diff --git a/src/ImageSharp/Common/Tuples/Vector4Pair.cs b/src/ImageSharp/Common/Tuples/Vector4Pair.cs
deleted file mode 100644
index 6294a61775..0000000000
--- a/src/ImageSharp/Common/Tuples/Vector4Pair.cs
+++ /dev/null
@@ -1,82 +0,0 @@
-// Copyright (c) Six Labors.
-// Licensed under the Apache License, Version 2.0.
-
-using System.Numerics;
-using System.Runtime.CompilerServices;
-using System.Runtime.InteropServices;
-
-namespace SixLabors.ImageSharp.Tuples
-{
- ///
- /// Its faster to process multiple Vector4-s together, so let's pair them!
- /// On AVX2 this pair should be convertible to of !
- /// TODO: Investigate defining this as union with an Octet.OfSingle type.
- ///
- [StructLayout(LayoutKind.Sequential)]
- internal struct Vector4Pair
- {
- public Vector4 A;
-
- public Vector4 B;
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void MultiplyInplace(float value)
- {
- this.A *= value;
- this.B *= value;
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void AddInplace(Vector4 value)
- {
- this.A += value;
- this.B += value;
- }
-
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- public void AddInplace(ref Vector4Pair other)
- {
- this.A += other.A;
- this.B += other.B;
- }
-
- /// .
- /// Downscale method, specific to Jpeg color conversion. Works only if Vector{float}.Count == 4! /// TODO: Move it somewhere else.
- ///
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- internal void RoundAndDownscalePreVector8(float downscaleFactor)
- {
- ref Vector a = ref Unsafe.As>(ref this.A);
- a = a.FastRound();
-
- ref Vector b = ref Unsafe.As>(ref this.B);
- b = b.FastRound();
-
- // Downscale by 1/factor
- var scale = new Vector4(1 / downscaleFactor);
- this.A *= scale;
- this.B *= scale;
- }
-
- ///
- /// AVX2-only Downscale method, specific to Jpeg color conversion.
- /// TODO: Move it somewhere else.
- ///
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- internal void RoundAndDownscaleVector8(float downscaleFactor)
- {
- ref Vector self = ref Unsafe.As>(ref this);
- Vector v = self;
- v = v.FastRound();
-
- // Downscale by 1/factor
- v *= new Vector(1 / downscaleFactor);
- self = v;
- }
-
- public override string ToString()
- {
- return $"{nameof(Vector4Pair)}({this.A}, {this.B})";
- }
- }
-}