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Add 4 channel byte shuffling

js/color-alpha-handling
James Jackson-South 6 years ago
parent
commit
99d0a3111d
  1. 122
      src/ImageSharp/Common/Helpers/SimdUtils.HwIntrinsics.cs
  2. 115
      src/ImageSharp/Common/Helpers/SimdUtils.Shuffle.cs
  3. 68
      tests/ImageSharp.Benchmarks/Color/Bulk/ShuffleByte4Channel.cs
  4. 65
      tests/ImageSharp.Tests/Common/SimdUtilsTests.Shuffle.cs

122
src/ImageSharp/Common/Helpers/SimdUtils.HwIntrinsics.cs

@ -22,8 +22,8 @@ namespace SixLabors.ImageSharp
/// Shuffle single-precision (32-bit) floating-point elements in <paramref name="source"/>
/// using the control and store the results in <paramref name="dest"/>.
/// </summary>
/// <param name="source">The source span of floats</param>
/// <param name="dest">The destination span of float</param>
/// <param name="source">The source span of floats.</param>
/// <param name="dest">The destination span of floats.</param>
/// <param name="control">The byte control.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void Shuffle4ChannelReduce(
@ -58,6 +58,46 @@ namespace SixLabors.ImageSharp
}
}
/// <summary>
/// Shuffle 8-bit integers in a within 128-bit lanes in <paramref name="source"/>
/// using the control and store the results in <paramref name="dest"/>.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
/// <param name="control">The byte control.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void Shuffle4ChannelReduce(
ref ReadOnlySpan<byte> source,
ref Span<byte> dest,
byte control)
{
if (Avx2.IsSupported || Ssse3.IsSupported)
{
int remainder;
if (Avx.IsSupported)
{
remainder = ImageMaths.ModuloP2(source.Length, Vector256<byte>.Count);
}
else
{
remainder = ImageMaths.ModuloP2(source.Length, Vector128<byte>.Count);
}
int adjustedCount = source.Length - remainder;
if (adjustedCount > 0)
{
Shuffle4Channel(
source.Slice(0, adjustedCount),
dest.Slice(0, adjustedCount),
control);
source = source.Slice(adjustedCount);
dest = dest.Slice(adjustedCount);
}
}
}
[MethodImpl(InliningOptions.ShortMethod)]
private static void Shuffle4Channel(
ReadOnlySpan<float> source,
@ -98,6 +138,84 @@ namespace SixLabors.ImageSharp
}
}
[MethodImpl(InliningOptions.ShortMethod)]
private static void Shuffle4Channel(
ReadOnlySpan<byte> source,
Span<byte> dest,
byte control)
{
if (Avx2.IsSupported)
{
int n = dest.Length / Vector256<byte>.Count;
Vector256<byte> vcm;
switch (control)
{
case Shuffle.WXYZ:
vcm = Unsafe.As<byte, Vector256<byte>>(ref MemoryMarshal.GetReference(Shuffle.WXYZ_256));
break;
case Shuffle.XYZW:
vcm = Unsafe.As<byte, Vector256<byte>>(ref MemoryMarshal.GetReference(Shuffle.XYZW_256));
break;
case Shuffle.ZYXW:
vcm = Unsafe.As<byte, Vector256<byte>>(ref MemoryMarshal.GetReference(Shuffle.ZYXW_256));
break;
default:
Span<byte> bytes = stackalloc byte[Vector256<byte>.Count];
Shuffle.MmShuffleSpan(ref bytes, control);
vcm = Unsafe.As<byte, Vector256<byte>>(ref MemoryMarshal.GetReference(bytes));
break;
}
ref Vector256<byte> sourceBase =
ref Unsafe.As<byte, Vector256<byte>>(ref MemoryMarshal.GetReference(source));
ref Vector256<byte> destBase =
ref Unsafe.As<byte, Vector256<byte>>(ref MemoryMarshal.GetReference(dest));
for (int i = 0; i < n; i++)
{
Unsafe.Add(ref destBase, i) = Avx2.Shuffle(Unsafe.Add(ref sourceBase, i), vcm);
}
}
else
{
// Ssse3
int n = dest.Length / Vector128<byte>.Count;
Vector128<byte> vcm;
switch (control)
{
case Shuffle.WXYZ:
vcm = Unsafe.As<byte, Vector128<byte>>(ref MemoryMarshal.GetReference(Shuffle.WXYZ_128));
break;
case Shuffle.XYZW:
vcm = Unsafe.As<byte, Vector128<byte>>(ref MemoryMarshal.GetReference(Shuffle.XYZW_128));
break;
case Shuffle.ZYXW:
vcm = Unsafe.As<byte, Vector128<byte>>(ref MemoryMarshal.GetReference(Shuffle.ZYXW_128));
break;
default:
Span<byte> bytes = stackalloc byte[Vector128<byte>.Count];
Shuffle.MmShuffleSpan(ref bytes, control);
vcm = Unsafe.As<byte, Vector128<byte>>(ref MemoryMarshal.GetReference(bytes));
break;
}
ref Vector128<byte> sourceBase =
ref Unsafe.As<byte, Vector128<byte>>(ref MemoryMarshal.GetReference(source));
ref Vector128<byte> destBase =
ref Unsafe.As<byte, Vector128<byte>>(ref MemoryMarshal.GetReference(dest));
for (int i = 0; i < n; i++)
{
Vector128<byte> vs = Unsafe.Add(ref sourceBase, i);
Unsafe.Add(ref destBase, i) = Ssse3.Shuffle(vs, vcm);
}
}
}
/// <summary>
/// Performs a multiplication and an addition of the <see cref="Vector256{T}"/>.
/// </summary>

115
src/ImageSharp/Common/Helpers/SimdUtils.Shuffle.cs

@ -14,8 +14,8 @@ namespace SixLabors.ImageSharp
/// Shuffle single-precision (32-bit) floating-point elements in <paramref name="source"/>
/// using the control and store the results in <paramref name="dest"/>.
/// </summary>
/// <param name="source">The source span of floats</param>
/// <param name="dest">The destination span of float</param>
/// <param name="source">The source span of floats.</param>
/// <param name="dest">The destination span of floats.</param>
/// <param name="control">The byte control.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void Shuffle4Channel(
@ -38,14 +38,43 @@ namespace SixLabors.ImageSharp
}
}
/// <summary>
/// Shuffle 8-bit integers in a within 128-bit lanes in <paramref name="source"/>
/// using the control and store the results in <paramref name="dest"/>.
/// </summary>
/// <param name="source">The source span of bytes.</param>
/// <param name="dest">The destination span of bytes.</param>
/// <param name="control">The byte control.</param>
[MethodImpl(InliningOptions.ShortMethod)]
public static void Shuffle4Channel(
ReadOnlySpan<byte> source,
Span<byte> dest,
byte control)
{
VerifyShuffleSpanInput(source, dest);
// TODO: There doesn't seem to be any APIs for
// System.Numerics that allow shuffling.
#if SUPPORTS_RUNTIME_INTRINSICS
HwIntrinsics.Shuffle4ChannelReduce(ref source, ref dest, control);
#endif
// Deal with the remainder:
if (source.Length > 0)
{
ShuffleRemainder4Channel(source, dest, control);
}
}
[MethodImpl(InliningOptions.ColdPath)]
public static void ShuffleRemainder4Channel(
ReadOnlySpan<float> source,
Span<float> dest,
public static void ShuffleRemainder4Channel<T>(
ReadOnlySpan<T> source,
Span<T> dest,
byte control)
where T : struct
{
ref float sBase = ref MemoryMarshal.GetReference(source);
ref float dBase = ref MemoryMarshal.GetReference(dest);
ref T sBase = ref MemoryMarshal.GetReference(source);
ref T dBase = ref MemoryMarshal.GetReference(dest);
Shuffle.InverseMmShuffle(control, out int p3, out int p2, out int p1, out int p0);
for (int i = 0; i < source.Length; i += 4)
@ -58,7 +87,8 @@ namespace SixLabors.ImageSharp
}
[Conditional("DEBUG")]
private static void VerifyShuffleSpanInput(ReadOnlySpan<float> source, Span<float> dest)
private static void VerifyShuffleSpanInput<T>(ReadOnlySpan<T> source, Span<T> dest)
where T : struct
{
DebugGuard.IsTrue(
source.Length == dest.Length,
@ -77,49 +107,64 @@ namespace SixLabors.ImageSharp
public const byte XYZW = (3 << 6) | (2 << 4) | (1 << 2) | 0;
public const byte ZYXW = (3 << 6) | (0 << 4) | (1 << 2) | 2;
public static ReadOnlySpan<byte> WXYZ_128 => MmShuffleByte128(2, 1, 0, 3);
public static ReadOnlySpan<byte> WXYZ_128 => MmShuffleSpan128(WXYZ);
public static ReadOnlySpan<byte> XYZW_128 => MmShuffleByte128(3, 2, 1, 0);
public static ReadOnlySpan<byte> XYZW_128 => MmShuffleSpan128(XYZW);
public static ReadOnlySpan<byte> ZYXW_128 => MmShuffleByte128(3, 0, 1, 2);
public static ReadOnlySpan<byte> ZYXW_128 => MmShuffleSpan128(ZYXW);
public static ReadOnlySpan<byte> WXYZ_256 => MmShuffleByte256(2, 1, 0, 3);
public static ReadOnlySpan<byte> WXYZ_256 => MmShuffleSpan256(WXYZ);
public static ReadOnlySpan<byte> XYZW_256 => MmShuffleByte256(3, 2, 1, 0);
public static ReadOnlySpan<byte> XYZW_256 => MmShuffleSpan256(XYZW);
public static ReadOnlySpan<byte> ZYXW_256 => MmShuffleByte256(3, 0, 1, 2);
public static ReadOnlySpan<byte> ZYXW_256 => MmShuffleSpan256(ZYXW);
private static byte[] MmShuffleByte128(int p3, int p2, int p1, int p0)
private static ReadOnlySpan<byte> MmShuffleSpan128(byte control)
{
byte[] result = new byte[16];
for (int i = 0; i < result.Length; i += 4)
{
result[i] = (byte)(p0 + i);
result[i + 1] = (byte)(p1 + i);
result[i + 2] = (byte)(p2 + i);
result[i + 3] = (byte)(p3 + i);
}
Span<byte> buffer = new byte[16];
MmShuffleSpan(ref buffer, control);
return buffer;
}
return result;
private static ReadOnlySpan<byte> MmShuffleSpan256(byte control)
{
Span<byte> buffer = new byte[32];
MmShuffleSpan(ref buffer, control);
return buffer;
}
private static byte[] MmShuffleByte256(int p3, int p2, int p1, int p0)
[MethodImpl(InliningOptions.ShortMethod)]
public static byte MmShuffle(int p3, int p2, int p1, int p0)
=> (byte)((p3 << 6) | (p2 << 4) | (p1 << 2) | p0);
[MethodImpl(InliningOptions.ShortMethod)]
public static void MmShuffleSpan(ref Span<byte> span, byte control)
{
byte[] result = new byte[32];
InverseMmShuffle(
control,
out int p3,
out int p2,
out int p1,
out int p0);
for (int i = 0; i < result.Length; i += 4)
ref byte spanBase = ref MemoryMarshal.GetReference(span);
for (int i = 0; i < span.Length; i += 4)
{
result[i] = (byte)(p0 + i);
result[i + 1] = (byte)(p1 + i);
result[i + 2] = (byte)(p2 + i);
result[i + 3] = (byte)(p3 + i);
Unsafe.Add(ref spanBase, i) = (byte)(p0 + i);
Unsafe.Add(ref spanBase, i + 1) = (byte)(p1 + i);
Unsafe.Add(ref spanBase, i + 2) = (byte)(p2 + i);
Unsafe.Add(ref spanBase, i + 3) = (byte)(p3 + i);
}
return result;
}
public static void InverseMmShuffle(byte control, out int p3, out int p2, out int p1, out int p0)
[MethodImpl(InliningOptions.ShortMethod)]
public static void InverseMmShuffle(
byte control,
out int p3,
out int p2,
out int p1,
out int p0)
{
p3 = control >> 6 & 0x3;
p2 = control >> 4 & 0x3;

68
tests/ImageSharp.Benchmarks/Color/Bulk/ShuffleByte4Channel.cs

@ -0,0 +1,68 @@
// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
using System;
using BenchmarkDotNet.Attributes;
namespace SixLabors.ImageSharp.Benchmarks.ColorSpaces.Bulk
{
[Config(typeof(Config.HwIntrinsics_SSE_AVX))]
public class ShuffleByte4Channel
{
private byte[] source;
private byte[] destination;
[GlobalSetup]
public void Setup()
{
this.source = new byte[this.Count];
new Random(this.Count).NextBytes(this.source);
this.destination = new byte[this.Count];
}
[Params(128, 256, 512, 1024, 2048)]
public int Count { get; set; }
[Benchmark]
public void Shuffle4Channel()
{
SimdUtils.Shuffle4Channel(this.source, this.destination, SimdUtils.Shuffle.WXYZ);
}
}
// 2020-10-26
// ##########
//
// BenchmarkDotNet=v0.12.1, OS=Windows 10.0.19041.572 (2004/?/20H1)
// Intel Core i7-8650U CPU 1.90GHz(Kaby Lake R), 1 CPU, 8 logical and 4 physical cores
// .NET Core SDK = 5.0.100-rc.2.20479.15
//
// [Host] : .NET Core 3.1.9 (CoreCLR 4.700.20.47201, CoreFX 4.700.20.47203), X64 RyuJIT
// AVX : .NET Core 3.1.9 (CoreCLR 4.700.20.47201, CoreFX 4.700.20.47203), X64 RyuJIT
// No HwIntrinsics : .NET Core 3.1.9 (CoreCLR 4.700.20.47201, CoreFX 4.700.20.47203), X64 RyuJIT
// SSE : .NET Core 3.1.9 (CoreCLR 4.700.20.47201, CoreFX 4.700.20.47203), X64 RyuJIT
//
// Runtime=.NET Core 3.1
//
// | Method | Job | EnvironmentVariables | Count | Mean | Error | StdDev | Ratio | RatioSD | Gen 0 | Gen 1 | Gen 2 | Allocated |
// |---------------- |---------------- |-------------------------------------------------- |------ |----------:|----------:|----------:|------:|--------:|-------:|------:|------:|----------:|
// | Shuffle4Channel | AVX | Empty | 128 | 33.57 ns | 0.694 ns | 1.268 ns | 1.00 | 0.00 | 0.0134 | - | - | 56 B |
// | Shuffle4Channel | No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 128 | 63.97 ns | 0.940 ns | 1.045 ns | 1.94 | 0.10 | - | - | - | - |
// | Shuffle4Channel | SSE | COMPlus_EnableAVX=0 | 128 | 27.23 ns | 0.338 ns | 0.300 ns | 0.84 | 0.04 | 0.0095 | - | - | 40 B |
// | | | | | | | | | | | | | |
// | Shuffle4Channel | AVX | Empty | 256 | 34.57 ns | 0.295 ns | 0.276 ns | 1.00 | 0.00 | 0.0134 | - | - | 56 B |
// | Shuffle4Channel | No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 256 | 124.62 ns | 0.257 ns | 0.228 ns | 3.60 | 0.03 | - | - | - | - |
// | Shuffle4Channel | SSE | COMPlus_EnableAVX=0 | 256 | 32.22 ns | 0.106 ns | 0.099 ns | 0.93 | 0.01 | 0.0095 | - | - | 40 B |
// | | | | | | | | | | | | | |
// | Shuffle4Channel | AVX | Empty | 512 | 40.41 ns | 0.826 ns | 0.848 ns | 1.00 | 0.00 | 0.0134 | - | - | 56 B |
// | Shuffle4Channel | No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 512 | 251.65 ns | 0.440 ns | 0.412 ns | 6.23 | 0.13 | - | - | - | - |
// | Shuffle4Channel | SSE | COMPlus_EnableAVX=0 | 512 | 41.54 ns | 0.128 ns | 0.114 ns | 1.03 | 0.02 | 0.0095 | - | - | 40 B |
// | | | | | | | | | | | | | |
// | Shuffle4Channel | AVX | Empty | 1024 | 51.54 ns | 0.156 ns | 0.121 ns | 1.00 | 0.00 | 0.0134 | - | - | 56 B |
// | Shuffle4Channel | No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 1024 | 493.66 ns | 1.316 ns | 1.231 ns | 9.58 | 0.04 | - | - | - | - |
// | Shuffle4Channel | SSE | COMPlus_EnableAVX=0 | 1024 | 61.45 ns | 0.216 ns | 0.181 ns | 1.19 | 0.00 | 0.0095 | - | - | 40 B |
// | | | | | | | | | | | | | |
// | Shuffle4Channel | AVX | Empty | 2048 | 76.85 ns | 0.176 ns | 0.138 ns | 1.00 | 0.00 | 0.0134 | - | - | 56 B |
// | Shuffle4Channel | No HwIntrinsics | COMPlus_EnableHWIntrinsic=0,COMPlus_FeatureSIMD=0 | 2048 | 985.64 ns | 11.396 ns | 10.103 ns | 12.84 | 0.15 | - | - | - | - |
// | Shuffle4Channel | SSE | COMPlus_EnableAVX=0 | 2048 | 106.13 ns | 0.335 ns | 0.297 ns | 1.38 | 0.01 | 0.0095 | - | - | 40 B |
}

65
tests/ImageSharp.Tests/Common/SimdUtilsTests.Shuffle.cs

@ -14,7 +14,10 @@ namespace SixLabors.ImageSharp.Tests.Common
{
SimdUtils.Shuffle.WXYZ,
SimdUtils.Shuffle.XYZW,
SimdUtils.Shuffle.ZYXW
SimdUtils.Shuffle.ZYXW,
SimdUtils.Shuffle.MmShuffle(2, 1, 3, 0),
SimdUtils.Shuffle.MmShuffle(1, 1, 1, 1),
SimdUtils.Shuffle.MmShuffle(3, 3, 3, 3)
};
[Theory]
@ -28,7 +31,7 @@ namespace SixLabors.ImageSharp.Tests.Common
{
foreach (var count in item)
{
TestShuffle(
TestShuffleFloat4Channel(
(int)count,
(s, d) => SimdUtils.Shuffle4Channel(s.Span, d.Span, ctrl),
ctrl);
@ -42,7 +45,32 @@ namespace SixLabors.ImageSharp.Tests.Common
HwIntrinsics.AllowAll | HwIntrinsics.DisableAVX2 | HwIntrinsics.DisableSSE);
}
private static void TestShuffle(
[Theory]
[MemberData(nameof(ShuffleControls))]
public void BulkShuffleByte4Channel(byte control)
{
static void RunTest(string serialized)
{
byte ctrl = FeatureTestRunner.Deserialize<byte>(serialized);
foreach (var item in ArraySizesDivisibleBy4)
{
foreach (var count in item)
{
TestShuffleByte4Channel(
(int)count,
(s, d) => SimdUtils.Shuffle4Channel(s.Span, d.Span, ctrl),
ctrl);
}
}
}
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
control,
HwIntrinsics.AllowAll | HwIntrinsics.DisableAVX2 | HwIntrinsics.DisableSSE);
}
private static void TestShuffleFloat4Channel(
int count,
Action<Memory<float>, Memory<float>> convert,
byte control)
@ -71,5 +99,36 @@ namespace SixLabors.ImageSharp.Tests.Common
Assert.Equal(expected, result, new ApproximateFloatComparer(1e-5F));
}
private static void TestShuffleByte4Channel(
int count,
Action<Memory<byte>, Memory<byte>> convert,
byte control)
{
byte[] source = new byte[count];
new Random(count).NextBytes(source);
var result = new byte[count];
byte[] expected = new byte[count];
SimdUtils.Shuffle.InverseMmShuffle(
control,
out int p3,
out int p2,
out int p1,
out int p0);
for (int i = 0; i < expected.Length; i += 4)
{
expected[i] = source[p0 + i];
expected[i + 1] = source[p1 + i];
expected[i + 2] = source[p2 + i];
expected[i + 3] = source[p3 + i];
}
convert(source, result);
Assert.Equal(expected, result);
}
}
}

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