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Added missing this.

af/merge-core
dirk 10 years ago
parent
commit
db154c2ed9
  1. 6
      src/ImageSharp/Formats/Jpg/JpegEncoderCore.cs
  2. 2
      src/ImageSharp/Image/ImageProperty.cs
  3. 12
      src/ImageSharp/Samplers/Processors/RotateProcessor.cs

6
src/ImageSharp/Formats/Jpg/JpegEncoderCore.cs

@ -488,9 +488,9 @@ namespace ImageSharp.Formats
int componentCount = 3;
// Write the Start Of Image marker.
WriteApplicationHeader((short)image.HorizontalResolution, (short)image.VerticalResolution);
this.WriteApplicationHeader((short)image.HorizontalResolution, (short)image.VerticalResolution);
WriteProfiles(image);
this.WriteProfiles(image);
// Write the quantization tables.
this.WriteDQT();
@ -574,7 +574,7 @@ namespace ImageSharp.Formats
where TColor : struct, IPackedPixel<TPacked>
where TPacked : struct
{
WriteProfile(image.ExifProfile);
this.WriteProfile(image.ExifProfile);
}
private void WriteProfile(ExifProfile exifProfile)

2
src/ImageSharp/Image/ImageProperty.cs

@ -94,7 +94,7 @@ namespace ImageSharp
{
ImageProperty other = obj as ImageProperty;
return Equals(other);
return this.Equals(other);
}
/// <summary>

12
src/ImageSharp/Samplers/Processors/RotateProcessor.cs

@ -39,7 +39,7 @@ namespace ImageSharp.Processors
{
const float Epsilon = .0001F;
if (Math.Abs(Angle) < Epsilon || Math.Abs(Angle - 90) < Epsilon || Math.Abs(Angle - 180) < Epsilon || Math.Abs(Angle - 270) < Epsilon)
if (Math.Abs(this.Angle) < Epsilon || Math.Abs(this.Angle - 90) < Epsilon || Math.Abs(this.Angle - 180) < Epsilon || Math.Abs(this.Angle - 270) < Epsilon)
{
return;
}
@ -54,7 +54,7 @@ namespace ImageSharp.Processors
/// <inheritdoc/>
public override void Apply(ImageBase<TColor, TPacked> target, ImageBase<TColor, TPacked> source, Rectangle targetRectangle, Rectangle sourceRectangle, int startY, int endY)
{
if (OptimizedApply(target, source))
if (this.OptimizedApply(target, source))
{
return;
}
@ -93,25 +93,25 @@ namespace ImageSharp.Processors
private bool OptimizedApply(ImageBase<TColor, TPacked> target, ImageBase<TColor, TPacked> source)
{
const float Epsilon = .0001F;
if (Math.Abs(Angle) < Epsilon)
if (Math.Abs(this.Angle) < Epsilon)
{
target.ClonePixels(target.Width, target.Height, source.Pixels);
return true;
}
if (Math.Abs(Angle - 90) < Epsilon)
if (Math.Abs(this.Angle - 90) < Epsilon)
{
this.Rotate90(target, source);
return true;
}
if (Math.Abs(Angle - 180) < Epsilon)
if (Math.Abs(this.Angle - 180) < Epsilon)
{
this.Rotate180(target, source);
return true;
}
if (Math.Abs(Angle - 270) < Epsilon)
if (Math.Abs(this.Angle - 270) < Epsilon)
{
this.Rotate270(target, source);
return true;

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