diff --git a/src/ImageSharp/Formats/Gif/GifEncoderCore.cs b/src/ImageSharp/Formats/Gif/GifEncoderCore.cs
index becb56eabf..5dc1a150d0 100644
--- a/src/ImageSharp/Formats/Gif/GifEncoderCore.cs
+++ b/src/ImageSharp/Formats/Gif/GifEncoderCore.cs
@@ -38,7 +38,7 @@ namespace ImageSharp.Formats
///
/// Whether the current image has multiple frames.
///
- private bool hasMultipleFrames;
+ private bool hasFrames;
///
/// Initializes a new instance of the class.
@@ -79,11 +79,11 @@ namespace ImageSharp.Formats
this.bitDepth = ImageMaths.GetBitsNeededForColorDepth(quality);
// Quantize the image returning a palette.
- this.hasMultipleFrames = image.Frames.Any();
+ this.hasFrames = image.Frames.Any();
// Dithering when animating gifs is a bad idea as we introduce pixel tearing across frames.
IQuantizer ditheredQuantizer = (IQuantizer)this.Quantizer;
- ditheredQuantizer.Dither = !this.hasMultipleFrames;
+ ditheredQuantizer.Dither = !this.hasFrames;
QuantizedImage quantized = ditheredQuantizer.Quantize(image, quality);
@@ -103,7 +103,7 @@ namespace ImageSharp.Formats
this.WriteImageData(quantized, writer);
// Write additional frames.
- if (this.hasMultipleFrames)
+ if (this.hasFrames)
{
this.WriteApplicationExtension(writer, image.MetaData.RepeatCount, image.Frames.Count);