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@ -312,12 +312,11 @@ namespace ImageSharp.Formats |
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TColor[] lastFrame = null; |
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if (this.graphicsControlExtension != null && |
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this.graphicsControlExtension.DisposalMethod == DisposalMethod.RestoreToPrevious) |
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if (this.graphicsControlExtension != null |
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&& this.graphicsControlExtension.DisposalMethod == DisposalMethod.RestoreToPrevious) |
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{ |
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lastFrame = new TColor[imageWidth * imageHeight]; |
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// Array.Copy(this.currentFrame, lastFrame, lastFrame.Length);
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using (PixelAccessor<TColor, TPacked> lastPixels = lastFrame.Lock<TColor, TPacked>(imageWidth, imageHeight)) |
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using (PixelAccessor<TColor, TPacked> currentPixels = this.currentFrame.Lock<TColor, TPacked>(imageWidth, imageHeight)) |
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{ |
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@ -325,126 +324,124 @@ namespace ImageSharp.Formats |
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} |
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} |
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int offset, i = 0; |
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int i = 0; |
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int interlacePass = 0; // The interlace pass
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int interlaceIncrement = 8; // The interlacing line increment
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int interlaceY = 0; // The current interlaced line
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for (int y = descriptor.Top; y < descriptor.Top + descriptor.Height; y++) |
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// Lock the current image pixels for fast acces.
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using (PixelAccessor<TColor, TPacked> currentPixels = this.currentFrame.Lock<TColor, TPacked>(imageWidth, imageHeight)) |
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{ |
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// Check if this image is interlaced.
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int writeY; // the target y offset to write to
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if (descriptor.InterlaceFlag) |
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for (int y = descriptor.Top; y < descriptor.Top + descriptor.Height; y++) |
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{ |
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// If so then we read lines at predetermined offsets.
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// When an entire image height worth of offset lines has been read we consider this a pass.
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// With each pass the number of offset lines changes and the starting line changes.
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if (interlaceY >= descriptor.Height) |
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// Check if this image is interlaced.
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int writeY; // the target y offset to write to
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if (descriptor.InterlaceFlag) |
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{ |
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interlacePass++; |
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switch (interlacePass) |
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// If so then we read lines at predetermined offsets.
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// When an entire image height worth of offset lines has been read we consider this a pass.
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// With each pass the number of offset lines changes and the starting line changes.
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if (interlaceY >= descriptor.Height) |
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{ |
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case 1: |
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interlaceY = 4; |
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break; |
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case 2: |
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interlaceY = 2; |
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interlaceIncrement = 4; |
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break; |
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case 3: |
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interlaceY = 1; |
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interlaceIncrement = 2; |
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break; |
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interlacePass++; |
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switch (interlacePass) |
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{ |
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case 1: |
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interlaceY = 4; |
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break; |
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case 2: |
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interlaceY = 2; |
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interlaceIncrement = 4; |
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break; |
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case 3: |
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interlaceY = 1; |
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interlaceIncrement = 2; |
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break; |
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} |
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} |
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} |
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writeY = interlaceY + descriptor.Top; |
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interlaceY += interlaceIncrement; |
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} |
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else |
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{ |
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writeY = y; |
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} |
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for (int x = descriptor.Left; x < descriptor.Left + descriptor.Width; x++) |
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{ |
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offset = (writeY * imageWidth) + x; |
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int index = indices[i]; |
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writeY = interlaceY + descriptor.Top; |
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if (this.graphicsControlExtension == null || |
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this.graphicsControlExtension.TransparencyFlag == false || |
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this.graphicsControlExtension.TransparencyIndex != index) |
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interlaceY += interlaceIncrement; |
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} |
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else |
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{ |
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// Stored in r-> g-> b-> a order.
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int indexOffset = index * 3; |
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TColor pixel = default(TColor); |
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pixel.PackFromBytes(colorTable[indexOffset], colorTable[indexOffset + 1], colorTable[indexOffset + 2], 255); |
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this.currentFrame[offset] = pixel; |
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writeY = y; |
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} |
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i++; |
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} |
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} |
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TColor[] pixels = new TColor[imageWidth * imageHeight]; |
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for (int x = descriptor.Left; x < descriptor.Left + descriptor.Width; x++) |
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{ |
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int index = indices[i]; |
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// Array.Copy(this.currentFrame, pixels, pixels.Length);
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using (PixelAccessor<TColor, TPacked> newPixels = pixels.Lock<TColor, TPacked>(imageWidth, imageHeight)) |
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using (PixelAccessor<TColor, TPacked> currentPixels = this.currentFrame.Lock<TColor, TPacked>(imageWidth, imageHeight)) |
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{ |
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currentPixels.CopyImage(newPixels); |
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} |
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if (this.graphicsControlExtension == null |
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|| this.graphicsControlExtension.TransparencyFlag == false |
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|| this.graphicsControlExtension.TransparencyIndex != index) |
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{ |
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// Stored in r-> g-> b-> a order.
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int indexOffset = index * 3; |
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TColor pixel = default(TColor); |
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pixel.PackFromBytes(colorTable[indexOffset], colorTable[indexOffset + 1], colorTable[indexOffset + 2], 255); |
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currentPixels[x, writeY] = pixel; |
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} |
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ImageBase<TColor, TPacked> currentImage; |
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i++; |
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} |
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} |
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if (this.decodedImage.Pixels == null) |
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{ |
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currentImage = this.decodedImage; |
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currentImage.SetPixels(imageWidth, imageHeight, pixels); |
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currentImage.Quality = colorTableLength / 3; |
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TColor[] pixels = new TColor[imageWidth * imageHeight]; |
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if (this.graphicsControlExtension != null && this.graphicsControlExtension.DelayTime > 0) |
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using (PixelAccessor<TColor, TPacked> newPixels = pixels.Lock<TColor, TPacked>(imageWidth, imageHeight)) |
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{ |
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this.decodedImage.FrameDelay = this.graphicsControlExtension.DelayTime; |
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currentPixels.CopyImage(newPixels); |
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} |
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} |
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else |
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{ |
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ImageFrame<TColor, TPacked> frame = new ImageFrame<TColor, TPacked>(); |
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currentImage = frame; |
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currentImage.SetPixels(imageWidth, imageHeight, pixels); |
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currentImage.Quality = colorTableLength / 3; |
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ImageBase<TColor, TPacked> currentImage; |
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if (this.graphicsControlExtension != null && this.graphicsControlExtension.DelayTime > 0) |
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if (this.decodedImage.Pixels == null) |
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{ |
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currentImage.FrameDelay = this.graphicsControlExtension.DelayTime; |
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currentImage = this.decodedImage; |
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currentImage.SetPixels(imageWidth, imageHeight, pixels); |
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currentImage.Quality = colorTableLength / 3; |
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if (this.graphicsControlExtension != null && this.graphicsControlExtension.DelayTime > 0) |
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{ |
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this.decodedImage.FrameDelay = this.graphicsControlExtension.DelayTime; |
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} |
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} |
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else |
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{ |
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ImageFrame<TColor, TPacked> frame = new ImageFrame<TColor, TPacked>(); |
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this.decodedImage.Frames.Add(frame); |
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} |
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currentImage = frame; |
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currentImage.SetPixels(imageWidth, imageHeight, pixels); |
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currentImage.Quality = colorTableLength / 3; |
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if (this.graphicsControlExtension != null) |
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{ |
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if (this.graphicsControlExtension.DisposalMethod == DisposalMethod.RestoreToBackground) |
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if (this.graphicsControlExtension != null && this.graphicsControlExtension.DelayTime > 0) |
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{ |
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currentImage.FrameDelay = this.graphicsControlExtension.DelayTime; |
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} |
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this.decodedImage.Frames.Add(frame); |
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} |
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if (this.graphicsControlExtension != null) |
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{ |
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for (int y = descriptor.Top; y < descriptor.Top + descriptor.Height; y++) |
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if (this.graphicsControlExtension.DisposalMethod == DisposalMethod.RestoreToBackground) |
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{ |
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for (int x = descriptor.Left; x < descriptor.Left + descriptor.Width; x++) |
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for (int y = descriptor.Top; y < descriptor.Top + descriptor.Height; y++) |
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{ |
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offset = (y * imageWidth) + x; |
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// Stored in r-> g-> b-> a order.
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this.currentFrame[offset] = default(TColor); |
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for (int x = descriptor.Left; x < descriptor.Left + descriptor.Width; x++) |
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{ |
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currentPixels[x, y] = default(TColor); |
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} |
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} |
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} |
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else if (this.graphicsControlExtension.DisposalMethod == DisposalMethod.RestoreToPrevious) |
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{ |
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this.currentFrame = lastFrame; |
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} |
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} |
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else if (this.graphicsControlExtension.DisposalMethod == DisposalMethod.RestoreToPrevious) |
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{ |
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this.currentFrame = lastFrame; |
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} |
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} |
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} // End lock
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} |
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} |
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} |