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Fix Bgra32.ToString()

Former-commit-id: 7557d3cdd7fd95ec468e609e6bceda343f6a52b9
Former-commit-id: 6306f95c07dba6081883fb33588b7b21f5465632
Former-commit-id: 9bbc76da966c76bfea8bd23b8e04e30368c6898b
pull/17/head
James Jackson-South 11 years ago
parent
commit
b44cbf234a
  1. 6
      src/ImageProcessor/Colors/Formats/Bgra32.cs

6
src/ImageProcessor/Colors/Formats/Bgra32.cs

@ -15,7 +15,7 @@ namespace ImageProcessor
public struct Bgra32 : IEquatable<Bgra32> public struct Bgra32 : IEquatable<Bgra32>
{ {
/// <summary> /// <summary>
/// Represents a <see cref="Bgra32"/> that has B, G, R, and A values set to zero. /// Represents a 32 bit <see cref="Bgra32"/> that has B, G, R, and A values set to zero.
/// </summary> /// </summary>
public static readonly Bgra32 Empty = default(Bgra32); public static readonly Bgra32 Empty = default(Bgra32);
@ -172,10 +172,10 @@ namespace ImageProcessor
{ {
if (this.IsEmpty) if (this.IsEmpty)
{ {
return "Color [ Empty ]"; return "Bgra32 [ Empty ]";
} }
return $"Color [ B={this.B}, G={this.G}, R={this.R}, A={this.A} ]"; return $"Bgra32 [ B={this.B}, G={this.G}, R={this.R}, A={this.A} ]";
} }
/// <summary> /// <summary>

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