diff --git a/src/ImageSharp/PixelFormats/PixelBlenders/PorterDuffFunctions.cs b/src/ImageSharp/PixelFormats/PixelBlenders/PorterDuffFunctions.cs
index e2c0c85db9..200b185fad 100644
--- a/src/ImageSharp/PixelFormats/PixelBlenders/PorterDuffFunctions.cs
+++ b/src/ImageSharp/PixelFormats/PixelBlenders/PorterDuffFunctions.cs
@@ -26,7 +26,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
/// Source over backdrop
///
/// Backdrop color
- /// Source color
+ /// Source color
/// Output color
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 Normal(Vector4 backdrop, Vector4 source)
@@ -38,7 +38,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
/// Source multiplied by backdrop
///
/// Backdrop color
- /// Source color
+ /// Source color
/// Output color
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 Multiply(Vector4 backdrop, Vector4 source)
@@ -50,7 +50,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
/// Source added to backdrop
///
/// Backdrop color
- /// Source color
+ /// Source color
/// Output color
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 Add(Vector4 backdrop, Vector4 source)
@@ -62,7 +62,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
/// Source subtracted from backdrop
///
/// Backdrop color
- /// Source color
+ /// Source color
/// Output color
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 Subtract(Vector4 backdrop, Vector4 source)
@@ -74,7 +74,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
/// Complement of source multiplied by the complement of backdrop
///
/// Backdrop color
- /// Source color
+ /// Source color
/// Output color
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 Screen(Vector4 backdrop, Vector4 source)
@@ -86,7 +86,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
/// Per element, chooses the smallest value of source and backdrop
///
/// Backdrop color
- /// Source color
+ /// Source color
/// Output color
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 Darken(Vector4 backdrop, Vector4 source)
@@ -98,7 +98,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
/// Per element, chooses the largest value of source and backdrop
///
/// Backdrop color
- /// Source color
+ /// Source color
/// Output color
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 Lighten(Vector4 backdrop, Vector4 source)
@@ -110,7 +110,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
/// Overlays source over backdrop
///
/// Backdrop color
- /// Source color
+ /// Source color
/// Output color
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 Overlay(Vector4 backdrop, Vector4 source)
@@ -126,7 +126,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
/// Hard light effect
///
/// Backdrop color
- /// Source color
+ /// Source color
/// Output color
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static Vector4 HardLight(Vector4 backdrop, Vector4 source)
@@ -190,7 +190,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
float alpha = dstW + srcW + blendW;
// calculate final color
- Vector4 color = dst * dstW + src * srcW + blend * blendW;
+ Vector4 color = (dst * dstW) + (src * srcW) + (blend * blendW);
// unpremultiply
color /= MathF.Max(alpha, Constants.Epsilon);
@@ -209,7 +209,7 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
float alpha = dstW + blendW;
// calculate final color
- Vector4 color = dst * dstW + blend * blendW;
+ Vector4 color = (dst * dstW) + (blend * blendW);
// unpremultiply
color /= MathF.Max(alpha, Constants.Epsilon);
@@ -238,8 +238,8 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
float srcW = 1 - dst.W;
float dstW = 1 - src.W;
- float alpha = src.W * srcW + dst.W * dstW;
- Vector4 color = src.W * src * srcW + dst.W * dst * dstW;
+ float alpha = (src.W * srcW) + (dst.W * dstW);
+ Vector4 color = (src.W * src * srcW) + (dst.W * dst * dstW);
// unpremultiply
color /= MathF.Max(alpha, Constants.Epsilon);
@@ -255,9 +255,5 @@ namespace SixLabors.ImageSharp.PixelFormats.PixelBlenders
#endregion
-
-
-
-
}
}
\ No newline at end of file