From bc723d308bce60736b7de8041547ef7bb7fc61f9 Mon Sep 17 00:00:00 2001 From: Brian Popow Date: Wed, 2 Jun 2021 10:38:54 +0200 Subject: [PATCH] Add 4 bit and 2 bit depth to the valid bit depth for the magick reference decoder --- .../TestUtilities/ReferenceCodecs/MagickReferenceDecoder.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tests/ImageSharp.Tests/TestUtilities/ReferenceCodecs/MagickReferenceDecoder.cs b/tests/ImageSharp.Tests/TestUtilities/ReferenceCodecs/MagickReferenceDecoder.cs index 4e2866be1..885d12e77 100644 --- a/tests/ImageSharp.Tests/TestUtilities/ReferenceCodecs/MagickReferenceDecoder.cs +++ b/tests/ImageSharp.Tests/TestUtilities/ReferenceCodecs/MagickReferenceDecoder.cs @@ -87,7 +87,7 @@ namespace SixLabors.ImageSharp.Tests.TestUtilities.ReferenceCodecs MemoryGroup framePixels = frame.PixelBuffer.FastMemoryGroup; using IUnsafePixelCollection pixels = magicFrame.GetPixelsUnsafe(); - if (magicFrame.Depth == 8 || magicFrame.Depth == 1) + if (magicFrame.Depth == 8 || magicFrame.Depth == 4 || magicFrame.Depth == 2 || magicFrame.Depth == 1) { byte[] data = pixels.ToByteArray(PixelMapping.RGBA);