mirror of https://github.com/SixLabors/ImageSharp
4 changed files with 242 additions and 18 deletions
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// <copyright file="Rgba1010102.cs" company="James Jackson-South">
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// Copyright (c) James Jackson-South and contributors.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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namespace ImageSharp |
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{ |
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using System; |
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using System.Numerics; |
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/// <summary>
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/// Packed vector type containing unsigned normalized values ranging from 0 to 1.
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/// The x, y and z components use 10 bits, and the w component uses 2 bits.
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/// </summary>
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public struct Rgba1010102 : IPackedPixel<uint>, IEquatable<Rgba1010102>, IPackedVector |
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{ |
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/// <summary>
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/// Initializes a new instance of the <see cref="Rgba1010102"/> struct.
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/// </summary>
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/// <param name="x">The x-component</param>
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/// <param name="y">The y-component</param>
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/// <param name="z">The z-component</param>
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/// <param name="w">The w-component</param>
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public Rgba1010102(float x, float y, float z, float w) |
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{ |
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this.PackedValue = Pack(x, y, z, w); |
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} |
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/// <summary>
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/// Initializes a new instance of the <see cref="Rgba1010102"/> struct.
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/// </summary>
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/// <param name="vector">The vector containing the component values.</param>
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public Rgba1010102(Vector4 vector) |
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{ |
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this.PackedValue = Pack(vector.X, vector.Y, vector.Z, vector.W); |
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} |
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/// <inheritdoc />
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public uint PackedValue { get; set; } |
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/// <summary>
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/// Compares two <see cref="Rgba1010102"/> objects for equality.
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/// </summary>
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/// <param name="left">
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/// The <see cref="Rgba1010102"/> on the left side of the operand.
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/// </param>
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/// <param name="right">
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/// The <see cref="Rgba1010102"/> on the right side of the operand.
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/// </param>
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/// <returns>
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/// True if the <paramref name="left"/> parameter is equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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public static bool operator ==(Rgba1010102 left, Rgba1010102 right) |
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{ |
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return left.PackedValue == right.PackedValue; |
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} |
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/// <summary>
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/// Compares two <see cref="Rgba1010102"/> objects for equality.
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/// </summary>
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/// <param name="left">
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/// The <see cref="Rgba1010102"/> on the left side of the operand.
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/// </param>
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/// <param name="right">
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/// The <see cref="Rgba1010102"/> on the right side of the operand.
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/// </param>
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/// <returns>
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/// True if the <paramref name="left"/> parameter is not equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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public static bool operator !=(Rgba1010102 left, Rgba1010102 right) |
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{ |
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return left.PackedValue != right.PackedValue; |
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} |
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/// <inheritdoc />
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public Vector4 ToVector4() |
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{ |
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return new Vector4( |
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((this.PackedValue >> 0) & 0x03FF) / 1023F, |
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((this.PackedValue >> 10) & 0x03FF) / 1023F, |
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((this.PackedValue >> 20) & 0x03FF) / 1023F, |
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((this.PackedValue >> 30) & 0x03) / 3F); |
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} |
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/// <inheritdoc />
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public void PackFromVector4(Vector4 vector) |
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{ |
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this.PackedValue = Pack(vector.X, vector.Y, vector.Z, vector.W); |
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} |
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/// <inheritdoc />
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public void PackFromBytes(byte x, byte y, byte z, byte w) |
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{ |
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this.PackFromVector4(new Vector4(x, y, z, w) / 255F); |
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} |
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/// <inheritdoc />
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public void ToBytes(byte[] bytes, int startIndex, ComponentOrder componentOrder) |
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{ |
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Vector4 vector = this.ToVector4() * 255F; |
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switch (componentOrder) |
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{ |
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case ComponentOrder.ZYX: |
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bytes[startIndex] = (byte)(float)Math.Round(vector.Z); |
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bytes[startIndex + 1] = (byte)(float)Math.Round(vector.Y); |
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bytes[startIndex + 2] = (byte)(float)Math.Round(vector.X); |
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break; |
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case ComponentOrder.ZYXW: |
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bytes[startIndex] = (byte)(float)Math.Round(vector.Z); |
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bytes[startIndex + 1] = (byte)(float)Math.Round(vector.Y); |
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bytes[startIndex + 2] = (byte)(float)Math.Round(vector.X); |
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bytes[startIndex + 3] = (byte)(float)Math.Round(vector.W); |
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break; |
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case ComponentOrder.XYZ: |
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bytes[startIndex] = (byte)(float)Math.Round(vector.X); |
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bytes[startIndex + 1] = (byte)(float)Math.Round(vector.Y); |
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bytes[startIndex + 2] = (byte)(float)Math.Round(vector.Z); |
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break; |
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case ComponentOrder.XYZW: |
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bytes[startIndex] = (byte)(float)Math.Round(vector.X); |
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bytes[startIndex + 1] = (byte)(float)Math.Round(vector.Y); |
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bytes[startIndex + 2] = (byte)(float)Math.Round(vector.Z); |
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bytes[startIndex + 3] = (byte)(float)Math.Round(vector.W); |
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break; |
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default: |
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throw new NotSupportedException(); |
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} |
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} |
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/// <inheritdoc />
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public override bool Equals(object obj) |
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{ |
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return (obj is Rgba1010102) && this.Equals((Rgba1010102)obj); |
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} |
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/// <inheritdoc />
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public bool Equals(Rgba1010102 other) |
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{ |
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return this.PackedValue == other.PackedValue; |
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} |
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/// <inheritdoc />
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public override string ToString() |
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{ |
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return this.ToVector4().ToString(); |
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} |
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/// <inheritdoc />
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public override int GetHashCode() |
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{ |
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return this.PackedValue.GetHashCode(); |
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} |
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/// <summary>
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/// Packs the <see cref="float"/> components into a <see cref="uint"/>.
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/// </summary>
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/// <param name="x">The x-component</param>
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/// <param name="y">The y-component</param>
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/// <param name="z">The z-component</param>
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/// <param name="w">The w-component</param>
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/// <returns>The <see cref="uint"/> containing the packed values.</returns>
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private static uint Pack(float x, float y, float z, float w) |
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{ |
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return (uint)( |
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(((int)Math.Round(x.Clamp(0, 1) * 1023F) & 0x03FF) << 0) | |
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(((int)Math.Round(y.Clamp(0, 1) * 1023F) & 0x03FF) << 10) | |
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(((int)Math.Round(z.Clamp(0, 1) * 1023F) & 0x03FF) << 20) | |
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(((int)Math.Round(w.Clamp(0, 1) * 3F) & 0x03) << 30)); |
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} |
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} |
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} |
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