mirror of https://github.com/SixLabors/ImageSharp
committed by
Scott Williams
150 changed files with 885 additions and 183 deletions
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// <copyright file="ComparableExtensions.cs" company="James Jackson-South">
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// Copyright (c) James Jackson-South and contributors.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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namespace ImageSharp.Processing |
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{ |
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using System; |
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/// <summary>
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/// Extension methods for classes that implement <see cref="IComparable{T}"/>.
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/// </summary>
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internal static class ComparableExtensions |
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{ |
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/// <summary>
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/// Restricts a <see cref="byte"/> to be within a specified range.
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/// </summary>
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/// <param name="value">The The value to clamp.</param>
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/// <param name="min">The minimum value. If value is less than min, min will be returned.</param>
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/// <param name="max">The maximum value. If value is greater than max, max will be returned.</param>
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/// <returns>
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/// The <see cref="byte"/> representing the clamped value.
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/// </returns>
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public static byte Clamp(this byte value, byte min, byte max) |
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{ |
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// Order is important here as someone might set min to higher than max.
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if (value > max) |
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{ |
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return max; |
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} |
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if (value < min) |
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{ |
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return min; |
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} |
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return value; |
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} |
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/// <summary>
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/// Restricts a <see cref="uint"/> to be within a specified range.
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/// </summary>
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/// <param name="value">The The value to clamp.</param>
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/// <param name="min">The minimum value. If value is less than min, min will be returned.</param>
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/// <param name="max">The maximum value. If value is greater than max, max will be returned.</param>
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/// <returns>
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/// The <see cref="int"/> representing the clamped value.
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/// </returns>
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public static uint Clamp(this uint value, uint min, uint max) |
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{ |
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if (value > max) |
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{ |
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return max; |
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} |
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if (value < min) |
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{ |
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return min; |
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} |
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return value; |
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} |
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/// <summary>
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/// Restricts a <see cref="int"/> to be within a specified range.
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/// </summary>
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/// <param name="value">The The value to clamp.</param>
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/// <param name="min">The minimum value. If value is less than min, min will be returned.</param>
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/// <param name="max">The maximum value. If value is greater than max, max will be returned.</param>
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/// <returns>
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/// The <see cref="int"/> representing the clamped value.
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/// </returns>
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public static int Clamp(this int value, int min, int max) |
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{ |
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if (value > max) |
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{ |
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return max; |
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} |
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if (value < min) |
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{ |
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return min; |
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} |
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return value; |
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} |
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/// <summary>
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/// Restricts a <see cref="float"/> to be within a specified range.
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/// </summary>
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/// <param name="value">The The value to clamp.</param>
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/// <param name="min">The minimum value. If value is less than min, min will be returned.</param>
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/// <param name="max">The maximum value. If value is greater than max, max will be returned.</param>
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/// <returns>
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/// The <see cref="float"/> representing the clamped value.
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/// </returns>
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public static float Clamp(this float value, float min, float max) |
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{ |
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if (value > max) |
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{ |
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return max; |
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} |
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if (value < min) |
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{ |
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return min; |
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} |
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return value; |
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} |
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/// <summary>
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/// Restricts a <see cref="double"/> to be within a specified range.
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/// </summary>
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/// <param name="value">The The value to clamp.</param>
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/// <param name="min">The minimum value. If value is less than min, min will be returned.</param>
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/// <param name="max">The maximum value. If value is greater than max, max will be returned.</param>
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/// <returns>
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/// The <see cref="double"/> representing the clamped value.
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/// </returns>
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public static double Clamp(this double value, double min, double max) |
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{ |
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if (value > max) |
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{ |
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return max; |
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} |
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if (value < min) |
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{ |
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return min; |
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} |
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return value; |
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} |
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/// <summary>
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/// Converts an <see cref="int"/> to a <see cref="byte"/> first restricting the value between the
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/// minimum and maximum allowable ranges.
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/// </summary>
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/// <param name="value">The <see cref="int"/> this method extends.</param>
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/// <returns>The <see cref="byte"/></returns>
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public static byte ToByte(this int value) |
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{ |
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return (byte)value.Clamp(0, 255); |
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} |
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/// <summary>
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/// Converts an <see cref="float"/> to a <see cref="byte"/> first restricting the value between the
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/// minimum and maximum allowable ranges.
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/// </summary>
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/// <param name="value">The <see cref="float"/> this method extends.</param>
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/// <returns>The <see cref="byte"/></returns>
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public static byte ToByte(this float value) |
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{ |
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return (byte)value.Clamp(0, 255); |
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} |
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/// <summary>
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/// Converts an <see cref="double"/> to a <see cref="byte"/> first restricting the value between the
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/// minimum and maximum allowable ranges.
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/// </summary>
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/// <param name="value">The <see cref="double"/> this method extends.</param>
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/// <returns>The <see cref="byte"/></returns>
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public static byte ToByte(this double value) |
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{ |
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return (byte)value.Clamp(0, 255); |
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} |
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/// <summary>
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/// Swaps the references to two objects in memory.
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/// </summary>
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/// <param name="first">The first reference.</param>
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/// <param name="second">The second reference.</param>
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/// <typeparam name="T">The type of object.</typeparam>
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public static void Swap<T>(ref T first, ref T second) |
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{ |
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T temp = second; |
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second = first; |
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first = temp; |
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} |
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} |
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} |
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// <copyright file="Constants.cs" company="James Jackson-South">
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// Copyright (c) James Jackson-South and contributors.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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namespace ImageSharp.Processing |
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{ |
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/// <summary>
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/// Common constants used throughout the project
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/// </summary>
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internal static class Constants |
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{ |
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/// <summary>
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/// The epsilon for comparing floating point numbers.
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/// </summary>
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public static readonly float Epsilon = 0.001f; |
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} |
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} |
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@ -0,0 +1,286 @@ |
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// <copyright file="ImageMaths.cs" company="James Jackson-South">
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// Copyright (c) James Jackson-South and contributors.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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namespace ImageSharp.Processing |
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{ |
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using System; |
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using System.Linq; |
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using System.Numerics; |
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/// <summary>
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/// Provides common mathematical methods.
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/// </summary>
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internal static class ImageMaths |
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{ |
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/// <summary>
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/// Returns how many bits are required to store the specified number of colors.
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/// Performs a Log2() on the value.
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/// </summary>
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/// <param name="colors">The number of colors.</param>
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/// <returns>
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/// The <see cref="int"/>
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/// </returns>
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public static int GetBitsNeededForColorDepth(int colors) |
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{ |
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return (int)Math.Ceiling(Math.Log(colors, 2)); |
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} |
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/// <summary>
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/// Implementation of 1D Gaussian G(x) function
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/// </summary>
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/// <param name="x">The x provided to G(x).</param>
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/// <param name="sigma">The spread of the blur.</param>
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/// <returns>The Gaussian G(x)</returns>
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public static float Gaussian(float x, float sigma) |
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{ |
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const float Numerator = 1.0f; |
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float denominator = (float)(Math.Sqrt(2 * Math.PI) * sigma); |
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float exponentNumerator = -x * x; |
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float exponentDenominator = (float)(2 * Math.Pow(sigma, 2)); |
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float left = Numerator / denominator; |
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float right = (float)Math.Exp(exponentNumerator / exponentDenominator); |
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return left * right; |
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} |
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/// <summary>
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/// Returns the result of a B-C filter against the given value.
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/// <see href="http://www.imagemagick.org/Usage/filter/#cubic_bc"/>
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/// </summary>
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/// <param name="x">The value to process.</param>
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/// <param name="b">The B-Spline curve variable.</param>
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/// <param name="c">The Cardinal curve variable.</param>
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/// <returns>
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/// The <see cref="float"/>.
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/// </returns>
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public static float GetBcValue(float x, float b, float c) |
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{ |
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float temp; |
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if (x < 0F) |
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{ |
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x = -x; |
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} |
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temp = x * x; |
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if (x < 1F) |
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{ |
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x = ((12 - (9 * b) - (6 * c)) * (x * temp)) + ((-18 + (12 * b) + (6 * c)) * temp) + (6 - (2 * b)); |
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return x / 6F; |
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} |
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if (x < 2F) |
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{ |
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x = ((-b - (6 * c)) * (x * temp)) + (((6 * b) + (30 * c)) * temp) + (((-12 * b) - (48 * c)) * x) + ((8 * b) + (24 * c)); |
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return x / 6F; |
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} |
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return 0F; |
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} |
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/// <summary>
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/// Gets the result of a sine cardinal function for the given value.
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/// </summary>
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/// <param name="x">The value to calculate the result for.</param>
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/// <returns>
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/// The <see cref="float"/>.
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/// </returns>
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public static float SinC(float x) |
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{ |
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if (Math.Abs(x) > Constants.Epsilon) |
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{ |
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x *= (float)Math.PI; |
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return Clean((float)Math.Sin(x) / x); |
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} |
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return 1.0f; |
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} |
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/// <summary>
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/// Returns the given degrees converted to radians.
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/// </summary>
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/// <param name="degrees">The angle in degrees.</param>
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/// <returns>
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/// The <see cref="float"/> representing the degree as radians.
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/// </returns>
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public static float DegreesToRadians(float degrees) |
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{ |
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return degrees * (float)(Math.PI / 180); |
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} |
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/// <summary>
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/// Gets the bounding <see cref="Rectangle"/> from the given points.
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/// </summary>
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/// <param name="topLeft">
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/// The <see cref="Point"/> designating the top left position.
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/// </param>
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/// <param name="bottomRight">
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/// The <see cref="Point"/> designating the bottom right position.
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/// </param>
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/// <returns>
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/// The bounding <see cref="Rectangle"/>.
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/// </returns>
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public static Rectangle GetBoundingRectangle(Point topLeft, Point bottomRight) |
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{ |
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return new Rectangle(topLeft.X, topLeft.Y, bottomRight.X - topLeft.X, bottomRight.Y - topLeft.Y); |
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} |
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/// <summary>
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/// Gets the bounding <see cref="Rectangle"/> from the given matrix.
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/// </summary>
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/// <param name="rectangle">The source rectangle.</param>
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/// <param name="matrix">The transformation matrix.</param>
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/// <returns>
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/// The <see cref="Rectangle"/>.
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/// </returns>
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public static Rectangle GetBoundingRectangle(Rectangle rectangle, Matrix3x2 matrix) |
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{ |
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Vector2 leftTop = Vector2.Transform(new Vector2(rectangle.Left, rectangle.Top), matrix); |
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Vector2 rightTop = Vector2.Transform(new Vector2(rectangle.Right, rectangle.Top), matrix); |
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Vector2 leftBottom = Vector2.Transform(new Vector2(rectangle.Left, rectangle.Bottom), matrix); |
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Vector2 rightBottom = Vector2.Transform(new Vector2(rectangle.Right, rectangle.Bottom), matrix); |
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Vector2[] allCorners = { leftTop, rightTop, leftBottom, rightBottom }; |
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float extentX = allCorners.Select(v => v.X).Max() - allCorners.Select(v => v.X).Min(); |
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float extentY = allCorners.Select(v => v.Y).Max() - allCorners.Select(v => v.Y).Min(); |
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return new Rectangle(0, 0, (int)extentX, (int)extentY); |
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} |
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/// <summary>
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/// Finds the bounding rectangle based on the first instance of any color component other
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/// than the given one.
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/// </summary>
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/// <typeparam name="TColor">The pixel format.</typeparam>
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/// <param name="bitmap">The <see cref="Image"/> to search within.</param>
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/// <param name="componentValue">The color component value to remove.</param>
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/// <param name="channel">The <see cref="RgbaComponent"/> channel to test against.</param>
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/// <returns>
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/// The <see cref="Rectangle"/>.
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/// </returns>
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public static Rectangle GetFilteredBoundingRectangle<TColor>(ImageBase<TColor> bitmap, float componentValue, RgbaComponent channel = RgbaComponent.B) |
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where TColor : struct, IPackedPixel, IEquatable<TColor> |
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{ |
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int width = bitmap.Width; |
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int height = bitmap.Height; |
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Point topLeft = default(Point); |
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Point bottomRight = default(Point); |
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Func<PixelAccessor<TColor>, int, int, float, bool> delegateFunc; |
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// Determine which channel to check against
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switch (channel) |
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{ |
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case RgbaComponent.R: |
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delegateFunc = (pixels, x, y, b) => Math.Abs(pixels[x, y].ToVector4().X - b) > Constants.Epsilon; |
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break; |
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case RgbaComponent.G: |
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delegateFunc = (pixels, x, y, b) => Math.Abs(pixels[x, y].ToVector4().Y - b) > Constants.Epsilon; |
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break; |
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case RgbaComponent.B: |
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delegateFunc = (pixels, x, y, b) => Math.Abs(pixels[x, y].ToVector4().Z - b) > Constants.Epsilon; |
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break; |
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default: |
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delegateFunc = (pixels, x, y, b) => Math.Abs(pixels[x, y].ToVector4().W - b) > Constants.Epsilon; |
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break; |
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} |
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Func<PixelAccessor<TColor>, int> getMinY = pixels => |
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{ |
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for (int y = 0; y < height; y++) |
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{ |
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for (int x = 0; x < width; x++) |
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{ |
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if (delegateFunc(pixels, x, y, componentValue)) |
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{ |
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return y; |
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} |
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} |
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} |
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return 0; |
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}; |
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Func<PixelAccessor<TColor>, int> getMaxY = pixels => |
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{ |
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for (int y = height - 1; y > -1; y--) |
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{ |
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for (int x = 0; x < width; x++) |
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{ |
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if (delegateFunc(pixels, x, y, componentValue)) |
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{ |
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return y; |
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} |
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} |
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} |
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return height; |
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}; |
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Func<PixelAccessor<TColor>, int> getMinX = pixels => |
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{ |
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for (int x = 0; x < width; x++) |
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{ |
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for (int y = 0; y < height; y++) |
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{ |
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if (delegateFunc(pixels, x, y, componentValue)) |
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{ |
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return x; |
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} |
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} |
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} |
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|
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return 0; |
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}; |
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|
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Func<PixelAccessor<TColor>, int> getMaxX = pixels => |
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{ |
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for (int x = width - 1; x > -1; x--) |
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{ |
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for (int y = 0; y < height; y++) |
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{ |
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if (delegateFunc(pixels, x, y, componentValue)) |
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{ |
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return x; |
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} |
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} |
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} |
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|
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return height; |
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}; |
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|
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using (PixelAccessor<TColor> bitmapPixels = bitmap.Lock()) |
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{ |
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topLeft.Y = getMinY(bitmapPixels); |
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topLeft.X = getMinX(bitmapPixels); |
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bottomRight.Y = (getMaxY(bitmapPixels) + 1).Clamp(0, height); |
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bottomRight.X = (getMaxX(bitmapPixels) + 1).Clamp(0, width); |
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} |
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return GetBoundingRectangle(topLeft, bottomRight); |
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} |
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|
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/// <summary>
|
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/// Ensures that any passed double is correctly rounded to zero
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/// </summary>
|
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/// <param name="x">The value to clean.</param>
|
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/// <returns>
|
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/// The <see cref="float"/>
|
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/// </returns>.
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private static float Clean(float x) |
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{ |
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if (Math.Abs(x) < Constants.Epsilon) |
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{ |
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return 0F; |
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} |
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|
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return x; |
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} |
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} |
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} |
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@ -0,0 +1,25 @@ |
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<?xml version="1.0" encoding="utf-8"?> |
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<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
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<PropertyGroup> |
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<VisualStudioVersion Condition="'$(VisualStudioVersion)' == ''">14.0</VisualStudioVersion> |
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<VSToolsPath Condition="'$(VSToolsPath)' == ''">$(MSBuildExtensionsPath32)\Microsoft\VisualStudio\v$(VisualStudioVersion)</VSToolsPath> |
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</PropertyGroup> |
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<Import Project="$(VSToolsPath)\DotNet\Microsoft.DotNet.Props" Condition="'$(VSToolsPath)' != ''" /> |
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<PropertyGroup Label="Globals"> |
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<ProjectGuid>a623cfe9-9d2b-4528-ad1f-2e834b061134</ProjectGuid> |
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<RootNamespace>ImageSharp.Processing</RootNamespace> |
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<BaseIntermediateOutputPath Condition="'$(BaseIntermediateOutputPath)'=='' ">.\obj</BaseIntermediateOutputPath> |
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<OutputPath Condition="'$(OutputPath)'=='' ">.\bin\</OutputPath> |
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<TargetFrameworkVersion>v4.5.1</TargetFrameworkVersion> |
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</PropertyGroup> |
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<PropertyGroup> |
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<SchemaVersion>2.0</SchemaVersion> |
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</PropertyGroup> |
|||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'"> |
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<ProduceOutputsOnBuild>True</ProduceOutputsOnBuild> |
|||
</PropertyGroup> |
|||
<ItemGroup> |
|||
<Service Include="{508349b6-6b84-4df5-91f0-309beebad82d}" /> |
|||
</ItemGroup> |
|||
<Import Project="$(VSToolsPath)\DotNet\Microsoft.DotNet.targets" Condition="'$(VSToolsPath)' != ''" /> |
|||
</Project> |
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@ -0,0 +1,41 @@ |
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// <copyright file="AssemblyInfo.cs" company="James Jackson-South">
|
|||
// Copyright (c) James Jackson-South and contributors.
|
|||
// Licensed under the Apache License, Version 2.0.
|
|||
// </copyright>
|
|||
|
|||
using System.Reflection; |
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using System.Resources; |
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using System.Runtime.CompilerServices; |
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|
|||
// General Information about an assembly is controlled through the following
|
|||
// set of attributes. Change these attribute values to modify the information
|
|||
// associated with an assembly.
|
|||
[assembly: AssemblyTitle("ImageSharp")] |
|||
[assembly: AssemblyDescription("A cross-platform library for processing of image files; written in C#")] |
|||
[assembly: AssemblyConfiguration("")] |
|||
[assembly: AssemblyCompany("James Jackson-South")] |
|||
[assembly: AssemblyProduct("ImageSharp")] |
|||
[assembly: AssemblyCopyright("Copyright (c) James Jackson-South and contributors.")] |
|||
[assembly: AssemblyTrademark("")] |
|||
[assembly: AssemblyCulture("")] |
|||
[assembly: NeutralResourcesLanguage("en")] |
|||
|
|||
// Version information for an assembly consists of the following four values:
|
|||
//
|
|||
// Major Version
|
|||
// Minor Version
|
|||
// Build Number
|
|||
// Revision
|
|||
//
|
|||
// You can specify all the values or you can default the Build and Revision Numbers
|
|||
// by using the '*' as shown below:
|
|||
// [assembly: AssemblyVersion("1.0.*")]
|
|||
[assembly: AssemblyVersion("1.0.0.0")] |
|||
[assembly: AssemblyFileVersion("1.0.0.0")] |
|||
[assembly: AssemblyInformationalVersion("1.0.0.0")] |
|||
|
|||
// Ensure the internals can be tested.
|
|||
[assembly: InternalsVisibleTo("ImageSharp.Benchmarks")] |
|||
[assembly: InternalsVisibleTo("ImageSharp.Tests")] |
|||
[assembly: InternalsVisibleTo("ImageSharp.Tests46")] |
|||
[assembly: InternalsVisibleTo("ImageSharp.Drawing")] |
|||
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Reference in new issue