and the 24 least significant bits hold the codeword.
/// The maximum codeword size is 16 bits.
/// </summary>
private class HuffmanLut
{
public readonly uint[] Values;
public HuffmanLut(HuffmanSpec s)
{
int maxValue = 0;
foreach (var v in s.Values)
{
if (v > maxValue) maxValue = v;
}
this.Values = new uint[maxValue + 1];
int code = 0;
int k = 0;
for (int i = 0; i < s.Count.Length; i++)
{
int nBits = (i + 1) << 24;
for (int j = 0; j < s.Count[i]; j++)
{
this.Values[s.Values[k]] = (uint)(nBits | code);
code++;
k++;
}
code <<= 1;
}
}
}
// w is the writer to write to. err is the first error encountered during
// writing. All attempted writes after the first error become no-ops.
private Stream outputStream;
/// <summary>
/// A scratch buffer to reduce allocations.
/// </summary>
private readonly byte[] buffer = new byte[16];
/// <summary>
/// The accumulated bits to write to the stream.
/// </summary>
private uint bits;
/// <summary>
/// The accumulated bits to write to the stream.
/// </summary>
private uint nBits;
/// <summary>
/// The scaled quantization tables, in zig-zag order.
/// </summary>
private readonly byte[][] quant = new byte[NQuantIndex][]; // [Block.blockSize];
// The compiled representations of theHuffmanSpec.
private readonly HuffmanLut[] theHuffmanLUT = new HuffmanLut[4];
/// <summary>
/// The subsampling method to use.
/// </summary>
private JpegSubsample subsample;
/// <summary>
/// Writes the given byte to the stream.
/// </summary>
/// <param name="b"></param>
private void WriteByte(byte b)
{
var data = new byte[1];
data[0] = b;
this.outputStream.Write(data, 0, 1);
}
/// <summary>
/// Emits the least significant nBits bits of bits to the bit-stream.
/// The precondition is bits <example>&lt; 1&lt;&lt;nBits &amp;&amp; nBits &lt;= 16</example>.
/// </summary>
/// <param name="bits"></param>
/// <param name="nBits"></param>
private void Emit(uint bits, uint nBits)
{
nBits += this.nBits;
bits <<= (int)(32 - nBits);
bits |= this.bits;
while (nBits >= 8)
{
byte b = (byte)(bits >> 24);
this.WriteByte(b);
if (b == 0xff) this.WriteByte(0x00);
bits <<= 8;
nBits -= 8;
}
this.bits = bits;
this.nBits = nBits;
}
/// <summary>
/// Emits the given value with the given Huffman encoder.
/// </summary>
/// <param name="index">The index of the Huffman encoder</param>
/// <param name="value">The value to encode.</param>
private void EmitHuff(HuffIndex index, int value)
{
uint x = this.theHuffmanLUT[(int)index].Values[value];
this.Emit(x & ((1 << 24) - 1), x >> 24);
}
/// <summary>
/// Emits a run of runLength copies of value encoded with the given Huffman encoder.
/// </summary>
/// <param name="index">The index of the Huffman encoder</param>
/// <param name="runLength">The number of copies to encode.</param>
/// <param name="value">The value to encode.</param>
private void EmitHuffRLE(HuffIndex index, int runLength, int value)
{
int a = value;
int b = value;
if (a < 0)
{
a = -value;
b = value - 1;
}
uint bt;
if (a < 0x100)
{
bt = this.bitCount[a];
}
else
{
bt = 8 + (uint)this.bitCount[a >> 8];
}
this.EmitHuff(index, (int)((uint)(runLength << 4) | bt));
if (bt > 0)
{
this.Emit((uint)b & (uint)((1 << ((int)bt)) - 1), bt);
}
}
/// <summary>
/// Writes a block of pixel data using the given quantization table,
/// returning the post-quantized DC value of the DCT-transformed block.
/// The block is in natural (not zig-zag) order.
/// </summary>
/// <param name="block">The block to write.</param>
/// <param name="index">The quantization table index.</param>
/// <param name="prevDC">The previous DC value.</param>
/// <returns></returns>
private int WriteBlock(Block block, QuantIndex index, int prevDC)
{
FDCT.Transform(block);
// Emit the DC delta.
int dc = Round(block[0], 8 * this.quant[(int)index][0]);
this.EmitHuffRLE((HuffIndex)(2 * (int)index + 0), 0, dc - prevDC);
// Emit the AC components.
var h = (HuffIndex)(2 * (int)index + 1);
int runLength = 0;
for (int zig = 1; zig < Block.BlockSize; zig++)
{
int ac = Round(block[Unzig[zig]], 8 * this.quant[(int)index][zig]);
if (ac == 0)
{
runLength++;
}
else
{
while (runLength > 15)
{
this.EmitHuff(h, 0xf0);
runLength -= 16;
}
this.EmitHuffRLE(h, runLength, ac);
runLength = 0;
}
}
if (runLength > 0) this.EmitHuff(h, 0x00);
return dc;
}
// toYCbCr converts the 8x8 region of m whose top-left corner is p to its
// YCbCr values.
private void ToYCbCr<T, TP>(IPixelAccessor<T, TP> pixels, int x, int y, Block yBlock, Block cbBlock, Block crBlock)
where T : IPackedVector<TP>
where TP : struct
{
int xmax = pixels.Width - 1;
int ymax = pixels.Height - 1;
for (int j = 0; j < 8; j++)
{
for (int i = 0; i < 8; i++)
{
// Bytes are expected in r->g->b->a oder.
byte[] pixel = pixels[Math.Min(x + i, xmax), Math.Min(y + j, ymax)].ToBytes();
YCbCr color = new Color(pixel[0], pixel[1], pixel[2], pixel[3]);
int index = (8 * j) + i;
yBlock[index] = (int)color.Y;
cbBlock[index] = (int)color.Cb;
crBlock[index] = (int)color.Cr;
}
}
}
/// <summary>
/// Scales the 16x16 region represented by the 4 src blocks to the 8x8
/// dst block.
/// </summary>
/// <param name="destination">The destination block array</param>
/// <param name="source">The source block array.</param>
private void Scale16X16_8X8(Block destination, Block[] source)
{
for (int i = 0; i < 4; i++)
{
int dstOff = ((i & 2) << 4) | ((i & 1) << 2);
for (int y = 0; y < 4; y++)
{
for (int x = 0; x < 4; x++)
{
int j = 16 * y + 2 * x;
int sum = source[i][j] + source[i][j + 1] + source[i][j + 8] + source[i][j + 9];
destination[8 * y + x + dstOff] = (sum + 2) / 4;
}
}
}
}
// The SOS marker "\xff\xda" followed by 8 bytes:
// - the marker length "\x00\x08",
// - the number of components "\x01",
// - component 1 uses DC table 0 and AC table 0 "\x01\x00",
// - the bytes "\x00\x3f\x00". Section B.2.3 of the spec says that for
// sequential DCTs, those bytes (8-bit Ss, 8-bit Se, 4-bit Ah, 4-bit Al)
// should be 0x00, 0x3f, 0x00<<4 | 0x00.
private readonly byte[] SOSHeaderY =
{
JpegConstants.Markers.XFF, JpegConstants.Markers.SOS,
0x00, 0x08, // Length (high byte, low byte), must be 6 + 2 * (number of components in scan)
0x01, // Number of components in a scan, 1
0x01, // Component Id Y
0x00, // DC/AC Huffman table
0x00, // Ss - Start of spectral selection.
0x3f, // Se - End of spectral selection.
0x00 // Ah + Ah (Successive approximation bit position high + low)
};
// The SOS marker "\xff\xda" followed by 12 bytes:
// - the marker length "\x00\x0c",
// - the number of components "\x03",
// - component 1 uses DC table 0 and AC table 0 "\x01\x00",
// - component 2 uses DC table 1 and AC table 1 "\x02\x11",
// - component 3 uses DC table 1 and AC table 1 "\x03\x11",
// - the bytes "\x00\x3f\x00". Section B.2.3 of the spec says that for
// sequential DCTs, those bytes (8-bit Ss, 8-bit Se, 4-bit Ah, 4-bit Al)
// should be 0x00, 0x3f, 0x00<<4 | 0x00.
private readonly byte[] SOSHeaderYCbCr =
{
JpegConstants.Markers.XFF, JpegConstants.Markers.SOS,
0x00, 0x0c, // Length (high byte, low byte), must be 6 + 2 * (number of components in scan)
0x03, // Number of components in a scan, 3
0x01, // Component Id Y
0x00, // DC/AC Huffman table
0x02, // Component Id Cb
0x11, // DC/AC Huffman table
0x03, // Component Id Cr
0x11, // DC/AC Huffman table
0x00, // Ss - Start of spectral selection.
0x3f, // Se - End of spectral selection.
0x00 // Ah + Ah (Successive approximation bit position high + low)
};
// Encode writes the Image m to w in JPEG 4:2:0 baseline format with the given
// options. Default parameters are used if a nil *Options is passed.
public void Encode<T, TP>(ImageBase<T, TP> image, Stream stream, int quality, JpegSubsample sample)
where T : IPackedVector<TP>
where TP : struct
{
Guard.NotNull(image, nameof(image));
Guard.NotNull(stream, nameof(stream));
ushort max = JpegConstants.MaxLength;
if (image.Width >= max || image.Height >= max)
{
throw new ImageFormatException($"Image is too large to encode at {image.Width}x{image.Height}.");
}
this.outputStream = stream;
this.subsample = sample;
// TODO: This should be static should it not?
for (int i = 0; i < this.theHuffmanSpec.Length; i++)
{
this.theHuffmanLUT[i] = new HuffmanLut(this.theHuffmanSpec[i]);
}
for (int i = 0; i < NQuantIndex; i++)
{
this.quant[i] = new byte[Block.BlockSize];
}
if (quality < 1) quality = 1;
if (quality > 100) quality = 100;
// Convert from a quality rating to a scaling factor.
int scale;
if (quality < 50)
{
scale = 5000 / quality;
}
else
{
scale = 200 - quality * 2;
}
// Initialize the quantization tables.
for (int i = 0; i < NQuantIndex; i++)
{
for (int j = 0; j < Block.BlockSize; j++)
{
int x = this.unscaledQuant[i, j];
x = (x * scale + 50) / 100;
if (x < 1) x = 1;
if (x > 255) x = 255;
this.quant[i][j] = (byte)x;
}
}
// Compute number of components based on input image type.
int componentCount = 3;
// Write the Start Of Image marker.
// TODO: JFIF header etc.
this.buffer[0] = 0xff;
this.buffer[1] = 0xd8;
stream.Write(this.buffer, 0, 2);
// Write the quantization tables.
this.WriteDQT();
// Write the image dimensions.
this.WriteSOF0(image.Width, image.Height, componentCount);
// Write the Huffman tables.
this.WriteDHT(componentCount);
// Write the image data.
using (IPixelAccessor<T, TP> pixels = image.Lock())
{
this.WriteSOS(pixels);
}
// Write the End Of Image marker.
this.buffer[0] = 0xff;
this.buffer[1] = 0xd9;
stream.Write(this.buffer, 0, 2);
stream.Flush();
}
/// <summary>
/// Gets the quotient of the two numbers rounded to the nearest integer, instead of rounded to zero.
/// </summary>
/// <param name="dividend">The value to divide.</param>
/// <param name="divisor">The value to divide by.</param>
/// <returns>The <see cref="int"/></returns>
private static int Round(int dividend, int divisor)
{
if (dividend >= 0)
{
return (dividend + (divisor >> 1)) / divisor;
}
return -((-dividend + (divisor >> 1)) / divisor);
}
/// <summary>
/// Writes the Define Quantization Marker and tables.
/// </summary>
private void WriteDQT()
{
int markerlen = 2 + NQuantIndex * (1 + Block.BlockSize);
this.WriteMarkerHeader(JpegConstants.Markers.DQT, markerlen);
for (int i = 0; i < NQuantIndex; i++)
{
this.WriteByte((byte)i);
this.outputStream.Write(this.quant[i], 0, this.quant[i].Length);
}
}
/// <summary>
/// Writes the Start Of Frame (Baseline) marker
/// </summary>
/// <param name="width">The width of the image</param>
/// <param name="height">The height of the image</param>
/// <param name="componentCount"></param>
private void WriteSOF0(int width, int height, int componentCount)
{
// "default" to 4:2:0
byte[] subsamples = { 0x22, 0x11, 0x11 };
byte[] chroma = { 0x00, 0x01, 0x01 };
switch (this.subsample)
{
case JpegSubsample.Ratio444:
subsamples = new byte[] { 0x11, 0x11, 0x11 };
break;
case JpegSubsample.Ratio420:
subsamples = new byte[] { 0x22, 0x11, 0x11 };
break;
}
// Length (high byte, low byte), 8 + components * 3.
int markerlen = 8 + 3 * componentCount;
this.WriteMarkerHeader(JpegConstants.Markers.SOF0, markerlen);
this.buffer[0] = 8; // Data Precision. 8 for now, 12 and 16 bit jpegs not supported
this.buffer[1] = (byte)(height >> 8);
this.buffer[2] = (byte)(height & 0xff); // (2 bytes, Hi-Lo), must be > 0 if DNL not supported
this.buffer[3] = (byte)(width >> 8);
this.buffer[4] = (byte)(width & 0xff); // (2 bytes, Hi-Lo), must be > 0 if DNL not supported
this.buffer[5] = (byte)componentCount; // Number of components (1 byte), usually 1 = grey scaled, 3 = color YCbCr or YIQ, 4 = color CMYK)
if (componentCount == 1)
{
this.buffer[6] = 1;
// No subsampling for grayscale images.
this.buffer[7] = 0x11;
this.buffer[8] = 0x00;
}
else
{
for (int i = 0; i < componentCount; i++)
{
this.buffer[3 * i + 6] = (byte)(i + 1);
// We use 4:2:0 chroma subsampling by default.
this.buffer[3 * i + 7] = subsamples[i];
this.buffer[3 * i + 8] = chroma[i];
}
}
this.outputStream.Write(this.buffer, 0, 3 * (componentCount - 1) + 9);
}
/// <summary>
/// Writes the Define Huffman Table marker and tables.
/// </summary>
/// <param name="nComponent">The number of components to write.</param>
private void WriteDHT(int nComponent)
{
byte[] headers = { 0x00, 0x10, 0x01, 0x11 };
int markerlen = 2;
HuffmanSpec[] specs = this.theHuffmanSpec;
if (nComponent == 1)
{
// Drop the Chrominance tables.
specs = new[] { this.theHuffmanSpec[0], this.theHuffmanSpec[1] };
}
foreach (var s in specs)
{
markerlen += 1 + 16 + s.Values.Length;
}
this.WriteMarkerHeader(JpegConstants.Markers.DHT, markerlen);
for (int i = 0; i < specs.Length; i++)
{
HuffmanSpec spec = specs[i];
this.WriteByte(headers[i]);
this.outputStream.Write(spec.Count, 0, spec.Count.Length);
this.outputStream.Write(spec.Values, 0, spec.Values.Length);
}
}
/// <summary>
/// Writes the StartOfScan marker.
/// </summary>
/// <param name="pixels">The pixel accessor providing acces to the image pixels.</param>
private void WriteSOS<T, TP>(IPixelAccessor<T, TP> pixels)
where T : IPackedVector<TP>
where TP : struct
{
// TODO: We should allow grayscale writing.
this.outputStream.Write(this.SOSHeaderYCbCr, 0, this.SOSHeaderYCbCr.Length);
switch (this.subsample)
{
case JpegSubsample.Ratio444:
this.Encode444(pixels);
break;
case JpegSubsample.Ratio420:
this.Encode420(pixels);
break;
}
// Pad the last byte with 1's.
this.Emit(0x7f, 7);
}
/// <summary>
/// Encodes the image with no subsampling.
/// </summary>
/// <param name="pixels">The pixel accessor providing acces to the image pixels.</param>
private void Encode444<T, TP>(IPixelAccessor<T, TP> pixels)
where T : IPackedVector<TP>
where TP : struct
{
Block b = new Block();
Block cb = new Block();
Block cr = new Block();
int prevDCY = 0, prevDCCb = 0, prevDCCr = 0;
for (int y = 0; y < pixels.Height; y += 8)
{
for (int x = 0; x < pixels.Width; x += 8)
{
this.ToYCbCr(pixels, x, y, b, cb, cr);
prevDCY = this.WriteBlock(b, QuantIndex.Luminance, prevDCY);
prevDCCb = this.WriteBlock(cb, QuantIndex.Chrominance, prevDCCb);
prevDCCr = this.WriteBlock(cr, QuantIndex.Chrominance, prevDCCr);
}
}
}
/// <summary>
/// Encodes the image with subsampling. The Cb and Cr components are each subsampled
/// at a factor of 2 both horizontally and vertically.
/// </summary>
/// <param name="pixels">The pixel accessor providing acces to the image pixels.</param>
private void Encode420<T, TP>(IPixelAccessor<T, TP> pixels)
where T : IPackedVector<TP>
where TP : struct
{
Block b = new Block();
Block[] cb = new Block[4];
Block[] cr = new Block[4];
int prevDCY = 0, prevDCCb = 0, prevDCCr = 0;
for (int i = 0; i < 4; i++) cb[i] = new Block();
for (int i = 0; i < 4; i++) cr[i] = new Block();
for (int y = 0; y < pixels.Height; y += 16)
{
for (int x = 0; x < pixels.Width; x += 16)
{
for (int i = 0; i < 4; i++)
{
int xOff = (i & 1) * 8;
int yOff = (i & 2) * 4;
this.ToYCbCr(pixels, x + xOff, y + yOff, b, cb[i], cr[i]);
prevDCY = this.WriteBlock(b, QuantIndex.Luminance, prevDCY);
}
this.Scale16X16_8X8(b, cb);
prevDCCb = this.WriteBlock(b, QuantIndex.Chrominance, prevDCCb);
this.Scale16X16_8X8(b, cr);
prevDCCr = this.WriteBlock(b, QuantIndex.Chrominance, prevDCCr);
}
}
}
/// <summary>
/// Writes the header for a marker with the given length.
/// </summary>
/// <param name="marker">The marker to write.</param>
/// <param name="length">The marker length.</param>
private void WriteMarkerHeader(byte marker, int length)
{
// Markers are always prefixed with with 0xff.
this.buffer[0] = JpegConstants.Markers.XFF;
this.buffer[1] = marker;
this.buffer[2] = (byte)(length >> 8);
this.buffer[3] = (byte)(length & 0xff);
this.outputStream.Write(this.buffer, 0, 4);
}
/// <summary>
/// Enumerates the Huffman tables
/// </summary>
private enum HuffIndex
{
LuminanceDC = 0,
LuminanceAC = 1,
ChrominanceDC = 2,
ChrominanceAC = 3,
}
/// <summary>
/// Enumerates the quantization tables
/// </summary>
private enum QuantIndex
{
/// <summary>
/// Luminance
/// </summary>
Luminance = 0,
/// <summary>
/// Chrominance
/// </summary>
Chrominance = 1,
}
/// <summary>
/// The Huffman encoding specifications.
/// </summary>
private struct HuffmanSpec
{
/// <summary>
/// Initializes a n ew instance of the <see cref="HuffmanSpec"/> struct.
/// </summary>
/// <param name="count">The number of codes.</param>
/// <param name="values">The decoded values.</param>
public HuffmanSpec(byte[] count, byte[] values)
{
this.Count = count;
this.Values = values;
}
/// <summary>
/// Gets count[i] - The number of codes of length i bits.
/// </summary>
public readonly byte[] Count;
/// <summary>
/// Gets value[i] - The decoded value of the i'th codeword.
/// </summary>
public readonly byte[] Values;
}
}
}

19
src/ImageProcessorCore/Formats/Jpg/JpegFormat.cs

@ -0,0 +1,19 @@
// <copyright file="JpegFormat.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore.Formats
{
/// <summary>
/// Encapsulates the means to encode and decode jpeg images.
/// </summary>
public class JpegFormat : IImageFormat
{
/// <inheritdoc/>
public IImageDecoder Decoder => new JpegDecoder();
/// <inheritdoc/>
public IImageEncoder Encoder => new JpegEncoder();
}
}

25
src/ImageProcessorCore/Formats/Jpg/JpegSubsample.cs

@ -0,0 +1,25 @@
// <copyright file="JpegSubsample.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore.Formats
{
/// <summary>
/// Enumerates the chroma subsampling method applied to the image.
/// </summary>
public enum JpegSubsample
{
/// <summary>
/// High Quality - Each of the three Y'CbCr components have the same sample rate,
/// thus there is no chroma subsampling.
/// </summary>
Ratio444,
/// <summary>
/// Medium Quality - The horizontal sampling is halved and the Cb and Cr channels are only
/// sampled on each alternate line.
/// </summary>
Ratio420
}
}

3
src/ImageProcessorCore/Formats/Jpg/README.md

@ -0,0 +1,3 @@
Encoder/Decoder adapted and extended from:
https://golang.org/src/image/jpeg/

21
src/ImageProcessorCore/Image/ImageExtensions.cs

@ -46,14 +46,19 @@ namespace ImageProcessorCore
where TP : struct
=> new PngEncoder { Quality = quality }.Encode(source, stream);
///// <summary>
///// Saves the image to the given stream with the jpeg format.
///// </summary>
///// <param name="source">The image this method extends.</param>
///// <param name="stream">The stream to save the image to.</param>
///// <param name="quality">The quality to save the image to. Between 1 and 100.</param>
///// <exception cref="ArgumentNullException">Thrown if the stream is null.</exception>
//public static void SaveAsJpeg(this ImageBase source, Stream stream, int quality = 75) => new JpegEncoder { Quality = quality }.Encode(source, stream);
/// <summary>
/// Saves the image to the given stream with the jpeg format.
/// </summary>
/// <typeparam name="T">The pixel format.</typeparam>
/// <typeparam name="TP">The packed format. <example>long, float.</example></typeparam>
/// <param name="source">The image this method extends.</param>
/// <param name="stream">The stream to save the image to.</param>
/// <param name="quality">The quality to save the image to. Between 1 and 100.</param>
/// <exception cref="ArgumentNullException">Thrown if the stream is null.</exception>
public static void SaveAsJpeg<T, TP>(this ImageBase<T, TP> source, Stream stream, int quality = 75)
where T : IPackedVector<TP>
where TP : struct
=> new JpegEncoder { Quality = quality }.Encode(source, stream);
/// <summary>
/// Saves the image to the given stream with the gif format.

Loading…
Cancel
Save