mirror of https://github.com/SixLabors/ImageSharp
18 changed files with 304 additions and 445 deletions
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// <copyright file="BezierPolygon.cs" company="James Jackson-South">
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// Copyright (c) James Jackson-South and contributors.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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namespace SixLabors.Shapes |
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{ |
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using System.Collections.Generic; |
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using System.Collections.Immutable; |
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using System.Numerics; |
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using SixLabors.Shapes; |
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public class BezierPolygon : IShape |
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{ |
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private Polygon polygon; |
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public BezierPolygon(params Vector2[] points) |
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{ |
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this.polygon = new Polygon(new BezierLineSegment(points)); |
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} |
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public float Distance(Vector2 point) |
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{ |
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return this.polygon.Distance(point); |
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} |
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public bool Contains(Vector2 point) |
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{ |
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return this.polygon.Contains(point); |
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} |
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public int FindIntersections(Vector2 start, Vector2 end, Vector2[] buffer, int count, int offset) |
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{ |
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return this.polygon.FindIntersections(start, end, buffer, count, offset); |
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} |
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public IEnumerable<Vector2> FindIntersections(Vector2 start, Vector2 end) |
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{ |
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return this.polygon.FindIntersections(start, end); |
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} |
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public IShape Transform(Matrix3x2 matrix) |
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{ |
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return ((IShape)this.polygon).Transform(matrix); |
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} |
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public Rectangle Bounds |
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{ |
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get |
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{ |
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return this.polygon.Bounds; |
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} |
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} |
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public ImmutableArray<IPath> Paths |
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{ |
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get |
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{ |
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return this.polygon.Paths; |
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} |
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} |
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public int MaxIntersections |
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{ |
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get |
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{ |
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return this.polygon.MaxIntersections; |
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} |
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} |
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} |
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} |
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@ -1,71 +0,0 @@ |
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// <copyright file="LinearPolygon.cs" company="James Jackson-South">
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// Copyright (c) James Jackson-South and contributors.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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namespace SixLabors.Shapes |
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{ |
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using System.Collections.Generic; |
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using System.Collections.Immutable; |
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using System.Numerics; |
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using SixLabors.Shapes; |
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public class LinearPolygon : IShape |
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{ |
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private Polygon polygon; |
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public LinearPolygon(params Vector2[] points) |
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{ |
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this.polygon = new Polygon(new LinearLineSegment(points)); |
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} |
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public float Distance(Vector2 point) |
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{ |
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return this.polygon.Distance(point); |
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} |
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public bool Contains(Vector2 point) |
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{ |
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return this.polygon.Contains(point); |
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} |
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public int FindIntersections(Vector2 start, Vector2 end, Vector2[] buffer, int count, int offset) |
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{ |
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return this.polygon.FindIntersections(start, end, buffer, count, offset); |
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} |
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public IEnumerable<Vector2> FindIntersections(Vector2 start, Vector2 end) |
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{ |
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return this.polygon.FindIntersections(start, end); |
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} |
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public IShape Transform(Matrix3x2 matrix) |
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{ |
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return ((IShape)this.polygon).Transform(matrix); |
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} |
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public Rectangle Bounds |
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{ |
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get |
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{ |
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return this.polygon.Bounds; |
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} |
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} |
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public ImmutableArray<IPath> Paths |
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{ |
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get |
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{ |
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return this.polygon.Paths; |
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} |
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} |
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public int MaxIntersections |
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{ |
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get |
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{ |
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return this.polygon.MaxIntersections; |
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} |
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} |
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} |
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} |
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