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Update BinaryThresholdProcessor{TPixel}.cs

af/octree-no-pixelmap
James Jackson-South 6 years ago
parent
commit
f367f34229
  1. 23
      src/ImageSharp/Processing/Processors/Binarization/BinaryThresholdProcessor{TPixel}.cs

23
src/ImageSharp/Processing/Processors/Binarization/BinaryThresholdProcessor{TPixel}.cs

@ -42,18 +42,12 @@ namespace SixLabors.ImageSharp.Processing.Processors.Binarization
Configuration configuration = this.Configuration;
var interest = Rectangle.Intersect(sourceRectangle, source.Bounds());
int startY = interest.Y;
int endY = interest.Bottom;
int startX = interest.X;
int endX = interest.Right;
bool isAlphaOnly = typeof(TPixel) == typeof(A8);
var workingRect = Rectangle.FromLTRB(startX, startY, endX, endY);
var operation = new RowIntervalOperation(source, upper, lower, threshold, startX, endX, isAlphaOnly);
var operation = new RowIntervalOperation(interest, source, upper, lower, threshold, isAlphaOnly);
ParallelRowIterator.IterateRows(
configuration,
workingRect,
interest,
in operation);
}
@ -66,26 +60,25 @@ namespace SixLabors.ImageSharp.Processing.Processors.Binarization
private readonly TPixel upper;
private readonly TPixel lower;
private readonly byte threshold;
private readonly int startX;
private readonly int endX;
private readonly int minX;
private readonly int maxX;
private readonly bool isAlphaOnly;
[MethodImpl(InliningOptions.ShortMethod)]
public RowIntervalOperation(
Rectangle bounds,
ImageFrame<TPixel> source,
TPixel upper,
TPixel lower,
byte threshold,
int startX,
int endX,
bool isAlphaOnly)
{
this.source = source;
this.upper = upper;
this.lower = lower;
this.threshold = threshold;
this.startX = startX;
this.endX = endX;
this.minX = bounds.X;
this.maxX = bounds.Right;
this.isAlphaOnly = isAlphaOnly;
}
@ -98,7 +91,7 @@ namespace SixLabors.ImageSharp.Processing.Processors.Binarization
{
Span<TPixel> row = this.source.GetPixelRowSpan(y);
for (int x = this.startX; x < this.endX; x++)
for (int x = this.minX; x < this.maxX; x++)
{
ref TPixel color = ref row[x];
color.ToRgba32(ref rgba);

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