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Merge branch 'SixLabors:master' into master

pull/1851/head
Ynse Hoornenborg 4 years ago
committed by GitHub
parent
commit
a13eae6686
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  1. 2
      shared-infrastructure
  2. 58
      src/ImageSharp/Formats/Jpeg/Components/Block8x8.cs
  3. 11
      src/ImageSharp/Formats/Jpeg/Components/Decoder/HuffmanScanDecoder.cs
  4. 8
      src/ImageSharp/Formats/Jpeg/Components/Decoder/JpegBlockPostProcessor.cs
  5. 19
      src/ImageSharp/Formats/Jpeg/Components/Decoder/SpectralConverter.cs
  6. 28
      src/ImageSharp/Formats/Jpeg/Components/Decoder/SpectralConverter{TPixel}.cs
  7. 237
      src/ImageSharp/Formats/Jpeg/Components/FastFloatingPointDCT.Intrinsic.cs
  8. 532
      src/ImageSharp/Formats/Jpeg/Components/FastFloatingPointDCT.cs
  9. 29
      src/ImageSharp/Formats/Jpeg/Components/ZigZag.cs
  10. 3
      src/ImageSharp/Formats/Jpeg/JpegDecoderCore.cs
  11. 2
      src/ImageSharp/Formats/Webp/EntropyIx.cs
  12. 2
      src/ImageSharp/Formats/Webp/HistoIx.cs
  13. 49
      src/ImageSharp/Formats/Webp/Lossless/BackwardReferenceEncoder.cs
  14. 74
      src/ImageSharp/Formats/Webp/Lossless/CostManager.cs
  15. 10
      src/ImageSharp/Formats/Webp/Lossless/HTreeGroup.cs
  16. 2
      src/ImageSharp/Formats/Webp/Lossless/HuffmanCode.cs
  17. 4
      src/ImageSharp/Formats/Webp/Lossless/HuffmanTree.cs
  18. 51
      src/ImageSharp/Formats/Webp/Lossless/HuffmanUtils.cs
  19. 2
      src/ImageSharp/Formats/Webp/Lossless/PixOrCopy.cs
  20. 2
      src/ImageSharp/Formats/Webp/Lossless/PixOrCopyMode.cs
  21. 2
      src/ImageSharp/Formats/Webp/Lossless/Vp8LBackwardRefs.cs
  22. 26
      src/ImageSharp/Formats/Webp/Lossless/Vp8LEncoder.cs
  23. 40
      src/ImageSharp/Formats/Webp/Lossless/Vp8LHashChain.cs
  24. 27
      src/ImageSharp/Formats/Webp/Lossless/WebpLosslessDecoder.cs
  25. 3
      src/ImageSharp/Formats/Webp/WebpLookupTables.cs
  26. 2
      src/ImageSharp/Processing/Extensions/Normalization/HistogramEqualizationExtensions.cs
  27. 5
      src/ImageSharp/Processing/Processors/Normalization/HistogramEqualizationOptions.cs
  28. 4
      src/ImageSharp/Processing/Processors/Quantization/EuclideanPixelMap{TPixel}.cs
  29. 0
      tests/ImageSharp.Benchmarks/Codecs/Bmp/DecodeBmp.cs
  30. 0
      tests/ImageSharp.Benchmarks/Codecs/Bmp/EncodeBmp.cs
  31. 0
      tests/ImageSharp.Benchmarks/Codecs/Bmp/EncodeBmpMultiple.cs
  32. 0
      tests/ImageSharp.Benchmarks/Codecs/Gif/DecodeGif.cs
  33. 0
      tests/ImageSharp.Benchmarks/Codecs/Gif/EncodeGif.cs
  34. 0
      tests/ImageSharp.Benchmarks/Codecs/Gif/EncodeGifMultiple.cs
  35. 0
      tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/CmykColorConversion.cs
  36. 0
      tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/ColorConversionBenchmark.cs
  37. 0
      tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/GrayscaleColorConversion.cs
  38. 0
      tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/RgbColorConversion.cs
  39. 0
      tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/YCbCrColorConversion.cs
  40. 0
      tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/YCbCrForwardConverterBenchmark.cs
  41. 0
      tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/YccKColorConverter.cs
  42. 82
      tests/ImageSharp.Benchmarks/Codecs/Jpeg/DecodeJpeg.cs
  43. 0
      tests/ImageSharp.Benchmarks/Codecs/Png/DecodeFilteredPng.cs
  44. 0
      tests/ImageSharp.Benchmarks/Codecs/Png/DecodePng.cs
  45. 0
      tests/ImageSharp.Benchmarks/Codecs/Png/EncodeIndexedPng.cs
  46. 0
      tests/ImageSharp.Benchmarks/Codecs/Png/EncodePng.cs
  47. 0
      tests/ImageSharp.Benchmarks/Codecs/Tga/DecodeTga.cs
  48. 0
      tests/ImageSharp.Benchmarks/Codecs/Tga/EncodeTga.cs
  49. 0
      tests/ImageSharp.Benchmarks/Codecs/Tiff/DecodeTiff.cs
  50. 0
      tests/ImageSharp.Benchmarks/Codecs/Tiff/EncodeTiff.cs
  51. 0
      tests/ImageSharp.Benchmarks/Codecs/Webp/DecodeWebp.cs
  52. 0
      tests/ImageSharp.Benchmarks/Codecs/Webp/EncodeWebp.cs
  53. 5
      tests/ImageSharp.Tests/Formats/Jpg/Block8x8FTests.cs
  54. 26
      tests/ImageSharp.Tests/Formats/Jpg/Block8x8Tests.cs
  55. 209
      tests/ImageSharp.Tests/Formats/Jpg/DCTTests.cs
  56. 2
      tests/ImageSharp.Tests/Formats/Jpg/JpegDecoderTests.Images.cs
  57. 2
      tests/ImageSharp.Tests/Formats/Jpg/JpegDecoderTests.Metadata.cs
  58. 2
      tests/ImageSharp.Tests/Formats/Jpg/Utils/JpegFixture.cs
  59. 15
      tests/ImageSharp.Tests/Formats/Jpg/Utils/LibJpegTools.ComponentData.cs
  60. 17
      tests/ImageSharp.Tests/Formats/Jpg/Utils/ReferenceImplementations.cs
  61. 14
      tests/ImageSharp.Tests/Formats/Jpg/ZigZagTests.cs
  62. 2
      tests/ImageSharp.Tests/Formats/WebP/ColorSpaceTransformUtilsTests.cs
  63. 4
      tests/ImageSharp.Tests/Formats/WebP/LossyUtilsTests.cs
  64. 2
      tests/ImageSharp.Tests/Formats/WebP/QuantEncTests.cs
  65. 2
      tests/ImageSharp.Tests/Formats/WebP/Vp8EncodingTests.cs
  66. 3
      tests/ImageSharp.Tests/TestImages.cs
  67. 3
      tests/Images/External/ReferenceOutput/JpegDecoderTests/DecodeBaselineJpeg_jpeg422.png
  68. 3
      tests/Images/Input/Jpg/baseline/winter444_interleaved.jpg
  69. 0
      tests/Images/Input/Jpg/progressive/winter420_noninterleaved.jpg

2
shared-infrastructure

@ -1 +1 @@
Subproject commit 33cb12ca77f919b44de56f344d2627cc2a108c3a
Subproject commit a042aba176cdb840d800c6ed4cfe41a54fb7b1e3

58
src/ImageSharp/Formats/Jpeg/Components/Block8x8.cs

@ -337,6 +337,64 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
}
}
/// <summary>
/// Transpose the block inplace.
/// </summary>
[MethodImpl(InliningOptions.ShortMethod)]
public void TransposeInplace()
{
ref short elemRef = ref Unsafe.As<Block8x8, short>(ref this);
// row #0
Swap(ref Unsafe.Add(ref elemRef, 1), ref Unsafe.Add(ref elemRef, 8));
Swap(ref Unsafe.Add(ref elemRef, 2), ref Unsafe.Add(ref elemRef, 16));
Swap(ref Unsafe.Add(ref elemRef, 3), ref Unsafe.Add(ref elemRef, 24));
Swap(ref Unsafe.Add(ref elemRef, 4), ref Unsafe.Add(ref elemRef, 32));
Swap(ref Unsafe.Add(ref elemRef, 5), ref Unsafe.Add(ref elemRef, 40));
Swap(ref Unsafe.Add(ref elemRef, 6), ref Unsafe.Add(ref elemRef, 48));
Swap(ref Unsafe.Add(ref elemRef, 7), ref Unsafe.Add(ref elemRef, 56));
// row #1
Swap(ref Unsafe.Add(ref elemRef, 10), ref Unsafe.Add(ref elemRef, 17));
Swap(ref Unsafe.Add(ref elemRef, 11), ref Unsafe.Add(ref elemRef, 25));
Swap(ref Unsafe.Add(ref elemRef, 12), ref Unsafe.Add(ref elemRef, 33));
Swap(ref Unsafe.Add(ref elemRef, 13), ref Unsafe.Add(ref elemRef, 41));
Swap(ref Unsafe.Add(ref elemRef, 14), ref Unsafe.Add(ref elemRef, 49));
Swap(ref Unsafe.Add(ref elemRef, 15), ref Unsafe.Add(ref elemRef, 57));
// row #2
Swap(ref Unsafe.Add(ref elemRef, 19), ref Unsafe.Add(ref elemRef, 26));
Swap(ref Unsafe.Add(ref elemRef, 20), ref Unsafe.Add(ref elemRef, 34));
Swap(ref Unsafe.Add(ref elemRef, 21), ref Unsafe.Add(ref elemRef, 42));
Swap(ref Unsafe.Add(ref elemRef, 22), ref Unsafe.Add(ref elemRef, 50));
Swap(ref Unsafe.Add(ref elemRef, 23), ref Unsafe.Add(ref elemRef, 58));
// row #3
Swap(ref Unsafe.Add(ref elemRef, 28), ref Unsafe.Add(ref elemRef, 35));
Swap(ref Unsafe.Add(ref elemRef, 29), ref Unsafe.Add(ref elemRef, 43));
Swap(ref Unsafe.Add(ref elemRef, 30), ref Unsafe.Add(ref elemRef, 51));
Swap(ref Unsafe.Add(ref elemRef, 31), ref Unsafe.Add(ref elemRef, 59));
// row #4
Swap(ref Unsafe.Add(ref elemRef, 37), ref Unsafe.Add(ref elemRef, 44));
Swap(ref Unsafe.Add(ref elemRef, 38), ref Unsafe.Add(ref elemRef, 52));
Swap(ref Unsafe.Add(ref elemRef, 39), ref Unsafe.Add(ref elemRef, 60));
// row #5
Swap(ref Unsafe.Add(ref elemRef, 46), ref Unsafe.Add(ref elemRef, 53));
Swap(ref Unsafe.Add(ref elemRef, 47), ref Unsafe.Add(ref elemRef, 61));
// row #6
Swap(ref Unsafe.Add(ref elemRef, 55), ref Unsafe.Add(ref elemRef, 62));
static void Swap(ref short a, ref short b)
{
short tmp = a;
a = b;
b = tmp;
}
}
/// <summary>
/// Calculate the total sum of absolute differences of elements in 'a' and 'b'.
/// </summary>

11
src/ImageSharp/Formats/Jpeg/Components/Decoder/HuffmanScanDecoder.cs

@ -151,6 +151,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
if (this.componentsCount == this.frame.ComponentCount)
{
this.ParseBaselineDataInterleaved();
this.spectralConverter.CommitConversion();
}
else
{
@ -501,7 +502,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
{
i += r;
s = buffer.Receive(s);
Unsafe.Add(ref blockDataRef, ZigZag.ZigZagOrder[i++]) = (short)s;
Unsafe.Add(ref blockDataRef, ZigZag.TransposingOrder[i++]) = (short)s;
}
else
{
@ -570,7 +571,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
if (s != 0)
{
s = buffer.Receive(s);
Unsafe.Add(ref blockDataRef, ZigZag.ZigZagOrder[i]) = (short)(s << low);
Unsafe.Add(ref blockDataRef, ZigZag.TransposingOrder[i]) = (short)(s << low);
}
else
{
@ -646,7 +647,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
do
{
ref short coef = ref Unsafe.Add(ref blockDataRef, ZigZag.ZigZagOrder[k]);
ref short coef = ref Unsafe.Add(ref blockDataRef, ZigZag.TransposingOrder[k]);
if (coef != 0)
{
buffer.CheckBits();
@ -672,7 +673,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
if ((s != 0) && (k < 64))
{
Unsafe.Add(ref blockDataRef, ZigZag.ZigZagOrder[k]) = (short)s;
Unsafe.Add(ref blockDataRef, ZigZag.TransposingOrder[k]) = (short)s;
}
}
}
@ -681,7 +682,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
{
for (; k <= end; k++)
{
ref short coef = ref Unsafe.Add(ref blockDataRef, ZigZag.ZigZagOrder[k]);
ref short coef = ref Unsafe.Add(ref blockDataRef, ZigZag.TransposingOrder[k]);
if (coef != 0)
{

8
src/ImageSharp/Formats/Jpeg/Components/Decoder/JpegBlockPostProcessor.cs

@ -18,11 +18,6 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
/// </summary>
public Block8x8F SourceBlock;
/// <summary>
/// Temporal block to store intermediate computation results.
/// </summary>
public Block8x8F WorkspaceBlock;
/// <summary>
/// The quantization table as <see cref="Block8x8F"/>.
/// </summary>
@ -45,7 +40,6 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
this.subSamplingDivisors = component.SubSamplingDivisors;
this.SourceBlock = default;
this.WorkspaceBlock = default;
}
/// <summary>
@ -71,7 +65,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
// Dequantize:
block.MultiplyInPlace(ref this.DequantiazationTable);
FastFloatingPointDCT.TransformIDCT(ref block, ref this.WorkspaceBlock);
FastFloatingPointDCT.TransformIDCT(ref block);
// To conform better to libjpeg we actually NEED TO loose precision here.
// This is because they store blocks as Int16 between all the operations.

19
src/ImageSharp/Formats/Jpeg/Components/Decoder/SpectralConverter.cs

@ -13,6 +13,12 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
/// </remarks>
internal abstract class SpectralConverter
{
/// <summary>
/// Gets a value indicating whether this converter has converted spectral
/// data of the current image or not.
/// </summary>
protected bool Converted { get; private set; }
/// <summary>
/// Injects jpeg image decoding metadata.
/// </summary>
@ -33,6 +39,19 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
/// </remarks>
public abstract void ConvertStrideBaseline();
/// <summary>
/// Marks current converter state as 'converted'.
/// </summary>
/// <remarks>
/// This must be called only for baseline interleaved jpeg's.
/// </remarks>
public void CommitConversion()
{
DebugGuard.IsFalse(this.Converted, nameof(this.Converted), $"{nameof(this.CommitConversion)} must be called only once");
this.Converted = true;
}
/// <summary>
/// Gets the color converter.
/// </summary>

28
src/ImageSharp/Formats/Jpeg/Components/Decoder/SpectralConverter{TPixel}.cs

@ -3,6 +3,7 @@
using System;
using System.Buffers;
using System.Linq;
using System.Numerics;
using System.Threading;
using SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder.ColorConverters;
@ -29,8 +30,6 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
private Buffer2D<TPixel> pixelBuffer;
private int blockRowsPerStep;
private int pixelRowsPerStep;
private int pixelRowCounter;
@ -41,8 +40,6 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
this.cancellationToken = cancellationToken;
}
private bool Converted => this.pixelRowCounter >= this.pixelBuffer.Height;
public Buffer2D<TPixel> GetPixelBuffer()
{
if (!this.Converted)
@ -52,7 +49,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
for (int step = 0; step < steps; step++)
{
this.cancellationToken.ThrowIfCancellationRequested();
this.ConvertNextStride(step);
this.ConvertStride(step);
}
}
@ -65,18 +62,19 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
MemoryAllocator allocator = this.configuration.MemoryAllocator;
// iteration data
IJpegComponent c0 = frame.Components[0];
int majorBlockWidth = frame.Components.Max((component) => component.SizeInBlocks.Width);
int majorVerticalSamplingFactor = frame.Components.Max((component) => component.SamplingFactors.Height);
const int blockPixelHeight = 8;
this.blockRowsPerStep = c0.SamplingFactors.Height;
this.pixelRowsPerStep = this.blockRowsPerStep * blockPixelHeight;
this.pixelRowsPerStep = majorVerticalSamplingFactor * blockPixelHeight;
// pixel buffer for resulting image
this.pixelBuffer = allocator.Allocate2D<TPixel>(frame.PixelWidth, frame.PixelHeight);
this.paddedProxyPixelRow = allocator.Allocate<TPixel>(frame.PixelWidth + 3);
// component processors from spectral to Rgba32
var postProcessorBufferSize = new Size(c0.SizeInBlocks.Width * 8, this.pixelRowsPerStep);
const int blockPixelWidth = 8;
var postProcessorBufferSize = new Size(majorBlockWidth * blockPixelWidth, this.pixelRowsPerStep);
this.componentProcessors = new JpegComponentPostProcessor[frame.Components.Length];
for (int i = 0; i < this.componentProcessors.Length; i++)
{
@ -84,7 +82,6 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
}
// single 'stride' rgba32 buffer for conversion between spectral and TPixel
// this.rgbaBuffer = allocator.Allocate<Vector4>(frame.PixelWidth);
this.rgbBuffer = allocator.Allocate<byte>(frame.PixelWidth * 3);
// color converter from Rgba32 to TPixel
@ -95,18 +92,17 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
public override void ConvertStrideBaseline()
{
// Convert next pixel stride using single spectral `stride'
// Note that zero passing eliminates the need of virtual call from JpegComponentPostProcessor
this.ConvertNextStride(spectralStep: 0);
// Note that zero passing eliminates the need of virtual call
// from JpegComponentPostProcessor
this.ConvertStride(spectralStep: 0);
// Clear spectral stride - this is VERY important as jpeg possibly won't fill entire buffer each stride
// Which leads to decoding artifacts
// Note that this code clears all buffers of the post processors, it's their responsibility to allocate only single stride
foreach (JpegComponentPostProcessor cpp in this.componentProcessors)
{
cpp.ClearSpectralBuffers();
}
}
/// <inheritdoc/>
public void Dispose()
{
if (this.componentProcessors != null)
@ -121,7 +117,7 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Decoder
this.paddedProxyPixelRow?.Dispose();
}
private void ConvertNextStride(int spectralStep)
private void ConvertStride(int spectralStep)
{
int maxY = Math.Min(this.pixelBuffer.Height, this.pixelRowCounter + this.pixelRowsPerStep);

237
src/ImageSharp/Formats/Jpeg/Components/FastFloatingPointDCT.Intrinsic.cs

@ -2,9 +2,6 @@
// Licensed under the Apache License, Version 2.0.
#if SUPPORTS_RUNTIME_INTRINSICS
using System.Diagnostics;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.X86;
@ -12,149 +9,147 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
{
internal static partial class FastFloatingPointDCT
{
#pragma warning disable SA1310, SA1311, IDE1006 // naming rules violation warnings
#pragma warning disable SA1310, SA1311, IDE1006 // naming rule violation warnings
private static readonly Vector256<float> mm256_F_0_7071 = Vector256.Create(0.707106781f);
private static readonly Vector256<float> mm256_F_0_3826 = Vector256.Create(0.382683433f);
private static readonly Vector256<float> mm256_F_0_5411 = Vector256.Create(0.541196100f);
private static readonly Vector256<float> mm256_F_1_3065 = Vector256.Create(1.306562965f);
private static readonly Vector256<float> mm256_F_1_1758 = Vector256.Create(1.175876f);
private static readonly Vector256<float> mm256_F_n1_9615 = Vector256.Create(-1.961570560f);
private static readonly Vector256<float> mm256_F_n0_3901 = Vector256.Create(-0.390180644f);
private static readonly Vector256<float> mm256_F_n0_8999 = Vector256.Create(-0.899976223f);
private static readonly Vector256<float> mm256_F_n2_5629 = Vector256.Create(-2.562915447f);
private static readonly Vector256<float> mm256_F_0_2986 = Vector256.Create(0.298631336f);
private static readonly Vector256<float> mm256_F_2_0531 = Vector256.Create(2.053119869f);
private static readonly Vector256<float> mm256_F_3_0727 = Vector256.Create(3.072711026f);
private static readonly Vector256<float> mm256_F_1_5013 = Vector256.Create(1.501321110f);
private static readonly Vector256<float> mm256_F_n1_8477 = Vector256.Create(-1.847759065f);
private static readonly Vector256<float> mm256_F_0_7653 = Vector256.Create(0.765366865f);
private static readonly Vector256<float> mm256_F_1_4142 = Vector256.Create(1.414213562f);
private static readonly Vector256<float> mm256_F_1_8477 = Vector256.Create(1.847759065f);
private static readonly Vector256<float> mm256_F_n1_0823 = Vector256.Create(-1.082392200f);
private static readonly Vector256<float> mm256_F_n2_6131 = Vector256.Create(-2.613125930f);
#pragma warning restore SA1310, SA1311, IDE1006
/// <summary>
/// Apply floating point FDCT inplace using simd operations.
/// </summary>
/// <param name="block">Input matrix.</param>
private static void ForwardTransform_Avx(ref Block8x8F block)
/// <param name="block">Input block.</param>
private static void FDCT8x8_Avx(ref Block8x8F block)
{
DebugGuard.IsTrue(Avx.IsSupported, "Avx support is required to execute this operation.");
// First pass - process rows
block.TransposeInplace();
FDCT8x8_Avx(ref block);
FDCT8x8_1D_Avx(ref block);
// Second pass - process columns
block.TransposeInplace();
FDCT8x8_Avx(ref block);
FDCT8x8_1D_Avx(ref block);
// Applies 1D floating point FDCT inplace
static void FDCT8x8_1D_Avx(ref Block8x8F block)
{
Vector256<float> tmp0 = Avx.Add(block.V0, block.V7);
Vector256<float> tmp7 = Avx.Subtract(block.V0, block.V7);
Vector256<float> tmp1 = Avx.Add(block.V1, block.V6);
Vector256<float> tmp6 = Avx.Subtract(block.V1, block.V6);
Vector256<float> tmp2 = Avx.Add(block.V2, block.V5);
Vector256<float> tmp5 = Avx.Subtract(block.V2, block.V5);
Vector256<float> tmp3 = Avx.Add(block.V3, block.V4);
Vector256<float> tmp4 = Avx.Subtract(block.V3, block.V4);
// Even part
Vector256<float> tmp10 = Avx.Add(tmp0, tmp3);
Vector256<float> tmp13 = Avx.Subtract(tmp0, tmp3);
Vector256<float> tmp11 = Avx.Add(tmp1, tmp2);
Vector256<float> tmp12 = Avx.Subtract(tmp1, tmp2);
block.V0 = Avx.Add(tmp10, tmp11);
block.V4 = Avx.Subtract(tmp10, tmp11);
Vector256<float> z1 = Avx.Multiply(Avx.Add(tmp12, tmp13), mm256_F_0_7071);
block.V2 = Avx.Add(tmp13, z1);
block.V6 = Avx.Subtract(tmp13, z1);
// Odd part
tmp10 = Avx.Add(tmp4, tmp5);
tmp11 = Avx.Add(tmp5, tmp6);
tmp12 = Avx.Add(tmp6, tmp7);
Vector256<float> z5 = Avx.Multiply(Avx.Subtract(tmp10, tmp12), mm256_F_0_3826);
Vector256<float> z2 = SimdUtils.HwIntrinsics.MultiplyAdd(z5, mm256_F_0_5411, tmp10);
Vector256<float> z4 = SimdUtils.HwIntrinsics.MultiplyAdd(z5, mm256_F_1_3065, tmp12);
Vector256<float> z3 = Avx.Multiply(tmp11, mm256_F_0_7071);
Vector256<float> z11 = Avx.Add(tmp7, z3);
Vector256<float> z13 = Avx.Subtract(tmp7, z3);
block.V5 = Avx.Add(z13, z2);
block.V3 = Avx.Subtract(z13, z2);
block.V1 = Avx.Add(z11, z4);
block.V7 = Avx.Subtract(z11, z4);
}
}
/// <summary>
/// Apply 1D floating point FDCT inplace using AVX operations on 8x8 matrix.
/// Apply floating point IDCT inplace using simd operations.
/// </summary>
/// <remarks>
/// Requires Avx support.
/// </remarks>
/// <param name="block">Input matrix.</param>
public static void FDCT8x8_Avx(ref Block8x8F block)
/// <param name="transposedBlock">Transposed input block.</param>
private static void IDCT8x8_Avx(ref Block8x8F transposedBlock)
{
DebugGuard.IsTrue(Avx.IsSupported, "Avx support is required to execute this operation.");
Vector256<float> tmp0 = Avx.Add(block.V0, block.V7);
Vector256<float> tmp7 = Avx.Subtract(block.V0, block.V7);
Vector256<float> tmp1 = Avx.Add(block.V1, block.V6);
Vector256<float> tmp6 = Avx.Subtract(block.V1, block.V6);
Vector256<float> tmp2 = Avx.Add(block.V2, block.V5);
Vector256<float> tmp5 = Avx.Subtract(block.V2, block.V5);
Vector256<float> tmp3 = Avx.Add(block.V3, block.V4);
Vector256<float> tmp4 = Avx.Subtract(block.V3, block.V4);
// Even part
Vector256<float> tmp10 = Avx.Add(tmp0, tmp3);
Vector256<float> tmp13 = Avx.Subtract(tmp0, tmp3);
Vector256<float> tmp11 = Avx.Add(tmp1, tmp2);
Vector256<float> tmp12 = Avx.Subtract(tmp1, tmp2);
block.V0 = Avx.Add(tmp10, tmp11);
block.V4 = Avx.Subtract(tmp10, tmp11);
Vector256<float> z1 = Avx.Multiply(Avx.Add(tmp12, tmp13), mm256_F_0_7071);
block.V2 = Avx.Add(tmp13, z1);
block.V6 = Avx.Subtract(tmp13, z1);
// Odd part
tmp10 = Avx.Add(tmp4, tmp5);
tmp11 = Avx.Add(tmp5, tmp6);
tmp12 = Avx.Add(tmp6, tmp7);
Vector256<float> z5 = Avx.Multiply(Avx.Subtract(tmp10, tmp12), mm256_F_0_3826);
Vector256<float> z2 = SimdUtils.HwIntrinsics.MultiplyAdd(z5, mm256_F_0_5411, tmp10);
Vector256<float> z4 = SimdUtils.HwIntrinsics.MultiplyAdd(z5, mm256_F_1_3065, tmp12);
Vector256<float> z3 = Avx.Multiply(tmp11, mm256_F_0_7071);
Vector256<float> z11 = Avx.Add(tmp7, z3);
Vector256<float> z13 = Avx.Subtract(tmp7, z3);
block.V5 = Avx.Add(z13, z2);
block.V3 = Avx.Subtract(z13, z2);
block.V1 = Avx.Add(z11, z4);
block.V7 = Avx.Subtract(z11, z4);
}
/// <summary>
/// Combined operation of <see cref="IDCT8x4_LeftPart(ref Block8x8F, ref Block8x8F)"/> and <see cref="IDCT8x4_RightPart(ref Block8x8F, ref Block8x8F)"/>
/// using AVX commands.
/// </summary>
/// <param name="s">Source</param>
/// <param name="d">Destination</param>
public static void IDCT8x8_Avx(ref Block8x8F s, ref Block8x8F d)
{
Debug.Assert(Avx.IsSupported, "AVX is required to execute this method");
Vector256<float> my1 = s.V1;
Vector256<float> my7 = s.V7;
Vector256<float> mz0 = Avx.Add(my1, my7);
Vector256<float> my3 = s.V3;
Vector256<float> mz2 = Avx.Add(my3, my7);
Vector256<float> my5 = s.V5;
Vector256<float> mz1 = Avx.Add(my3, my5);
Vector256<float> mz3 = Avx.Add(my1, my5);
Vector256<float> mz4 = Avx.Multiply(Avx.Add(mz0, mz1), mm256_F_1_1758);
mz2 = SimdUtils.HwIntrinsics.MultiplyAdd(mz4, mz2, mm256_F_n1_9615);
mz3 = SimdUtils.HwIntrinsics.MultiplyAdd(mz4, mz3, mm256_F_n0_3901);
mz0 = Avx.Multiply(mz0, mm256_F_n0_8999);
mz1 = Avx.Multiply(mz1, mm256_F_n2_5629);
Vector256<float> mb3 = Avx.Add(SimdUtils.HwIntrinsics.MultiplyAdd(mz0, my7, mm256_F_0_2986), mz2);
Vector256<float> mb2 = Avx.Add(SimdUtils.HwIntrinsics.MultiplyAdd(mz1, my5, mm256_F_2_0531), mz3);
Vector256<float> mb1 = Avx.Add(SimdUtils.HwIntrinsics.MultiplyAdd(mz1, my3, mm256_F_3_0727), mz2);
Vector256<float> mb0 = Avx.Add(SimdUtils.HwIntrinsics.MultiplyAdd(mz0, my1, mm256_F_1_5013), mz3);
Vector256<float> my2 = s.V2;
Vector256<float> my6 = s.V6;
mz4 = Avx.Multiply(Avx.Add(my2, my6), mm256_F_0_5411);
Vector256<float> my0 = s.V0;
Vector256<float> my4 = s.V4;
mz0 = Avx.Add(my0, my4);
mz1 = Avx.Subtract(my0, my4);
mz2 = SimdUtils.HwIntrinsics.MultiplyAdd(mz4, my6, mm256_F_n1_8477);
mz3 = SimdUtils.HwIntrinsics.MultiplyAdd(mz4, my2, mm256_F_0_7653);
my0 = Avx.Add(mz0, mz3);
my3 = Avx.Subtract(mz0, mz3);
my1 = Avx.Add(mz1, mz2);
my2 = Avx.Subtract(mz1, mz2);
d.V0 = Avx.Add(my0, mb0);
d.V7 = Avx.Subtract(my0, mb0);
d.V1 = Avx.Add(my1, mb1);
d.V6 = Avx.Subtract(my1, mb1);
d.V2 = Avx.Add(my2, mb2);
d.V5 = Avx.Subtract(my2, mb2);
d.V3 = Avx.Add(my3, mb3);
d.V4 = Avx.Subtract(my3, mb3);
// First pass - process columns
IDCT8x8_1D_Avx(ref transposedBlock);
// Second pass - process rows
transposedBlock.TransposeInplace();
IDCT8x8_1D_Avx(ref transposedBlock);
// Applies 1D floating point FDCT inplace
static void IDCT8x8_1D_Avx(ref Block8x8F block)
{
// Even part
Vector256<float> tmp0 = block.V0;
Vector256<float> tmp1 = block.V2;
Vector256<float> tmp2 = block.V4;
Vector256<float> tmp3 = block.V6;
Vector256<float> z5 = tmp0;
Vector256<float> tmp10 = Avx.Add(z5, tmp2);
Vector256<float> tmp11 = Avx.Subtract(z5, tmp2);
Vector256<float> tmp13 = Avx.Add(tmp1, tmp3);
Vector256<float> tmp12 = SimdUtils.HwIntrinsics.MultiplySubstract(tmp13, Avx.Subtract(tmp1, tmp3), mm256_F_1_4142);
tmp0 = Avx.Add(tmp10, tmp13);
tmp3 = Avx.Subtract(tmp10, tmp13);
tmp1 = Avx.Add(tmp11, tmp12);
tmp2 = Avx.Subtract(tmp11, tmp12);
// Odd part
Vector256<float> tmp4 = block.V1;
Vector256<float> tmp5 = block.V3;
Vector256<float> tmp6 = block.V5;
Vector256<float> tmp7 = block.V7;
Vector256<float> z13 = Avx.Add(tmp6, tmp5);
Vector256<float> z10 = Avx.Subtract(tmp6, tmp5);
Vector256<float> z11 = Avx.Add(tmp4, tmp7);
Vector256<float> z12 = Avx.Subtract(tmp4, tmp7);
tmp7 = Avx.Add(z11, z13);
tmp11 = Avx.Multiply(Avx.Subtract(z11, z13), mm256_F_1_4142);
z5 = Avx.Multiply(Avx.Add(z10, z12), mm256_F_1_8477);
tmp10 = SimdUtils.HwIntrinsics.MultiplyAdd(z5, z12, mm256_F_n1_0823);
tmp12 = SimdUtils.HwIntrinsics.MultiplyAdd(z5, z10, mm256_F_n2_6131);
tmp6 = Avx.Subtract(tmp12, tmp7);
tmp5 = Avx.Subtract(tmp11, tmp6);
tmp4 = Avx.Subtract(tmp10, tmp5);
block.V0 = Avx.Add(tmp0, tmp7);
block.V7 = Avx.Subtract(tmp0, tmp7);
block.V1 = Avx.Add(tmp1, tmp6);
block.V6 = Avx.Subtract(tmp1, tmp6);
block.V2 = Avx.Add(tmp2, tmp5);
block.V5 = Avx.Subtract(tmp2, tmp5);
block.V3 = Avx.Add(tmp3, tmp4);
block.V4 = Avx.Subtract(tmp3, tmp4);
}
}
}
}

532
src/ImageSharp/Formats/Jpeg/Components/FastFloatingPointDCT.cs

@ -3,6 +3,7 @@
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
#if SUPPORTS_RUNTIME_INTRINSICS
using System.Runtime.Intrinsics.X86;
#endif
@ -15,102 +16,202 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
/// </summary>
internal static partial class FastFloatingPointDCT
{
#pragma warning disable SA1310 // FieldNamesMustNotContainUnderscore
private const float C_1_175876 = 1.175875602f;
private const float C_1_961571 = -1.961570560f;
private const float C_0_390181 = -0.390180644f;
private const float C_0_899976 = -0.899976223f;
private const float C_2_562915 = -2.562915447f;
private const float C_0_298631 = 0.298631336f;
private const float C_2_053120 = 2.053119869f;
private const float C_3_072711 = 3.072711026f;
private const float C_1_501321 = 1.501321110f;
private const float C_0_541196 = 0.541196100f;
private const float C_1_847759 = -1.847759065f;
private const float C_0_765367 = 0.765366865f;
private const float C_0_125 = 0.1250f;
#pragma warning disable SA1311, IDE1006 // naming rules violation warnings
private static readonly Vector4 mm128_F_0_7071 = new Vector4(0.707106781f);
private static readonly Vector4 mm128_F_0_3826 = new Vector4(0.382683433f);
private static readonly Vector4 mm128_F_0_5411 = new Vector4(0.541196100f);
private static readonly Vector4 mm128_F_1_3065 = new Vector4(1.306562965f);
#pragma warning restore SA1311, IDE1006
#pragma warning restore SA1310 // FieldNamesMustNotContainUnderscore
#pragma warning disable SA1310, SA1311, IDE1006 // naming rules violation warnings
private static readonly Vector4 mm128_F_0_7071 = new(0.707106781f);
private static readonly Vector4 mm128_F_0_3826 = new(0.382683433f);
private static readonly Vector4 mm128_F_0_5411 = new(0.541196100f);
private static readonly Vector4 mm128_F_1_3065 = new(1.306562965f);
private static readonly Vector4 mm128_F_1_4142 = new(1.414213562f);
private static readonly Vector4 mm128_F_1_8477 = new(1.847759065f);
private static readonly Vector4 mm128_F_n1_0823 = new(-1.082392200f);
private static readonly Vector4 mm128_F_n2_6131 = new(-2.613125930f);
#pragma warning restore SA1310, SA1311, IDE1006
/// <summary>
/// Gets reciprocal coefficients for jpeg quantization tables calculation.
/// Gets adjustment table for quantization tables.
/// </summary>
/// <remarks>
/// <para>
/// Current FDCT implementation expects its results to be multiplied by
/// a reciprocal quantization table. To get 8x8 reciprocal block values in this
/// table must be divided by quantization table values scaled with quality settings.
/// Current IDCT and FDCT implementations are based on Arai, Agui,
/// and Nakajima's algorithm. Both DCT methods does not
/// produce finished DCT output, final step is fused into the
/// quantization step. Quantization and de-quantization coefficients
/// must be multiplied by these values.
/// </para>
/// <para>
/// These values were calculates with this formula:
/// <code>
/// value[row * 8 + col] = scalefactor[row] * scalefactor[col] * 8;
/// </code>
/// Where:
/// Given values were generated by formula:
/// <code>
/// scalefactor[row] * scalefactor[col], where
/// scalefactor[0] = 1
/// </code>
/// <code>
/// scalefactor[k] = cos(k*PI/16) * sqrt(2) for k=1..7
/// </code>
/// Values are also scaled by 8 so DCT code won't do extra division/multiplication.
/// </para>
/// </remarks>
internal static readonly float[] DctReciprocalAdjustmentCoefficients = new float[]
private static readonly float[] AdjustmentCoefficients = new float[]
{
0.125f, 0.09011998f, 0.09567086f, 0.10630376f, 0.125f, 0.15909483f, 0.23096988f, 0.45306373f,
0.09011998f, 0.064972885f, 0.068974845f, 0.07664074f, 0.09011998f, 0.11470097f, 0.16652f, 0.32664075f,
0.09567086f, 0.068974845f, 0.07322331f, 0.081361376f, 0.09567086f, 0.121765904f, 0.17677669f, 0.34675997f,
0.10630376f, 0.07664074f, 0.081361376f, 0.09040392f, 0.10630376f, 0.13529903f, 0.19642374f, 0.38529903f,
0.125f, 0.09011998f, 0.09567086f, 0.10630376f, 0.125f, 0.15909483f, 0.23096988f, 0.45306373f,
0.15909483f, 0.11470097f, 0.121765904f, 0.13529903f, 0.15909483f, 0.2024893f, 0.2939689f, 0.5766407f,
0.23096988f, 0.16652f, 0.17677669f, 0.19642374f, 0.23096988f, 0.2939689f, 0.4267767f, 0.8371526f,
0.45306373f, 0.32664075f, 0.34675997f, 0.38529903f, 0.45306373f, 0.5766407f, 0.8371526f, 1.642134f,
1f, 1.3870399f, 1.306563f, 1.1758755f, 1f, 0.78569496f, 0.5411961f, 0.27589938f,
1.3870399f, 1.9238797f, 1.812255f, 1.6309863f, 1.3870399f, 1.0897902f, 0.7506606f, 0.38268346f,
1.306563f, 1.812255f, 1.707107f, 1.5363555f, 1.306563f, 1.02656f, 0.7071068f, 0.36047992f,
1.1758755f, 1.6309863f, 1.5363555f, 1.3826833f, 1.1758755f, 0.9238795f, 0.63637924f, 0.32442334f,
1f, 1.3870399f, 1.306563f, 1.1758755f, 1f, 0.78569496f, 0.5411961f, 0.27589938f,
0.78569496f, 1.0897902f, 1.02656f, 0.9238795f, 0.78569496f, 0.61731654f, 0.42521507f, 0.21677275f,
0.5411961f, 0.7506606f, 0.7071068f, 0.63637924f, 0.5411961f, 0.42521507f, 0.29289323f, 0.14931567f,
0.27589938f, 0.38268346f, 0.36047992f, 0.32442334f, 0.27589938f, 0.21677275f, 0.14931567f, 0.076120466f,
};
/// <summary>
/// Adjusts given quantization table to be complient with FDCT implementation.
/// Adjusts given quantization table for usage with <see cref="TransformIDCT"/>.
/// </summary>
/// <param name="quantTable">Quantization table to adjust.</param>
public static void AdjustToIDCT(ref Block8x8F quantTable)
{
ref float tableRef = ref Unsafe.As<Block8x8F, float>(ref quantTable);
ref float multipliersRef = ref MemoryMarshal.GetReference<float>(AdjustmentCoefficients);
for (nint i = 0; i < Block8x8F.Size; i++)
{
tableRef = 0.125f * tableRef * Unsafe.Add(ref multipliersRef, i);
tableRef = ref Unsafe.Add(ref tableRef, 1);
}
// Spectral macroblocks are transposed before quantization
// so we must transpose quantization table
quantTable.TransposeInplace();
}
/// <summary>
/// Adjusts given quantization table for usage with <see cref="TransformFDCT"/>.
/// </summary>
/// <param name="quantTable">Quantization table to adjust.</param>
public static void AdjustToFDCT(ref Block8x8F quantTable)
{
ref float tableRef = ref Unsafe.As<Block8x8F, float>(ref quantTable);
ref float multipliersRef = ref MemoryMarshal.GetReference<float>(AdjustmentCoefficients);
for (nint i = 0; i < Block8x8F.Size; i++)
{
tableRef = 0.125f / (tableRef * Unsafe.Add(ref multipliersRef, i));
tableRef = ref Unsafe.Add(ref tableRef, 1);
}
}
/// <summary>
/// Apply 2D floating point IDCT inplace.
/// </summary>
/// <remarks>
/// See <see cref="DctReciprocalAdjustmentCoefficients"/> docs for explanation.
/// Input block must be dequantized before this method with table
/// adjusted by <see cref="AdjustToIDCT"/>.
/// </remarks>
/// <param name="quantizationtable">Quantization table to adjust.</param>
public static void AdjustToFDCT(ref Block8x8F quantizationtable)
/// <param name="block">Input block.</param>
public static void TransformIDCT(ref Block8x8F block)
{
for (int i = 0; i < Block8x8F.Size; i++)
#if SUPPORTS_RUNTIME_INTRINSICS
if (Avx.IsSupported)
{
quantizationtable[i] = DctReciprocalAdjustmentCoefficients[i] / quantizationtable[i];
IDCT8x8_Avx(ref block);
}
else
#endif
{
IDCT_Vector4(ref block);
}
}
/// <summary>
/// Apply 2D floating point FDCT inplace.
/// Apply 2D floating point IDCT inplace.
/// </summary>
/// <param name="block">Input matrix.</param>
/// <remarks>
/// Input block must be quantized after this method with table adjusted
/// by <see cref="AdjustToFDCT"/>.
/// </remarks>
/// <param name="block">Input block.</param>
public static void TransformFDCT(ref Block8x8F block)
{
#if SUPPORTS_RUNTIME_INTRINSICS
if (Avx.IsSupported)
{
ForwardTransform_Avx(ref block);
FDCT8x8_Avx(ref block);
}
else
#endif
if (Vector.IsHardwareAccelerated)
{
ForwardTransform_Vector4(ref block);
FDCT_Vector4(ref block);
}
else
{
ForwardTransform_Scalar(ref block);
FDCT_Scalar(ref block);
}
}
/// <summary>
/// Apply floating point IDCT inplace using <see cref="Vector4"/> API.
/// </summary>
/// <param name="transposedBlock">Input block.</param>
private static void IDCT_Vector4(ref Block8x8F transposedBlock)
{
DebugGuard.IsTrue(Vector.IsHardwareAccelerated, "Scalar implementation should be called for non-accelerated hardware.");
// First pass - process columns
IDCT8x4_Vector4(ref transposedBlock.V0L);
IDCT8x4_Vector4(ref transposedBlock.V0R);
// Second pass - process rows
transposedBlock.TransposeInplace();
IDCT8x4_Vector4(ref transposedBlock.V0L);
IDCT8x4_Vector4(ref transposedBlock.V0R);
// Applies 1D floating point IDCT inplace on 8x4 part of 8x8 block
static void IDCT8x4_Vector4(ref Vector4 vecRef)
{
// Even part
Vector4 tmp0 = Unsafe.Add(ref vecRef, 0 * 2);
Vector4 tmp1 = Unsafe.Add(ref vecRef, 2 * 2);
Vector4 tmp2 = Unsafe.Add(ref vecRef, 4 * 2);
Vector4 tmp3 = Unsafe.Add(ref vecRef, 6 * 2);
Vector4 z5 = tmp0;
Vector4 tmp10 = z5 + tmp2;
Vector4 tmp11 = z5 - tmp2;
Vector4 tmp13 = tmp1 + tmp3;
Vector4 tmp12 = ((tmp1 - tmp3) * mm128_F_1_4142) - tmp13;
tmp0 = tmp10 + tmp13;
tmp3 = tmp10 - tmp13;
tmp1 = tmp11 + tmp12;
tmp2 = tmp11 - tmp12;
// Odd part
Vector4 tmp4 = Unsafe.Add(ref vecRef, 1 * 2);
Vector4 tmp5 = Unsafe.Add(ref vecRef, 3 * 2);
Vector4 tmp6 = Unsafe.Add(ref vecRef, 5 * 2);
Vector4 tmp7 = Unsafe.Add(ref vecRef, 7 * 2);
Vector4 z13 = tmp6 + tmp5;
Vector4 z10 = tmp6 - tmp5;
Vector4 z11 = tmp4 + tmp7;
Vector4 z12 = tmp4 - tmp7;
tmp7 = z11 + z13;
tmp11 = (z11 - z13) * mm128_F_1_4142;
z5 = (z10 + z12) * mm128_F_1_8477;
tmp10 = (z12 * mm128_F_n1_0823) + z5;
tmp12 = (z10 * mm128_F_n2_6131) + z5;
tmp6 = tmp12 - tmp7;
tmp5 = tmp11 - tmp6;
tmp4 = tmp10 - tmp5;
Unsafe.Add(ref vecRef, 0 * 2) = tmp0 + tmp7;
Unsafe.Add(ref vecRef, 7 * 2) = tmp0 - tmp7;
Unsafe.Add(ref vecRef, 1 * 2) = tmp1 + tmp6;
Unsafe.Add(ref vecRef, 6 * 2) = tmp1 - tmp6;
Unsafe.Add(ref vecRef, 2 * 2) = tmp2 + tmp5;
Unsafe.Add(ref vecRef, 5 * 2) = tmp2 - tmp5;
Unsafe.Add(ref vecRef, 3 * 2) = tmp3 + tmp4;
Unsafe.Add(ref vecRef, 4 * 2) = tmp3 - tmp4;
}
}
@ -120,8 +221,8 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
/// <remarks>
/// Ported from libjpeg-turbo https://github.com/libjpeg-turbo/libjpeg-turbo/blob/main/jfdctflt.c.
/// </remarks>
/// <param name="block">Input matrix.</param>
private static void ForwardTransform_Scalar(ref Block8x8F block)
/// <param name="block">Input block.</param>
private static void FDCT_Scalar(ref Block8x8F block)
{
const int dctSize = 8;
@ -130,17 +231,17 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
float z1, z2, z3, z4, z5, z11, z13;
// First pass - process rows
ref float dataRef = ref Unsafe.As<Block8x8F, float>(ref block);
ref float blockRef = ref Unsafe.As<Block8x8F, float>(ref block);
for (int ctr = 7; ctr >= 0; ctr--)
{
tmp0 = Unsafe.Add(ref dataRef, 0) + Unsafe.Add(ref dataRef, 7);
tmp7 = Unsafe.Add(ref dataRef, 0) - Unsafe.Add(ref dataRef, 7);
tmp1 = Unsafe.Add(ref dataRef, 1) + Unsafe.Add(ref dataRef, 6);
tmp6 = Unsafe.Add(ref dataRef, 1) - Unsafe.Add(ref dataRef, 6);
tmp2 = Unsafe.Add(ref dataRef, 2) + Unsafe.Add(ref dataRef, 5);
tmp5 = Unsafe.Add(ref dataRef, 2) - Unsafe.Add(ref dataRef, 5);
tmp3 = Unsafe.Add(ref dataRef, 3) + Unsafe.Add(ref dataRef, 4);
tmp4 = Unsafe.Add(ref dataRef, 3) - Unsafe.Add(ref dataRef, 4);
tmp0 = Unsafe.Add(ref blockRef, 0) + Unsafe.Add(ref blockRef, 7);
tmp7 = Unsafe.Add(ref blockRef, 0) - Unsafe.Add(ref blockRef, 7);
tmp1 = Unsafe.Add(ref blockRef, 1) + Unsafe.Add(ref blockRef, 6);
tmp6 = Unsafe.Add(ref blockRef, 1) - Unsafe.Add(ref blockRef, 6);
tmp2 = Unsafe.Add(ref blockRef, 2) + Unsafe.Add(ref blockRef, 5);
tmp5 = Unsafe.Add(ref blockRef, 2) - Unsafe.Add(ref blockRef, 5);
tmp3 = Unsafe.Add(ref blockRef, 3) + Unsafe.Add(ref blockRef, 4);
tmp4 = Unsafe.Add(ref blockRef, 3) - Unsafe.Add(ref blockRef, 4);
// Even part
tmp10 = tmp0 + tmp3;
@ -148,12 +249,12 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
tmp11 = tmp1 + tmp2;
tmp12 = tmp1 - tmp2;
Unsafe.Add(ref dataRef, 0) = tmp10 + tmp11;
Unsafe.Add(ref dataRef, 4) = tmp10 - tmp11;
Unsafe.Add(ref blockRef, 0) = tmp10 + tmp11;
Unsafe.Add(ref blockRef, 4) = tmp10 - tmp11;
z1 = (tmp12 + tmp13) * 0.707106781f;
Unsafe.Add(ref dataRef, 2) = tmp13 + z1;
Unsafe.Add(ref dataRef, 6) = tmp13 - z1;
Unsafe.Add(ref blockRef, 2) = tmp13 + z1;
Unsafe.Add(ref blockRef, 6) = tmp13 - z1;
// Odd part
tmp10 = tmp4 + tmp5;
@ -168,26 +269,26 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
z11 = tmp7 + z3;
z13 = tmp7 - z3;
Unsafe.Add(ref dataRef, 5) = z13 + z2;
Unsafe.Add(ref dataRef, 3) = z13 - z2;
Unsafe.Add(ref dataRef, 1) = z11 + z4;
Unsafe.Add(ref dataRef, 7) = z11 - z4;
Unsafe.Add(ref blockRef, 5) = z13 + z2;
Unsafe.Add(ref blockRef, 3) = z13 - z2;
Unsafe.Add(ref blockRef, 1) = z11 + z4;
Unsafe.Add(ref blockRef, 7) = z11 - z4;
dataRef = ref Unsafe.Add(ref dataRef, dctSize);
blockRef = ref Unsafe.Add(ref blockRef, dctSize);
}
// Second pass - process columns
dataRef = ref Unsafe.As<Block8x8F, float>(ref block);
blockRef = ref Unsafe.As<Block8x8F, float>(ref block);
for (int ctr = 7; ctr >= 0; ctr--)
{
tmp0 = Unsafe.Add(ref dataRef, dctSize * 0) + Unsafe.Add(ref dataRef, dctSize * 7);
tmp7 = Unsafe.Add(ref dataRef, dctSize * 0) - Unsafe.Add(ref dataRef, dctSize * 7);
tmp1 = Unsafe.Add(ref dataRef, dctSize * 1) + Unsafe.Add(ref dataRef, dctSize * 6);
tmp6 = Unsafe.Add(ref dataRef, dctSize * 1) - Unsafe.Add(ref dataRef, dctSize * 6);
tmp2 = Unsafe.Add(ref dataRef, dctSize * 2) + Unsafe.Add(ref dataRef, dctSize * 5);
tmp5 = Unsafe.Add(ref dataRef, dctSize * 2) - Unsafe.Add(ref dataRef, dctSize * 5);
tmp3 = Unsafe.Add(ref dataRef, dctSize * 3) + Unsafe.Add(ref dataRef, dctSize * 4);
tmp4 = Unsafe.Add(ref dataRef, dctSize * 3) - Unsafe.Add(ref dataRef, dctSize * 4);
tmp0 = Unsafe.Add(ref blockRef, dctSize * 0) + Unsafe.Add(ref blockRef, dctSize * 7);
tmp7 = Unsafe.Add(ref blockRef, dctSize * 0) - Unsafe.Add(ref blockRef, dctSize * 7);
tmp1 = Unsafe.Add(ref blockRef, dctSize * 1) + Unsafe.Add(ref blockRef, dctSize * 6);
tmp6 = Unsafe.Add(ref blockRef, dctSize * 1) - Unsafe.Add(ref blockRef, dctSize * 6);
tmp2 = Unsafe.Add(ref blockRef, dctSize * 2) + Unsafe.Add(ref blockRef, dctSize * 5);
tmp5 = Unsafe.Add(ref blockRef, dctSize * 2) - Unsafe.Add(ref blockRef, dctSize * 5);
tmp3 = Unsafe.Add(ref blockRef, dctSize * 3) + Unsafe.Add(ref blockRef, dctSize * 4);
tmp4 = Unsafe.Add(ref blockRef, dctSize * 3) - Unsafe.Add(ref blockRef, dctSize * 4);
// Even part
tmp10 = tmp0 + tmp3;
@ -195,12 +296,12 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
tmp11 = tmp1 + tmp2;
tmp12 = tmp1 - tmp2;
Unsafe.Add(ref dataRef, dctSize * 0) = tmp10 + tmp11;
Unsafe.Add(ref dataRef, dctSize * 4) = tmp10 - tmp11;
Unsafe.Add(ref blockRef, dctSize * 0) = tmp10 + tmp11;
Unsafe.Add(ref blockRef, dctSize * 4) = tmp10 - tmp11;
z1 = (tmp12 + tmp13) * 0.707106781f;
Unsafe.Add(ref dataRef, dctSize * 2) = tmp13 + z1;
Unsafe.Add(ref dataRef, dctSize * 6) = tmp13 - z1;
Unsafe.Add(ref blockRef, dctSize * 2) = tmp13 + z1;
Unsafe.Add(ref blockRef, dctSize * 6) = tmp13 - z1;
// Odd part
tmp10 = tmp4 + tmp5;
@ -215,12 +316,12 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
z11 = tmp7 + z3;
z13 = tmp7 - z3;
Unsafe.Add(ref dataRef, dctSize * 5) = z13 + z2;
Unsafe.Add(ref dataRef, dctSize * 3) = z13 - z2;
Unsafe.Add(ref dataRef, dctSize * 1) = z11 + z4;
Unsafe.Add(ref dataRef, dctSize * 7) = z11 - z4;
Unsafe.Add(ref blockRef, dctSize * 5) = z13 + z2;
Unsafe.Add(ref blockRef, dctSize * 3) = z13 - z2;
Unsafe.Add(ref blockRef, dctSize * 1) = z11 + z4;
Unsafe.Add(ref blockRef, dctSize * 7) = z11 - z4;
dataRef = ref Unsafe.Add(ref dataRef, 1);
blockRef = ref Unsafe.Add(ref blockRef, 1);
}
}
@ -230,11 +331,11 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
/// <remarks>
/// This implementation must be called only if hardware supports 4
/// floating point numbers vector. Otherwise explicit scalar
/// implementation <see cref="ForwardTransform_Scalar"/> is faster
/// because it does not rely on matrix transposition.
/// implementation <see cref="FDCT_Scalar"/> is faster
/// because it does not rely on block transposition.
/// </remarks>
/// <param name="block">Input matrix.</param>
private static void ForwardTransform_Vector4(ref Block8x8F block)
/// <param name="block">Input block.</param>
public static void FDCT_Vector4(ref Block8x8F block)
{
DebugGuard.IsTrue(Vector.IsHardwareAccelerated, "Scalar implementation should be called for non-accelerated hardware.");
@ -247,209 +348,50 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
block.TransposeInplace();
FDCT8x4_Vector4(ref block.V0L);
FDCT8x4_Vector4(ref block.V0R);
}
/// <summary>
/// Apply 1D floating point FDCT inplace on 8x4 part of 8x8 matrix.
/// </summary>
/// <remarks>
/// Implemented using Vector4 API operations for either scalar or sse hardware implementation.
/// Must be called on both 8x4 matrix parts for the full FDCT transform.
/// </remarks>
/// <param name="blockRef">Input reference to the first </param>
private static void FDCT8x4_Vector4(ref Vector4 blockRef)
{
Vector4 tmp0 = Unsafe.Add(ref blockRef, 0) + Unsafe.Add(ref blockRef, 14);
Vector4 tmp7 = Unsafe.Add(ref blockRef, 0) - Unsafe.Add(ref blockRef, 14);
Vector4 tmp1 = Unsafe.Add(ref blockRef, 2) + Unsafe.Add(ref blockRef, 12);
Vector4 tmp6 = Unsafe.Add(ref blockRef, 2) - Unsafe.Add(ref blockRef, 12);
Vector4 tmp2 = Unsafe.Add(ref blockRef, 4) + Unsafe.Add(ref blockRef, 10);
Vector4 tmp5 = Unsafe.Add(ref blockRef, 4) - Unsafe.Add(ref blockRef, 10);
Vector4 tmp3 = Unsafe.Add(ref blockRef, 6) + Unsafe.Add(ref blockRef, 8);
Vector4 tmp4 = Unsafe.Add(ref blockRef, 6) - Unsafe.Add(ref blockRef, 8);
// Even part
Vector4 tmp10 = tmp0 + tmp3;
Vector4 tmp13 = tmp0 - tmp3;
Vector4 tmp11 = tmp1 + tmp2;
Vector4 tmp12 = tmp1 - tmp2;
Unsafe.Add(ref blockRef, 0) = tmp10 + tmp11;
Unsafe.Add(ref blockRef, 8) = tmp10 - tmp11;
Vector4 z1 = (tmp12 + tmp13) * mm128_F_0_7071;
Unsafe.Add(ref blockRef, 4) = tmp13 + z1;
Unsafe.Add(ref blockRef, 12) = tmp13 - z1;
// Odd part
tmp10 = tmp4 + tmp5;
tmp11 = tmp5 + tmp6;
tmp12 = tmp6 + tmp7;
Vector4 z5 = (tmp10 - tmp12) * mm128_F_0_3826;
Vector4 z2 = (mm128_F_0_5411 * tmp10) + z5;
Vector4 z4 = (mm128_F_1_3065 * tmp12) + z5;
Vector4 z3 = tmp11 * mm128_F_0_7071;
Vector4 z11 = tmp7 + z3;
Vector4 z13 = tmp7 - z3;
Unsafe.Add(ref blockRef, 10) = z13 + z2;
Unsafe.Add(ref blockRef, 6) = z13 - z2;
Unsafe.Add(ref blockRef, 2) = z11 + z4;
Unsafe.Add(ref blockRef, 14) = z11 - z4;
}
// Applies 1D floating point FDCT inplace on 8x4 part of 8x8 block
static void FDCT8x4_Vector4(ref Vector4 vecRef)
{
Vector4 tmp0 = Unsafe.Add(ref vecRef, 0) + Unsafe.Add(ref vecRef, 14);
Vector4 tmp7 = Unsafe.Add(ref vecRef, 0) - Unsafe.Add(ref vecRef, 14);
Vector4 tmp1 = Unsafe.Add(ref vecRef, 2) + Unsafe.Add(ref vecRef, 12);
Vector4 tmp6 = Unsafe.Add(ref vecRef, 2) - Unsafe.Add(ref vecRef, 12);
Vector4 tmp2 = Unsafe.Add(ref vecRef, 4) + Unsafe.Add(ref vecRef, 10);
Vector4 tmp5 = Unsafe.Add(ref vecRef, 4) - Unsafe.Add(ref vecRef, 10);
Vector4 tmp3 = Unsafe.Add(ref vecRef, 6) + Unsafe.Add(ref vecRef, 8);
Vector4 tmp4 = Unsafe.Add(ref vecRef, 6) - Unsafe.Add(ref vecRef, 8);
/// <summary>
/// Apply floating point IDCT inplace.
/// Ported from https://github.com/norishigefukushima/dct_simd/blob/master/dct/dct8x8_simd.cpp#L239.
/// </summary>
/// <param name="block">Input matrix.</param>
/// <param name="temp">Matrix to store temporal results.</param>
public static void TransformIDCT(ref Block8x8F block, ref Block8x8F temp)
{
block.TransposeInplace();
IDCT8x8(ref block, ref temp);
temp.TransposeInplace();
IDCT8x8(ref temp, ref block);
// Even part
Vector4 tmp10 = tmp0 + tmp3;
Vector4 tmp13 = tmp0 - tmp3;
Vector4 tmp11 = tmp1 + tmp2;
Vector4 tmp12 = tmp1 - tmp2;
// TODO: This can be fused into quantization table step
block.MultiplyInPlace(C_0_125);
}
Unsafe.Add(ref vecRef, 0) = tmp10 + tmp11;
Unsafe.Add(ref vecRef, 8) = tmp10 - tmp11;
/// <summary>
/// Performs 8x8 matrix Inverse Discrete Cosine Transform
/// </summary>
/// <param name="s">Source</param>
/// <param name="d">Destination</param>
private static void IDCT8x8(ref Block8x8F s, ref Block8x8F d)
{
#if SUPPORTS_RUNTIME_INTRINSICS
if (Avx.IsSupported)
{
IDCT8x8_Avx(ref s, ref d);
}
else
#endif
{
IDCT8x4_LeftPart(ref s, ref d);
IDCT8x4_RightPart(ref s, ref d);
}
}
Vector4 z1 = (tmp12 + tmp13) * mm128_F_0_7071;
Unsafe.Add(ref vecRef, 4) = tmp13 + z1;
Unsafe.Add(ref vecRef, 12) = tmp13 - z1;
/// <summary>
/// Do IDCT internal operations on the left part of the block. Original src:
/// https://github.com/norishigefukushima/dct_simd/blob/master/dct/dct8x8_simd.cpp#L261
/// </summary>
/// <param name="s">The source block</param>
/// <param name="d">Destination block</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void IDCT8x4_LeftPart(ref Block8x8F s, ref Block8x8F d)
{
Vector4 my1 = s.V1L;
Vector4 my7 = s.V7L;
Vector4 mz0 = my1 + my7;
Vector4 my3 = s.V3L;
Vector4 mz2 = my3 + my7;
Vector4 my5 = s.V5L;
Vector4 mz1 = my3 + my5;
Vector4 mz3 = my1 + my5;
Vector4 mz4 = (mz0 + mz1) * C_1_175876;
mz2 = (mz2 * C_1_961571) + mz4;
mz3 = (mz3 * C_0_390181) + mz4;
mz0 = mz0 * C_0_899976;
mz1 = mz1 * C_2_562915;
Vector4 mb3 = (my7 * C_0_298631) + mz0 + mz2;
Vector4 mb2 = (my5 * C_2_053120) + mz1 + mz3;
Vector4 mb1 = (my3 * C_3_072711) + mz1 + mz2;
Vector4 mb0 = (my1 * C_1_501321) + mz0 + mz3;
Vector4 my2 = s.V2L;
Vector4 my6 = s.V6L;
mz4 = (my2 + my6) * C_0_541196;
Vector4 my0 = s.V0L;
Vector4 my4 = s.V4L;
mz0 = my0 + my4;
mz1 = my0 - my4;
mz2 = mz4 + (my6 * C_1_847759);
mz3 = mz4 + (my2 * C_0_765367);
my0 = mz0 + mz3;
my3 = mz0 - mz3;
my1 = mz1 + mz2;
my2 = mz1 - mz2;
d.V0L = my0 + mb0;
d.V7L = my0 - mb0;
d.V1L = my1 + mb1;
d.V6L = my1 - mb1;
d.V2L = my2 + mb2;
d.V5L = my2 - mb2;
d.V3L = my3 + mb3;
d.V4L = my3 - mb3;
}
// Odd part
tmp10 = tmp4 + tmp5;
tmp11 = tmp5 + tmp6;
tmp12 = tmp6 + tmp7;
/// <summary>
/// Do IDCT internal operations on the right part of the block.
/// Original src:
/// https://github.com/norishigefukushima/dct_simd/blob/master/dct/dct8x8_simd.cpp#L261
/// </summary>
/// <param name="s">The source block</param>
/// <param name="d">The destination block</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void IDCT8x4_RightPart(ref Block8x8F s, ref Block8x8F d)
{
Vector4 my1 = s.V1R;
Vector4 my7 = s.V7R;
Vector4 mz0 = my1 + my7;
Vector4 my3 = s.V3R;
Vector4 mz2 = my3 + my7;
Vector4 my5 = s.V5R;
Vector4 mz1 = my3 + my5;
Vector4 mz3 = my1 + my5;
Vector4 mz4 = (mz0 + mz1) * C_1_175876;
mz2 = (mz2 * C_1_961571) + mz4;
mz3 = (mz3 * C_0_390181) + mz4;
mz0 = mz0 * C_0_899976;
mz1 = mz1 * C_2_562915;
Vector4 mb3 = (my7 * C_0_298631) + mz0 + mz2;
Vector4 mb2 = (my5 * C_2_053120) + mz1 + mz3;
Vector4 mb1 = (my3 * C_3_072711) + mz1 + mz2;
Vector4 mb0 = (my1 * C_1_501321) + mz0 + mz3;
Vector4 my2 = s.V2R;
Vector4 my6 = s.V6R;
mz4 = (my2 + my6) * C_0_541196;
Vector4 my0 = s.V0R;
Vector4 my4 = s.V4R;
mz0 = my0 + my4;
mz1 = my0 - my4;
mz2 = mz4 + (my6 * C_1_847759);
mz3 = mz4 + (my2 * C_0_765367);
my0 = mz0 + mz3;
my3 = mz0 - mz3;
my1 = mz1 + mz2;
my2 = mz1 - mz2;
d.V0R = my0 + mb0;
d.V7R = my0 - mb0;
d.V1R = my1 + mb1;
d.V6R = my1 - mb1;
d.V2R = my2 + mb2;
d.V5R = my2 - mb2;
d.V3R = my3 + mb3;
d.V4R = my3 - mb3;
Vector4 z5 = (tmp10 - tmp12) * mm128_F_0_3826;
Vector4 z2 = (mm128_F_0_5411 * tmp10) + z5;
Vector4 z4 = (mm128_F_1_3065 * tmp12) + z5;
Vector4 z3 = tmp11 * mm128_F_0_7071;
Vector4 z11 = tmp7 + z3;
Vector4 z13 = tmp7 - z3;
Unsafe.Add(ref vecRef, 10) = z13 + z2;
Unsafe.Add(ref vecRef, 6) = z13 - z2;
Unsafe.Add(ref vecRef, 2) = z11 + z4;
Unsafe.Add(ref vecRef, 14) = z11 - z4;
}
}
}
}

29
src/ImageSharp/Formats/Jpeg/Components/ZigZag.cs

@ -35,5 +35,34 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
63, 63, 63, 63, 63, 63, 63, 63,
63, 63, 63, 63, 63, 63, 63, 63
};
/// <summary>
/// Gets span of zig-zag with fused transpose step ordering indices.
/// </summary>
/// <remarks>
/// When reading corrupted data, the Huffman decoders could attempt
/// to reference an entry beyond the end of this array (if the decoded
/// zero run length reaches past the end of the block). To prevent
/// wild stores without adding an inner-loop test, we put some extra
/// "63"s after the real entries. This will cause the extra coefficient
/// to be stored in location 63 of the block, not somewhere random.
/// The worst case would be a run-length of 15, which means we need 16
/// fake entries.
/// </remarks>
public static ReadOnlySpan<byte> TransposingOrder => new byte[]
{
0, 8, 1, 2, 9, 16, 24, 17,
10, 3, 4, 11, 18, 25, 32, 40,
33, 26, 19, 12, 5, 6, 13, 20,
27, 34, 41, 48, 56, 49, 42, 35,
28, 21, 14, 7, 15, 22, 29, 36,
43, 50, 57, 58, 51, 44, 37, 30,
23, 31, 38, 45, 52, 59, 60, 53,
46, 39, 47, 54, 61, 62, 55, 63,
// Extra entries for safety in decoder
63, 63, 63, 63, 63, 63, 63, 63,
63, 63, 63, 63, 63, 63, 63, 63
};
}
}

3
src/ImageSharp/Formats/Jpeg/JpegDecoderCore.cs

@ -942,6 +942,9 @@ namespace SixLabors.ImageSharp.Formats.Jpeg
break;
}
}
// Adjusting table for IDCT step during decompression
FastFloatingPointDCT.AdjustToIDCT(ref table);
}
}

2
src/ImageSharp/Formats/Webp/EntropyIx.cs

@ -6,7 +6,7 @@ namespace SixLabors.ImageSharp.Formats.Webp
/// <summary>
/// These five modes are evaluated and their respective entropy is computed.
/// </summary>
internal enum EntropyIx
internal enum EntropyIx : byte
{
Direct = 0,

2
src/ImageSharp/Formats/Webp/HistoIx.cs

@ -3,7 +3,7 @@
namespace SixLabors.ImageSharp.Formats.Webp
{
internal enum HistoIx
internal enum HistoIx : byte
{
HistoAlpha = 0,

49
src/ImageSharp/Formats/Webp/Lossless/BackwardReferenceEncoder.cs

@ -2,11 +2,13 @@
// Licensed under the Apache License, Version 2.0.
using System;
using System.Buffers;
using System.Collections.Generic;
using SixLabors.ImageSharp.Memory;
namespace SixLabors.ImageSharp.Formats.Webp.Lossless
{
internal class BackwardReferenceEncoder
internal static class BackwardReferenceEncoder
{
/// <summary>
/// Maximum bit length.
@ -41,6 +43,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
int quality,
int lz77TypesToTry,
ref int cacheBits,
MemoryAllocator memoryAllocator,
Vp8LHashChain hashChain,
Vp8LBackwardRefs best,
Vp8LBackwardRefs worst)
@ -69,7 +72,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
BackwardReferencesLz77(width, height, bgra, 0, hashChain, worst);
break;
case Vp8LLz77Type.Lz77Box:
hashChainBox = new Vp8LHashChain(width * height);
hashChainBox = new Vp8LHashChain(memoryAllocator, width * height);
BackwardReferencesLz77Box(width, height, bgra, 0, hashChain, hashChainBox, worst);
break;
}
@ -100,7 +103,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
if ((lz77TypeBest == (int)Vp8LLz77Type.Lz77Standard || lz77TypeBest == (int)Vp8LLz77Type.Lz77Box) && quality >= 25)
{
Vp8LHashChain hashChainTmp = lz77TypeBest == (int)Vp8LLz77Type.Lz77Standard ? hashChain : hashChainBox;
BackwardReferencesTraceBackwards(width, height, bgra, cacheBits, hashChainTmp, best, worst);
BackwardReferencesTraceBackwards(width, height, memoryAllocator, bgra, cacheBits, hashChainTmp, best, worst);
var histo = new Vp8LHistogram(worst, cacheBits);
double bitCostTrace = histo.EstimateBits(stats, bitsEntropy);
if (bitCostTrace < bitCostBest)
@ -111,6 +114,8 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
BackwardReferences2DLocality(width, best);
hashChainBox?.Dispose();
return best;
}
@ -234,6 +239,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
private static void BackwardReferencesTraceBackwards(
int xSize,
int ySize,
MemoryAllocator memoryAllocator,
ReadOnlySpan<uint> bgra,
int cacheBits,
Vp8LHashChain hashChain,
@ -241,22 +247,24 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
Vp8LBackwardRefs refsDst)
{
int distArraySize = xSize * ySize;
ushort[] distArray = new ushort[distArraySize];
using IMemoryOwner<ushort> distArrayBuffer = memoryAllocator.Allocate<ushort>(distArraySize);
Span<ushort> distArray = distArrayBuffer.GetSpan();
BackwardReferencesHashChainDistanceOnly(xSize, ySize, bgra, cacheBits, hashChain, refsSrc, distArray);
BackwardReferencesHashChainDistanceOnly(xSize, ySize, memoryAllocator, bgra, cacheBits, hashChain, refsSrc, distArrayBuffer);
int chosenPathSize = TraceBackwards(distArray, distArraySize);
Span<ushort> chosenPath = distArray.AsSpan(distArraySize - chosenPathSize);
Span<ushort> chosenPath = distArray.Slice(distArraySize - chosenPathSize);
BackwardReferencesHashChainFollowChosenPath(bgra, cacheBits, chosenPath, chosenPathSize, hashChain, refsDst);
}
private static void BackwardReferencesHashChainDistanceOnly(
int xSize,
int ySize,
MemoryAllocator memoryAllocator,
ReadOnlySpan<uint> bgra,
int cacheBits,
Vp8LHashChain hashChain,
Vp8LBackwardRefs refs,
ushort[] distArray)
IMemoryOwner<ushort> distArrayBuffer)
{
int pixCount = xSize * ySize;
bool useColorCache = cacheBits > 0;
@ -275,22 +283,24 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
}
costModel.Build(xSize, cacheBits, refs);
var costManager = new CostManager(distArray, pixCount, costModel);
using var costManager = new CostManager(memoryAllocator, distArrayBuffer, pixCount, costModel);
Span<float> costManagerCosts = costManager.Costs.GetSpan();
Span<ushort> distArray = distArrayBuffer.GetSpan();
// We loop one pixel at a time, but store all currently best points to non-processed locations from this point.
distArray[0] = 0;
// Add first pixel as literal.
AddSingleLiteralWithCostModel(bgra, colorCache, costModel, 0, useColorCache, 0.0f, costManager.Costs, distArray);
AddSingleLiteralWithCostModel(bgra, colorCache, costModel, 0, useColorCache, 0.0f, costManagerCosts, distArray);
for (int i = 1; i < pixCount; i++)
{
float prevCost = costManager.Costs[i - 1];
float prevCost = costManagerCosts[i - 1];
int offset = hashChain.FindOffset(i);
int len = hashChain.FindLength(i);
// Try adding the pixel as a literal.
AddSingleLiteralWithCostModel(bgra, colorCache, costModel, i, useColorCache, prevCost, costManager.Costs, distArray);
AddSingleLiteralWithCostModel(bgra, colorCache, costModel, i, useColorCache, prevCost, costManagerCosts, distArray);
// If we are dealing with a non-literal.
if (len >= 2)
@ -334,7 +344,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
costManager.UpdateCostAtIndex(j - 1, false);
costManager.UpdateCostAtIndex(j, false);
costManager.PushInterval(costManager.Costs[j - 1] + offsetCost, j, lenJ);
costManager.PushInterval(costManagerCosts[j - 1] + offsetCost, j, lenJ);
reach = j + lenJ - 1;
}
}
@ -346,7 +356,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
}
}
private static int TraceBackwards(ushort[] distArray, int distArraySize)
private static int TraceBackwards(Span<ushort> distArray, int distArraySize)
{
int chosenPathSize = 0;
int pathPos = distArraySize;
@ -426,8 +436,8 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
int idx,
bool useColorCache,
float prevCost,
float[] cost,
ushort[] distArray)
Span<float> cost,
Span<ushort> distArray)
{
double costVal = prevCost;
uint color = bgra[idx];
@ -617,7 +627,8 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
}
}
hashChain.OffsetLength[0] = 0;
Span<uint> hashChainOffsetLength = hashChain.OffsetLength.GetSpan();
hashChainOffsetLength[0] = 0;
for (i = 1; i < pixelCount; i++)
{
int ind;
@ -695,19 +706,19 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
if (bestLength <= MinLength)
{
hashChain.OffsetLength[i] = 0;
hashChainOffsetLength[i] = 0;
bestOffsetPrev = 0;
bestLengthPrev = 0;
}
else
{
hashChain.OffsetLength[i] = (uint)((bestOffset << MaxLengthBits) | bestLength);
hashChainOffsetLength[i] = (uint)((bestOffset << MaxLengthBits) | bestLength);
bestOffsetPrev = bestOffset;
bestLengthPrev = bestLength;
}
}
hashChain.OffsetLength[0] = 0;
hashChainOffsetLength[0] = 0;
BackwardReferencesLz77(xSize, ySize, bgra, cacheBits, hashChain, refs);
}

74
src/ImageSharp/Formats/Webp/Lossless/CostManager.cs

@ -1,7 +1,10 @@
// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
using System;
using System.Buffers;
using System.Collections.Generic;
using SixLabors.ImageSharp.Memory;
namespace SixLabors.ImageSharp.Formats.Webp.Lossless
{
@ -10,20 +13,29 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
/// It caches the different CostCacheInterval, caches the different
/// GetLengthCost(costModel, k) in costCache and the CostInterval's.
/// </summary>
internal class CostManager
internal sealed class CostManager : IDisposable
{
private CostInterval head;
public CostManager(ushort[] distArray, int pixCount, CostModel costModel)
private const int FreeIntervalsStartCount = 25;
private readonly Stack<CostInterval> freeIntervals = new(FreeIntervalsStartCount);
public CostManager(MemoryAllocator memoryAllocator, IMemoryOwner<ushort> distArray, int pixCount, CostModel costModel)
{
int costCacheSize = pixCount > BackwardReferenceEncoder.MaxLength ? BackwardReferenceEncoder.MaxLength : pixCount;
this.CacheIntervals = new List<CostCacheInterval>();
this.CostCache = new List<double>();
this.Costs = new float[pixCount];
this.Costs = memoryAllocator.Allocate<float>(pixCount);
this.DistArray = distArray;
this.Count = 0;
for (int i = 0; i < FreeIntervalsStartCount; i++)
{
this.freeIntervals.Push(new CostInterval());
}
// Fill in the cost cache.
this.CacheIntervalsSize++;
this.CostCache.Add(costModel.GetLengthCost(0));
@ -64,10 +76,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
}
// Set the initial costs high for every pixel as we will keep the minimum.
for (int i = 0; i < pixCount; i++)
{
this.Costs[i] = 1e38f;
}
this.Costs.GetSpan().Fill(1e38f);
}
/// <summary>
@ -82,9 +91,9 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
public int CacheIntervalsSize { get; }
public float[] Costs { get; }
public IMemoryOwner<float> Costs { get; }
public ushort[] DistArray { get; }
public IMemoryOwner<ushort> DistArray { get; }
public List<CostCacheInterval> CacheIntervals { get; }
@ -128,6 +137,8 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
// interval logic, just serialize it right away. This constant is empirical.
int skipDistance = 10;
Span<float> costs = this.Costs.GetSpan();
Span<ushort> distArray = this.DistArray.GetSpan();
if (len < skipDistance)
{
for (int j = position; j < position + len; j++)
@ -135,10 +146,10 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
int k = j - position;
float costTmp = (float)(distanceCost + this.CostCache[k]);
if (this.Costs[j] > costTmp)
if (costs[j] > costTmp)
{
this.Costs[j] = costTmp;
this.DistArray[j] = (ushort)(k + 1);
costs[j] = costTmp;
distArray[j] = (ushort)(k + 1);
}
}
@ -201,10 +212,8 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
this.InsertInterval(interval, interval.Cost, interval.Index, end, endOriginal);
break;
}
else
{
interval.End = start;
}
interval.End = start;
}
}
@ -226,6 +235,10 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
this.ConnectIntervals(interval.Previous, interval.Next);
this.Count--;
interval.Next = null;
interval.Previous = null;
this.freeIntervals.Push(interval);
}
private void InsertInterval(CostInterval intervalIn, float cost, int position, int start, int end)
@ -236,13 +249,19 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
}
// TODO: should we use COST_CACHE_INTERVAL_SIZE_MAX?
var intervalNew = new CostInterval()
CostInterval intervalNew;
if (this.freeIntervals.Count > 0)
{
Cost = cost,
Start = start,
End = end,
Index = position
};
intervalNew = this.freeIntervals.Pop();
intervalNew.Cost = cost;
intervalNew.Start = start;
intervalNew.End = end;
intervalNew.Index = position;
}
else
{
intervalNew = new CostInterval() { Cost = cost, Start = start, End = end, Index = position };
}
this.PositionOrphanInterval(intervalNew, intervalIn);
this.Count++;
@ -297,12 +316,17 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
/// </summary>
private void UpdateCost(int i, int position, float cost)
{
Span<float> costs = this.Costs.GetSpan();
Span<ushort> distArray = this.DistArray.GetSpan();
int k = i - position;
if (this.Costs[i] > cost)
if (costs[i] > cost)
{
this.Costs[i] = cost;
this.DistArray[i] = (ushort)(k + 1);
costs[i] = cost;
distArray[i] = (ushort)(k + 1);
}
}
/// <inheritdoc />
public void Dispose() => this.Costs.Dispose();
}
}

10
src/ImageSharp/Formats/Webp/Lossless/HTreeGroup.cs

@ -13,16 +13,16 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
/// - UsePackedTable: few enough literal symbols, so all the bit codes can fit into a small look-up table PackedTable[]
/// The common literal base, if applicable, is stored in 'LiteralArb'.
/// </summary>
internal class HTreeGroup
internal struct HTreeGroup
{
public HTreeGroup(uint packedTableSize)
{
this.HTrees = new List<HuffmanCode[]>(WebpConstants.HuffmanCodesPerMetaCode);
this.PackedTable = new HuffmanCode[packedTableSize];
for (int i = 0; i < packedTableSize; i++)
{
this.PackedTable[i] = new HuffmanCode();
}
this.IsTrivialCode = false;
this.IsTrivialLiteral = false;
this.LiteralArb = 0;
this.UsePackedTable = false;
}
/// <summary>

2
src/ImageSharp/Formats/Webp/Lossless/HuffmanCode.cs

@ -9,7 +9,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
/// A classic way to do entropy coding where a smaller number of bits are used for more frequent codes.
/// </summary>
[DebuggerDisplay("BitsUsed: {BitsUsed}, Value: {Value}")]
internal class HuffmanCode
internal struct HuffmanCode
{
/// <summary>
/// Gets or sets the number of bits used for this symbol.

4
src/ImageSharp/Formats/Webp/Lossless/HuffmanTree.cs

@ -9,7 +9,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
/// Represents the Huffman tree.
/// </summary>
[DebuggerDisplay("TotalCount = {TotalCount}, Value = {Value}, Left = {PoolIndexLeft}, Right = {PoolIndexRight}")]
internal struct HuffmanTree : IDeepCloneable
internal struct HuffmanTree
{
/// <summary>
/// Initializes a new instance of the <see cref="HuffmanTree"/> struct.
@ -57,7 +57,5 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
return t1.Value < t2.Value ? -1 : 1;
}
public IDeepCloneable DeepClone() => new HuffmanTree(this);
}
}

51
src/ImageSharp/Formats/Webp/Lossless/HuffmanUtils.cs

@ -2,6 +2,7 @@
// Licensed under the Apache License, Version 2.0.
using System;
using System.Runtime.CompilerServices;
namespace SixLabors.ImageSharp.Formats.Webp.Lossless
{
@ -218,8 +219,8 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
while (treeSize > 1)
{
// Finish when we have only one root.
treePool[treePoolSize++] = (HuffmanTree)tree[treeSize - 1].DeepClone();
treePool[treePoolSize++] = (HuffmanTree)tree[treeSize - 2].DeepClone();
treePool[treePoolSize++] = tree[treeSize - 1];
treePool[treePoolSize++] = tree[treeSize - 2];
int count = treePool[treePoolSize - 1].TotalCount + treePool[treePoolSize - 2].TotalCount;
treeSize -= 2;
@ -238,7 +239,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
int startIdx = endIdx + num - 1;
for (int i = startIdx; i >= endIdx; i--)
{
tree[i] = (HuffmanTree)tree[i - 1].DeepClone();
tree[i] = tree[i - 1];
}
tree[k].TotalCount = count;
@ -307,9 +308,9 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
public static int BuildHuffmanTable(Span<HuffmanCode> table, int rootBits, int[] codeLengths, int codeLengthsSize)
{
Guard.MustBeGreaterThan(rootBits, 0, nameof(rootBits));
Guard.NotNull(codeLengths, nameof(codeLengths));
Guard.MustBeGreaterThan(codeLengthsSize, 0, nameof(codeLengthsSize));
DebugGuard.MustBeGreaterThan(rootBits, 0, nameof(rootBits));
DebugGuard.NotNull(codeLengths, nameof(codeLengths));
DebugGuard.MustBeGreaterThan(codeLengthsSize, 0, nameof(codeLengthsSize));
// sorted[codeLengthsSize] is a pre-allocated array for sorting symbols by code length.
int[] sorted = new int[codeLengthsSize];
@ -467,27 +468,27 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
break;
}
else if (repetitions < 11)
if (repetitions < 11)
{
tokens[pos].Code = 17;
tokens[pos].ExtraBits = (byte)(repetitions - 3);
pos++;
break;
}
else if (repetitions < 139)
if (repetitions < 139)
{
tokens[pos].Code = 18;
tokens[pos].ExtraBits = (byte)(repetitions - 11);
pos++;
break;
}
else
{
tokens[pos].Code = 18;
tokens[pos].ExtraBits = 0x7f; // 138 repeated 0s
pos++;
repetitions -= 138;
}
tokens[pos].Code = 18;
tokens[pos].ExtraBits = 0x7f; // 138 repeated 0s
pos++;
repetitions -= 138;
}
return pos;
@ -519,20 +520,19 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
break;
}
else if (repetitions < 7)
if (repetitions < 7)
{
tokens[pos].Code = 16;
tokens[pos].ExtraBits = (byte)(repetitions - 3);
pos++;
break;
}
else
{
tokens[pos].Code = 16;
tokens[pos].ExtraBits = 3;
pos++;
repetitions -= 6;
}
tokens[pos].Code = 16;
tokens[pos].ExtraBits = 3;
pos++;
repetitions -= 6;
}
return pos;
@ -541,7 +541,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
/// <summary>
/// Get the actual bit values for a tree of bit depths.
/// </summary>
/// <param name="tree">The hiffman tree.</param>
/// <param name="tree">The huffman tree.</param>
private static void ConvertBitDepthsToSymbols(HuffmanTreeCode tree)
{
// 0 bit-depth means that the symbol does not exist.
@ -628,7 +628,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
/// </summary>
private static void ReplicateValue(Span<HuffmanCode> table, int step, int end, HuffmanCode code)
{
Guard.IsTrue(end % step == 0, nameof(end), "end must be a multiple of step");
DebugGuard.IsTrue(end % step == 0, nameof(end), "end must be a multiple of step");
do
{
@ -656,6 +656,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
/// <summary>
/// Heuristics for selecting the stride ranges to collapse.
/// </summary>
[MethodImpl(InliningOptions.ShortMethod)]
private static bool ValuesShouldBeCollapsedToStrideAverage(int a, int b) => Math.Abs(a - b) < 4;
}
}

2
src/ImageSharp/Formats/Webp/Lossless/PixOrCopy.cs

@ -6,7 +6,7 @@ using System.Diagnostics;
namespace SixLabors.ImageSharp.Formats.Webp.Lossless
{
[DebuggerDisplay("Mode: {Mode}, Len: {Len}, BgraOrDistance: {BgraOrDistance}")]
internal class PixOrCopy
internal sealed class PixOrCopy
{
public PixOrCopyMode Mode { get; set; }

2
src/ImageSharp/Formats/Webp/Lossless/PixOrCopyMode.cs

@ -3,7 +3,7 @@
namespace SixLabors.ImageSharp.Formats.Webp.Lossless
{
internal enum PixOrCopyMode
internal enum PixOrCopyMode : byte
{
Literal,

2
src/ImageSharp/Formats/Webp/Lossless/Vp8LBackwardRefs.cs

@ -7,7 +7,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
{
internal class Vp8LBackwardRefs
{
public Vp8LBackwardRefs() => this.Refs = new List<PixOrCopy>();
public Vp8LBackwardRefs(int pixels) => this.Refs = new List<PixOrCopy>(pixels);
/// <summary>
/// Gets or sets the common block-size.

26
src/ImageSharp/Formats/Webp/Lossless/Vp8LEncoder.cs

@ -124,19 +124,25 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
this.EncodedData = memoryAllocator.Allocate<uint>(pixelCount);
this.Palette = memoryAllocator.Allocate<uint>(WebpConstants.MaxPaletteSize);
this.Refs = new Vp8LBackwardRefs[3];
this.HashChain = new Vp8LHashChain(pixelCount);
this.HashChain = new Vp8LHashChain(memoryAllocator, pixelCount);
// We round the block size up, so we're guaranteed to have at most MaxRefsBlockPerImage blocks used:
int refsBlockSize = ((pixelCount - 1) / MaxRefsBlockPerImage) + 1;
for (int i = 0; i < this.Refs.Length; i++)
{
this.Refs[i] = new Vp8LBackwardRefs
this.Refs[i] = new Vp8LBackwardRefs(pixelCount)
{
BlockSize = refsBlockSize < MinBlockSize ? MinBlockSize : refsBlockSize
};
}
}
// RFC 1951 will calm you down if you are worried about this funny sequence.
// This sequence is tuned from that, but more weighted for lower symbol count,
// and more spiking histograms.
// This uses C#'s compiler optimization to refer to assembly's static data directly.
private static ReadOnlySpan<byte> StorageOrder => new byte[] { 17, 18, 0, 1, 2, 3, 4, 5, 16, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
// This uses C#'s compiler optimization to refer to assembly's static data directly.
private static ReadOnlySpan<byte> Order => new byte[] { 1, 2, 0, 3 };
@ -515,7 +521,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
}
// Calculate backward references from BGRA image.
this.HashChain.Fill(this.memoryAllocator, bgra, this.quality, width, height, lowEffort);
this.HashChain.Fill(bgra, this.quality, width, height, lowEffort);
Vp8LBitWriter bitWriterBest = config.SubConfigs.Count > 1 ? this.bitWriter.Clone() : this.bitWriter;
Vp8LBitWriter bwInit = this.bitWriter;
@ -529,6 +535,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
this.quality,
subConfig.Lz77,
ref cacheBits,
this.memoryAllocator,
this.HashChain,
this.Refs[0],
this.Refs[1]);
@ -735,7 +742,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
}
// Calculate backward references from the image pixels.
hashChain.Fill(this.memoryAllocator, bgra, quality, width, height, lowEffort);
hashChain.Fill(bgra, quality, width, height, lowEffort);
Vp8LBackwardRefs refs = BackwardReferenceEncoder.GetBackwardReferences(
width,
@ -744,6 +751,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
quality,
(int)Vp8LLz77Type.Lz77Standard | (int)Vp8LLz77Type.Lz77Rle,
ref cacheBits,
this.memoryAllocator,
hashChain,
refsTmp1,
refsTmp2);
@ -940,16 +948,11 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
private void StoreHuffmanTreeOfHuffmanTreeToBitMask(byte[] codeLengthBitDepth)
{
// RFC 1951 will calm you down if you are worried about this funny sequence.
// This sequence is tuned from that, but more weighted for lower symbol count,
// and more spiking histograms.
byte[] storageOrder = { 17, 18, 0, 1, 2, 3, 4, 5, 16, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
// Throw away trailing zeros:
int codesToStore = WebpConstants.CodeLengthCodes;
for (; codesToStore > 4; codesToStore--)
{
if (codeLengthBitDepth[storageOrder[codesToStore - 1]] != 0)
if (codeLengthBitDepth[StorageOrder[codesToStore - 1]] != 0)
{
break;
}
@ -958,7 +961,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
this.bitWriter.PutBits((uint)codesToStore - 4, 4);
for (int i = 0; i < codesToStore; i++)
{
this.bitWriter.PutBits(codeLengthBitDepth[storageOrder[i]], 3);
this.bitWriter.PutBits(codeLengthBitDepth[StorageOrder[i]], 3);
}
}
@ -1802,6 +1805,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
this.BgraScratch.Dispose();
this.Palette.Dispose();
this.TransformData.Dispose();
this.HashChain.Dispose();
}
}
}

40
src/ImageSharp/Formats/Webp/Lossless/Vp8LHashChain.cs

@ -8,7 +8,7 @@ using SixLabors.ImageSharp.Memory;
namespace SixLabors.ImageSharp.Formats.Webp.Lossless
{
internal class Vp8LHashChain
internal sealed class Vp8LHashChain : IDisposable
{
private const uint HashMultiplierHi = 0xc6a4a793u;
@ -28,14 +28,17 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
/// </summary>
private const int WindowSize = (1 << WindowSizeBits) - 120;
private readonly MemoryAllocator memoryAllocator;
/// <summary>
/// Initializes a new instance of the <see cref="Vp8LHashChain"/> class.
/// </summary>
/// <param name="memoryAllocator">The memory allocator.</param>
/// <param name="size">The size off the chain.</param>
public Vp8LHashChain(int size)
public Vp8LHashChain(MemoryAllocator memoryAllocator, int size)
{
this.OffsetLength = new uint[size];
this.OffsetLength.AsSpan().Fill(0xcdcdcdcd);
this.memoryAllocator = memoryAllocator;
this.OffsetLength = this.memoryAllocator.Allocate<uint>(size, AllocationOptions.Clean);
this.Size = size;
}
@ -45,16 +48,16 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
/// These 20 bits are the limit defined by GetWindowSizeForHashChain (through WindowSize = 1 &lt;&lt; 20).
/// The lower 12 bits contain the length of the match.
/// </summary>
public uint[] OffsetLength { get; }
public IMemoryOwner<uint> OffsetLength { get; }
/// <summary>
/// Gets the size of the hash chain.
/// This is the maximum size of the hash_chain that can be constructed.
/// This is the maximum size of the hashchain that can be constructed.
/// Typically this is the pixel count (width x height) for a given image.
/// </summary>
public int Size { get; }
public void Fill(MemoryAllocator memoryAllocator, ReadOnlySpan<uint> bgra, int quality, int xSize, int ySize, bool lowEffort)
public void Fill(ReadOnlySpan<uint> bgra, int quality, int xSize, int ySize, bool lowEffort)
{
int size = xSize * ySize;
int iterMax = GetMaxItersForQuality(quality);
@ -63,20 +66,21 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
if (size <= 2)
{
this.OffsetLength[0] = 0;
this.OffsetLength.GetSpan()[0] = 0;
return;
}
using IMemoryOwner<int> hashToFirstIndexBuffer = memoryAllocator.Allocate<int>(HashSize);
using IMemoryOwner<int> hashToFirstIndexBuffer = this.memoryAllocator.Allocate<int>(HashSize);
using IMemoryOwner<int> chainBuffer = this.memoryAllocator.Allocate<int>(size, AllocationOptions.Clean);
Span<int> hashToFirstIndex = hashToFirstIndexBuffer.GetSpan();
Span<int> chain = chainBuffer.GetSpan();
// Initialize hashToFirstIndex array to -1.
hashToFirstIndex.Fill(-1);
int[] chain = new int[size];
// Fill the chain linking pixels with the same hash.
bool bgraComp = bgra.Length > 1 && bgra[0] == bgra[1];
Span<uint> tmp = stackalloc uint[2];
for (pos = 0; pos < size - 2;)
{
uint hashCode;
@ -85,7 +89,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
{
// Consecutive pixels with the same color will share the same hash.
// We therefore use a different hash: the color and its repetition length.
uint[] tmp = new uint[2];
tmp.Clear();
uint len = 1;
tmp[0] = bgra[pos];
@ -134,7 +138,8 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
// Find the best match interval at each pixel, defined by an offset to the
// pixel and a length. The right-most pixel cannot match anything to the right
// (hence a best length of 0) and the left-most pixel nothing to the left (hence an offset of 0).
this.OffsetLength[0] = this.OffsetLength[size - 1] = 0;
Span<uint> offsetLength = this.OffsetLength.GetSpan();
offsetLength[0] = offsetLength[size - 1] = 0;
for (int basePosition = size - 2; basePosition > 0;)
{
int maxLen = LosslessUtils.MaxFindCopyLength(size - 1 - basePosition);
@ -208,7 +213,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
uint maxBasePosition = (uint)basePosition;
while (true)
{
this.OffsetLength[basePosition] = (bestDistance << BackwardReferenceEncoder.MaxLengthBits) | (uint)bestLength;
offsetLength[basePosition] = (bestDistance << BackwardReferenceEncoder.MaxLengthBits) | (uint)bestLength;
--basePosition;
// Stop if we don't have a match or if we are out of bounds.
@ -242,10 +247,10 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
}
[MethodImpl(InliningOptions.ShortMethod)]
public int FindLength(int basePosition) => (int)(this.OffsetLength[basePosition] & ((1U << BackwardReferenceEncoder.MaxLengthBits) - 1));
public int FindLength(int basePosition) => (int)(this.OffsetLength.GetSpan()[basePosition] & ((1U << BackwardReferenceEncoder.MaxLengthBits) - 1));
[MethodImpl(InliningOptions.ShortMethod)]
public int FindOffset(int basePosition) => (int)(this.OffsetLength[basePosition] >> BackwardReferenceEncoder.MaxLengthBits);
public int FindOffset(int basePosition) => (int)(this.OffsetLength.GetSpan()[basePosition] >> BackwardReferenceEncoder.MaxLengthBits);
/// <summary>
/// Calculates the hash for a pixel pair.
@ -280,5 +285,8 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
return maxWindowSize > WindowSize ? WindowSize : maxWindowSize;
}
/// <inheritdoc />
public void Dispose() => this.OffsetLength.Dispose();
}
}

27
src/ImageSharp/Formats/Webp/Lossless/WebpLosslessDecoder.cs

@ -65,15 +65,8 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
FixedTableSize + 2704
};
private static readonly byte[] CodeLengthCodeOrder = { 17, 18, 0, 1, 2, 3, 4, 5, 16, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
private static readonly int NumCodeLengthCodes = CodeLengthCodeOrder.Length;
private static readonly byte[] LiteralMap =
{
0, 1, 1, 1, 0
};
/// <summary>
/// Initializes a new instance of the <see cref="WebpLosslessDecoder"/> class.
/// </summary>
@ -87,6 +80,12 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
this.configuration = configuration;
}
// This uses C#'s compiler optimization to refer to assembly's static data directly.
private static ReadOnlySpan<byte> CodeLengthCodeOrder => new byte[] { 17, 18, 0, 1, 2, 3, 4, 5, 16, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15 };
// This uses C#'s compiler optimization to refer to assembly's static data directly.
private static ReadOnlySpan<byte> LiteralMap => new byte[] { 0, 1, 1, 1, 0 };
/// <summary>
/// Decodes the image from the stream using the bitreader.
/// </summary>
@ -834,10 +833,10 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
private void BuildPackedTable(HTreeGroup hTreeGroup)
{
for (uint code = 0; code < HuffmanUtils.HuffmanPackedTableSize; ++code)
for (uint code = 0; code < HuffmanUtils.HuffmanPackedTableSize; code++)
{
uint bits = code;
HuffmanCode huff = hTreeGroup.PackedTable[bits];
ref HuffmanCode huff = ref hTreeGroup.PackedTable[bits];
HuffmanCode hCode = hTreeGroup.HTrees[HuffIndex.Green][bits];
if (hCode.Value >= WebpConstants.NumLiteralCodes)
{
@ -848,10 +847,10 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
{
huff.BitsUsed = 0;
huff.Value = 0;
bits >>= AccumulateHCode(hCode, 8, huff);
bits >>= AccumulateHCode(hTreeGroup.HTrees[HuffIndex.Red][bits], 16, huff);
bits >>= AccumulateHCode(hTreeGroup.HTrees[HuffIndex.Blue][bits], 0, huff);
bits >>= AccumulateHCode(hTreeGroup.HTrees[HuffIndex.Alpha][bits], 24, huff);
bits >>= AccumulateHCode(hCode, 8, ref huff);
bits >>= AccumulateHCode(hTreeGroup.HTrees[HuffIndex.Red][bits], 16, ref huff);
bits >>= AccumulateHCode(hTreeGroup.HTrees[HuffIndex.Blue][bits], 0, ref huff);
bits >>= AccumulateHCode(hTreeGroup.HTrees[HuffIndex.Alpha][bits], 24, ref huff);
}
}
}
@ -992,7 +991,7 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossless
}
[MethodImpl(InliningOptions.ShortMethod)]
private static int AccumulateHCode(HuffmanCode hCode, int shift, HuffmanCode huff)
private static int AccumulateHCode(HuffmanCode hCode, int shift, ref HuffmanCode huff)
{
huff.BitsUsed += hCode.BitsUsed;
huff.Value |= hCode.Value << shift;

3
src/ImageSharp/Formats/Webp/WebpLookupTables.cs

@ -239,7 +239,8 @@ namespace SixLabors.ImageSharp.Formats.Webp
}
};
public static readonly byte[] Norm =
// This uses C#'s compiler optimization to refer to assembly's static data directly.
public static ReadOnlySpan<byte> Norm => new byte[]
{
// renorm_sizes[i] = 8 - log2(i)
7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,

2
src/ImageSharp/Processing/Extensions/Normalization/HistogramEqualizationExtensions.cs

@ -16,7 +16,7 @@ namespace SixLabors.ImageSharp.Processing
/// <param name="source">The image this method extends.</param>
/// <returns>The <see cref="IImageProcessingContext"/> to allow chaining of operations.</returns>
public static IImageProcessingContext HistogramEqualization(this IImageProcessingContext source) =>
HistogramEqualization(source, HistogramEqualizationOptions.Default);
HistogramEqualization(source, new HistogramEqualizationOptions());
/// <summary>
/// Equalizes the histogram of an image to increases the contrast.

5
src/ImageSharp/Processing/Processors/Normalization/HistogramEqualizationOptions.cs

@ -8,11 +8,6 @@ namespace SixLabors.ImageSharp.Processing.Processors.Normalization
/// </summary>
public class HistogramEqualizationOptions
{
/// <summary>
/// Gets the default <see cref="HistogramEqualizationOptions"/> instance.
/// </summary>
public static HistogramEqualizationOptions Default { get; } = new HistogramEqualizationOptions();
/// <summary>
/// Gets or sets the histogram equalization method to use. Defaults to global histogram equalization.
/// </summary>

4
src/ImageSharp/Processing/Processors/Quantization/EuclideanPixelMap{TPixel}.cs

@ -22,7 +22,9 @@ namespace SixLabors.ImageSharp.Processing.Processors.Quantization
where TPixel : unmanaged, IPixel<TPixel>
{
private Rgba32[] rgbaPalette;
private readonly ColorDistanceCache cache;
// Do not make this readonly! Struct value would be always copied on non-readonly method calls.
private ColorDistanceCache cache;
private readonly Configuration configuration;
/// <summary>

0
tests/ImageSharp.Benchmarks/Codecs/DecodeBmp.cs → tests/ImageSharp.Benchmarks/Codecs/Bmp/DecodeBmp.cs

0
tests/ImageSharp.Benchmarks/Codecs/EncodeBmp.cs → tests/ImageSharp.Benchmarks/Codecs/Bmp/EncodeBmp.cs

0
tests/ImageSharp.Benchmarks/Codecs/EncodeBmpMultiple.cs → tests/ImageSharp.Benchmarks/Codecs/Bmp/EncodeBmpMultiple.cs

0
tests/ImageSharp.Benchmarks/Codecs/DecodeGif.cs → tests/ImageSharp.Benchmarks/Codecs/Gif/DecodeGif.cs

0
tests/ImageSharp.Benchmarks/Codecs/EncodeGif.cs → tests/ImageSharp.Benchmarks/Codecs/Gif/EncodeGif.cs

0
tests/ImageSharp.Benchmarks/Codecs/EncodeGifMultiple.cs → tests/ImageSharp.Benchmarks/Codecs/Gif/EncodeGifMultiple.cs

0
tests/ImageSharp.Benchmarks/Codecs/Jpeg/CmykColorConversion.cs → tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/CmykColorConversion.cs

0
tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversionBenchmark.cs → tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/ColorConversionBenchmark.cs

0
tests/ImageSharp.Benchmarks/Codecs/Jpeg/GrayscaleColorConversion.cs → tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/GrayscaleColorConversion.cs

0
tests/ImageSharp.Benchmarks/Codecs/Jpeg/RgbColorConversion.cs → tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/RgbColorConversion.cs

0
tests/ImageSharp.Benchmarks/Codecs/Jpeg/YCbCrColorConversion.cs → tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/YCbCrColorConversion.cs

0
tests/ImageSharp.Benchmarks/Format/Jpeg/Components/Encoder/YCbCrForwardConverterBenchmark.cs → tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/YCbCrForwardConverterBenchmark.cs

0
tests/ImageSharp.Benchmarks/Codecs/Jpeg/YccKColorConverter.cs → tests/ImageSharp.Benchmarks/Codecs/Jpeg/ColorConversion/YccKColorConverter.cs

82
tests/ImageSharp.Benchmarks/Codecs/Jpeg/DecodeJpeg.cs

@ -0,0 +1,82 @@
// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
using System.IO;
using BenchmarkDotNet.Attributes;
using SixLabors.ImageSharp.Formats.Jpeg;
using SixLabors.ImageSharp.Tests;
namespace SixLabors.ImageSharp.Benchmarks.Codecs.Jpeg
{
public class DecodeJpeg
{
private JpegDecoder decoder;
private MemoryStream preloadedImageStream;
private void GenericSetup(string imageSubpath)
{
this.decoder = new JpegDecoder();
byte[] bytes = File.ReadAllBytes(Path.Combine(TestEnvironment.InputImagesDirectoryFullPath, imageSubpath));
this.preloadedImageStream = new MemoryStream(bytes);
}
private void GenericBechmark()
{
this.preloadedImageStream.Position = 0;
using Image img = this.decoder.Decode(Configuration.Default, this.preloadedImageStream);
}
[GlobalSetup(Target = nameof(JpegBaselineInterleaved444))]
public void SetupBaselineInterleaved444() =>
this.GenericSetup(TestImages.Jpeg.Baseline.Winter444_Interleaved);
[GlobalSetup(Target = nameof(JpegBaselineInterleaved420))]
public void SetupBaselineInterleaved420() =>
this.GenericSetup(TestImages.Jpeg.Baseline.Hiyamugi);
[GlobalSetup(Target = nameof(JpegBaseline400))]
public void SetupBaselineSingleComponent() =>
this.GenericSetup(TestImages.Jpeg.Baseline.Jpeg400);
[GlobalSetup(Target = nameof(JpegProgressiveNonInterleaved420))]
public void SetupProgressiveNoninterleaved420() =>
this.GenericSetup(TestImages.Jpeg.Progressive.Winter420_NonInterleaved);
[GlobalCleanup]
public void Cleanup()
{
this.preloadedImageStream.Dispose();
this.preloadedImageStream = null;
}
[Benchmark(Description = "Baseline 4:4:4 Interleaved")]
public void JpegBaselineInterleaved444() => this.GenericBechmark();
[Benchmark(Description = "Baseline 4:2:0 Interleaved")]
public void JpegBaselineInterleaved420() => this.GenericBechmark();
[Benchmark(Description = "Baseline 4:0:0 (grayscale)")]
public void JpegBaseline400() => this.GenericBechmark();
[Benchmark(Description = "Progressive 4:2:0 Non-Interleaved")]
public void JpegProgressiveNonInterleaved420() => this.GenericBechmark();
}
}
/*
BenchmarkDotNet=v0.13.0, OS=Windows 10.0.19042.1348 (20H2/October2020Update)
Intel Core i7-6700K CPU 4.00GHz (Skylake), 1 CPU, 8 logical and 4 physical cores
.NET SDK=6.0.100-preview.3.21202.5
[Host] : .NET Core 3.1.18 (CoreCLR 4.700.21.35901, CoreFX 4.700.21.36305), X64 RyuJIT
DefaultJob : .NET Core 3.1.18 (CoreCLR 4.700.21.35901, CoreFX 4.700.21.36305), X64 RyuJIT
| Method | Mean | Error | StdDev |
|------------------------------------ |----------:|----------:|----------:|
| 'Baseline 4:4:4 Interleaved' | 11.127 ms | 0.0659 ms | 0.0550 ms |
| 'Baseline 4:2:0 Interleaved' | 8.458 ms | 0.0289 ms | 0.0256 ms |
| 'Baseline 4:0:0 (grayscale)' | 1.550 ms | 0.0050 ms | 0.0044 ms |
| 'Progressive 4:2:0 Non-Interleaved' | 13.220 ms | 0.0449 ms | 0.0398 ms |
*/

0
tests/ImageSharp.Benchmarks/Codecs/DecodeFilteredPng.cs → tests/ImageSharp.Benchmarks/Codecs/Png/DecodeFilteredPng.cs

0
tests/ImageSharp.Benchmarks/Codecs/DecodePng.cs → tests/ImageSharp.Benchmarks/Codecs/Png/DecodePng.cs

0
tests/ImageSharp.Benchmarks/Codecs/EncodeIndexedPng.cs → tests/ImageSharp.Benchmarks/Codecs/Png/EncodeIndexedPng.cs

0
tests/ImageSharp.Benchmarks/Codecs/EncodePng.cs → tests/ImageSharp.Benchmarks/Codecs/Png/EncodePng.cs

0
tests/ImageSharp.Benchmarks/Codecs/DecodeTga.cs → tests/ImageSharp.Benchmarks/Codecs/Tga/DecodeTga.cs

0
tests/ImageSharp.Benchmarks/Codecs/EncodeTga.cs → tests/ImageSharp.Benchmarks/Codecs/Tga/EncodeTga.cs

0
tests/ImageSharp.Benchmarks/Codecs/DecodeTiff.cs → tests/ImageSharp.Benchmarks/Codecs/Tiff/DecodeTiff.cs

0
tests/ImageSharp.Benchmarks/Codecs/EncodeTiff.cs → tests/ImageSharp.Benchmarks/Codecs/Tiff/EncodeTiff.cs

0
tests/ImageSharp.Benchmarks/Codecs/DecodeWebp.cs → tests/ImageSharp.Benchmarks/Codecs/Webp/DecodeWebp.cs

0
tests/ImageSharp.Benchmarks/Codecs/EncodeWebp.cs → tests/ImageSharp.Benchmarks/Codecs/Webp/EncodeWebp.cs

5
tests/ImageSharp.Tests/Formats/Jpg/Block8x8FTests.cs

@ -183,9 +183,12 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
Assert.Equal(expected, actual);
}
// This method has only 2 implementations:
// 1. AVX
// 2. Scalar
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
HwIntrinsics.AllowAll | HwIntrinsics.DisableAVX | HwIntrinsics.DisableHWIntrinsic);
HwIntrinsics.AllowAll | HwIntrinsics.DisableHWIntrinsic);
}
private static float[] Create8x8ColorCropTestData()

26
tests/ImageSharp.Tests/Formats/Jpg/Block8x8Tests.cs

@ -276,5 +276,31 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
seed,
HwIntrinsics.AllowAll | HwIntrinsics.DisableAVX2);
}
[Fact]
public void TransposeInplace()
{
static void RunTest()
{
short[] expected = Create8x8ShortData();
ReferenceImplementations.Transpose8x8(expected);
var block8x8 = default(Block8x8);
block8x8.LoadFrom(Create8x8ShortData());
block8x8.TransposeInplace();
short[] actual = new short[64];
block8x8.CopyTo(actual);
Assert.Equal(expected, actual);
}
// This method has only 1 implementation:
// 1. Scalar
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
HwIntrinsics.DisableHWIntrinsic);
}
}
}

209
tests/ImageSharp.Tests/Formats/Jpg/DCTTests.cs

@ -2,9 +2,6 @@
// Licensed under the Apache License, Version 2.0.
using System;
#if SUPPORTS_RUNTIME_INTRINSICS
using System.Runtime.Intrinsics.X86;
#endif
using SixLabors.ImageSharp.Formats.Jpeg.Components;
using SixLabors.ImageSharp.Tests.Formats.Jpg.Utils;
using SixLabors.ImageSharp.Tests.TestUtilities;
@ -17,6 +14,20 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
[Trait("Format", "Jpg")]
public static class DCTTests
{
private const int MaxAllowedValue = short.MaxValue;
private const int MinAllowedValue = short.MinValue;
internal static Block8x8F CreateBlockFromScalar(float value)
{
Block8x8F result = default;
for (int i = 0; i < Block8x8F.Size; i++)
{
result[i] = value;
}
return result;
}
public class FastFloatingPoint : JpegFixture
{
public FastFloatingPoint(ITestOutputHelper output)
@ -24,130 +35,75 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
{
}
// Reference tests
[Theory]
[InlineData(1)]
[InlineData(2)]
[InlineData(3)]
public void LLM_TransformIDCT_CompareToNonOptimized(int seed)
{
float[] sourceArray = Create8x8RoundedRandomFloatData(-1000, 1000, seed);
float[] sourceArray = Create8x8RoundedRandomFloatData(MinAllowedValue, MaxAllowedValue, seed);
var srcBlock = Block8x8F.Load(sourceArray);
// reference
Block8x8F expected = ReferenceImplementations.LLM_FloatingPoint_DCT.TransformIDCT(ref srcBlock);
var temp = default(Block8x8F);
FastFloatingPointDCT.TransformIDCT(ref srcBlock, ref temp);
this.CompareBlocks(expected, srcBlock, 1f);
}
[Theory]
[InlineData(1)]
[InlineData(2)]
[InlineData(3)]
public void LLM_TransformIDCT_CompareToAccurate(int seed)
{
float[] sourceArray = Create8x8RoundedRandomFloatData(-1000, 1000, seed);
// testee
// Part of the IDCT calculations is fused into the quantization step
// We must multiply input block with adjusted no-quantization matrix
// before applying IDCT
// Dequantization using unit matrix - no values are upscaled
Block8x8F dequantMatrix = CreateBlockFromScalar(1);
var srcBlock = Block8x8F.Load(sourceArray);
// This step is needed to apply adjusting multipliers to the input block
FastFloatingPointDCT.AdjustToIDCT(ref dequantMatrix);
Block8x8F expected = ReferenceImplementations.AccurateDCT.TransformIDCT(ref srcBlock);
// IDCT implementation tranforms blocks after transposition
srcBlock.TransposeInplace();
srcBlock.MultiplyInPlace(ref dequantMatrix);
var temp = default(Block8x8F);
FastFloatingPointDCT.TransformIDCT(ref srcBlock, ref temp);
// IDCT calculation
FastFloatingPointDCT.TransformIDCT(ref srcBlock);
this.CompareBlocks(expected, srcBlock, 1f);
}
// Inverse transform
[Theory]
[InlineData(1)]
[InlineData(2)]
public void IDCT8x4_LeftPart(int seed)
{
Span<float> src = Create8x8RoundedRandomFloatData(-200, 200, seed);
var srcBlock = default(Block8x8F);
srcBlock.LoadFrom(src);
var destBlock = default(Block8x8F);
var expectedDest = new float[64];
// reference
ReferenceImplementations.LLM_FloatingPoint_DCT.IDCT2D8x4_32f(src, expectedDest);
// testee
FastFloatingPointDCT.IDCT8x4_LeftPart(ref srcBlock, ref destBlock);
var actualDest = new float[64];
destBlock.ScaledCopyTo(actualDest);
Assert.Equal(actualDest, expectedDest, new ApproximateFloatComparer(1f));
}
[Theory]
[InlineData(1)]
[InlineData(2)]
public void IDCT8x4_RightPart(int seed)
[InlineData(3)]
public void LLM_TransformIDCT_CompareToAccurate(int seed)
{
Span<float> src = Create8x8RoundedRandomFloatData(-200, 200, seed);
var srcBlock = default(Block8x8F);
srcBlock.LoadFrom(src);
float[] sourceArray = Create8x8RoundedRandomFloatData(MinAllowedValue, MaxAllowedValue, seed);
var destBlock = default(Block8x8F);
var expectedDest = new float[64];
var srcBlock = Block8x8F.Load(sourceArray);
// reference
ReferenceImplementations.LLM_FloatingPoint_DCT.IDCT2D8x4_32f(src.Slice(4), expectedDest.AsSpan(4));
Block8x8F expected = ReferenceImplementations.AccurateDCT.TransformIDCT(ref srcBlock);
// testee
FastFloatingPointDCT.IDCT8x4_RightPart(ref srcBlock, ref destBlock);
var actualDest = new float[64];
destBlock.ScaledCopyTo(actualDest);
Assert.Equal(actualDest, expectedDest, new ApproximateFloatComparer(1f));
}
[Theory]
[InlineData(1)]
[InlineData(2)]
public void IDCT8x8_Avx(int seed)
{
#if SUPPORTS_RUNTIME_INTRINSICS
if (!Avx.IsSupported)
{
this.Output.WriteLine("No AVX present, skipping test!");
return;
}
Span<float> src = Create8x8RoundedRandomFloatData(-200, 200, seed);
Block8x8F srcBlock = default;
srcBlock.LoadFrom(src);
// Part of the IDCT calculations is fused into the quantization step
// We must multiply input block with adjusted no-quantization matrix
// before applying IDCT
// Dequantization using unit matrix - no values are upscaled
Block8x8F dequantMatrix = CreateBlockFromScalar(1);
Block8x8F destBlock = default;
// This step is needed to apply adjusting multipliers to the input block
FastFloatingPointDCT.AdjustToIDCT(ref dequantMatrix);
float[] expectedDest = new float[64];
// IDCT implementation tranforms blocks after transposition
srcBlock.TransposeInplace();
srcBlock.MultiplyInPlace(ref dequantMatrix);
// reference, left part
ReferenceImplementations.LLM_FloatingPoint_DCT.IDCT2D8x4_32f(src, expectedDest);
// IDCT calculation
FastFloatingPointDCT.TransformIDCT(ref srcBlock);
// reference, right part
ReferenceImplementations.LLM_FloatingPoint_DCT.IDCT2D8x4_32f(src.Slice(4), expectedDest.AsSpan(4));
// testee, whole 8x8
FastFloatingPointDCT.IDCT8x8_Avx(ref srcBlock, ref destBlock);
float[] actualDest = new float[64];
destBlock.ScaledCopyTo(actualDest);
Assert.Equal(actualDest, expectedDest, new ApproximateFloatComparer(1f));
#endif
this.CompareBlocks(expected, srcBlock, 1f);
}
// Inverse transform
// This test covers entire IDCT conversion chain
// This test checks all hardware implementations
[Theory]
[InlineData(1)]
[InlineData(2)]
@ -157,41 +113,53 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
{
int seed = FeatureTestRunner.Deserialize<int>(serialized);
Span<float> src = Create8x8RoundedRandomFloatData(-200, 200, seed);
Span<float> src = Create8x8RoundedRandomFloatData(MinAllowedValue, MaxAllowedValue, seed);
var srcBlock = default(Block8x8F);
srcBlock.LoadFrom(src);
var expectedDest = new float[64];
var temp1 = new float[64];
var temp2 = default(Block8x8F);
float[] expectedDest = new float[64];
float[] temp = new float[64];
// reference
ReferenceImplementations.LLM_FloatingPoint_DCT.IDCT2D_llm(src, expectedDest, temp1);
ReferenceImplementations.LLM_FloatingPoint_DCT.IDCT2D_llm(src, expectedDest, temp);
// testee
FastFloatingPointDCT.TransformIDCT(ref srcBlock, ref temp2);
// Part of the IDCT calculations is fused into the quantization step
// We must multiply input block with adjusted no-quantization matrix
// before applying IDCT
Block8x8F dequantMatrix = CreateBlockFromScalar(1);
// Dequantization using unit matrix - no values are upscaled
// as quant matrix is all 1's
// This step is needed to apply adjusting multipliers to the input block
FastFloatingPointDCT.AdjustToIDCT(ref dequantMatrix);
srcBlock.MultiplyInPlace(ref dequantMatrix);
// IDCT implementation tranforms blocks after transposition
srcBlock.TransposeInplace();
var actualDest = new float[64];
srcBlock.ScaledCopyTo(actualDest);
// IDCT calculation
FastFloatingPointDCT.TransformIDCT(ref srcBlock);
float[] actualDest = srcBlock.ToArray();
Assert.Equal(actualDest, expectedDest, new ApproximateFloatComparer(1f));
}
// 3 paths:
// 4 paths:
// 1. AllowAll - call avx/fma implementation
// 2. DisableFMA - call avx implementation without fma acceleration
// 3. DisableAvx - call fallback code of Vector4 implementation
//
// DisableSSE isn't needed because fallback Vector4 code will compile to either sse or fallback code with same result
// 2. DisableFMA - call avx without fma implementation
// 3. DisableAvx - call sse Vector4 implementation
// 4. DisableHWIntrinsic - call scalar fallback implementation
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
seed,
HwIntrinsics.AllowAll | HwIntrinsics.DisableFMA | HwIntrinsics.DisableAVX);
HwIntrinsics.AllowAll | HwIntrinsics.DisableFMA | HwIntrinsics.DisableAVX | HwIntrinsics.DisableHWIntrinsic);
}
// Forward transform
// This test covers entire FDCT conversions chain
// This test checks all implementations: intrinsic and scalar fallback
// This test covers entire FDCT conversion chain
// This test checks all hardware implementations
[Theory]
[InlineData(1)]
[InlineData(2)]
@ -201,7 +169,7 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
{
int seed = FeatureTestRunner.Deserialize<int>(serialized);
Span<float> src = Create8x8RoundedRandomFloatData(-200, 200, seed);
Span<float> src = Create8x8RoundedRandomFloatData(MinAllowedValue, MaxAllowedValue, seed);
var block = default(Block8x8F);
block.LoadFrom(src);
@ -212,23 +180,24 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
ReferenceImplementations.LLM_FloatingPoint_DCT.FDCT2D_llm(src, expectedDest, temp1, downscaleBy8: true);
// testee
// Part of the FDCT calculations is fused into the quantization step
// We must multiply transformed block with reciprocal values from FastFloatingPointDCT.ANN_DCT_reciprocalAdjustmen
FastFloatingPointDCT.TransformFDCT(ref block);
for (int i = 0; i < 64; i++)
{
block[i] = block[i] * FastFloatingPointDCT.DctReciprocalAdjustmentCoefficients[i];
}
// Part of the IDCT calculations is fused into the quantization step
// We must multiply input block with adjusted no-quantization matrix
// after applying FDCT
Block8x8F quantMatrix = CreateBlockFromScalar(1);
FastFloatingPointDCT.AdjustToFDCT(ref quantMatrix);
block.MultiplyInPlace(ref quantMatrix);
float[] actualDest = block.ToArray();
Assert.Equal(expectedDest, actualDest, new ApproximateFloatComparer(1f));
}
// 3 paths:
// 4 paths:
// 1. AllowAll - call avx/fma implementation
// 2. DisableFMA - call avx implementation without fma acceleration
// 3. DisableAvx - call sse implementation
// 2. DisableFMA - call avx without fma implementation
// 3. DisableAvx - call sse Vector4 implementation
// 4. DisableHWIntrinsic - call scalar fallback implementation
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,

2
tests/ImageSharp.Tests/Formats/Jpg/JpegDecoderTests.Images.cs

@ -20,6 +20,7 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
TestImages.Jpeg.Baseline.Jpeg420Small,
TestImages.Jpeg.Issues.Fuzz.AccessViolationException922,
TestImages.Jpeg.Baseline.Jpeg444,
TestImages.Jpeg.Baseline.Jpeg422,
TestImages.Jpeg.Baseline.Bad.BadEOF,
TestImages.Jpeg.Baseline.MultiScanBaselineCMYK,
TestImages.Jpeg.Baseline.YcckSubsample1222,
@ -100,6 +101,7 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
[TestImages.Jpeg.Baseline.Bad.BadEOF] = 0.38f / 100,
[TestImages.Jpeg.Baseline.Bad.BadRST] = 0.0589f / 100,
[TestImages.Jpeg.Baseline.Jpeg422] = 0.0013f / 100,
[TestImages.Jpeg.Baseline.Testorig420] = 0.38f / 100,
[TestImages.Jpeg.Baseline.Jpeg420Small] = 0.287f / 100,
[TestImages.Jpeg.Baseline.Turtle420] = 1.0f / 100,

2
tests/ImageSharp.Tests/Formats/Jpg/JpegDecoderTests.Metadata.cs

@ -56,7 +56,7 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
{ TestImages.Jpeg.Progressive.Fb, 75 },
{ TestImages.Jpeg.Issues.IncorrectQuality845, 98 },
{ TestImages.Jpeg.Baseline.ForestBridgeDifferentComponentsQuality, 89 },
{ TestImages.Jpeg.Progressive.Winter, 80 }
{ TestImages.Jpeg.Progressive.Winter420_NonInterleaved, 80 }
};
[Theory]

2
tests/ImageSharp.Tests/Formats/Jpg/Utils/JpegFixture.cs

@ -172,7 +172,7 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg.Utils
bool failed = false;
for (int i = 0; i < 64; i++)
for (int i = 0; i < Block8x8F.Size; i++)
{
float expected = a[i];
float actual = b[i];

15
tests/ImageSharp.Tests/Formats/Jpg/Utils/LibJpegTools.ComponentData.cs

@ -48,6 +48,12 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg.Utils
public short MaxVal { get; private set; } = short.MinValue;
internal void MakeBlock(Block8x8 block, int y, int x)
{
block.TransposeInplace();
this.MakeBlock(block.ToArray(), y, x);
}
internal void MakeBlock(short[] data, int y, int x)
{
this.MinVal = Math.Min(this.MinVal, data.Min());
@ -66,11 +72,7 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg.Utils
Span<Block8x8> blockRow = data.GetRowSpan(y - startIndex);
for (int x = 0; x < this.WidthInBlocks; x++)
{
short[] block = blockRow[x].ToArray();
// x coordinate stays the same - we load entire stride
// y coordinate is tricky as we load single stride to full buffer - offset is needed
this.MakeBlock(block, y, x);
this.MakeBlock(blockRow[x], y, x);
}
}
}
@ -83,8 +85,7 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg.Utils
Span<Block8x8> blockRow = data.GetRowSpan(y);
for (int x = 0; x < this.WidthInBlocks; x++)
{
short[] block = blockRow[x].ToArray();
this.MakeBlock(block, y, x);
this.MakeBlock(blockRow[x], y, x);
}
}
}

17
tests/ImageSharp.Tests/Formats/Jpg/Utils/ReferenceImplementations.cs

@ -40,6 +40,23 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg.Utils
}
}
/// <summary>
/// Transpose 8x8 block stored linearly in a <see cref="Span{T}"/> (inplace)
/// </summary>
internal static void Transpose8x8(Span<short> data)
{
for (int i = 1; i < 8; i++)
{
int i8 = i * 8;
for (int j = 0; j < i; j++)
{
short tmp = data[i8 + j];
data[i8 + j] = data[(j * 8) + i];
data[(j * 8) + i] = tmp;
}
}
}
/// <summary>
/// Transpose 8x8 block stored linearly in a <see cref="Span{T}"/>
/// </summary>

14
tests/ImageSharp.Tests/Formats/Jpg/ZigZagTests.cs

@ -1,6 +1,7 @@
// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
using System;
using SixLabors.ImageSharp.Formats.Jpeg.Components;
using Xunit;
@ -9,8 +10,7 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
[Trait("Format", "Jpg")]
public class ZigZagTests
{
[Fact]
public void ZigZagCanHandleAllPossibleCoefficients()
private static void CanHandleAllPossibleCoefficients(ReadOnlySpan<byte> order)
{
// Mimic the behaviour of the huffman scan decoder using all possible byte values
short[] block = new short[64];
@ -26,7 +26,7 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
if (s != 0)
{
i += r;
block[ZigZag.ZigZagOrder[i++]] = (short)s;
block[order[i++]] = (short)s;
}
else
{
@ -40,5 +40,13 @@ namespace SixLabors.ImageSharp.Tests.Formats.Jpg
}
}
}
[Fact]
public static void ZigZagCanHandleAllPossibleCoefficients() =>
CanHandleAllPossibleCoefficients(ZigZag.ZigZagOrder);
[Fact]
public static void TrasposingZigZagCanHandleAllPossibleCoefficients() =>
CanHandleAllPossibleCoefficients(ZigZag.TransposingOrder);
}
}

2
tests/ImageSharp.Tests/Formats/WebP/ColorSpaceTransformUtilsTests.cs

@ -5,7 +5,7 @@ using SixLabors.ImageSharp.Formats.Webp.Lossless;
using SixLabors.ImageSharp.Tests.TestUtilities;
using Xunit;
namespace SixLabors.ImageSharp.Tests.Formats.WebP
namespace SixLabors.ImageSharp.Tests.Formats.Webp
{
[Trait("Format", "Webp")]
public class ColorSpaceTransformUtilsTests

4
tests/ImageSharp.Tests/Formats/WebP/LossyUtilsTests.cs

@ -6,7 +6,7 @@ using SixLabors.ImageSharp.Formats.Webp.Lossy;
using SixLabors.ImageSharp.Tests.TestUtilities;
using Xunit;
namespace SixLabors.ImageSharp.Tests.Formats.WebP
namespace SixLabors.ImageSharp.Tests.Formats.Webp
{
[Trait("Format", "Webp")]
public class LossyUtilsTests
@ -38,7 +38,7 @@ namespace SixLabors.ImageSharp.Tests.Formats.WebP
int actual = LossyUtils.Vp8_Sse4X4(a, b);
Assert.Equal(expected, actual);
}
}
private static void RunMean16x4Test()
{

2
tests/ImageSharp.Tests/Formats/WebP/QuantEncTests.cs

@ -6,7 +6,7 @@ using SixLabors.ImageSharp.Formats.Webp.Lossy;
using SixLabors.ImageSharp.Tests.TestUtilities;
using Xunit;
namespace SixLabors.ImageSharp.Tests.Formats.WebP
namespace SixLabors.ImageSharp.Tests.Formats.Webp
{
[Trait("Format", "Webp")]
public class QuantEncTests

2
tests/ImageSharp.Tests/Formats/WebP/Vp8EncodingTests.cs

@ -6,7 +6,7 @@ using SixLabors.ImageSharp.Formats.Webp.Lossy;
using SixLabors.ImageSharp.Tests.TestUtilities;
using Xunit;
namespace SixLabors.ImageSharp.Tests.Formats.WebP
namespace SixLabors.ImageSharp.Tests.Formats.Webp
{
[Trait("Format", "Webp")]
public class Vp8EncodingTests

3
tests/ImageSharp.Tests/TestImages.cs

@ -163,7 +163,7 @@ namespace SixLabors.ImageSharp.Tests
public const string Fb = "Jpg/progressive/fb.jpg";
public const string Progress = "Jpg/progressive/progress.jpg";
public const string Festzug = "Jpg/progressive/Festzug.jpg";
public const string Winter = "Jpg/progressive/winter.jpg";
public const string Winter420_NonInterleaved = "Jpg/progressive/winter420_noninterleaved.jpg";
public static class Bad
{
@ -213,6 +213,7 @@ namespace SixLabors.ImageSharp.Tests
public const string ArithmeticCoding = "Jpg/baseline/arithmetic_coding.jpg";
public const string ArithmeticCodingProgressive = "Jpg/progressive/arithmetic_progressive.jpg";
public const string Lossless = "Jpg/baseline/lossless.jpg";
public const string Winter444_Interleaved = "Jpg/baseline/winter444_interleaved.jpg";
public static readonly string[] All =
{

3
tests/Images/External/ReferenceOutput/JpegDecoderTests/DecodeBaselineJpeg_jpeg422.png

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:733cc46271c4402974db2536a55e6ecae3110856df73031ca48dad03745d852d
size 35375

3
tests/Images/Input/Jpg/baseline/winter444_interleaved.jpg

@ -0,0 +1,3 @@
version https://git-lfs.github.com/spec/v1
oid sha256:73b1deb4e2fb8027f6bb4fb293e5b2615c80b3ac0a7f99fd90118fd340a9fd12
size 283330

0
tests/Images/Input/Jpg/progressive/winter.jpg → tests/Images/Input/Jpg/progressive/winter420_noninterleaved.jpg

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