From ab174fdcad1ace53a2a51d272fc9d3e1630e25d4 Mon Sep 17 00:00:00 2001 From: Simon Cropp Date: Mon, 12 Aug 2019 19:49:09 +1000 Subject: [PATCH] remove redundant tileY variable --- .../AdaptiveHistogramEqualizationProcessor{TPixel}.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/ImageSharp/Processing/Processors/Normalization/AdaptiveHistogramEqualizationProcessor{TPixel}.cs b/src/ImageSharp/Processing/Processors/Normalization/AdaptiveHistogramEqualizationProcessor{TPixel}.cs index 4b57a27c8d..537a3089ec 100644 --- a/src/ImageSharp/Processing/Processors/Normalization/AdaptiveHistogramEqualizationProcessor{TPixel}.cs +++ b/src/ImageSharp/Processing/Processors/Normalization/AdaptiveHistogramEqualizationProcessor{TPixel}.cs @@ -271,7 +271,6 @@ namespace SixLabors.ImageSharp.Processing.Processors.Normalization int cdfX = 0; for (int x = halfTileWidth; x < sourceWidth - halfTileWidth; x += tileWidth) { - int tileY = 0; for (int dy = yStart; dy < yEnd; dy++) { int dyOffSet = dy * sourceWidth; @@ -284,8 +283,6 @@ namespace SixLabors.ImageSharp.Processing.Processors.Normalization pixel.FromVector4(new Vector4(luminanceEqualized, luminanceEqualized, luminanceEqualized, pixel.ToVector4().W)); tileX++; } - - tileY++; } cdfX++;