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Rename BLOCK_SIZE to BlockSize

pull/2024/head
Brian Popow 4 years ago
parent
commit
d4fc063bbc
  1. 14
      src/ImageSharp/Compression/Zlib/Adler32.cs

14
src/ImageSharp/Compression/Zlib/Adler32.cs

@ -31,7 +31,7 @@ namespace SixLabors.ImageSharp.Compression.Zlib
#if SUPPORTS_RUNTIME_INTRINSICS
private const int MinBufferSize = 64;
private const int BLOCK_SIZE = 1 << 5;
private const int BlockSize = 1 << 5;
// The C# compiler emits this as a compile-time constant embedded in the PE file.
private static ReadOnlySpan<byte> Tap1Tap2 => new byte[]
@ -91,15 +91,15 @@ namespace SixLabors.ImageSharp.Compression.Zlib
// Process the data in blocks.
uint length = (uint)buffer.Length;
uint blocks = length / BLOCK_SIZE;
length -= blocks * BLOCK_SIZE;
uint blocks = length / BlockSize;
length -= blocks * BlockSize;
int index = 0;
fixed (byte* bufferPtr = buffer)
{
fixed (byte* tapPtr = Tap1Tap2)
{
index += (int)blocks * BLOCK_SIZE;
index += (int)blocks * BlockSize;
var localBufferPtr = bufferPtr;
// _mm_setr_epi8 on x86
@ -110,7 +110,7 @@ namespace SixLabors.ImageSharp.Compression.Zlib
while (blocks > 0)
{
uint n = NMAX / BLOCK_SIZE; /* The NMAX constraint. */
uint n = NMAX / BlockSize; /* The NMAX constraint. */
if (n > blocks)
{
n = blocks;
@ -143,7 +143,7 @@ namespace SixLabors.ImageSharp.Compression.Zlib
Vector128<short> mad2 = Ssse3.MultiplyAddAdjacent(bytes2, tap2);
v_s2 = Sse2.Add(v_s2, Sse2.MultiplyAddAdjacent(mad2, ones).AsUInt32());
localBufferPtr += BLOCK_SIZE;
localBufferPtr += BlockSize;
}
while (--n > 0);
@ -227,7 +227,7 @@ namespace SixLabors.ImageSharp.Compression.Zlib
vs2 = Avx2.Add(vsum2.AsUInt32(), vs2);
vs10 = vs1;
localBufferPtr += BLOCK_SIZE;
localBufferPtr += BlockSize;
k -= 32;
}

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