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Moved pixel shader processor types

pull/1065/head
Sergio Pedri 6 years ago
parent
commit
8d2672c0b3
  1. 2
      src/ImageSharp/Processing/Extensions/PixelShaderExtensions.cs
  2. 2
      src/ImageSharp/Processing/Processors/Effects/PixelShaderProcessor.cs
  3. 2
      src/ImageSharp/Processing/Processors/Effects/PixelShaderProcessorBase.cs
  4. 3
      src/ImageSharp/Processing/Processors/Effects/PixelShaderProcessor{TPixel}.cs
  5. 2
      src/ImageSharp/Processing/Processors/Effects/PositionAwarePixelShaderProcessor.cs
  6. 3
      src/ImageSharp/Processing/Processors/Effects/PositionAwarePixelShaderProcessor{TPixel}.cs

2
src/ImageSharp/Processing/Extensions/PixelShaderExtensions.cs

@ -1,7 +1,7 @@
// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using SixLabors.ImageSharp.Processing.Processors.PixelShading;
using SixLabors.ImageSharp.Processing.Processors.Effects;
using SixLabors.Primitives;
namespace SixLabors.ImageSharp.Processing

2
src/ImageSharp/Processing/Processors/PixelShading/PixelShaderProcessor.cs → src/ImageSharp/Processing/Processors/Effects/PixelShaderProcessor.cs

@ -4,7 +4,7 @@
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.Primitives;
namespace SixLabors.ImageSharp.Processing.Processors.PixelShading
namespace SixLabors.ImageSharp.Processing.Processors.Effects
{
/// <summary>
/// Applies a user defined pixel shader effect through a given delegate.

2
src/ImageSharp/Processing/Processors/PixelShading/Abstract/PixelShaderProcessorBase.cs → src/ImageSharp/Processing/Processors/Effects/PixelShaderProcessorBase.cs

@ -9,7 +9,7 @@ using SixLabors.ImageSharp.Advanced.ParallelUtils;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.Primitives;
namespace SixLabors.ImageSharp.Processing.Processors.PixelShading.Abstract
namespace SixLabors.ImageSharp.Processing.Processors.Effects
{
/// <summary>
/// Applies a user defined pixel shader effect through a given delegate.

3
src/ImageSharp/Processing/Processors/PixelShading/PixelShaderProcessor{TPixel}.cs → src/ImageSharp/Processing/Processors/Effects/PixelShaderProcessor{TPixel}.cs

@ -5,10 +5,9 @@ using System;
using System.Numerics;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing.Processors.PixelShading.Abstract;
using SixLabors.Primitives;
namespace SixLabors.ImageSharp.Processing.Processors.PixelShading
namespace SixLabors.ImageSharp.Processing.Processors.Effects
{
/// <summary>
/// Applies a user defined pixel shader effect through a given delegate.

2
src/ImageSharp/Processing/Processors/PixelShading/PositionAwarePixelShaderProcessor.cs → src/ImageSharp/Processing/Processors/Effects/PositionAwarePixelShaderProcessor.cs

@ -4,7 +4,7 @@
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.Primitives;
namespace SixLabors.ImageSharp.Processing.Processors.PixelShading
namespace SixLabors.ImageSharp.Processing.Processors.Effects
{
/// <summary>
/// Applies a user defined pixel shader effect through a given delegate.

3
src/ImageSharp/Processing/Processors/PixelShading/PositionAwarePixelShaderProcessor{TPixel}.cs → src/ImageSharp/Processing/Processors/Effects/PositionAwarePixelShaderProcessor{TPixel}.cs

@ -5,10 +5,9 @@ using System;
using System.Numerics;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing.Processors.PixelShading.Abstract;
using SixLabors.Primitives;
namespace SixLabors.ImageSharp.Processing.Processors.PixelShading
namespace SixLabors.ImageSharp.Processing.Processors.Effects
{
/// <summary>
/// Applies a user defined pixel shader effect through a given delegate.
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