|
|
@ -44,9 +44,9 @@ namespace ImageSharp.Colors.Spaces.Conversion.Implementation.Rgb |
|
|
|
|
|
|
|
|
Matrix4x4 xyzMatrix = new Matrix4x4 |
|
|
Matrix4x4 xyzMatrix = new Matrix4x4 |
|
|
{ |
|
|
{ |
|
|
M11 = mXr, M12 = mXg, M13 = mXb, |
|
|
M11 = mXr, M21 = mXg, M31 = mXb, |
|
|
M21 = Yr, M22 = Yg, M23 = Yb, |
|
|
M12 = Yr, M22 = Yg, M32 = Yb, |
|
|
M31 = mZr, M32 = mZg, M33 = mZb, |
|
|
M13 = mZr, M23 = mZg, M33 = mZb, |
|
|
M44 = 1F |
|
|
M44 = 1F |
|
|
}; |
|
|
}; |
|
|
|
|
|
|
|
|
@ -58,9 +58,9 @@ namespace ImageSharp.Colors.Spaces.Conversion.Implementation.Rgb |
|
|
// TODO: Is there a built in method for this?
|
|
|
// TODO: Is there a built in method for this?
|
|
|
return new Matrix4x4 |
|
|
return new Matrix4x4 |
|
|
{ |
|
|
{ |
|
|
M11 = vector.X * mXr, M12 = vector.Y * mXg, M13 = vector.Z * mXb, |
|
|
M11 = vector.X * mXr, M21 = vector.Y * mXg, M31 = vector.Z * mXb, |
|
|
M21 = vector.X * Yr, M22 = vector.Y * Yg, M23 = vector.Z * Yb, |
|
|
M12 = vector.X * Yr, M22 = vector.Y * Yg, M32 = vector.Z * Yb, |
|
|
M31 = vector.X * mZr, M32 = vector.Y * mZg, M33 = vector.Z * mZb, |
|
|
M13 = vector.X * mZr, M23 = vector.Y * mZg, M33 = vector.Z * mZb, |
|
|
M44 = 1F |
|
|
M44 = 1F |
|
|
}; |
|
|
}; |
|
|
} |
|
|
} |
|
|
|