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bufferLengthAlignment

af/octree-no-pixelmap
Anton Firszov 6 years ago
parent
commit
ef9bc9ec27
  1. 2
      src/ImageSharp/Memory/DiscontinuousProto/UniformMemoryGroup{T}.cs

2
src/ImageSharp/Memory/DiscontinuousProto/UniformMemoryGroup{T}.cs

@ -29,7 +29,7 @@ namespace SixLabors.ImageSharp.Memory.DiscontinuousProto
{ {
long bufferCount = length / allocator.GetMaximumContiguousBufferLength(); long bufferCount = length / allocator.GetMaximumContiguousBufferLength();
// TODO: Adjust bufferCount to bufferLengthAlignment, and allocate bufferCount buffers // TODO: Adjust bufferCount, and calculate the uniform buffer length with respect to bufferLengthAlignment, and allocate bufferCount buffers
throw new NotImplementedException(); throw new NotImplementedException();
} }

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