Browse Source

bufferLengthAlignment

af/octree-no-pixelmap
Anton Firszov 6 years ago
parent
commit
ef9bc9ec27
  1. 2
      src/ImageSharp/Memory/DiscontinuousProto/UniformMemoryGroup{T}.cs

2
src/ImageSharp/Memory/DiscontinuousProto/UniformMemoryGroup{T}.cs

@ -29,7 +29,7 @@ namespace SixLabors.ImageSharp.Memory.DiscontinuousProto
{
long bufferCount = length / allocator.GetMaximumContiguousBufferLength();
// TODO: Adjust bufferCount to bufferLengthAlignment, and allocate bufferCount buffers
// TODO: Adjust bufferCount, and calculate the uniform buffer length with respect to bufferLengthAlignment, and allocate bufferCount buffers
throw new NotImplementedException();
}

Loading…
Cancel
Save