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fixed stylecop

af/merge-core
Vicente Penades 9 years ago
parent
commit
c442cb445a
  1. 188
      src/ImageSharp.Drawing/DrawImage.cs
  2. 174
      src/ImageSharp.Drawing/Processors/DrawImageEffectProcessor.cs

188
src/ImageSharp.Drawing/DrawImage.cs

@ -1,105 +1,105 @@
// <copyright file="DrawImage.cs" company="James Jackson-South"> // <copyright file="DrawImage.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors. // Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0. // Licensed under the Apache License, Version 2.0.
// </copyright> // </copyright>
namespace ImageSharp namespace ImageSharp
{ {
using System; using System;
using Drawing.Processors; using Drawing.Processors;
using ImageSharp.PixelFormats; using ImageSharp.PixelFormats;
/// <summary> /// <summary>
/// Extension methods for the <see cref="Image"/> type. /// Extension methods for the <see cref="Image"/> type.
/// </summary> /// </summary>
public static partial class ImageExtensions public static partial class ImageExtensions
{ {
/// <summary> /// <summary>
/// Draws the given image together with the current one by blending their pixels. /// Draws the given image together with the current one by blending their pixels.
/// </summary> /// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam> /// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="source">The image this method extends.</param> /// <param name="source">The image this method extends.</param>
/// <param name="image">The image to blend with the currently processing image.</param> /// <param name="image">The image to blend with the currently processing image.</param>
/// <param name="percent">The opacity of the image image to blend. Must be between 0 and 100.</param> /// <param name="percent">The opacity of the image image to blend. Must be between 0 and 100.</param>
/// <returns>The <see cref="Image{TPixel}"/>.</returns> /// <returns>The <see cref="Image{TPixel}"/>.</returns>
public static Image<TPixel> Blend<TPixel>(this Image<TPixel> source, Image<TPixel> image, int percent = 50) public static Image<TPixel> Blend<TPixel>(this Image<TPixel> source, Image<TPixel> image, int percent = 50)
where TPixel : struct, IPixel<TPixel> where TPixel : struct, IPixel<TPixel>
{ {
return DrawImage(source, image, percent, default(Size), default(Point)); return DrawImage(source, image, percent, default(Size), default(Point));
}
/// <summary>
/// Draws the given image together with the current one by blending their pixels.
/// </summary>
/// <param name="source">The image this method extends.</param>
/// <param name="image">The image to blend with the currently processing image.</param>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="percent">The opacity of the image image to blend. Must be between 0 and 100.</param>
/// <param name="size">The size to draw the blended image.</param>
/// <param name="location">The location to draw the blended image.</param>
/// <returns>The <see cref="Image{TPixel}"/>.</returns>
public static Image<TPixel> DrawImage<TPixel>(this Image<TPixel> source, Image<TPixel> image, int percent, Size size, Point location)
where TPixel : struct, IPixel<TPixel>
{
if (size == default(Size))
{
size = new Size(image.Width, image.Height);
}
if (location == default(Point))
{
location = Point.Empty;
}
source.ApplyProcessor(new DrawImageProcessor<TPixel>(image, size, location, percent), source.Bounds);
return source;
} }
/// <summary> /// <summary>
/// Draws the given image together with the current one by blending their pixels. /// Draws the given image together with the current one by blending their pixels.
/// </summary> /// </summary>
/// <param name="source">The image this method extends.</param> /// <param name="source">The image this method extends.</param>
/// <param name="image">The image to blend with the currently processing image.</param> /// <param name="image">The image to blend with the currently processing image.</param>
/// <param name="mode">Pixel function effect to apply on every pixel</param> /// <typeparam name="TPixel">The pixel format.</typeparam>
/// <typeparam name="TPixel">The pixel format.</typeparam> /// <param name="percent">The opacity of the image image to blend. Must be between 0 and 100.</param>
/// <param name="percent">The opacity of the image image to blend. Must be between 0 and 100.</param> /// <param name="size">The size to draw the blended image.</param>
/// <param name="size">The size to draw the blended image.</param> /// <param name="location">The location to draw the blended image.</param>
/// <param name="location">The location to draw the blended image.</param> /// <returns>The <see cref="Image{TPixel}"/>.</returns>
/// <returns>The <see cref="Image{TPixel}"/>.</returns> public static Image<TPixel> DrawImage<TPixel>(this Image<TPixel> source, Image<TPixel> image, int percent, Size size, Point location)
public static Image<TPixel> DrawImage<TPixel>(this Image<TPixel> source, Image<TPixel> image, PixelTransformMode mode, int percent, Size size, Point location) where TPixel : struct, IPixel<TPixel>
where TPixel : struct, IPixel<TPixel> {
{ if (size == default(Size))
{
size = new Size(image.Width, image.Height);
}
if (location == default(Point))
{
location = Point.Empty;
}
source.ApplyProcessor(new DrawImageProcessor<TPixel>(image, size, location, percent), source.Bounds);
return source;
}
/// <summary>
/// Draws the given image together with the current one by blending their pixels.
/// </summary>
/// <param name="source">The image this method extends.</param>
/// <param name="image">The image to blend with the currently processing image.</param>
/// <param name="mode">Pixel function effect to apply on every pixel</param>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="percent">The opacity of the image image to blend. Must be between 0 and 100.</param>
/// <param name="size">The size to draw the blended image.</param>
/// <param name="location">The location to draw the blended image.</param>
/// <returns>The <see cref="Image{TPixel}"/>.</returns>
public static Image<TPixel> DrawImage<TPixel>(this Image<TPixel> source, Image<TPixel> image, PixelTransformMode mode, int percent, Size size, Point location)
where TPixel : struct, IPixel<TPixel>
{
Func<TPixel, TPixel, float, TPixel> pixelFunc = mode.GetPixelFunction<TPixel>(); Func<TPixel, TPixel, float, TPixel> pixelFunc = mode.GetPixelFunction<TPixel>();
return DrawImage(source, image, pixelFunc, percent, size, location); return DrawImage(source, image, pixelFunc, percent, size, location);
} }
/// <summary> /// <summary>
/// Draws the given image together with the current one by blending their pixels. /// Draws the given image together with the current one by blending their pixels.
/// </summary> /// </summary>
/// <param name="source">The image this method extends.</param> /// <param name="source">The image this method extends.</param>
/// <param name="image">The image to blend with the currently processing image.</param> /// <param name="image">The image to blend with the currently processing image.</param>
/// <param name="pixelFunc">Pixel function effect to apply on every pixel</param> /// <param name="pixelFunc">Pixel function effect to apply on every pixel</param>
/// <typeparam name="TPixel">The pixel format.</typeparam> /// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="percent">The opacity of the image image to blend. Must be between 0 and 100.</param> /// <param name="percent">The opacity of the image image to blend. Must be between 0 and 100.</param>
/// <param name="size">The size to draw the blended image.</param> /// <param name="size">The size to draw the blended image.</param>
/// <param name="location">The location to draw the blended image.</param> /// <param name="location">The location to draw the blended image.</param>
/// <returns>The <see cref="Image{TPixel}"/>.</returns> /// <returns>The <see cref="Image{TPixel}"/>.</returns>
public static Image<TPixel> DrawImage<TPixel>(this Image<TPixel> source, Image<TPixel> image, Func<TPixel, TPixel, float, TPixel> pixelFunc, int percent, Size size, Point location) public static Image<TPixel> DrawImage<TPixel>(this Image<TPixel> source, Image<TPixel> image, Func<TPixel, TPixel, float, TPixel> pixelFunc, int percent, Size size, Point location)
where TPixel : struct, IPixel<TPixel> where TPixel : struct, IPixel<TPixel>
{ {
if (size == default(Size)) if (size == default(Size))
{ {
size = new Size(image.Width, image.Height); size = new Size(image.Width, image.Height);
} }
if (location == default(Point)) if (location == default(Point))
{ {
location = Point.Empty; location = Point.Empty;
} }
source.ApplyProcessor(new DrawImageEffectProcessor<TPixel>(image, size, location, pixelFunc, percent), source.Bounds); source.ApplyProcessor(new DrawImageEffectProcessor<TPixel>(image, size, location, pixelFunc, percent), source.Bounds);
return source; return source;
} }
} }
} }

174
src/ImageSharp.Drawing/Processors/DrawImageEffectProcessor.cs

@ -1,102 +1,102 @@
// <copyright file="DrawImageProcessor.cs" company="James Jackson-South"> // <copyright file="DrawImageEffectProcessor.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors. // Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0. // Licensed under the Apache License, Version 2.0.
// </copyright> // </copyright>
namespace ImageSharp.Drawing.Processors namespace ImageSharp.Drawing.Processors
{ {
using System; using System;
using System.Numerics; using System.Numerics;
using System.Threading.Tasks; using System.Threading.Tasks;
using ImageSharp.PixelFormats; using ImageSharp.PixelFormats;
using ImageSharp.Processing; using ImageSharp.Processing;
/// <summary> /// <summary>
/// Combines two images together by blending the pixels. /// Combines two images together by blending the pixels.
/// </summary> /// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam> /// <typeparam name="TPixel">The pixel format.</typeparam>
internal class DrawImageEffectProcessor<TPixel> : ImageProcessor<TPixel> internal class DrawImageEffectProcessor<TPixel> : ImageProcessor<TPixel>
where TPixel : struct, IPixel<TPixel> where TPixel : struct, IPixel<TPixel>
{ {
/// <summary> /// <summary>
/// Initializes a new instance of the <see cref="DrawImageEffectProcessor{TPixel}"/> class. /// Initializes a new instance of the <see cref="DrawImageEffectProcessor{TPixel}"/> class.
/// </summary> /// </summary>
/// <param name="image">The image to blend with the currently processing image.</param> /// <param name="image">The image to blend with the currently processing image.</param>
/// <param name="size">The size to draw the blended image.</param> /// <param name="size">The size to draw the blended image.</param>
/// <param name="location">The location to draw the blended image.</param> /// <param name="location">The location to draw the blended image.</param>
/// <param name="pixelFunction">Pixel function effect to apply on every pixel</param> /// <param name="pixelFunction">Pixel function effect to apply on every pixel</param>
/// <param name="alpha">The opacity of the image to blend. Between 0 and 100.</param> /// <param name="alpha">The opacity of the image to blend. Between 0 and 100.</param>
public DrawImageEffectProcessor(Image<TPixel> image, Size size, Point location, Func<TPixel, TPixel, float, TPixel> pixelFunction, int alpha = 100) public DrawImageEffectProcessor(Image<TPixel> image, Size size, Point location, Func<TPixel, TPixel, float, TPixel> pixelFunction, int alpha = 100)
{ {
Guard.MustBeBetweenOrEqualTo(alpha, 0, 100, nameof(alpha)); Guard.MustBeBetweenOrEqualTo(alpha, 0, 100, nameof(alpha));
this.Image = image; this.Image = image;
this.PixelFunction = pixelFunction; this.PixelFunction = pixelFunction;
this.Size = size; this.Size = size;
this.Location = location; this.Location = location;
this.Alpha = alpha; this.Alpha = alpha;
} }
/// <summary> /// <summary>
/// Gets the image to blend. /// Gets the image to blend.
/// </summary> /// </summary>
public Image<TPixel> Image { get; private set; } public Image<TPixel> Image { get; private set; }
/// <summary> /// <summary>
/// Gets The function effect to apply on a per pixel basis /// Gets The function effect to apply on a per pixel basis
/// </summary> /// </summary>
public Func<TPixel, TPixel, float, TPixel> PixelFunction { get; private set; } public Func<TPixel, TPixel, float, TPixel> PixelFunction { get; private set; }
/// <summary> /// <summary>
/// Gets the alpha percentage value. /// Gets the alpha percentage value.
/// </summary> /// </summary>
public int Alpha { get; } public int Alpha { get; }
/// <summary> /// <summary>
/// Gets the size to draw the blended image. /// Gets the size to draw the blended image.
/// </summary> /// </summary>
public Size Size { get; } public Size Size { get; }
/// <summary> /// <summary>
/// Gets the location to draw the blended image. /// Gets the location to draw the blended image.
/// </summary> /// </summary>
public Point Location { get; } public Point Location { get; }
/// <inheritdoc/> /// <inheritdoc/>
protected override void OnApply(ImageBase<TPixel> target, Rectangle sourceRectangle) protected override void OnApply(ImageBase<TPixel> target, Rectangle sourceRectangle)
{ {
if (this.Image.Bounds.Size != this.Size) if (this.Image.Bounds.Size != this.Size)
{ {
// should Resize be moved to core? // should Resize be moved to core?
this.Image = this.Image.Resize(this.Size.Width, this.Size.Height); this.Image = this.Image.Resize(this.Size.Width, this.Size.Height);
} }
// Align start/end positions. // Align start/end positions.
Rectangle bounds = this.Image.Bounds; Rectangle bounds = this.Image.Bounds;
int minX = Math.Max(this.Location.X, sourceRectangle.X); int minX = Math.Max(this.Location.X, sourceRectangle.X);
int maxX = Math.Min(this.Location.X + bounds.Width, sourceRectangle.Width); int maxX = Math.Min(this.Location.X + bounds.Width, sourceRectangle.Width);
int minY = Math.Max(this.Location.Y, sourceRectangle.Y); int minY = Math.Max(this.Location.Y, sourceRectangle.Y);
int maxY = Math.Min(this.Location.Y + bounds.Height, sourceRectangle.Bottom); int maxY = Math.Min(this.Location.Y + bounds.Height, sourceRectangle.Bottom);
float alpha = this.Alpha / 100F; float alpha = this.Alpha / 100F;
using (PixelAccessor<TPixel> sourcePixels = this.Image.Lock()) using (PixelAccessor<TPixel> sourcePixels = this.Image.Lock())
using (PixelAccessor<TPixel> targetPixels = target.Lock()) using (PixelAccessor<TPixel> targetPixels = target.Lock())
{ {
Parallel.For( Parallel.For(
minY, minY,
maxY, maxY,
this.ParallelOptions, this.ParallelOptions,
y => y =>
{ {
for (int x = minX; x < maxX; x++) for (int x = minX; x < maxX; x++)
{ {
TPixel targetColor = targetPixels[x, y]; TPixel targetColor = targetPixels[x, y];
TPixel sourceColor = sourcePixels[x - minX, y - minY]; TPixel sourceColor = sourcePixels[x - minX, y - minY];
targetPixels[x, y] = this.PixelFunction(targetColor, sourceColor, alpha); targetPixels[x, y] = this.PixelFunction(targetColor, sourceColor, alpha);
} }
}); });
} }
} }
} }
} }
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