diff --git a/README.md b/README.md
index 6cc8e53047..ab16bbb76a 100644
--- a/README.md
+++ b/README.md
@@ -1,4 +1,4 @@
-
+
@@ -26,9 +26,16 @@ Built against [.NET Standard 1.3](https://docs.microsoft.com/en-us/dotnet/standa
## License
- ImageSharp is licensed under the [Apache License, Version 2.0](https://opensource.org/licenses/Apache-2.0)
-- An alternative Commercial License can be purchased for projects and applications requiring support.
+- An alternative Commercial Support License can be purchased **for projects and applications requiring support**.
Please visit https://sixlabors.com/pricing for details.
+## Support Six Labors
+
+Support the efforts of the development of the Six Labors projects.
+ - [Purchase a Commercial Support License :heart:](https://sixlabors.com/pricing/)
+ - [Become a sponsor via GitHub Sponsors :heart:]( https://github.com/sponsors/SixLabors)
+ - [Become a sponsor via Open Collective :heart:](https://opencollective.com/sixlabors)
+
## Documentation
- [Detailed documentation](https://sixlabors.github.io/docs/) for the ImageSharp API is available. This includes additional conceptual documentation to help you get started.
@@ -57,7 +64,7 @@ If you prefer, you can compile ImageSharp yourself (please do and help!)
- Using [Visual Studio 2019](https://visualstudio.microsoft.com/vs/)
- Make sure you have the latest version installed
- - Make sure you have [the .NET Core 3.1 SDK](https://www.microsoft.com/net/core#windows) installed
+ - Make sure you have [the .NET 5 SDK](https://www.microsoft.com/net/core#windows) installed
Alternatively, you can work from command line and/or with a lightweight editor on **both Linux/Unix and Windows**:
@@ -96,40 +103,6 @@ Please... Spread the word, contribute algorithms, submit performance improvement
- [Scott Williams](https://github.com/tocsoft)
- [Brian Popow](https://github.com/brianpopow)
-## Sponsor Six Labors
-
-Support the efforts of the development of the Six Labors projects. [[Become a sponsor :heart:](https://opencollective.com/sixlabors#sponsor)]
-
-### Platinum Sponsors
-Become a platinum sponsor with a monthly donation of $2000 (providing 32 hours of maintenance and development) and get 2 hours of dedicated support (remote support available through chat or screen-sharing) per month.
-
-In addition you get your logo (large) on our README on GitHub and the home page (large) of sixlabors.com
-
-
-
-### Gold Sponsors
-Become a gold sponsor with a monthly donation of $1000 (providing 16 hours of maintenance and development) and get 1 hour of dedicated support (remote support available through chat or screen-sharing) per month.
-
-In addition you get your logo (large) on our README on GitHub and the home page (medium) of sixlabors.com
-
-









-
-### Silver Sponsors
-Become a silver sponsor with a monthly donation of $500 (providing 8 hours of maintenance and development) and get your logo (medium) on our README on GitHub and the product pages of sixlabors.com
-









-### Bronze Sponsors
-Become a bronze sponsor with a monthly donation of $100 and get your logo (small) on our README on GitHub.
-
-
-
-
-
-
-
-
-
-
-
diff --git a/shared-infrastructure b/shared-infrastructure
index 41fff7bf7d..48e73f455f 160000
--- a/shared-infrastructure
+++ b/shared-infrastructure
@@ -1 +1 @@
-Subproject commit 41fff7bf7ddb1d118898db1ddba43b95ba6ed0bb
+Subproject commit 48e73f455f15eafefbe3175efc7433e5f277e506
diff --git a/src/ImageSharp/Common/Helpers/Numerics.cs b/src/ImageSharp/Common/Helpers/Numerics.cs
index 6105422372..0581993014 100644
--- a/src/ImageSharp/Common/Helpers/Numerics.cs
+++ b/src/ImageSharp/Common/Helpers/Numerics.cs
@@ -748,5 +748,82 @@ namespace SixLabors.ImageSharp
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static float Lerp(float value1, float value2, float amount)
=> ((value2 - value1) * amount) + value1;
+
+#if SUPPORTS_RUNTIME_INTRINSICS
+
+ ///
+ /// Accumulates 8-bit integers into by
+ /// widening them to 32-bit integers and performing four additions.
+ ///
+ ///
+ /// byte(1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
+ /// is widened and added onto as such:
+ ///
+ /// accumulator += i32(1, 2, 3, 4);
+ /// accumulator += i32(5, 6, 7, 8);
+ /// accumulator += i32(9, 10, 11, 12);
+ /// accumulator += i32(13, 14, 15, 16);
+ ///
+ ///
+ /// The accumulator destination.
+ /// The values to accumulate.
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static void Accumulate(ref Vector accumulator, Vector values)
+ {
+ Vector.Widen(values, out Vector shortLow, out Vector shortHigh);
+
+ Vector.Widen(shortLow, out Vector intLow, out Vector intHigh);
+ accumulator += intLow;
+ accumulator += intHigh;
+
+ Vector.Widen(shortHigh, out intLow, out intHigh);
+ accumulator += intLow;
+ accumulator += intHigh;
+ }
+
+ ///
+ /// Reduces elements of the vector into one sum.
+ ///
+ /// The accumulator to reduce.
+ /// The sum of all elements.
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static int ReduceSum(Vector128 accumulator)
+ {
+ if (Ssse3.IsSupported)
+ {
+ Vector128 hadd = Ssse3.HorizontalAdd(accumulator, accumulator);
+ Vector128 swapped = Sse2.Shuffle(hadd, 0x1);
+ Vector128 tmp = Sse2.Add(hadd, swapped);
+
+ // Vector128.ToScalar() isn't optimized pre-net5.0 https://github.com/dotnet/runtime/pull/37882
+ return Sse2.ConvertToInt32(tmp);
+ }
+ else
+ {
+ int sum = 0;
+ for (int i = 0; i < Vector128.Count; i++)
+ {
+ sum += accumulator.GetElement(i);
+ }
+
+ return sum;
+ }
+ }
+
+ ///
+ /// Reduces even elements of the vector into one sum.
+ ///
+ /// The accumulator to reduce.
+ /// The sum of even elements.
+ [MethodImpl(MethodImplOptions.AggressiveInlining)]
+ public static int EvenReduceSum(Vector256 accumulator)
+ {
+ Vector128 vsum = Sse2.Add(accumulator.GetLower(), accumulator.GetUpper()); // add upper lane to lower lane
+ vsum = Sse2.Add(vsum, Sse2.Shuffle(vsum, 0b_11_10_11_10)); // add high to low
+
+ // Vector128.ToScalar() isn't optimized pre-net5.0 https://github.com/dotnet/runtime/pull/37882
+ return Sse2.ConvertToInt32(vsum);
+ }
+#endif
}
}
diff --git a/src/ImageSharp/Formats/Bmp/BmpBitsPerPixel.cs b/src/ImageSharp/Formats/Bmp/BmpBitsPerPixel.cs
index 6fdf8d6342..7801e48a91 100644
--- a/src/ImageSharp/Formats/Bmp/BmpBitsPerPixel.cs
+++ b/src/ImageSharp/Formats/Bmp/BmpBitsPerPixel.cs
@@ -1,4 +1,4 @@
-// Copyright (c) Six Labors.
+// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
namespace SixLabors.ImageSharp.Formats.Bmp
@@ -8,6 +8,16 @@ namespace SixLabors.ImageSharp.Formats.Bmp
///
public enum BmpBitsPerPixel : short
{
+ ///
+ /// 1 bit per pixel.
+ ///
+ Pixel1 = 1,
+
+ ///
+ /// 4 bits per pixel.
+ ///
+ Pixel4 = 4,
+
///
/// 8 bits per pixel. Each pixel consists of 1 byte.
///
@@ -28,4 +38,4 @@ namespace SixLabors.ImageSharp.Formats.Bmp
///
Pixel32 = 32
}
-}
\ No newline at end of file
+}
diff --git a/src/ImageSharp/Formats/Bmp/BmpDecoderCore.cs b/src/ImageSharp/Formats/Bmp/BmpDecoderCore.cs
index 0be0385725..f6fefda485 100644
--- a/src/ImageSharp/Formats/Bmp/BmpDecoderCore.cs
+++ b/src/ImageSharp/Formats/Bmp/BmpDecoderCore.cs
@@ -1303,15 +1303,7 @@ namespace SixLabors.ImageSharp.Formats.Bmp
short bitsPerPixel = this.infoHeader.BitsPerPixel;
this.bmpMetadata = this.metadata.GetBmpMetadata();
this.bmpMetadata.InfoHeaderType = infoHeaderType;
-
- // We can only encode at these bit rates so far (1 bit and 4 bit are still missing).
- if (bitsPerPixel.Equals((short)BmpBitsPerPixel.Pixel8)
- || bitsPerPixel.Equals((short)BmpBitsPerPixel.Pixel16)
- || bitsPerPixel.Equals((short)BmpBitsPerPixel.Pixel24)
- || bitsPerPixel.Equals((short)BmpBitsPerPixel.Pixel32))
- {
- this.bmpMetadata.BitsPerPixel = (BmpBitsPerPixel)bitsPerPixel;
- }
+ this.bmpMetadata.BitsPerPixel = (BmpBitsPerPixel)bitsPerPixel;
}
///
diff --git a/src/ImageSharp/Formats/Bmp/BmpEncoder.cs b/src/ImageSharp/Formats/Bmp/BmpEncoder.cs
index 2f5c4b7cf7..f256ed9f81 100644
--- a/src/ImageSharp/Formats/Bmp/BmpEncoder.cs
+++ b/src/ImageSharp/Formats/Bmp/BmpEncoder.cs
@@ -30,7 +30,7 @@ namespace SixLabors.ImageSharp.Formats.Bmp
///
/// Gets or sets the quantizer for reducing the color count for 8-Bit images.
- /// Defaults to OctreeQuantizer.
+ /// Defaults to Wu Quantizer.
///
public IQuantizer Quantizer { get; set; }
diff --git a/src/ImageSharp/Formats/Bmp/BmpEncoderCore.cs b/src/ImageSharp/Formats/Bmp/BmpEncoderCore.cs
index 7819b1ebdb..5cf54388d3 100644
--- a/src/ImageSharp/Formats/Bmp/BmpEncoderCore.cs
+++ b/src/ImageSharp/Formats/Bmp/BmpEncoderCore.cs
@@ -51,6 +51,16 @@ namespace SixLabors.ImageSharp.Formats.Bmp
///
private const int ColorPaletteSize8Bit = 1024;
+ ///
+ /// The color palette for an 4 bit image will have 16 entry's with 4 bytes for each entry.
+ ///
+ private const int ColorPaletteSize4Bit = 64;
+
+ ///
+ /// The color palette for an 1 bit image will have 2 entry's with 4 bytes for each entry.
+ ///
+ private const int ColorPaletteSize1Bit = 8;
+
///
/// Used for allocating memory during processing operations.
///
@@ -74,7 +84,7 @@ namespace SixLabors.ImageSharp.Formats.Bmp
private readonly bool writeV4Header;
///
- /// The quantizer for reducing the color count for 8-Bit images.
+ /// The quantizer for reducing the color count for 8-Bit, 4-Bit and 1-Bit images.
///
private readonly IQuantizer quantizer;
@@ -88,7 +98,7 @@ namespace SixLabors.ImageSharp.Formats.Bmp
this.memoryAllocator = memoryAllocator;
this.bitsPerPixel = options.BitsPerPixel;
this.writeV4Header = options.SupportTransparency;
- this.quantizer = options.Quantizer ?? KnownQuantizers.Octree;
+ this.quantizer = options.Quantizer ?? KnownQuantizers.Wu;
}
///
@@ -107,7 +117,7 @@ namespace SixLabors.ImageSharp.Formats.Bmp
this.configuration = image.GetConfiguration();
ImageMetadata metadata = image.Metadata;
BmpMetadata bmpMetadata = metadata.GetBmpMetadata();
- this.bitsPerPixel = this.bitsPerPixel ?? bmpMetadata.BitsPerPixel;
+ this.bitsPerPixel ??= bmpMetadata.BitsPerPixel;
short bpp = (short)this.bitsPerPixel;
int bytesPerLine = 4 * (((image.Width * bpp) + 31) / 32);
@@ -166,7 +176,19 @@ namespace SixLabors.ImageSharp.Formats.Bmp
infoHeader.Compression = BmpCompression.BitFields;
}
- int colorPaletteSize = this.bitsPerPixel == BmpBitsPerPixel.Pixel8 ? ColorPaletteSize8Bit : 0;
+ int colorPaletteSize = 0;
+ if (this.bitsPerPixel == BmpBitsPerPixel.Pixel8)
+ {
+ colorPaletteSize = ColorPaletteSize8Bit;
+ }
+ else if (this.bitsPerPixel == BmpBitsPerPixel.Pixel4)
+ {
+ colorPaletteSize = ColorPaletteSize4Bit;
+ }
+ else if (this.bitsPerPixel == BmpBitsPerPixel.Pixel1)
+ {
+ colorPaletteSize = ColorPaletteSize1Bit;
+ }
var fileHeader = new BmpFileHeader(
type: BmpConstants.TypeMarkers.Bitmap,
@@ -224,6 +246,14 @@ namespace SixLabors.ImageSharp.Formats.Bmp
case BmpBitsPerPixel.Pixel8:
this.Write8Bit(stream, image);
break;
+
+ case BmpBitsPerPixel.Pixel4:
+ this.Write4BitColor(stream, image);
+ break;
+
+ case BmpBitsPerPixel.Pixel1:
+ this.Write1BitColor(stream, image);
+ break;
}
}
@@ -308,7 +338,7 @@ namespace SixLabors.ImageSharp.Formats.Bmp
}
///
- /// Writes an 8 Bit image with a color palette. The color palette has 256 entry's with 4 bytes for each entry.
+ /// Writes an 8 bit image with a color palette. The color palette has 256 entry's with 4 bytes for each entry.
///
/// The type of the pixel.
/// The to write to.
@@ -332,7 +362,7 @@ namespace SixLabors.ImageSharp.Formats.Bmp
}
///
- /// Writes an 8 Bit color image with a color palette. The color palette has 256 entry's with 4 bytes for each entry.
+ /// Writes an 8 bit color image with a color palette. The color palette has 256 entry's with 4 bytes for each entry.
///
/// The type of the pixel.
/// The to write to.
@@ -344,16 +374,8 @@ namespace SixLabors.ImageSharp.Formats.Bmp
using IQuantizer frameQuantizer = this.quantizer.CreatePixelSpecificQuantizer(this.configuration);
using IndexedImageFrame quantized = frameQuantizer.BuildPaletteAndQuantizeFrame(image, image.Bounds());
- ReadOnlySpan quantizedColors = quantized.Palette.Span;
- var quantizedColorBytes = quantizedColors.Length * 4;
- PixelOperations.Instance.ToBgra32(this.configuration, quantizedColors, MemoryMarshal.Cast(colorPalette.Slice(0, quantizedColorBytes)));
- Span colorPaletteAsUInt = MemoryMarshal.Cast(colorPalette);
- for (int i = 0; i < colorPaletteAsUInt.Length; i++)
- {
- colorPaletteAsUInt[i] = colorPaletteAsUInt[i] & 0x00FFFFFF; // Padding byte, always 0.
- }
-
- stream.Write(colorPalette);
+ ReadOnlySpan quantizedColorPalette = quantized.Palette.Span;
+ this.WriteColorPalette(stream, quantizedColorPalette, colorPalette);
for (int y = image.Height - 1; y >= 0; y--)
{
@@ -368,7 +390,7 @@ namespace SixLabors.ImageSharp.Formats.Bmp
}
///
- /// Writes an 8 Bit gray image with a color palette. The color palette has 256 entry's with 4 bytes for each entry.
+ /// Writes an 8 bit gray image with a color palette. The color palette has 256 entry's with 4 bytes for each entry.
///
/// The type of the pixel.
/// The to write to.
@@ -404,5 +426,136 @@ namespace SixLabors.ImageSharp.Formats.Bmp
}
}
}
+
+ ///
+ /// Writes an 4 bit color image with a color palette. The color palette has 16 entry's with 4 bytes for each entry.
+ ///
+ /// The type of the pixel.
+ /// The to write to.
+ /// The containing pixel data.
+ private void Write4BitColor(Stream stream, ImageFrame image)
+ where TPixel : unmanaged, IPixel
+ {
+ using IQuantizer frameQuantizer = this.quantizer.CreatePixelSpecificQuantizer(this.configuration, new QuantizerOptions()
+ {
+ MaxColors = 16
+ });
+ using IndexedImageFrame quantized = frameQuantizer.BuildPaletteAndQuantizeFrame(image, image.Bounds());
+ using IMemoryOwner colorPaletteBuffer = this.memoryAllocator.AllocateManagedByteBuffer(ColorPaletteSize4Bit, AllocationOptions.Clean);
+
+ Span colorPalette = colorPaletteBuffer.GetSpan();
+ ReadOnlySpan quantizedColorPalette = quantized.Palette.Span;
+ this.WriteColorPalette(stream, quantizedColorPalette, colorPalette);
+
+ ReadOnlySpan pixelRowSpan = quantized.GetPixelRowSpan(0);
+ int rowPadding = pixelRowSpan.Length % 2 != 0 ? this.padding - 1 : this.padding;
+ for (int y = image.Height - 1; y >= 0; y--)
+ {
+ pixelRowSpan = quantized.GetPixelRowSpan(y);
+
+ int endIdx = pixelRowSpan.Length % 2 == 0 ? pixelRowSpan.Length : pixelRowSpan.Length - 1;
+ for (int i = 0; i < endIdx; i += 2)
+ {
+ stream.WriteByte((byte)((pixelRowSpan[i] << 4) | pixelRowSpan[i + 1]));
+ }
+
+ if (pixelRowSpan.Length % 2 != 0)
+ {
+ stream.WriteByte((byte)((pixelRowSpan[pixelRowSpan.Length - 1] << 4) | 0));
+ }
+
+ for (int i = 0; i < rowPadding; i++)
+ {
+ stream.WriteByte(0);
+ }
+ }
+ }
+
+ ///
+ /// Writes a 1 bit image with a color palette. The color palette has 2 entry's with 4 bytes for each entry.
+ ///
+ /// The type of the pixel.
+ /// The to write to.
+ /// The containing pixel data.
+ private void Write1BitColor(Stream stream, ImageFrame image)
+ where TPixel : unmanaged, IPixel
+ {
+ using IQuantizer frameQuantizer = this.quantizer.CreatePixelSpecificQuantizer(this.configuration, new QuantizerOptions()
+ {
+ MaxColors = 2
+ });
+ using IndexedImageFrame quantized = frameQuantizer.BuildPaletteAndQuantizeFrame(image, image.Bounds());
+ using IMemoryOwner colorPaletteBuffer = this.memoryAllocator.AllocateManagedByteBuffer(ColorPaletteSize1Bit, AllocationOptions.Clean);
+
+ Span colorPalette = colorPaletteBuffer.GetSpan();
+ ReadOnlySpan quantizedColorPalette = quantized.Palette.Span;
+ this.WriteColorPalette(stream, quantizedColorPalette, colorPalette);
+
+ ReadOnlySpan quantizedPixelRow = quantized.GetPixelRowSpan(0);
+ int rowPadding = quantizedPixelRow.Length % 8 != 0 ? this.padding - 1 : this.padding;
+ for (int y = image.Height - 1; y >= 0; y--)
+ {
+ quantizedPixelRow = quantized.GetPixelRowSpan(y);
+
+ int endIdx = quantizedPixelRow.Length % 8 == 0 ? quantizedPixelRow.Length : quantizedPixelRow.Length - 8;
+ for (int i = 0; i < endIdx; i += 8)
+ {
+ Write1BitPalette(stream, i, i + 8, quantizedPixelRow);
+ }
+
+ if (quantizedPixelRow.Length % 8 != 0)
+ {
+ int startIdx = quantizedPixelRow.Length - 7;
+ endIdx = quantizedPixelRow.Length;
+ Write1BitPalette(stream, startIdx, endIdx, quantizedPixelRow);
+ }
+
+ for (int i = 0; i < rowPadding; i++)
+ {
+ stream.WriteByte(0);
+ }
+ }
+ }
+
+ ///
+ /// Writes the color palette to the stream. The color palette has 4 bytes for each entry.
+ ///
+ /// The type of the pixel.
+ /// The to write to.
+ /// The color palette from the quantized image.
+ /// A temporary byte span to write the color palette to.
+ private void WriteColorPalette(Stream stream, ReadOnlySpan quantizedColorPalette, Span colorPalette)
+ where TPixel : unmanaged, IPixel
+ {
+ int quantizedColorBytes = quantizedColorPalette.Length * 4;
+ PixelOperations.Instance.ToBgra32(this.configuration, quantizedColorPalette, MemoryMarshal.Cast(colorPalette.Slice(0, quantizedColorBytes)));
+ Span colorPaletteAsUInt = MemoryMarshal.Cast(colorPalette);
+ for (int i = 0; i < colorPaletteAsUInt.Length; i++)
+ {
+ colorPaletteAsUInt[i] = colorPaletteAsUInt[i] & 0x00FFFFFF; // Padding byte, always 0.
+ }
+
+ stream.Write(colorPalette);
+ }
+
+ ///
+ /// Writes a 1-bit palette.
+ ///
+ /// The stream to write the palette to.
+ /// The start index.
+ /// The end index.
+ /// A quantized pixel row.
+ private static void Write1BitPalette(Stream stream, int startIdx, int endIdx, ReadOnlySpan quantizedPixelRow)
+ {
+ int shift = 7;
+ byte indices = 0;
+ for (int j = startIdx; j < endIdx; j++)
+ {
+ indices = (byte)(indices | ((byte)(quantizedPixelRow[j] & 1) << shift));
+ shift--;
+ }
+
+ stream.WriteByte(indices);
+ }
}
}
diff --git a/src/ImageSharp/Formats/Bmp/IBmpEncoderOptions.cs b/src/ImageSharp/Formats/Bmp/IBmpEncoderOptions.cs
index d4a22d66ea..30aa70452e 100644
--- a/src/ImageSharp/Formats/Bmp/IBmpEncoderOptions.cs
+++ b/src/ImageSharp/Formats/Bmp/IBmpEncoderOptions.cs
@@ -1,4 +1,4 @@
-// Copyright (c) Six Labors.
+// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
using SixLabors.ImageSharp.Processing.Processors.Quantization;
@@ -24,8 +24,8 @@ namespace SixLabors.ImageSharp.Formats.Bmp
bool SupportTransparency { get; }
///
- /// Gets the quantizer for reducing the color count for 8-Bit images.
+ /// Gets the quantizer for reducing the color count for 8-Bit, 4-Bit, and 1-Bit images.
///
IQuantizer Quantizer { get; }
}
-}
\ No newline at end of file
+}
diff --git a/src/ImageSharp/Formats/Png/Filters/AverageFilter.cs b/src/ImageSharp/Formats/Png/Filters/AverageFilter.cs
index d1c214e3d6..0ab1413974 100644
--- a/src/ImageSharp/Formats/Png/Filters/AverageFilter.cs
+++ b/src/ImageSharp/Formats/Png/Filters/AverageFilter.cs
@@ -5,6 +5,11 @@ using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
+#if SUPPORTS_RUNTIME_INTRINSICS
+using System.Runtime.Intrinsics;
+using System.Runtime.Intrinsics.X86;
+#endif
+
namespace SixLabors.ImageSharp.Formats.Png.Filters
{
///
@@ -79,6 +84,79 @@ namespace SixLabors.ImageSharp.Formats.Png.Filters
sum += Numerics.Abs(unchecked((sbyte)res));
}
+#if SUPPORTS_RUNTIME_INTRINSICS
+ if (Avx2.IsSupported)
+ {
+ Vector256 zero = Vector256.Zero;
+ Vector256 sumAccumulator = Vector256.Zero;
+ Vector256 allBitsSet = Avx2.CompareEqual(sumAccumulator, sumAccumulator).AsByte();
+
+ for (int xLeft = x - bytesPerPixel; x + Vector256.Count <= scanline.Length; xLeft += Vector256.Count)
+ {
+ Vector256 scan = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, x));
+ Vector256 left = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, xLeft));
+ Vector256 above = Unsafe.As>(ref Unsafe.Add(ref prevBaseRef, x));
+
+ Vector256 avg = Avx2.Xor(Avx2.Average(Avx2.Xor(left, allBitsSet), Avx2.Xor(above, allBitsSet)), allBitsSet);
+ Vector256 res = Avx2.Subtract(scan, avg);
+
+ Unsafe.As>(ref Unsafe.Add(ref resultBaseRef, x + 1)) = res; // +1 to skip filter type
+ x += Vector256.Count;
+
+ sumAccumulator = Avx2.Add(sumAccumulator, Avx2.SumAbsoluteDifferences(Avx2.Abs(res.AsSByte()), zero).AsInt32());
+ }
+
+ sum += Numerics.EvenReduceSum(sumAccumulator);
+ }
+ else if (Sse2.IsSupported)
+ {
+ Vector128 zero8 = Vector128.Zero;
+ Vector128 zero16 = Vector128.Zero;
+ Vector128 sumAccumulator = Vector128.Zero;
+ Vector128 allBitsSet = Sse2.CompareEqual(sumAccumulator, sumAccumulator).AsByte();
+
+ for (int xLeft = x - bytesPerPixel; x + Vector128.Count <= scanline.Length; xLeft += Vector128.Count)
+ {
+ Vector128 scan = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, x));
+ Vector128 left = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, xLeft));
+ Vector128 above = Unsafe.As>(ref Unsafe.Add(ref prevBaseRef, x));
+
+ Vector128 avg = Sse2.Xor(Sse2.Average(Sse2.Xor(left, allBitsSet), Sse2.Xor(above, allBitsSet)), allBitsSet);
+ Vector128 res = Sse2.Subtract(scan, avg);
+
+ Unsafe.As>(ref Unsafe.Add(ref resultBaseRef, x + 1)) = res; // +1 to skip filter type
+ x += Vector128.Count;
+
+ Vector128 absRes;
+ if (Ssse3.IsSupported)
+ {
+ absRes = Ssse3.Abs(res.AsSByte()).AsSByte();
+ }
+ else
+ {
+ Vector128 mask = Sse2.CompareGreaterThan(res.AsSByte(), zero8);
+ mask = Sse2.Xor(mask, allBitsSet.AsSByte());
+ absRes = Sse2.Xor(Sse2.Add(res.AsSByte(), mask), mask);
+ }
+
+ Vector128 loRes16 = Sse2.UnpackLow(absRes, zero8).AsInt16();
+ Vector128 hiRes16 = Sse2.UnpackHigh(absRes, zero8).AsInt16();
+
+ Vector128 loRes32 = Sse2.UnpackLow(loRes16, zero16).AsInt32();
+ Vector128 hiRes32 = Sse2.UnpackHigh(loRes16, zero16).AsInt32();
+ sumAccumulator = Sse2.Add(sumAccumulator, loRes32);
+ sumAccumulator = Sse2.Add(sumAccumulator, hiRes32);
+
+ loRes32 = Sse2.UnpackLow(hiRes16, zero16).AsInt32();
+ hiRes32 = Sse2.UnpackHigh(hiRes16, zero16).AsInt32();
+ sumAccumulator = Sse2.Add(sumAccumulator, loRes32);
+ sumAccumulator = Sse2.Add(sumAccumulator, hiRes32);
+ }
+
+ sum += Numerics.ReduceSum(sumAccumulator);
+ }
+#endif
+
for (int xLeft = x - bytesPerPixel; x < scanline.Length; ++xLeft /* Note: ++x happens in the body to avoid one add operation */)
{
byte scan = Unsafe.Add(ref scanBaseRef, x);
diff --git a/src/ImageSharp/Formats/Png/Filters/PaethFilter.cs b/src/ImageSharp/Formats/Png/Filters/PaethFilter.cs
index fab6788061..e8e0aa7043 100644
--- a/src/ImageSharp/Formats/Png/Filters/PaethFilter.cs
+++ b/src/ImageSharp/Formats/Png/Filters/PaethFilter.cs
@@ -2,9 +2,15 @@
// Licensed under the Apache License, Version 2.0.
using System;
+using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
+#if SUPPORTS_RUNTIME_INTRINSICS
+using System.Runtime.Intrinsics;
+using System.Runtime.Intrinsics.X86;
+#endif
+
namespace SixLabors.ImageSharp.Formats.Png.Filters
{
///
@@ -82,6 +88,53 @@ namespace SixLabors.ImageSharp.Formats.Png.Filters
sum += Numerics.Abs(unchecked((sbyte)res));
}
+#if SUPPORTS_RUNTIME_INTRINSICS
+ if (Avx2.IsSupported)
+ {
+ Vector256 zero = Vector256.Zero;
+ Vector256 sumAccumulator = Vector256.Zero;
+
+ for (int xLeft = x - bytesPerPixel; x + Vector256.Count <= scanline.Length; xLeft += Vector256.Count)
+ {
+ Vector256 scan = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, x));
+ Vector256 left = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, xLeft));
+ Vector256 above = Unsafe.As>(ref Unsafe.Add(ref prevBaseRef, x));
+ Vector256 upperLeft = Unsafe.As>(ref Unsafe.Add(ref prevBaseRef, xLeft));
+
+ Vector256 res = Avx2.Subtract(scan, PaethPredictor(left, above, upperLeft));
+ Unsafe.As>(ref Unsafe.Add(ref resultBaseRef, x + 1)) = res; // +1 to skip filter type
+ x += Vector256.Count;
+
+ sumAccumulator = Avx2.Add(sumAccumulator, Avx2.SumAbsoluteDifferences(Avx2.Abs(res.AsSByte()), zero).AsInt32());
+ }
+
+ sum += Numerics.EvenReduceSum(sumAccumulator);
+ }
+ else if (Vector.IsHardwareAccelerated)
+ {
+ Vector sumAccumulator = Vector.Zero;
+
+ for (int xLeft = x - bytesPerPixel; x + Vector.Count <= scanline.Length; xLeft += Vector.Count)
+ {
+ Vector scan = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, x));
+ Vector left = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, xLeft));
+ Vector above = Unsafe.As>(ref Unsafe.Add(ref prevBaseRef, x));
+ Vector upperLeft = Unsafe.As>(ref Unsafe.Add(ref prevBaseRef, xLeft));
+
+ Vector res = scan - PaethPredictor(left, above, upperLeft);
+ Unsafe.As>(ref Unsafe.Add(ref resultBaseRef, x + 1)) = res; // +1 to skip filter type
+ x += Vector.Count;
+
+ Numerics.Accumulate(ref sumAccumulator, Vector.AsVectorByte(Vector.Abs(Vector.AsVectorSByte(res))));
+ }
+
+ for (int i = 0; i < Vector.Count; i++)
+ {
+ sum += (int)sumAccumulator[i];
+ }
+ }
+#endif
+
for (int xLeft = x - bytesPerPixel; x < scanline.Length; ++xLeft /* Note: ++x happens in the body to avoid one add operation */)
{
byte scan = Unsafe.Add(ref scanBaseRef, x);
@@ -127,5 +180,70 @@ namespace SixLabors.ImageSharp.Formats.Png.Filters
return upperLeft;
}
+
+#if SUPPORTS_RUNTIME_INTRINSICS
+ private static Vector256 PaethPredictor(Vector256 left, Vector256 above, Vector256 upleft)
+ {
+ Vector256 zero = Vector256.Zero;
+
+ // Here, we refactor pa = abs(p - left) = abs(left + above - upleft - left)
+ // to pa = abs(above - upleft). Same deal for pb.
+ // Using saturated subtraction, if the result is negative, the output is zero.
+ // If we subtract in both directions and `or` the results, only one can be
+ // non-zero, so we end up with the absolute value.
+ Vector256 sac = Avx2.SubtractSaturate(above, upleft);
+ Vector256 sbc = Avx2.SubtractSaturate(left, upleft);
+ Vector256 pa = Avx2.Or(Avx2.SubtractSaturate(upleft, above), sac);
+ Vector256 pb = Avx2.Or(Avx2.SubtractSaturate(upleft, left), sbc);
+
+ // pc = abs(left + above - upleft - upleft), or abs(left - upleft + above - upleft).
+ // We've already calculated left - upleft and above - upleft in `sac` and `sbc`.
+ // If they are both negative or both positive, the absolute value of their
+ // sum can't possibly be less than `pa` or `pb`, so we'll never use the value.
+ // We make a mask that sets the value to 255 if they either both got
+ // saturated to zero or both didn't. Then we calculate the absolute value
+ // of their difference using saturated subtract and `or`, same as before,
+ // keeping the value only where the mask isn't set.
+ Vector256 pm = Avx2.CompareEqual(Avx2.CompareEqual(sac, zero), Avx2.CompareEqual(sbc, zero));
+ Vector256 pc = Avx2.Or(pm, Avx2.Or(Avx2.SubtractSaturate(pb, pa), Avx2.SubtractSaturate(pa, pb)));
+
+ // Finally, blend the values together. We start with `upleft` and overwrite on
+ // tied values so that the `left`, `above`, `upleft` precedence is preserved.
+ Vector256 minbc = Avx2.Min(pc, pb);
+ Vector256 resbc = Avx2.BlendVariable(upleft, above, Avx2.CompareEqual(minbc, pb));
+ return Avx2.BlendVariable(resbc, left, Avx2.CompareEqual(Avx2.Min(minbc, pa), pa));
+ }
+
+ private static Vector PaethPredictor(Vector left, Vector above, Vector upperLeft)
+ {
+ Vector.Widen(left, out Vector a1, out Vector a2);
+ Vector.Widen(above, out Vector b1, out Vector b2);
+ Vector.Widen(upperLeft, out Vector c1, out Vector c2);
+
+ Vector p1 = PaethPredictor(Vector.AsVectorInt16(a1), Vector.AsVectorInt16(b1), Vector.AsVectorInt16(c1));
+ Vector p2 = PaethPredictor(Vector.AsVectorInt16(a2), Vector.AsVectorInt16(b2), Vector.AsVectorInt16(c2));
+ return Vector.AsVectorByte(Vector.Narrow(p1, p2));
+ }
+
+ private static Vector PaethPredictor(Vector left, Vector above, Vector upperLeft)
+ {
+ Vector p = left + above - upperLeft;
+ var pa = Vector.Abs(p - left);
+ var pb = Vector.Abs(p - above);
+ var pc = Vector.Abs(p - upperLeft);
+
+ var pa_pb = Vector.LessThanOrEqual(pa, pb);
+ var pa_pc = Vector.LessThanOrEqual(pa, pc);
+ var pb_pc = Vector.LessThanOrEqual(pb, pc);
+
+ return Vector.ConditionalSelect(
+ condition: Vector.BitwiseAnd(pa_pb, pa_pc),
+ left: left,
+ right: Vector.ConditionalSelect(
+ condition: pb_pc,
+ left: above,
+ right: upperLeft));
+ }
+#endif
}
}
diff --git a/src/ImageSharp/Formats/Png/Filters/SubFilter.cs b/src/ImageSharp/Formats/Png/Filters/SubFilter.cs
index cb4cfb471f..116154836e 100644
--- a/src/ImageSharp/Formats/Png/Filters/SubFilter.cs
+++ b/src/ImageSharp/Formats/Png/Filters/SubFilter.cs
@@ -2,9 +2,15 @@
// Licensed under the Apache License, Version 2.0.
using System;
+using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
+#if SUPPORTS_RUNTIME_INTRINSICS
+using System.Runtime.Intrinsics;
+using System.Runtime.Intrinsics.X86;
+#endif
+
namespace SixLabors.ImageSharp.Formats.Png.Filters
{
///
@@ -64,6 +70,49 @@ namespace SixLabors.ImageSharp.Formats.Png.Filters
sum += Numerics.Abs(unchecked((sbyte)res));
}
+#if SUPPORTS_RUNTIME_INTRINSICS
+ if (Avx2.IsSupported)
+ {
+ Vector256 zero = Vector256.Zero;
+ Vector256 sumAccumulator = Vector256.Zero;
+
+ for (int xLeft = x - bytesPerPixel; x + Vector256.Count <= scanline.Length; xLeft += Vector256.Count)
+ {
+ Vector256 scan = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, x));
+ Vector256 prev = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, xLeft));
+
+ Vector256 res = Avx2.Subtract(scan, prev);
+ Unsafe.As>(ref Unsafe.Add(ref resultBaseRef, x + 1)) = res; // +1 to skip filter type
+ x += Vector256.Count;
+
+ sumAccumulator = Avx2.Add(sumAccumulator, Avx2.SumAbsoluteDifferences(Avx2.Abs(res.AsSByte()), zero).AsInt32());
+ }
+
+ sum += Numerics.EvenReduceSum(sumAccumulator);
+ }
+ else if (Vector.IsHardwareAccelerated)
+ {
+ Vector sumAccumulator = Vector.Zero;
+
+ for (int xLeft = x - bytesPerPixel; x + Vector.Count <= scanline.Length; xLeft += Vector.Count)
+ {
+ Vector scan = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, x));
+ Vector prev = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, xLeft));
+
+ Vector res = scan - prev;
+ Unsafe.As>(ref Unsafe.Add(ref resultBaseRef, x + 1)) = res; // +1 to skip filter type
+ x += Vector.Count;
+
+ Numerics.Accumulate(ref sumAccumulator, Vector.AsVectorByte(Vector.Abs(Vector.AsVectorSByte(res))));
+ }
+
+ for (int i = 0; i < Vector.Count; i++)
+ {
+ sum += (int)sumAccumulator[i];
+ }
+ }
+#endif
+
for (int xLeft = x - bytesPerPixel; x < scanline.Length; ++xLeft /* Note: ++x happens in the body to avoid one add operation */)
{
byte scan = Unsafe.Add(ref scanBaseRef, x);
diff --git a/src/ImageSharp/Formats/Png/Filters/UpFilter.cs b/src/ImageSharp/Formats/Png/Filters/UpFilter.cs
index cf553cbb68..e0f35293a4 100644
--- a/src/ImageSharp/Formats/Png/Filters/UpFilter.cs
+++ b/src/ImageSharp/Formats/Png/Filters/UpFilter.cs
@@ -1,10 +1,16 @@
-// Copyright (c) Six Labors.
+// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
using System;
+using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
+#if SUPPORTS_RUNTIME_INTRINSICS
+using System.Runtime.Intrinsics;
+using System.Runtime.Intrinsics.X86;
+#endif
+
namespace SixLabors.ImageSharp.Formats.Png.Filters
{
///
@@ -57,7 +63,52 @@ namespace SixLabors.ImageSharp.Formats.Png.Filters
// Up(x) = Raw(x) - Prior(x)
resultBaseRef = 2;
- for (int x = 0; x < scanline.Length; /* Note: ++x happens in the body to avoid one add operation */)
+ int x = 0;
+
+#if SUPPORTS_RUNTIME_INTRINSICS
+ if (Avx2.IsSupported)
+ {
+ Vector256 zero = Vector256.Zero;
+ Vector256 sumAccumulator = Vector256.Zero;
+
+ for (; x + Vector256.Count <= scanline.Length;)
+ {
+ Vector256 scan = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, x));
+ Vector256 above = Unsafe.As>(ref Unsafe.Add(ref prevBaseRef, x));
+
+ Vector256 res = Avx2.Subtract(scan, above);
+ Unsafe.As>(ref Unsafe.Add(ref resultBaseRef, x + 1)) = res; // +1 to skip filter type
+ x += Vector256.Count;
+
+ sumAccumulator = Avx2.Add(sumAccumulator, Avx2.SumAbsoluteDifferences(Avx2.Abs(res.AsSByte()), zero).AsInt32());
+ }
+
+ sum += Numerics.EvenReduceSum(sumAccumulator);
+ }
+ else if (Vector.IsHardwareAccelerated)
+ {
+ Vector sumAccumulator = Vector.Zero;
+
+ for (; x + Vector.Count <= scanline.Length;)
+ {
+ Vector scan = Unsafe.As>(ref Unsafe.Add(ref scanBaseRef, x));
+ Vector above = Unsafe.As>(ref Unsafe.Add(ref prevBaseRef, x));
+
+ Vector res = scan - above;
+ Unsafe.As>(ref Unsafe.Add(ref resultBaseRef, x + 1)) = res; // +1 to skip filter type
+ x += Vector.Count;
+
+ Numerics.Accumulate(ref sumAccumulator, Vector.AsVectorByte(Vector.Abs(Vector.AsVectorSByte(res))));
+ }
+
+ for (int i = 0; i < Vector.Count; i++)
+ {
+ sum += (int)sumAccumulator[i];
+ }
+ }
+#endif
+
+ for (; x < scanline.Length; /* Note: ++x happens in the body to avoid one add operation */)
{
byte scan = Unsafe.Add(ref scanBaseRef, x);
byte above = Unsafe.Add(ref prevBaseRef, x);
diff --git a/src/ImageSharp/Image.WrapMemory.cs b/src/ImageSharp/Image.WrapMemory.cs
index b0efdb60db..115d51921c 100644
--- a/src/ImageSharp/Image.WrapMemory.cs
+++ b/src/ImageSharp/Image.WrapMemory.cs
@@ -303,6 +303,82 @@ namespace SixLabors.ImageSharp
where TPixel : unmanaged, IPixel
=> WrapMemory(Configuration.Default, byteMemory, width, height);
+ ///
+ /// Wraps an existing contiguous memory area of at least 'width' x 'height' pixels,
+ /// allowing to view/manipulate it as an instance.
+ /// The ownership of the is being transferred to the new instance,
+ /// meaning that the caller is not allowed to dispose .
+ /// It will be disposed together with the result image.
+ ///
+ /// The pixel type
+ /// The
+ /// The that is being transferred to the image
+ /// The width of the memory image.
+ /// The height of the memory image.
+ /// The
+ /// The configuration is null.
+ /// The metadata is null.
+ /// An instance
+ public static Image WrapMemory(
+ Configuration configuration,
+ IMemoryOwner byteMemoryOwner,
+ int width,
+ int height,
+ ImageMetadata metadata)
+ where TPixel : unmanaged, IPixel
+ {
+ Guard.NotNull(configuration, nameof(configuration));
+ Guard.NotNull(metadata, nameof(metadata));
+
+ var pixelMemoryOwner = new ByteMemoryOwner(byteMemoryOwner);
+
+ Guard.IsTrue(pixelMemoryOwner.Memory.Length >= (long)width * height, nameof(pixelMemoryOwner), "The length of the input memory is less than the specified image size");
+
+ var memorySource = MemoryGroup.Wrap(pixelMemoryOwner);
+ return new Image(configuration, memorySource, width, height, metadata);
+ }
+
+ ///
+ /// Wraps an existing contiguous memory area of at least 'width' x 'height' pixels,
+ /// allowing to view/manipulate it as an instance.
+ /// The ownership of the is being transferred to the new instance,
+ /// meaning that the caller is not allowed to dispose .
+ /// It will be disposed together with the result image.
+ ///
+ /// The pixel type.
+ /// The
+ /// The that is being transferred to the image.
+ /// The width of the memory image.
+ /// The height of the memory image.
+ /// The configuration is null.
+ /// An instance
+ public static Image WrapMemory(
+ Configuration configuration,
+ IMemoryOwner byteMemoryOwner,
+ int width,
+ int height)
+ where TPixel : unmanaged, IPixel
+ => WrapMemory(configuration, byteMemoryOwner, width, height, new ImageMetadata());
+
+ ///
+ /// Wraps an existing contiguous memory area of at least 'width' x 'height' pixels,
+ /// allowing to view/manipulate it as an instance.
+ /// The ownership of the is being transferred to the new instance,
+ /// meaning that the caller is not allowed to dispose .
+ /// It will be disposed together with the result image.
+ ///
+ /// The pixel type
+ /// The that is being transferred to the image.
+ /// The width of the memory image.
+ /// The height of the memory image.
+ /// An instance.
+ public static Image WrapMemory(
+ IMemoryOwner byteMemoryOwner,
+ int width,
+ int height)
+ where TPixel : unmanaged, IPixel
+ => WrapMemory(Configuration.Default, byteMemoryOwner, width, height);
+
///
///
/// Wraps an existing contiguous memory area of at least 'width' x 'height' pixels allowing viewing/manipulation as
diff --git a/src/ImageSharp/Memory/ByteMemoryOwner{T}.cs b/src/ImageSharp/Memory/ByteMemoryOwner{T}.cs
new file mode 100644
index 0000000000..3cf62bbc1f
--- /dev/null
+++ b/src/ImageSharp/Memory/ByteMemoryOwner{T}.cs
@@ -0,0 +1,54 @@
+// Copyright (c) Six Labors.
+// Licensed under the Apache License, Version 2.0.
+
+using System;
+using System.Buffers;
+
+namespace SixLabors.ImageSharp.Memory
+{
+ ///
+ /// A custom that can wrap of instances
+ /// and cast them to be for any arbitrary unmanaged value type.
+ ///
+ /// The value type to use when casting the wrapped instance.
+ internal sealed class ByteMemoryOwner : IMemoryOwner
+ where T : unmanaged
+ {
+ private readonly IMemoryOwner memoryOwner;
+ private readonly ByteMemoryManager memoryManager;
+ private bool disposedValue;
+
+ ///
+ /// Initializes a new instance of the class.
+ ///
+ /// The of instance to wrap.
+ public ByteMemoryOwner(IMemoryOwner memoryOwner)
+ {
+ this.memoryOwner = memoryOwner;
+ this.memoryManager = new ByteMemoryManager(memoryOwner.Memory);
+ }
+
+ ///
+ public Memory Memory => this.memoryManager.Memory;
+
+ private void Dispose(bool disposing)
+ {
+ if (!this.disposedValue)
+ {
+ if (disposing)
+ {
+ this.memoryOwner.Dispose();
+ }
+
+ this.disposedValue = true;
+ }
+ }
+
+ ///
+ public void Dispose()
+ {
+ // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
+ this.Dispose(disposing: true);
+ }
+ }
+}
diff --git a/tests/ImageSharp.Tests/Formats/Bmp/BmpEncoderTests.cs b/tests/ImageSharp.Tests/Formats/Bmp/BmpEncoderTests.cs
index fa63642bd2..4eb3b900e1 100644
--- a/tests/ImageSharp.Tests/Formats/Bmp/BmpEncoderTests.cs
+++ b/tests/ImageSharp.Tests/Formats/Bmp/BmpEncoderTests.cs
@@ -13,7 +13,6 @@ using SixLabors.ImageSharp.Tests.TestUtilities.ImageComparison;
using SixLabors.ImageSharp.Tests.TestUtilities.ReferenceCodecs;
using Xunit;
-using Xunit.Abstractions;
using static SixLabors.ImageSharp.Tests.TestImages.Bmp;
@@ -41,14 +40,14 @@ namespace SixLabors.ImageSharp.Tests.Formats.Bmp
public static readonly TheoryData BmpBitsPerPixelFiles =
new TheoryData
{
+ { Bit1, BmpBitsPerPixel.Pixel1 },
+ { Bit4, BmpBitsPerPixel.Pixel4 },
+ { Bit8, BmpBitsPerPixel.Pixel8 },
+ { Rgb16, BmpBitsPerPixel.Pixel16 },
{ Car, BmpBitsPerPixel.Pixel24 },
{ Bit32Rgb, BmpBitsPerPixel.Pixel32 }
};
- public BmpEncoderTests(ITestOutputHelper output) => this.Output = output;
-
- private ITestOutputHelper Output { get; }
-
[Theory]
[MemberData(nameof(RatioFiles))]
public void Encode_PreserveRatio(string imagePath, int xResolution, int yResolution, PixelResolutionUnit resolutionUnit)
@@ -175,6 +174,62 @@ namespace SixLabors.ImageSharp.Tests.Formats.Bmp
bitsPerPixel,
supportTransparency: false);
+ [Theory]
+ [WithFile(Bit4, PixelTypes.Rgba32, BmpBitsPerPixel.Pixel4)]
+ public void Encode_4Bit_WithV3Header_Works(
+ TestImageProvider provider,
+ BmpBitsPerPixel bitsPerPixel)
+ where TPixel : unmanaged, IPixel
+ {
+ // The Magick Reference Decoder can not decode 4-Bit bitmaps, so only execute this on windows.
+ if (TestEnvironment.IsWindows)
+ {
+ TestBmpEncoderCore(provider, bitsPerPixel, supportTransparency: false);
+ }
+ }
+
+ [Theory]
+ [WithFile(Bit4, PixelTypes.Rgba32, BmpBitsPerPixel.Pixel4)]
+ public void Encode_4Bit_WithV4Header_Works(
+ TestImageProvider provider,
+ BmpBitsPerPixel bitsPerPixel)
+ where TPixel : unmanaged, IPixel
+ {
+ // The Magick Reference Decoder can not decode 4-Bit bitmaps, so only execute this on windows.
+ if (TestEnvironment.IsWindows)
+ {
+ TestBmpEncoderCore(provider, bitsPerPixel, supportTransparency: true);
+ }
+ }
+
+ [Theory]
+ [WithFile(Bit1, PixelTypes.Rgba32, BmpBitsPerPixel.Pixel1)]
+ public void Encode_1Bit_WithV3Header_Works(
+ TestImageProvider provider,
+ BmpBitsPerPixel bitsPerPixel)
+ where TPixel : unmanaged, IPixel
+ {
+ // The Magick Reference Decoder can not decode 1-Bit bitmaps, so only execute this on windows.
+ if (TestEnvironment.IsWindows)
+ {
+ TestBmpEncoderCore(provider, bitsPerPixel, supportTransparency: false);
+ }
+ }
+
+ [Theory]
+ [WithFile(Bit1, PixelTypes.Rgba32, BmpBitsPerPixel.Pixel1)]
+ public void Encode_1Bit_WithV4Header_Works