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@ -103,7 +103,29 @@ namespace SixLabors.ImageSharp.Formats.Experimental.Webp.Lossless |
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public static void AddGreenToBlueAndRed(Span<uint> pixelData) |
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{ |
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#if SUPPORTS_RUNTIME_INTRINSICS
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if (Ssse3.IsSupported) |
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if (Avx2.IsSupported) |
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{ |
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var mask = Vector256.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255, 17, 255, 17, 255, 21, 255, 21, 255, 25, 255, 25, 255, 29, 255, 29, 255); |
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int numPixels = pixelData.Length; |
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int i; |
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fixed (uint* p = pixelData) |
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{ |
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for (i = 0; i + 8 <= numPixels; i += 8) |
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{ |
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var idx = p + i; |
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Vector256<byte> input = Avx.LoadVector256((ushort*)idx).AsByte(); |
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Vector256<byte> in0g0g = Avx2.Shuffle(input, mask); |
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Vector256<byte> output = Avx2.Add(input, in0g0g); |
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Avx.Store((byte*)idx, output.AsByte()); |
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} |
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if (i != numPixels) |
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{ |
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AddGreenToBlueAndRedNoneVectorized(pixelData.Slice(i)); |
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} |
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} |
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} |
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else if (Ssse3.IsSupported) |
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{ |
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var mask = Vector128.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255); |
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int numPixels = pixelData.Length; |
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@ -173,7 +195,29 @@ namespace SixLabors.ImageSharp.Formats.Experimental.Webp.Lossless |
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public static void SubtractGreenFromBlueAndRed(Span<uint> pixelData) |
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{ |
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#if SUPPORTS_RUNTIME_INTRINSICS
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if (Ssse3.IsSupported) |
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if (Avx2.IsSupported) |
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{ |
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var mask = Vector256.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255, 17, 255, 17, 255, 21, 255, 21, 255, 25, 255, 25, 255, 29, 255, 29, 255); |
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int numPixels = pixelData.Length; |
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int i; |
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fixed (uint* p = pixelData) |
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{ |
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for (i = 0; i + 8 <= numPixels; i += 8) |
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{ |
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var idx = p + i; |
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Vector256<byte> input = Avx.LoadVector256((ushort*)idx).AsByte(); |
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Vector256<byte> in0g0g = Avx2.Shuffle(input, mask); |
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Vector256<byte> output = Avx2.Subtract(input, in0g0g); |
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Avx.Store((byte*)idx, output.AsByte()); |
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} |
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if (i != numPixels) |
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{ |
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SubtractGreenFromBlueAndRedNoneVectorized(pixelData.Slice(i)); |
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} |
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} |
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} |
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else if (Ssse3.IsSupported) |
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{ |
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var mask = Vector128.Create(1, 255, 1, 255, 5, 255, 5, 255, 9, 255, 9, 255, 13, 255, 13, 255); |
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int numPixels = pixelData.Length; |
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