mirror of https://github.com/SixLabors/ImageSharp
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5 changed files with 128 additions and 1 deletions
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// Copyright (c) Six Labors.
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// Licensed under the Six Labors Split License.
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using System.Runtime.CompilerServices; |
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using System.Runtime.InteropServices; |
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using System.Runtime.Intrinsics; |
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using System.Runtime.Intrinsics.Arm; |
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using static SixLabors.ImageSharp.SimdUtils; |
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namespace SixLabors.ImageSharp.Formats.Jpeg.Components; |
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internal abstract partial class JpegColorConverterBase |
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{ |
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internal sealed class GrayscaleArm : JpegColorConverterArm |
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{ |
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public GrayscaleArm(int precision) |
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: base(JpegColorSpace.Grayscale, precision) |
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{ |
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} |
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/// <inheritdoc/>
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public override void ConvertToRgbInplace(in ComponentValues values) |
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{ |
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ref Vector128<float> c0Base = |
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ref Unsafe.As<float, Vector128<float>>(ref MemoryMarshal.GetReference(values.Component0)); |
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// Used for the color conversion
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var scale = Vector128.Create(1 / this.MaximumValue); |
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nuint n = (uint)values.Component0.Length / (uint)Vector128<float>.Count; |
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for (nuint i = 0; i < n; i++) |
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{ |
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ref Vector128<float> c0 = ref Unsafe.Add(ref c0Base, i); |
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c0 = AdvSimd.Multiply(c0, scale); |
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} |
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} |
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/// <inheritdoc/>
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public override void ConvertFromRgb(in ComponentValues values, Span<float> rLane, Span<float> gLane, Span<float> bLane) |
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{ |
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ref Vector128<float> destLuminance = |
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ref Unsafe.As<float, Vector128<float>>(ref MemoryMarshal.GetReference(values.Component0)); |
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ref Vector128<float> srcRed = |
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ref Unsafe.As<float, Vector128<float>>(ref MemoryMarshal.GetReference(rLane)); |
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ref Vector128<float> srcGreen = |
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ref Unsafe.As<float, Vector128<float>>(ref MemoryMarshal.GetReference(gLane)); |
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ref Vector128<float> srcBlue = |
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ref Unsafe.As<float, Vector128<float>>(ref MemoryMarshal.GetReference(bLane)); |
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// Used for the color conversion
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var f0299 = Vector128.Create(0.299f); |
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var f0587 = Vector128.Create(0.587f); |
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var f0114 = Vector128.Create(0.114f); |
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nuint n = (uint)values.Component0.Length / (uint)Vector128<float>.Count; |
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for (nuint i = 0; i < n; i++) |
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{ |
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ref Vector128<float> r = ref Unsafe.Add(ref srcRed, i); |
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ref Vector128<float> g = ref Unsafe.Add(ref srcGreen, i); |
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ref Vector128<float> b = ref Unsafe.Add(ref srcBlue, i); |
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// luminocity = (0.299 * r) + (0.587 * g) + (0.114 * b)
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Unsafe.Add(ref destLuminance, i) = HwIntrinsics.MultiplyAdd(HwIntrinsics.MultiplyAdd(AdvSimd.Multiply(f0114, b), f0587, g), f0299, r); |
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} |
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} |
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} |
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} |
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