mirror of https://github.com/SixLabors/ImageSharp
4 changed files with 377 additions and 0 deletions
@ -0,0 +1,3 @@ |
|||||
|
[*.cs] |
||||
|
indent_style = space |
||||
|
indent_size = 4 |
||||
@ -0,0 +1,328 @@ |
|||||
|
// <copyright file="Argb.cs" company="James Jackson-South">
|
||||
|
// Copyright (c) James Jackson-South and contributors.
|
||||
|
// Licensed under the Apache License, Version 2.0.
|
||||
|
// </copyright>
|
||||
|
|
||||
|
namespace ImageSharp |
||||
|
{ |
||||
|
using System; |
||||
|
using System.Numerics; |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Packed pixel type containing four 8-bit unsigned normalized values ranging from 0 to 255.
|
||||
|
/// The color components are stored in alpha, red, green, and blue order.
|
||||
|
/// </summary>
|
||||
|
/// <remarks>
|
||||
|
/// This struct is fully mutable. This is done (against the guidelines) for the sake of performance,
|
||||
|
/// as it avoids the need to create new values for modification operations.
|
||||
|
/// </remarks>
|
||||
|
public struct Argb : IPackedPixel<uint>, IEquatable<Argb> |
||||
|
{ |
||||
|
/// <summary>
|
||||
|
/// The shift count for the blue component
|
||||
|
/// </summary>
|
||||
|
private const int BlueShift = 0; |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// The shift count for the green component
|
||||
|
/// </summary>
|
||||
|
private const int GreenShift = 8; |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// The shift count for the red component
|
||||
|
/// </summary>
|
||||
|
private const int RedShift = 16; |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// The shift count for the alpha component
|
||||
|
/// </summary>
|
||||
|
private const int AlphaShift = 24; |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// The maximum byte value.
|
||||
|
/// </summary>
|
||||
|
private static readonly Vector4 MaxBytes = new Vector4(255); |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// The half vector value.
|
||||
|
/// </summary>
|
||||
|
private static readonly Vector4 Half = new Vector4(0.5F); |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Initializes a new instance of the <see cref="Argb"/> struct.
|
||||
|
/// </summary>
|
||||
|
/// <param name="r">The red component.</param>
|
||||
|
/// <param name="g">The green component.</param>
|
||||
|
/// <param name="b">The blue component.</param>
|
||||
|
/// <param name="a">The alpha component.</param>
|
||||
|
public Argb(byte r, byte g, byte b, byte a = 255) |
||||
|
{ |
||||
|
this.PackedValue = Pack(r, g, b, a); |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Initializes a new instance of the <see cref="Argb"/> struct.
|
||||
|
/// </summary>
|
||||
|
/// <param name="r">The red component.</param>
|
||||
|
/// <param name="g">The green component.</param>
|
||||
|
/// <param name="b">The blue component.</param>
|
||||
|
/// <param name="a">The alpha component.</param>
|
||||
|
public Argb(float r, float g, float b, float a = 1) |
||||
|
{ |
||||
|
this.PackedValue = Pack(r, g, b, a); |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Initializes a new instance of the <see cref="Argb"/> struct.
|
||||
|
/// </summary>
|
||||
|
/// <param name="vector">
|
||||
|
/// The vector containing the components for the packed vector.
|
||||
|
/// </param>
|
||||
|
public Argb(Vector3 vector) |
||||
|
{ |
||||
|
this.PackedValue = Pack(ref vector); |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Initializes a new instance of the <see cref="Argb"/> struct.
|
||||
|
/// </summary>
|
||||
|
/// <param name="vector">
|
||||
|
/// The vector containing the components for the packed vector.
|
||||
|
/// </param>
|
||||
|
public Argb(Vector4 vector) |
||||
|
{ |
||||
|
this.PackedValue = Pack(ref vector); |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Initializes a new instance of the <see cref="Argb"/> struct.
|
||||
|
/// </summary>
|
||||
|
/// <param name="packed">
|
||||
|
/// The packed value.
|
||||
|
/// </param>
|
||||
|
public Argb(uint packed = 0) |
||||
|
{ |
||||
|
this.PackedValue = packed; |
||||
|
} |
||||
|
|
||||
|
/// <inheritdoc/>
|
||||
|
public uint PackedValue { get; set; } |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Gets or sets the red component.
|
||||
|
/// </summary>
|
||||
|
public byte R |
||||
|
{ |
||||
|
get |
||||
|
{ |
||||
|
return (byte)(this.PackedValue >> RedShift); |
||||
|
} |
||||
|
|
||||
|
set |
||||
|
{ |
||||
|
this.PackedValue = this.PackedValue & 0xFF00FFFF | (uint)value << RedShift; |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Gets or sets the green component.
|
||||
|
/// </summary>
|
||||
|
public byte G |
||||
|
{ |
||||
|
get |
||||
|
{ |
||||
|
return (byte)(this.PackedValue >> GreenShift); |
||||
|
} |
||||
|
|
||||
|
set |
||||
|
{ |
||||
|
this.PackedValue = this.PackedValue & 0xFFFF00FF | (uint)value << GreenShift; |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Gets or sets the blue component.
|
||||
|
/// </summary>
|
||||
|
public byte B |
||||
|
{ |
||||
|
get |
||||
|
{ |
||||
|
return (byte)(this.PackedValue >> BlueShift); |
||||
|
} |
||||
|
|
||||
|
set |
||||
|
{ |
||||
|
this.PackedValue = this.PackedValue & 0xFFFFFF00 | (uint)value << BlueShift; |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Gets or sets the alpha component.
|
||||
|
/// </summary>
|
||||
|
public byte A |
||||
|
{ |
||||
|
get |
||||
|
{ |
||||
|
return (byte)(this.PackedValue >> AlphaShift); |
||||
|
} |
||||
|
|
||||
|
set |
||||
|
{ |
||||
|
this.PackedValue = this.PackedValue & 0x00FFFFFF | (uint)value << AlphaShift; |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Compares two <see cref="Argb"/> objects for equality.
|
||||
|
/// </summary>
|
||||
|
/// <param name="left">
|
||||
|
/// The <see cref="Argb"/> on the left side of the operand.
|
||||
|
/// </param>
|
||||
|
/// <param name="right">
|
||||
|
/// The <see cref="Argb"/> on the right side of the operand.
|
||||
|
/// </param>
|
||||
|
/// <returns>
|
||||
|
/// True if the <paramref name="left"/> parameter is equal to the <paramref name="right"/> parameter; otherwise, false.
|
||||
|
/// </returns>
|
||||
|
public static bool operator ==(Argb left, Argb right) |
||||
|
{ |
||||
|
return left.PackedValue == right.PackedValue; |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Compares two <see cref="Argb"/> objects for equality.
|
||||
|
/// </summary>
|
||||
|
/// <param name="left">The <see cref="Argb"/> on the left side of the operand.</param>
|
||||
|
/// <param name="right">The <see cref="Argb"/> on the right side of the operand.</param>
|
||||
|
/// <returns>
|
||||
|
/// True if the <paramref name="left"/> parameter is not equal to the <paramref name="right"/> parameter; otherwise, false.
|
||||
|
/// </returns>
|
||||
|
public static bool operator !=(Argb left, Argb right) |
||||
|
{ |
||||
|
return left.PackedValue != right.PackedValue; |
||||
|
} |
||||
|
|
||||
|
/// <inheritdoc/>
|
||||
|
public void PackFromVector4(Vector4 vector) |
||||
|
{ |
||||
|
this.PackedValue = Pack(ref vector); |
||||
|
} |
||||
|
|
||||
|
/// <inheritdoc/>
|
||||
|
public Vector4 ToVector4() |
||||
|
{ |
||||
|
return new Vector4(this.R, this.G, this.B, this.A) / MaxBytes; |
||||
|
} |
||||
|
|
||||
|
/// <inheritdoc/>
|
||||
|
public void PackFromBytes(byte x, byte y, byte z, byte w) |
||||
|
{ |
||||
|
this.PackedValue = Pack(x, y, z, w); |
||||
|
} |
||||
|
|
||||
|
/// <inheritdoc/>
|
||||
|
public void ToBytes(byte[] bytes, int startIndex, ComponentOrder componentOrder) |
||||
|
{ |
||||
|
switch (componentOrder) |
||||
|
{ |
||||
|
case ComponentOrder.ZYX: |
||||
|
bytes[startIndex] = this.B; |
||||
|
bytes[startIndex + 1] = this.G; |
||||
|
bytes[startIndex + 2] = this.R; |
||||
|
break; |
||||
|
case ComponentOrder.ZYXW: |
||||
|
bytes[startIndex] = this.B; |
||||
|
bytes[startIndex + 1] = this.G; |
||||
|
bytes[startIndex + 2] = this.R; |
||||
|
bytes[startIndex + 3] = this.A; |
||||
|
break; |
||||
|
case ComponentOrder.XYZ: |
||||
|
bytes[startIndex] = this.R; |
||||
|
bytes[startIndex + 1] = this.G; |
||||
|
bytes[startIndex + 2] = this.B; |
||||
|
break; |
||||
|
case ComponentOrder.XYZW: |
||||
|
bytes[startIndex] = this.R; |
||||
|
bytes[startIndex + 1] = this.G; |
||||
|
bytes[startIndex + 2] = this.B; |
||||
|
bytes[startIndex + 3] = this.A; |
||||
|
break; |
||||
|
default: |
||||
|
throw new NotSupportedException(); |
||||
|
} |
||||
|
} |
||||
|
|
||||
|
/// <inheritdoc/>
|
||||
|
public override bool Equals(object obj) |
||||
|
{ |
||||
|
return obj is Argb && this.Equals((Argb)obj); |
||||
|
} |
||||
|
|
||||
|
/// <inheritdoc/>
|
||||
|
public bool Equals(Argb other) |
||||
|
{ |
||||
|
return this.PackedValue == other.PackedValue; |
||||
|
} |
||||
|
|
||||
|
/// <inheritdoc/>
|
||||
|
public override int GetHashCode() |
||||
|
{ |
||||
|
// ReSharper disable once NonReadonlyMemberInGetHashCode
|
||||
|
return this.PackedValue.GetHashCode(); |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Packs the four floats into a <see cref="uint"/>.
|
||||
|
/// </summary>
|
||||
|
/// <param name="x">The x-component</param>
|
||||
|
/// <param name="y">The y-component</param>
|
||||
|
/// <param name="z">The z-component</param>
|
||||
|
/// <param name="w">The w-component</param>
|
||||
|
/// <returns>The <see cref="uint"/></returns>
|
||||
|
private static uint Pack(float x, float y, float z, float w) |
||||
|
{ |
||||
|
var value = new Vector4(x, y, z, w); |
||||
|
return Pack(ref value); |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Packs the four floats into a <see cref="uint"/>.
|
||||
|
/// </summary>
|
||||
|
/// <param name="x">The x-component</param>
|
||||
|
/// <param name="y">The y-component</param>
|
||||
|
/// <param name="z">The z-component</param>
|
||||
|
/// <param name="w">The w-component</param>
|
||||
|
/// <returns>The <see cref="uint"/></returns>
|
||||
|
private static uint Pack(byte x, byte y, byte z, byte w) |
||||
|
{ |
||||
|
return (uint)(x << RedShift | y << GreenShift | z << BlueShift | w << AlphaShift); |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Packs a <see cref="Vector3"/> into a uint.
|
||||
|
/// </summary>
|
||||
|
/// <param name="vector">The vector containing the values to pack.</param>
|
||||
|
/// <returns>The <see cref="uint"/> containing the packed values.</returns>
|
||||
|
private static uint Pack(ref Vector3 vector) |
||||
|
{ |
||||
|
var value = new Vector4(vector, 1); |
||||
|
return Pack(ref value); |
||||
|
} |
||||
|
|
||||
|
/// <summary>
|
||||
|
/// Packs a <see cref="Vector4"/> into a uint.
|
||||
|
/// </summary>
|
||||
|
/// <param name="vector">The vector containing the values to pack.</param>
|
||||
|
/// <returns>The <see cref="uint"/> containing the packed values.</returns>
|
||||
|
private static uint Pack(ref Vector4 vector) |
||||
|
{ |
||||
|
vector = Vector4.Clamp(vector, Vector4.Zero, Vector4.One); |
||||
|
vector *= MaxBytes; |
||||
|
vector += Half; |
||||
|
return (uint)(((byte)vector.X << RedShift) |
||||
|
| ((byte)vector.Y << GreenShift) |
||||
|
| ((byte)vector.Z << BlueShift) |
||||
|
| (byte)vector.W << AlphaShift); |
||||
|
} |
||||
|
} |
||||
|
} |
||||
Loading…
Reference in new issue