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18 changed files with 943 additions and 411 deletions
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// Copyright (c) Six Labors.
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// Licensed under the Apache License, Version 2.0.
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using System; |
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using System.Buffers; |
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namespace SixLabors.ImageSharp.Memory |
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{ |
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/// <summary>
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/// A custom <see cref="MemoryManager{T}"/> that can wrap a rawpointer to a buffer of a specified type.
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/// </summary>
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/// <typeparam name="T">The value type to use when casting the wrapped <see cref="Memory{T}"/> instance.</typeparam>
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/// <remarks>This manager doesn't own the memory buffer that it points to.</remarks>
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internal sealed unsafe class UnmanagedMemoryManager<T> : MemoryManager<T> |
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where T : unmanaged |
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{ |
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/// <summary>
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/// The pointer to the memory buffer.
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/// </summary>
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private readonly void* pointer; |
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/// <summary>
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/// The length of the memory area.
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/// </summary>
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private readonly int length; |
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/// <summary>
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/// Initializes a new instance of the <see cref="UnmanagedMemoryManager{T}"/> class.
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/// </summary>
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/// <param name="pointer">The pointer to the memory buffer.</param>
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/// <param name="length">The length of the memory area.</param>
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public UnmanagedMemoryManager(void* pointer, int length) |
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{ |
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this.pointer = pointer; |
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this.length = length; |
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} |
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/// <inheritdoc/>
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protected override void Dispose(bool disposing) |
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{ |
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} |
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/// <inheritdoc/>
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public override Span<T> GetSpan() |
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{ |
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return new Span<T>(this.pointer, this.length); |
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} |
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/// <inheritdoc/>
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public override MemoryHandle Pin(int elementIndex = 0) |
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{ |
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return new MemoryHandle(((T*)this.pointer) + elementIndex); |
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} |
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/// <inheritdoc/>
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public override void Unpin() |
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{ |
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} |
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} |
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} |
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// Copyright (c) Six Labors.
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// Licensed under the Apache License, Version 2.0.
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using System; |
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using System.Numerics; |
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using System.Runtime.CompilerServices; |
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using System.Runtime.InteropServices; |
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using SixLabors.ImageSharp.Advanced; |
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using SixLabors.ImageSharp.Memory; |
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using SixLabors.ImageSharp.PixelFormats; |
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namespace SixLabors.ImageSharp.Processing.Processors.Convolution |
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{ |
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/// <summary>
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/// A <see langword="struct"/> implementing the logic for 1D convolution.
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/// </summary>
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internal readonly struct ConvolutionRowOperation<TPixel> : IRowOperation<Vector4> |
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where TPixel : unmanaged, IPixel<TPixel> |
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{ |
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private readonly Rectangle bounds; |
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private readonly Buffer2D<TPixel> targetPixels; |
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private readonly Buffer2D<TPixel> sourcePixels; |
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private readonly KernelSamplingMap map; |
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private readonly DenseMatrix<float> kernelMatrix; |
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private readonly Configuration configuration; |
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private readonly bool preserveAlpha; |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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public ConvolutionRowOperation( |
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Rectangle bounds, |
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Buffer2D<TPixel> targetPixels, |
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Buffer2D<TPixel> sourcePixels, |
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KernelSamplingMap map, |
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DenseMatrix<float> kernelMatrix, |
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Configuration configuration, |
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bool preserveAlpha) |
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{ |
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this.bounds = bounds; |
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this.targetPixels = targetPixels; |
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this.sourcePixels = sourcePixels; |
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this.map = map; |
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this.kernelMatrix = kernelMatrix; |
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this.configuration = configuration; |
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this.preserveAlpha = preserveAlpha; |
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} |
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/// <inheritdoc/>
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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public void Invoke(int y, Span<Vector4> span) |
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{ |
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if (this.preserveAlpha) |
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{ |
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this.Convolve3(y, span); |
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} |
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else |
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{ |
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this.Convolve4(y, span); |
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} |
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} |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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private void Convolve3(int y, Span<Vector4> span) |
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{ |
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// Span is 2x bounds.
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int boundsX = this.bounds.X; |
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int boundsWidth = this.bounds.Width; |
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Span<Vector4> sourceBuffer = span.Slice(0, this.bounds.Width); |
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Span<Vector4> targetBuffer = span.Slice(this.bounds.Width); |
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var state = new ConvolutionState(in this.kernelMatrix, this.map); |
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ref int sampleRowBase = ref state.GetSampleRow(y - this.bounds.Y); |
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// Clear the target buffer for each row run.
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targetBuffer.Clear(); |
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ref Vector4 targetBase = ref MemoryMarshal.GetReference(targetBuffer); |
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ReadOnlyKernel kernel = state.Kernel; |
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Span<TPixel> sourceRow; |
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for (int kY = 0; kY < kernel.Rows; kY++) |
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{ |
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// Get the precalculated source sample row for this kernel row and copy to our buffer.
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int sampleY = Unsafe.Add(ref sampleRowBase, kY); |
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sourceRow = this.sourcePixels.GetRowSpan(sampleY).Slice(boundsX, boundsWidth); |
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PixelOperations<TPixel>.Instance.ToVector4(this.configuration, sourceRow, sourceBuffer); |
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ref Vector4 sourceBase = ref MemoryMarshal.GetReference(sourceBuffer); |
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for (int x = 0; x < sourceBuffer.Length; x++) |
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{ |
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ref int sampleColumnBase = ref state.GetSampleColumn(x); |
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ref Vector4 target = ref Unsafe.Add(ref targetBase, x); |
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for (int kX = 0; kX < kernel.Columns; kX++) |
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{ |
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int sampleX = Unsafe.Add(ref sampleColumnBase, kX) - boundsX; |
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Vector4 sample = Unsafe.Add(ref sourceBase, sampleX); |
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target += kernel[kY, kX] * sample; |
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} |
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} |
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} |
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// Now we need to copy the original alpha values from the source row.
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sourceRow = this.sourcePixels.GetRowSpan(y).Slice(boundsX, boundsWidth); |
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PixelOperations<TPixel>.Instance.ToVector4(this.configuration, sourceRow, sourceBuffer); |
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for (int x = 0; x < sourceRow.Length; x++) |
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{ |
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ref Vector4 target = ref Unsafe.Add(ref targetBase, x); |
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target.W = Unsafe.Add(ref MemoryMarshal.GetReference(sourceBuffer), x).W; |
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} |
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Span<TPixel> targetRow = this.targetPixels.GetRowSpan(y).Slice(boundsX, boundsWidth); |
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PixelOperations<TPixel>.Instance.FromVector4Destructive(this.configuration, targetBuffer, targetRow); |
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} |
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[MethodImpl(MethodImplOptions.AggressiveInlining)] |
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private void Convolve4(int y, Span<Vector4> span) |
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{ |
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// Span is 2x bounds.
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int boundsX = this.bounds.X; |
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int boundsWidth = this.bounds.Width; |
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Span<Vector4> sourceBuffer = span.Slice(0, this.bounds.Width); |
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Span<Vector4> targetBuffer = span.Slice(this.bounds.Width); |
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var state = new ConvolutionState(in this.kernelMatrix, this.map); |
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ref int sampleRowBase = ref state.GetSampleRow(y - this.bounds.Y); |
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// Clear the target buffer for each row run.
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targetBuffer.Clear(); |
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ref Vector4 targetBase = ref MemoryMarshal.GetReference(targetBuffer); |
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ReadOnlyKernel kernel = state.Kernel; |
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for (int kY = 0; kY < kernel.Rows; kY++) |
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{ |
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// Get the precalculated source sample row for this kernel row and copy to our buffer.
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int sampleY = Unsafe.Add(ref sampleRowBase, kY); |
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Span<TPixel> sourceRow = this.sourcePixels.GetRowSpan(sampleY).Slice(boundsX, boundsWidth); |
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PixelOperations<TPixel>.Instance.ToVector4(this.configuration, sourceRow, sourceBuffer); |
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Numerics.Premultiply(sourceBuffer); |
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ref Vector4 sourceBase = ref MemoryMarshal.GetReference(sourceBuffer); |
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for (int x = 0; x < sourceBuffer.Length; x++) |
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{ |
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ref int sampleColumnBase = ref state.GetSampleColumn(x); |
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ref Vector4 target = ref Unsafe.Add(ref targetBase, x); |
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for (int kX = 0; kX < kernel.Columns; kX++) |
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{ |
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int sampleX = Unsafe.Add(ref sampleColumnBase, kX) - boundsX; |
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Vector4 sample = Unsafe.Add(ref sourceBase, sampleX); |
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target += kernel[kY, kX] * sample; |
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} |
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} |
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} |
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Numerics.UnPremultiply(targetBuffer); |
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Span<TPixel> targetRow = this.targetPixels.GetRowSpan(y).Slice(boundsX, boundsWidth); |
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PixelOperations<TPixel>.Instance.FromVector4Destructive(this.configuration, targetBuffer, targetRow); |
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} |
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} |
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} |
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