diff --git a/src/ImageSharp/Processing/Processors/Convolution/BokehBlurProcessor{TPixel}.cs b/src/ImageSharp/Processing/Processors/Convolution/BokehBlurProcessor{TPixel}.cs index 1ebd6476e..b80559899 100644 --- a/src/ImageSharp/Processing/Processors/Convolution/BokehBlurProcessor{TPixel}.cs +++ b/src/ImageSharp/Processing/Processors/Convolution/BokehBlurProcessor{TPixel}.cs @@ -57,11 +57,6 @@ namespace SixLabors.ImageSharp.Processing.Processors.Convolution /// private readonly float kernelsScale; - /// - /// The mapping of initialized complex kernels and parameters, to speed up the initialization of new instances - /// - private static readonly ConcurrentDictionary Cache = new ConcurrentDictionary(); - /// /// Initializes a new instance of the class. /// @@ -77,24 +72,12 @@ namespace SixLabors.ImageSharp.Processing.Processors.Convolution this.componentsCount = definition.Components; this.gamma = definition.Gamma; - // Reuse the initialized values from the cache, if possible - var parameters = new BokehBlurParameters(this.radius, this.componentsCount); - if (Cache.TryGetValue(parameters, out BokehBlurKernelData info)) - { - this.kernelParameters = info.Parameters; - this.kernelsScale = info.Scale; - this.kernels = info.Kernels; - } - else - { - // Initialize the complex kernels and parameters with the current arguments - (this.kernelParameters, this.kernelsScale) = this.GetParameters(); - this.kernels = this.CreateComplexKernels(); - this.NormalizeKernels(); + // Get the bokeh blur data + BokehBlurKernelData data = BokehBlurKernelDataProvider.GetBokehBlurKernelData(this.radius, this.kernelSize, this.componentsCount); - // Store them in the cache for future use - Cache.TryAdd(parameters, new BokehBlurKernelData(this.kernelParameters, this.kernelsScale, this.kernels)); - } + this.kernelParameters = data.Parameters; + this.kernelsScale = data.Scale; + this.kernels = data.Kernels; } /// @@ -107,163 +90,6 @@ namespace SixLabors.ImageSharp.Processing.Processors.Convolution /// public IReadOnlyList KernelParameters => this.kernelParameters; - /// - /// Gets the kernel scales to adjust the component values in each kernel - /// - private static IReadOnlyList KernelScales { get; } = new[] { 1.4f, 1.2f, 1.2f, 1.2f, 1.2f, 1.2f }; - - /// - /// Gets the available bokeh blur kernel parameters - /// - private static IReadOnlyList KernelComponents { get; } = new[] - { - // 1 component - new[] { new Vector4(0.862325f, 1.624835f, 0.767583f, 1.862321f) }, - - // 2 components - new[] - { - new Vector4(0.886528f, 5.268909f, 0.411259f, -0.548794f), - new Vector4(1.960518f, 1.558213f, 0.513282f, 4.56111f) - }, - - // 3 components - new[] - { - new Vector4(2.17649f, 5.043495f, 1.621035f, -2.105439f), - new Vector4(1.019306f, 9.027613f, -0.28086f, -0.162882f), - new Vector4(2.81511f, 1.597273f, -0.366471f, 10.300301f) - }, - - // 4 components - new[] - { - new Vector4(4.338459f, 1.553635f, -5.767909f, 46.164397f), - new Vector4(3.839993f, 4.693183f, 9.795391f, -15.227561f), - new Vector4(2.791880f, 8.178137f, -3.048324f, 0.302959f), - new Vector4(1.342190f, 12.328289f, 0.010001f, 0.244650f) - }, - - // 5 components - new[] - { - new Vector4(4.892608f, 1.685979f, -22.356787f, 85.91246f), - new Vector4(4.71187f, 4.998496f, 35.918936f, -28.875618f), - new Vector4(4.052795f, 8.244168f, -13.212253f, -1.578428f), - new Vector4(2.929212f, 11.900859f, 0.507991f, 1.816328f), - new Vector4(1.512961f, 16.116382f, 0.138051f, -0.01f) - }, - - // 6 components - new[] - { - new Vector4(5.143778f, 2.079813f, -82.326596f, 111.231024f), - new Vector4(5.612426f, 6.153387f, 113.878661f, 58.004879f), - new Vector4(5.982921f, 9.802895f, 39.479083f, -162.028887f), - new Vector4(6.505167f, 11.059237f, -71.286026f, 95.027069f), - new Vector4(3.869579f, 14.81052f, 1.405746f, -3.704914f), - new Vector4(2.201904f, 19.032909f, -0.152784f, -0.107988f) - } - }; - - /// - /// Gets the kernel parameters and scaling factor for the current count value in the current instance - /// - private (Vector4[] Parameters, float Scale) GetParameters() - { - // Prepare the kernel components - int index = Math.Max(0, Math.Min(this.componentsCount - 1, KernelComponents.Count)); - return (KernelComponents[index], KernelScales[index]); - } - - /// - /// Creates the collection of complex 1D kernels with the specified parameters - /// - private Complex64[][] CreateComplexKernels() - { - var kernels = new Complex64[this.kernelParameters.Length][]; - ref Vector4 baseRef = ref MemoryMarshal.GetReference(this.kernelParameters.AsSpan()); - for (int i = 0; i < this.kernelParameters.Length; i++) - { - ref Vector4 paramsRef = ref Unsafe.Add(ref baseRef, i); - kernels[i] = this.CreateComplex1DKernel(paramsRef.X, paramsRef.Y); - } - - return kernels; - } - - /// - /// Creates a complex 1D kernel with the specified parameters - /// - /// The exponential parameter for each complex component - /// The angle component for each complex component - private Complex64[] CreateComplex1DKernel(float a, float b) - { - var kernel = new Complex64[this.kernelSize]; - ref Complex64 baseRef = ref MemoryMarshal.GetReference(kernel.AsSpan()); - int r = this.radius, n = -r; - - for (int i = 0; i < this.kernelSize; i++, n++) - { - // Incrementally compute the range values - float value = n * this.kernelsScale * (1f / r); - value *= value; - - // Fill in the complex kernel values - Unsafe.Add(ref baseRef, i) = new Complex64( - MathF.Exp(-a * value) * MathF.Cos(b * value), - MathF.Exp(-a * value) * MathF.Sin(b * value)); - } - - return kernel; - } - - /// - /// Normalizes the kernels with respect to A * real + B * imaginary - /// - private void NormalizeKernels() - { - // Calculate the complex weighted sum - float total = 0; - Span kernelsSpan = this.kernels.AsSpan(); - ref Complex64[] baseKernelsRef = ref MemoryMarshal.GetReference(kernelsSpan); - ref Vector4 baseParamsRef = ref MemoryMarshal.GetReference(this.kernelParameters.AsSpan()); - - for (int i = 0; i < this.kernelParameters.Length; i++) - { - ref Complex64[] kernelRef = ref Unsafe.Add(ref baseKernelsRef, i); - int length = kernelRef.Length; - ref Complex64 valueRef = ref kernelRef[0]; - ref Vector4 paramsRef = ref Unsafe.Add(ref baseParamsRef, i); - - for (int j = 0; j < length; j++) - { - for (int k = 0; k < length; k++) - { - ref Complex64 jRef = ref Unsafe.Add(ref valueRef, j); - ref Complex64 kRef = ref Unsafe.Add(ref valueRef, k); - total += - (paramsRef.Z * ((jRef.Real * kRef.Real) - (jRef.Imaginary * kRef.Imaginary))) - + (paramsRef.W * ((jRef.Real * kRef.Imaginary) + (jRef.Imaginary * kRef.Real))); - } - } - } - - // Normalize the kernels - float scalar = 1f / MathF.Sqrt(total); - for (int i = 0; i < kernelsSpan.Length; i++) - { - ref Complex64[] kernelsRef = ref Unsafe.Add(ref baseKernelsRef, i); - int length = kernelsRef.Length; - ref Complex64 valueRef = ref kernelsRef[0]; - - for (int j = 0; j < length; j++) - { - Unsafe.Add(ref valueRef, j) *= scalar; - } - } - } - /// protected override void OnFrameApply(ImageFrame source) {