@ -72,7 +72,7 @@ namespace SixLabors.ImageSharp.Processing.Processors.Transforms
public Vector4 ConvolveCore(ref Vector4 rowStartRef)
{
#if SUPPORTS_RUNTIME_INTRINSICS
if (Fma.IsSupported)
if (Avx2.IsSupported && Fma.IsSupported)
float* bufferStart = this.bufferPtr;
float* bufferEnd = bufferStart + (this.Length & ~3);