mirror of https://github.com/SixLabors/ImageSharp
5 changed files with 245 additions and 2 deletions
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// <copyright file="Bgr565.cs" company="James Jackson-South">
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// Copyright (c) James Jackson-South and contributors.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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namespace ImageSharp |
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{ |
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using System; |
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using System.Numerics; |
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/// <summary>
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/// Packed vector type containing unsigned normalized values ranging from 0 to 1.
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/// The x and z components use 5 bits, and the y component uses 6 bits.
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/// </summary>
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public struct Bgr565 : IPackedPixel<ushort>, IEquatable<Bgr565> |
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{ |
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/// <summary>
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/// Initializes a new instance of the <see cref="Bgr565"/> struct.
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/// </summary>
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/// <param name="x">The x-component</param>
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/// <param name="y">The y-component</param>
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/// <param name="z">The z-component</param>
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public Bgr565(float x, float y, float z) |
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{ |
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this.PackedValue = Pack(x, y, z); |
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} |
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/// <summary>
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/// Initializes a new instance of the <see cref="Bgr565"/> struct.
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/// </summary>
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/// <param name="vector">
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/// The vector containing the components for the packed value.
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/// </param>
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public Bgr565(Vector3 vector) |
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{ |
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this.PackedValue = Pack(vector.X, vector.Y, vector.Z); |
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} |
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/// <inheritdoc />
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public ushort PackedValue { get; set; } |
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/// <summary>
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/// Compares two <see cref="Bgr565"/> objects for equality.
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/// </summary>
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/// <param name="left">The <see cref="Bgr565"/> on the left side of the operand.</param>
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/// <param name="right">The <see cref="Bgr565"/> on the right side of the operand.</param>
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/// <returns>
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/// True if the <paramref name="left"/> parameter is equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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public static bool operator ==(Bgr565 left, Bgr565 right) |
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{ |
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return left.PackedValue == right.PackedValue; |
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} |
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/// <summary>
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/// Compares two <see cref="Bgr565"/> objects for equality.
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/// </summary>
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/// <param name="left">The <see cref="Bgr565"/> on the left side of the operand.</param>
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/// <param name="right">The <see cref="Bgr565"/> on the right side of the operand.</param>
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/// <returns>
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/// True if the <paramref name="left"/> parameter is not equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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public static bool operator !=(Bgr565 left, Bgr565 right) |
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{ |
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return left.PackedValue != right.PackedValue; |
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} |
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/// <summary>
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/// Expands the packed representation into a <see cref="Vector3"/>.
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/// The vector components are typically expanded in least to greatest significance order.
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/// </summary>
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/// <returns>The <see cref="Vector3"/>.</returns>
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public Vector3 ToVector3() |
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{ |
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return new Vector3( |
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((this.PackedValue >> 11) & 0x1F) * (1F / 31F), |
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((this.PackedValue >> 5) & 0x3F) * (1F / 63F), |
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(this.PackedValue & 0x1F) * (1F / 31F)); |
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} |
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/// <inheritdoc />
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public void PackFromVector4(Vector4 vector) |
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{ |
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this.PackedValue = Pack(vector.X, vector.Y, vector.Z); |
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} |
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/// <inheritdoc />
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public Vector4 ToVector4() |
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{ |
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return new Vector4(this.ToVector3(), 1F); |
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} |
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/// <inheritdoc />
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public void PackFromBytes(byte x, byte y, byte z, byte w) |
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{ |
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this.PackFromVector4(new Vector4(x, y, z, w) / 255F); |
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} |
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/// <inheritdoc />
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public void ToBytes(byte[] bytes, int startIndex, ComponentOrder componentOrder) |
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{ |
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Vector4 vector = this.ToVector4() * 255F; |
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switch (componentOrder) |
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{ |
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case ComponentOrder.ZYX: |
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bytes[startIndex] = (byte)vector.Z; |
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bytes[startIndex + 1] = (byte)vector.Y; |
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bytes[startIndex + 2] = (byte)vector.X; |
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break; |
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case ComponentOrder.ZYXW: |
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bytes[startIndex] = (byte)vector.Z; |
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bytes[startIndex + 1] = (byte)vector.Y; |
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bytes[startIndex + 2] = (byte)vector.X; |
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bytes[startIndex + 3] = (byte)vector.W; |
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break; |
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case ComponentOrder.XYZ: |
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bytes[startIndex] = (byte)vector.X; |
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bytes[startIndex + 1] = (byte)vector.Y; |
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bytes[startIndex + 2] = (byte)vector.Z; |
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break; |
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case ComponentOrder.XYZW: |
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bytes[startIndex] = (byte)vector.X; |
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bytes[startIndex + 1] = (byte)vector.Y; |
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bytes[startIndex + 2] = (byte)vector.Z; |
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bytes[startIndex + 3] = (byte)vector.W; |
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break; |
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default: |
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throw new NotSupportedException(); |
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} |
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} |
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/// <inheritdoc />
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public override bool Equals(object obj) |
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{ |
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return (obj is Bgr565) && this.Equals((Bgr565)obj); |
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} |
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/// <inheritdoc />
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public bool Equals(Bgr565 other) |
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{ |
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return this.PackedValue == other.PackedValue; |
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} |
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/// <inheritdoc />
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public override string ToString() |
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{ |
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return this.ToVector3().ToString(); |
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} |
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/// <inheritdoc />
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public override int GetHashCode() |
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{ |
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return this.PackedValue.GetHashCode(); |
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} |
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/// <summary>
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/// Packs a <see cref="float"/> components into a <see cref="ushort"/>.
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/// </summary>
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/// <param name="x">The x-component</param>
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/// <param name="y">The y-component</param>
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/// <param name="z">The z-component</param>
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/// <returns>The <see cref="ushort"/> containing the packed values.</returns>
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private static ushort Pack(float x, float y, float z) |
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{ |
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return (ushort)((((int)Math.Round(x.Clamp(0, 1) * 31F) & 0x1F) << 11) | |
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(((int)Math.Round(y.Clamp(0, 1) * 63F) & 0x3F) << 5) | |
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((int)Math.Round(z.Clamp(0, 1) * 31F) & 0x1F)); |
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} |
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} |
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} |
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@ -0,0 +1,3 @@ |
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Pixel formats adapted and extended from: |
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https://github.com/MonoGame/MonoGame |
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