From 81c21e5af42088dccea6ce40115034cc84d928f2 Mon Sep 17 00:00:00 2001 From: Dmitry Pentin Date: Tue, 18 May 2021 15:50:24 +0300 Subject: [PATCH] Fixed "constant" vectors naming --- .../Formats/Jpeg/Components/FastFloatingPointDCT.IDCT.cs | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/ImageSharp/Formats/Jpeg/Components/FastFloatingPointDCT.IDCT.cs b/src/ImageSharp/Formats/Jpeg/Components/FastFloatingPointDCT.IDCT.cs index 1c990db6bc..fd3ad8d5ff 100644 --- a/src/ImageSharp/Formats/Jpeg/Components/FastFloatingPointDCT.IDCT.cs +++ b/src/ImageSharp/Formats/Jpeg/Components/FastFloatingPointDCT.IDCT.cs @@ -1,6 +1,7 @@ // Copyright (c) Six Labors. // Licensed under the Apache License, Version 2.0. +using System; using System.Numerics; using System.Runtime.CompilerServices; #if SUPPORTS_RUNTIME_INTRINSICS @@ -188,7 +189,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components Vector256 mz1 = Avx.Add(my3, my5); Vector256 mz3 = Avx.Add(my1, my5); - Vector256 mz4 = Avx.Multiply(Avx.Add(mz0, mz1), w1_1758); + Vector256 mz4 = Avx.Multiply(Avx.Add(mz0, mz1), C_V_1_1758); if (Fma.IsSupported) { @@ -227,7 +228,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components Vector256 my2 = s.V2; Vector256 my6 = s.V6; - mz4 = Avx.Multiply(Avx.Add(my2, my6), w0_5411); + mz4 = Avx.Multiply(Avx.Add(my2, my6), C_V_0_5411); Vector256 my0 = s.V0; Vector256 my4 = s.V4; mz0 = Avx.Add(my0, my4);