diff --git a/src/ImageSharp/Advanced/AotCompiler.cs b/src/ImageSharp/Advanced/AotCompiler.cs index 1c7f12ef7..406c162ad 100644 --- a/src/ImageSharp/Advanced/AotCompiler.cs +++ b/src/ImageSharp/Advanced/AotCompiler.cs @@ -63,9 +63,9 @@ namespace SixLabors.ImageSharp.Advanced /// If you are running ImageSharp on iOS and try to call SaveAsGif, it will throw an excepion: /// "Attempting to JIT compile method... OctreeFrameQuantizer.ConstructPalette... while running in aot-only mode." /// The reason this happens is the SaveAsGif method makes haevy use of generics, which are too confusing for the AoT - /// compiler used on Xamarin.iOS. It spins up the JIT compiler to try and figure it out, but that is an illegal op on - /// iOS so it bombs out. - /// If you are getting the above error, you need to call this method, which will pre-seed the AoT compiler with the + /// compiler used on Xamarin.iOS. It spins up the JIT compiler to try and figure it out, but that is an illegal op on + /// iOS so it bombs out. + /// If you are getting the above error, you need to call this method, which will pre-seed the AoT compiler with the /// necessary methods to complete the SaveAsGif call. That's it, otherwise you should NEVER need this method!!! /// /// The pixel format.