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@ -720,12 +720,9 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossy |
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// Convert 32 samples of YUV444 to R/G/B
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private static void ConvertYuv444ToRgbSse41(Span<byte> y, Span<byte> u, Span<byte> v, out Vector128<short> r, out Vector128<short> g, out Vector128<short> b) |
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{ |
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Vector64<byte> yTmp = Unsafe.As<byte, Vector64<byte>>(ref MemoryMarshal.GetReference(y)); |
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Vector64<byte> uTmp = Unsafe.As<byte, Vector64<byte>>(ref MemoryMarshal.GetReference(u)); |
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Vector64<byte> vTmp = Unsafe.As<byte, Vector64<byte>>(ref MemoryMarshal.GetReference(v)); |
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Vector128<byte> y0 = LoadHigh(yTmp); |
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Vector128<byte> u0 = LoadHigh(uTmp); |
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Vector128<byte> v0 = LoadHigh(vTmp); |
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Vector128<byte> y0 = LoadHigh(ref MemoryMarshal.GetReference(y)); |
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Vector128<byte> u0 = LoadHigh(ref MemoryMarshal.GetReference(u)); |
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Vector128<byte> v0 = LoadHigh(ref MemoryMarshal.GetReference(v)); |
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Vector128<ushort> y1 = Sse2.MultiplyHigh(y0.AsUInt16(), K19077.AsUInt16()); |
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Vector128<ushort> r0 = Sse2.MultiplyHigh(v0.AsUInt16(), K26149.AsUInt16()); |
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@ -751,9 +748,9 @@ namespace SixLabors.ImageSharp.Formats.Webp.Lossy |
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// Load the bytes into the *upper* part of 16b words. That's "<< 8", basically.
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[MethodImpl(InliningOptions.ShortMethod)] |
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private static Vector128<byte> LoadHigh(Vector64<byte> src) |
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private static Vector128<byte> LoadHigh(ref byte src) |
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{ |
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Vector128<byte> tmp = Unsafe.As<Vector64<byte>, Vector128<byte>>(ref src); |
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Vector128<byte> tmp = Unsafe.As<byte, Vector128<byte>>(ref src); |
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return Sse2.UnpackLow(Vector128<byte>.Zero, tmp); |
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} |
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#endif
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