diff --git a/src/ImageProcessor/ImageFactory.cs b/src/ImageProcessor/ImageFactory.cs
index 3a0ccf6cd..c2c97ea45 100644
--- a/src/ImageProcessor/ImageFactory.cs
+++ b/src/ImageProcessor/ImageFactory.cs
@@ -40,6 +40,11 @@ namespace ImageProcessor
///
private ImageFormat backupImageFormat;
+ ///
+ /// The memory stream for storing any input stream to prevent disposal.
+ ///
+ private MemoryStream inputStream;
+
///
/// Whether the image is indexed.
///
@@ -131,8 +136,8 @@ namespace ImageProcessor
// Set our image as the memory stream value.
this.Image = Image.FromStream(memoryStream, true);
- // Store the stream in the image Tag property so we can dispose of it later.
- this.Image.Tag = memoryStream;
+ // Store the stream so we can dispose of it later.
+ this.inputStream = memoryStream;
// Set the other properties.
this.JpegQuality = DefaultJpegQuality;
@@ -183,8 +188,8 @@ namespace ImageProcessor
// Set our image as the memory stream value.
this.Image = Image.FromStream(memoryStream, true);
- // Store the stream in the image Tag property so we can dispose of it later.
- this.Image.Tag = memoryStream;
+ // Store the stream so we can dispose of it later.
+ this.inputStream = memoryStream;
// Set the other properties.
this.JpegQuality = DefaultJpegQuality;
@@ -227,13 +232,8 @@ namespace ImageProcessor
{
if (this.ShouldProcess)
{
- MemoryStream memoryStream = (MemoryStream)this.Image.Tag;
-
// Set our new image as the memory stream value.
- Image newImage = Image.FromStream(memoryStream, true);
-
- // Store the stream in the image Tag property so we can dispose of it later.
- newImage.Tag = memoryStream;
+ Image newImage = Image.FromStream(this.inputStream, true);
// Dispose and reassign the image.
this.Image.Dispose();
@@ -901,10 +901,10 @@ namespace ImageProcessor
if (this.Image != null)
{
// Dispose of the memory stream from Load and the image.
- if (this.Image.Tag != null)
+ if (this.inputStream != null)
{
- ((IDisposable)this.Image.Tag).Dispose();
- this.Image.Tag = null;
+ this.inputStream.Dispose();
+ this.inputStream = null;
}
this.Image.Dispose();
diff --git a/src/ImageProcessor/Imaging/Filters/BlackWhiteMatrixFilter.cs b/src/ImageProcessor/Imaging/Filters/BlackWhiteMatrixFilter.cs
index ba1baf86d..0d3920b14 100644
--- a/src/ImageProcessor/Imaging/Filters/BlackWhiteMatrixFilter.cs
+++ b/src/ImageProcessor/Imaging/Filters/BlackWhiteMatrixFilter.cs
@@ -1,9 +1,12 @@
-// -----------------------------------------------------------------------
+// --------------------------------------------------------------------------------------------------------------------
//
-// Copyright (c) James South.
-// Licensed under the Apache License, Version 2.0.
+// Copyright (c) James South.
+// Licensed under the Apache License, Version 2.0.
//
-// -----------------------------------------------------------------------
+//
+// Encapsulates methods with which to add a black and white filter to an image.
+//
+// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Imaging.Filters
{
diff --git a/src/ImageProcessor/Imaging/Filters/GothamMatrixFilter.cs b/src/ImageProcessor/Imaging/Filters/GothamMatrixFilter.cs
index 8f46d9f1d..ddbb92128 100644
--- a/src/ImageProcessor/Imaging/Filters/GothamMatrixFilter.cs
+++ b/src/ImageProcessor/Imaging/Filters/GothamMatrixFilter.cs
@@ -1,9 +1,12 @@
-// -----------------------------------------------------------------------
+// --------------------------------------------------------------------------------------------------------------------
//
-// Copyright (c) James South.
-// Licensed under the Apache License, Version 2.0.
+// Copyright (c) James South.
+// Licensed under the Apache License, Version 2.0.
//
-// -----------------------------------------------------------------------
+//
+// Encapsulates methods with which to add a Gotham filter to an image.
+//
+// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Imaging.Filters
{
diff --git a/src/ImageProcessor/Imaging/Filters/GreyScaleMatrixFilter.cs b/src/ImageProcessor/Imaging/Filters/GreyScaleMatrixFilter.cs
index edf153994..677ac1c97 100644
--- a/src/ImageProcessor/Imaging/Filters/GreyScaleMatrixFilter.cs
+++ b/src/ImageProcessor/Imaging/Filters/GreyScaleMatrixFilter.cs
@@ -1,9 +1,12 @@
-// -----------------------------------------------------------------------
+// --------------------------------------------------------------------------------------------------------------------
//
-// Copyright (c) James South.
-// Licensed under the Apache License, Version 2.0.
+// Copyright (c) James South.
+// Licensed under the Apache License, Version 2.0.
//
-// -----------------------------------------------------------------------
+//
+// Encapsulates methods with which to add a greyscale filter to an image.
+//
+// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Imaging.Filters
{
diff --git a/src/ImageProcessor/Imaging/Filters/HiSatchMatrixFilter.cs b/src/ImageProcessor/Imaging/Filters/HiSatchMatrixFilter.cs
index 21d47a463..5a8db565d 100644
--- a/src/ImageProcessor/Imaging/Filters/HiSatchMatrixFilter.cs
+++ b/src/ImageProcessor/Imaging/Filters/HiSatchMatrixFilter.cs
@@ -1,17 +1,16 @@
-// -----------------------------------------------------------------------
+// --------------------------------------------------------------------------------------------------------------------
//
-// Copyright (c) James South.
-// Licensed under the Apache License, Version 2.0.
+// Copyright (c) James South.
+// Licensed under the Apache License, Version 2.0.
//
-// -----------------------------------------------------------------------
+//
+// Encapsulates methods with which to add a high saturated filter to an image.
+//
+// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Imaging.Filters
{
#region Using
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
#endregion
diff --git a/src/ImageProcessor/Imaging/Filters/IMatrixFilter.cs b/src/ImageProcessor/Imaging/Filters/IMatrixFilter.cs
index 4bd26212d..3c773000e 100644
--- a/src/ImageProcessor/Imaging/Filters/IMatrixFilter.cs
+++ b/src/ImageProcessor/Imaging/Filters/IMatrixFilter.cs
@@ -1,9 +1,12 @@
-// -----------------------------------------------------------------------
+// --------------------------------------------------------------------------------------------------------------------
//
-// Copyright (c) James South.
-// Licensed under the Apache License, Version 2.0.
+// Copyright (c) James South.
+// Licensed under the Apache License, Version 2.0.
//
-// -----------------------------------------------------------------------
+//
+// Defines properties and methods for ColorMatrix based filters.
+//
+// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Imaging.Filters
{
@@ -15,10 +18,10 @@ namespace ImageProcessor.Imaging.Filters
///
/// Defines properties and methods for ColorMatrix based filters.
///
- interface IMatrixFilter
+ public interface IMatrixFilter
{
///
- /// Gets the for this filter instance.
+ /// Gets the for this filter instance.
///
ColorMatrix Matrix { get; }
diff --git a/src/ImageProcessor/Imaging/Filters/InvertMatrixFilter.cs b/src/ImageProcessor/Imaging/Filters/InvertMatrixFilter.cs
index 38eaba09d..fbf8be63f 100644
--- a/src/ImageProcessor/Imaging/Filters/InvertMatrixFilter.cs
+++ b/src/ImageProcessor/Imaging/Filters/InvertMatrixFilter.cs
@@ -1,17 +1,16 @@
-// -----------------------------------------------------------------------
+// --------------------------------------------------------------------------------------------------------------------
//
-// Copyright (c) James South.
-// Licensed under the Apache License, Version 2.0.
+// Copyright (c) James South.
+// Licensed under the Apache License, Version 2.0.
//
-// -----------------------------------------------------------------------
+//
+// Encapsulates methods with which to add an inverted filter to an image.
+//
+// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Imaging.Filters
{
#region Using
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
#endregion
diff --git a/src/ImageProcessor/Imaging/Filters/LoSatchMatrixFilter.cs b/src/ImageProcessor/Imaging/Filters/LoSatchMatrixFilter.cs
index d0783db4e..dbbbcb799 100644
--- a/src/ImageProcessor/Imaging/Filters/LoSatchMatrixFilter.cs
+++ b/src/ImageProcessor/Imaging/Filters/LoSatchMatrixFilter.cs
@@ -1,17 +1,16 @@
-// -----------------------------------------------------------------------
+// --------------------------------------------------------------------------------------------------------------------
//
-// Copyright (c) James South.
-// Licensed under the Apache License, Version 2.0.
+// Copyright (c) James South.
+// Licensed under the Apache License, Version 2.0.
//
-// -----------------------------------------------------------------------
+//
+// Encapsulates methods with which to add a low saturated filter to an image.
+//
+// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Imaging.Filters
{
#region Using
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
#endregion
diff --git a/src/ImageProcessor/Imaging/Filters/LomographMatrixFilter.cs b/src/ImageProcessor/Imaging/Filters/LomographMatrixFilter.cs
index 121d2a887..7d9b4ff1f 100644
--- a/src/ImageProcessor/Imaging/Filters/LomographMatrixFilter.cs
+++ b/src/ImageProcessor/Imaging/Filters/LomographMatrixFilter.cs
@@ -1,9 +1,12 @@
-// -----------------------------------------------------------------------
+// --------------------------------------------------------------------------------------------------------------------
//
-// Copyright (c) James South.
-// Licensed under the Apache License, Version 2.0.
+// Copyright (c) James South.
+// Licensed under the Apache License, Version 2.0.
//
-// -----------------------------------------------------------------------
+//
+// Encapsulates methods with which to add a lomograph filter to an image.
+//
+// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Imaging.Filters
{
diff --git a/src/ImageProcessor/Imaging/Filters/PolaroidMatrixFilter.cs b/src/ImageProcessor/Imaging/Filters/PolaroidMatrixFilter.cs
index 0253e2c56..947c79f25 100644
--- a/src/ImageProcessor/Imaging/Filters/PolaroidMatrixFilter.cs
+++ b/src/ImageProcessor/Imaging/Filters/PolaroidMatrixFilter.cs
@@ -1,25 +1,24 @@
-// -----------------------------------------------------------------------
+// --------------------------------------------------------------------------------------------------------------------
//
-// Copyright (c) James South.
-// Licensed under the Apache License, Version 2.0.
+// Copyright (c) James South.
+// Licensed under the Apache License, Version 2.0.
//
-// -----------------------------------------------------------------------
+//
+// Encapsulates methods with which to add a Polaroid filter to an image.
+//
+// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Imaging.Filters
{
#region Using
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
using System.Drawing;
+ using System.Drawing.Drawing2D;
using System.Drawing.Imaging;
using ImageProcessor.Processors;
- using System.Drawing.Drawing2D;
#endregion
///
- /// Encapsulates methods with which to add a polaroid filter to an image.
+ /// Encapsulates methods with which to add a Polaroid filter to an image.
///
internal class PolaroidMatrixFilter : IMatrixFilter
{
@@ -66,12 +65,12 @@ namespace ImageProcessor.Imaging.Filters
// way in to the centre.
brush.WrapMode = WrapMode.Tile;
brush.CenterColor = Color.FromArgb(70, 255, 153, 102);
- brush.SurroundColors = new Color[] { Color.FromArgb(0, 0, 0, 0) };
+ brush.SurroundColors = new[] { Color.FromArgb(0, 0, 0, 0) };
Blend blend = new Blend
{
- Positions = new float[] { 0.0f, 0.2f, 0.4f, 0.6f, 0.8f, 1.0F },
- Factors = new float[] { 0.0f, 0.5f, 1f, 1f, 1.0f, 1.0f }
+ Positions = new[] { 0.0f, 0.2f, 0.4f, 0.6f, 0.8f, 1.0F },
+ Factors = new[] { 0.0f, 0.5f, 1f, 1f, 1.0f, 1.0f }
};
brush.Blend = blend;
@@ -88,7 +87,7 @@ namespace ImageProcessor.Imaging.Filters
// Add a vignette to finish the effect.
factory.Update(newImage);
Vignette vignette = new Vignette();
- newImage = (Bitmap)vignette.ProcessImage(factory);
+ newImage = vignette.ProcessImage(factory);
// Reassign the image.
image.Dispose();
diff --git a/src/ImageProcessor/Imaging/Filters/SepiaMatrixFilter.cs b/src/ImageProcessor/Imaging/Filters/SepiaMatrixFilter.cs
index f16e80fc4..2a35b6f50 100644
--- a/src/ImageProcessor/Imaging/Filters/SepiaMatrixFilter.cs
+++ b/src/ImageProcessor/Imaging/Filters/SepiaMatrixFilter.cs
@@ -1,17 +1,16 @@
-// -----------------------------------------------------------------------
+// --------------------------------------------------------------------------------------------------------------------
//
-// Copyright (c) James South.
-// Licensed under the Apache License, Version 2.0.
+// Copyright (c) James South.
+// Licensed under the Apache License, Version 2.0.
//
-// -----------------------------------------------------------------------
+//
+// Encapsulates methods with which to add a sepia filter to an image.
+//
+// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Imaging.Filters
{
#region Using
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
using System.Drawing;
using System.Drawing.Imaging;
#endregion
diff --git a/src/ImageProcessor/Processors/Alpha.cs b/src/ImageProcessor/Processors/Alpha.cs
index acdcd9ee9..6cb1ca58c 100644
--- a/src/ImageProcessor/Processors/Alpha.cs
+++ b/src/ImageProcessor/Processors/Alpha.cs
@@ -122,10 +122,7 @@ namespace ImageProcessor.Processors
{
int alphaPercent = this.DynamicParameter;
- // Don't use an object initializer here.
- // ReSharper disable once UseObjectOrCollectionInitializer
newImage = new Bitmap(image.Width, image.Height, PixelFormat.Format32bppPArgb);
- newImage.Tag = image.Tag;
ColorMatrix colorMatrix = new ColorMatrix();
colorMatrix.Matrix00 = colorMatrix.Matrix11 = colorMatrix.Matrix22 = colorMatrix.Matrix44 = 1;
diff --git a/src/ImageProcessor/Processors/Brightness.cs b/src/ImageProcessor/Processors/Brightness.cs
index 6fc3fbe20..041d108b1 100644
--- a/src/ImageProcessor/Processors/Brightness.cs
+++ b/src/ImageProcessor/Processors/Brightness.cs
@@ -122,10 +122,7 @@ namespace ImageProcessor.Processors
{
float brightnessFactor = (float)this.DynamicParameter / 100;
- // Don't use an object initializer here.
- // ReSharper disable once UseObjectOrCollectionInitializer
newImage = new Bitmap(image.Width, image.Height, PixelFormat.Format32bppPArgb);
- newImage.Tag = image.Tag;
ColorMatrix colorMatrix = new ColorMatrix(
new float[][]
diff --git a/src/ImageProcessor/Processors/Contrast.cs b/src/ImageProcessor/Processors/Contrast.cs
index 01f186b2b..fbf056e46 100644
--- a/src/ImageProcessor/Processors/Contrast.cs
+++ b/src/ImageProcessor/Processors/Contrast.cs
@@ -126,10 +126,7 @@ namespace ImageProcessor.Processors
contrastFactor++;
float factorTransform = 0.5f * (1.0f - contrastFactor);
- // Don't use an object initializer here.
- // ReSharper disable once UseObjectOrCollectionInitializer
newImage = new Bitmap(image.Width, image.Height, PixelFormat.Format32bppPArgb);
- newImage.Tag = image.Tag;
ColorMatrix colorMatrix = new ColorMatrix(
new float[][]
diff --git a/src/ImageProcessor/Processors/Crop.cs b/src/ImageProcessor/Processors/Crop.cs
index 56a6b176d..d800a1976 100644
--- a/src/ImageProcessor/Processors/Crop.cs
+++ b/src/ImageProcessor/Processors/Crop.cs
@@ -144,10 +144,7 @@ namespace ImageProcessor.Processors
rectangle.Height = sourceHeight - rectangle.Y;
}
- // Don't use an object initializer here.
- // ReSharper disable once UseObjectOrCollectionInitializer
newImage = new Bitmap(rectangle.Width, rectangle.Height, PixelFormat.Format32bppPArgb);
- newImage.Tag = image.Tag;
using (Graphics graphics = Graphics.FromImage(newImage))
{
diff --git a/src/ImageProcessor/Processors/Filter.cs b/src/ImageProcessor/Processors/Filter.cs
index cfdd05cb8..8f1b8d5b4 100644
--- a/src/ImageProcessor/Processors/Filter.cs
+++ b/src/ImageProcessor/Processors/Filter.cs
@@ -119,10 +119,7 @@ namespace ImageProcessor.Processors
try
{
- // Don't use an object initializer here.
- // ReSharper disable once UseObjectOrCollectionInitializer
newImage = new Bitmap(image.Width, image.Height, PixelFormat.Format32bppPArgb);
- newImage.Tag = image.Tag;
switch ((string)this.DynamicParameter)
{
diff --git a/src/ImageProcessor/Processors/Flip.cs b/src/ImageProcessor/Processors/Flip.cs
index 634856691..81b3cd602 100644
--- a/src/ImageProcessor/Processors/Flip.cs
+++ b/src/ImageProcessor/Processors/Flip.cs
@@ -134,9 +134,6 @@ namespace ImageProcessor.Processors
newImage = (Bitmap)image.Clone();
- // Tag doesn't get cloned.
- newImage.Tag = image.Tag;
-
// Flip
newImage.RotateFlip(rotateFlipType);
diff --git a/src/ImageProcessor/Processors/GaussianBlur.cs b/src/ImageProcessor/Processors/GaussianBlur.cs
index 54b93dc9d..4a78185aa 100644
--- a/src/ImageProcessor/Processors/GaussianBlur.cs
+++ b/src/ImageProcessor/Processors/GaussianBlur.cs
@@ -141,7 +141,6 @@ namespace ImageProcessor.Processors
Convolution convolution = new Convolution(gaussianLayer.Sigma) { Threshold = gaussianLayer.Threshold };
double[,] kernel = convolution.CreateGuassianBlurFilter(gaussianLayer.Size);
newImage = convolution.ProcessKernel(newImage, kernel);
- newImage.Tag = image.Tag;
image.Dispose();
image = newImage;
diff --git a/src/ImageProcessor/Processors/GaussianSharpen.cs b/src/ImageProcessor/Processors/GaussianSharpen.cs
index df20529d2..1056940fb 100644
--- a/src/ImageProcessor/Processors/GaussianSharpen.cs
+++ b/src/ImageProcessor/Processors/GaussianSharpen.cs
@@ -141,7 +141,6 @@ namespace ImageProcessor.Processors
Convolution convolution = new Convolution(gaussianLayer.Sigma) { Threshold = gaussianLayer.Threshold };
double[,] kernel = convolution.CreateGuassianSharpenFilter(gaussianLayer.Size);
newImage = convolution.ProcessKernel(newImage, kernel);
- newImage.Tag = image.Tag;
image.Dispose();
image = newImage;
diff --git a/src/ImageProcessor/Processors/Resize.cs b/src/ImageProcessor/Processors/Resize.cs
index 20d5b4476..c35539a03 100644
--- a/src/ImageProcessor/Processors/Resize.cs
+++ b/src/ImageProcessor/Processors/Resize.cs
@@ -348,10 +348,7 @@ namespace ImageProcessor.Processors
return image;
}
- // Don't use an object initializer here.
- // ReSharper disable once UseObjectOrCollectionInitializer
newImage = new Bitmap(width, height, PixelFormat.Format32bppPArgb);
- newImage.Tag = image.Tag;
using (Graphics graphics = Graphics.FromImage(newImage))
{
diff --git a/src/ImageProcessor/Processors/Rotate.cs b/src/ImageProcessor/Processors/Rotate.cs
index c88199eb0..57e06fa2b 100644
--- a/src/ImageProcessor/Processors/Rotate.cs
+++ b/src/ImageProcessor/Processors/Rotate.cs
@@ -156,7 +156,6 @@ namespace ImageProcessor.Processors
// Create a rotated image.
newImage = this.RotateImage(image, rotateAtX, rotateAtY, angle, backgroundColor);
- newImage.Tag = image.Tag;
image.Dispose();
image = newImage;
diff --git a/src/ImageProcessor/Processors/RoundedCorners.cs b/src/ImageProcessor/Processors/RoundedCorners.cs
index 8fc056b06..ee6b0008b 100644
--- a/src/ImageProcessor/Processors/RoundedCorners.cs
+++ b/src/ImageProcessor/Processors/RoundedCorners.cs
@@ -175,7 +175,6 @@ namespace ImageProcessor.Processors
// Create a rotated image.
newImage = this.RoundCornerImage(image, radius, backgroundColor, topLeft, topRight, bottomLeft, bottomRight);
- newImage.Tag = image.Tag;
image.Dispose();
image = newImage;
diff --git a/src/ImageProcessor/Processors/Saturation.cs b/src/ImageProcessor/Processors/Saturation.cs
index 9c2099ca1..501642d32 100644
--- a/src/ImageProcessor/Processors/Saturation.cs
+++ b/src/ImageProcessor/Processors/Saturation.cs
@@ -137,9 +137,7 @@ namespace ImageProcessor.Processors
float saturationComplementG = 0.6094f * saturationComplement;
float saturationComplementB = 0.0820f * saturationComplement;
- // Don't use an object initializer here.
newImage = new Bitmap(image.Width, image.Height, PixelFormat.Format32bppPArgb);
- newImage.Tag = image.Tag;
ColorMatrix colorMatrix =
new ColorMatrix(
diff --git a/src/ImageProcessor/Processors/Vignette.cs b/src/ImageProcessor/Processors/Vignette.cs
index 52dd33542..4236078e8 100644
--- a/src/ImageProcessor/Processors/Vignette.cs
+++ b/src/ImageProcessor/Processors/Vignette.cs
@@ -119,9 +119,7 @@ namespace ImageProcessor.Processors
try
{
- // Don't use an object initializer here.
newImage = new Bitmap(image);
- newImage.Tag = image.Tag;
using (Graphics graphics = Graphics.FromImage(newImage))
{
@@ -146,12 +144,12 @@ namespace ImageProcessor.Processors
// This has the effect of painting the far corners black and shade less on the way in to the centre.
brush.WrapMode = WrapMode.Tile;
brush.CenterColor = Color.FromArgb(0, 0, 0, 0);
- brush.SurroundColors = new Color[] { Color.FromArgb(255, 0, 0, 0) };
+ brush.SurroundColors = new[] { Color.FromArgb(255, 0, 0, 0) };
Blend blend = new Blend
{
- Positions = new float[] { 0.0f, 0.2f, 0.4f, 0.6f, 0.8f, 1.0F },
- Factors = new float[] { 0.0f, 0.5f, 1f, 1f, 1.0f, 1.0f }
+ Positions = new[] { 0.0f, 0.2f, 0.4f, 0.6f, 0.8f, 1.0F },
+ Factors = new[] { 0.0f, 0.5f, 1f, 1f, 1.0f, 1.0f }
};
brush.Blend = blend;
@@ -180,5 +178,4 @@ namespace ImageProcessor.Processors
}
#endregion
}
-}
-
+}
\ No newline at end of file
diff --git a/src/ImageProcessor/Processors/Watermark.cs b/src/ImageProcessor/Processors/Watermark.cs
index 25abe65e3..34fa8238f 100644
--- a/src/ImageProcessor/Processors/Watermark.cs
+++ b/src/ImageProcessor/Processors/Watermark.cs
@@ -1,9 +1,12 @@
-// -----------------------------------------------------------------------
+// --------------------------------------------------------------------------------------------------------------------
//
-// Copyright (c) James South.
-// Licensed under the Apache License, Version 2.0.
+// Copyright (c) James South.
+// Licensed under the Apache License, Version 2.0.
//
-// -----------------------------------------------------------------------
+//
+// Encapsulates methods to change the alpha component of the image to effect its transparency.
+//
+// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Processors
{
@@ -173,10 +176,7 @@ namespace ImageProcessor.Processors
try
{
- // Don't use an object initializer here.
newImage = new Bitmap(image);
- newImage.Tag = image.Tag;
-
TextLayer textLayer = this.DynamicParameter;
string text = textLayer.Text;
int opacity = textLayer.Opacity;
diff --git a/src/ImageProcessor/Settings.StyleCop b/src/ImageProcessor/Settings.StyleCop
index 0b178ac1e..e9d49b9f2 100644
--- a/src/ImageProcessor/Settings.StyleCop
+++ b/src/ImageProcessor/Settings.StyleCop
@@ -2,6 +2,7 @@
behaviour
+ lomograph