diff --git a/src/ImageProcessor/Processors/RotateInside.cs b/src/ImageProcessor/Processors/RotateInside.cs
index 05675be31..cd740a981 100644
--- a/src/ImageProcessor/Processors/RotateInside.cs
+++ b/src/ImageProcessor/Processors/RotateInside.cs
@@ -83,7 +83,7 @@ namespace ImageProcessor.Processors
/// The angle in degrees at which to rotate the image.
/// The image rotated to the given angle at the given position.
///
- /// Based on
+ /// Based on the Rotate effect
///
private Bitmap RotateImage(Image image, float rotateAtX, float rotateAtY, float angle)
{
@@ -91,6 +91,8 @@ namespace ImageProcessor.Processors
Bitmap newImage = new Bitmap(image.Width, image.Height);
newImage.SetResolution(image.HorizontalResolution, image.VerticalResolution);
+ float zoom = Imaging.Rotation.ZoomAfterRotation(image.Width, image.Height, angle);
+
// Make a graphics object from the empty bitmap
using (Graphics graphics = Graphics.FromImage(newImage))
{
@@ -106,6 +108,9 @@ namespace ImageProcessor.Processors
// Rotate the image
graphics.RotateTransform(angle);
+ // Zooms the image to fit the area
+ graphics.ScaleTransform(zoom, zoom);
+
// Move the image back
graphics.TranslateTransform(-rotateAtX * 2, -rotateAtY * 2);