From 9bf9644e650b2a67b324e37506e56b435bc2676e Mon Sep 17 00:00:00 2001 From: Dmitry Pentin Date: Thu, 20 May 2021 09:41:58 +0300 Subject: [PATCH] RgbToYCbCrConverterLut.Convert main loop routine now uses named constant instead of a 'magic value' --- .../Formats/Jpeg/Components/Encoder/RgbToYCbCrConverterLut.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ImageSharp/Formats/Jpeg/Components/Encoder/RgbToYCbCrConverterLut.cs b/src/ImageSharp/Formats/Jpeg/Components/Encoder/RgbToYCbCrConverterLut.cs index 3c1a02c5aa..1ceea1e08a 100644 --- a/src/ImageSharp/Formats/Jpeg/Components/Encoder/RgbToYCbCrConverterLut.cs +++ b/src/ImageSharp/Formats/Jpeg/Components/Encoder/RgbToYCbCrConverterLut.cs @@ -119,7 +119,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Encoder { ref Rgb24 rgbStart = ref rgbSpan[0]; - for (int i = 0; i < 64; i++) + for (int i = 0; i < Block8x8F.Size; i++) { ref Rgb24 c = ref Unsafe.Add(ref rgbStart, i);