diff --git a/src/ImageProcessorCore/PixelAccessor.cs b/src/ImageProcessorCore/PixelAccessor.cs index 8f1f4e231..23749769b 100644 --- a/src/ImageProcessorCore/PixelAccessor.cs +++ b/src/ImageProcessorCore/PixelAccessor.cs @@ -54,7 +54,7 @@ namespace ImageProcessorCore // Assign the pointer. // If buffer is allocated on Large Object Heap i.e > 85Kb, then we are going to pin it instead of making a copy. - if (size > (85 * 1024)) + if (size > 87040) { this.pixelsHandle = GCHandle.Alloc(image.Pixels, GCHandleType.Pinned); this.pixelsBase = (float*)this.pixelsHandle.AddrOfPinnedObject().ToPointer();