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Cleanup

pull/1554/head
Nicolas Portmann 5 years ago
parent
commit
f7d4675482
  1. 13
      src/ImageSharp/Formats/Jpeg/Components/Block8x8F.cs

13
src/ImageSharp/Formats/Jpeg/Components/Block8x8F.cs

@ -501,12 +501,12 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
ref Vector256<float> in1 = ref Unsafe.As<Block8x8F, Vector256<float>>(ref Unsafe.Add(ref MemoryMarshal.GetReference(source), 2 * i)); ref Vector256<float> in1 = ref Unsafe.As<Block8x8F, Vector256<float>>(ref Unsafe.Add(ref MemoryMarshal.GetReference(source), 2 * i));
ref Vector256<float> in2 = ref Unsafe.As<Block8x8F, Vector256<float>>(ref Unsafe.Add(ref MemoryMarshal.GetReference(source), (2 * i) + 1)); ref Vector256<float> in2 = ref Unsafe.As<Block8x8F, Vector256<float>>(ref Unsafe.Add(ref MemoryMarshal.GetReference(source), (2 * i) + 1));
for (int j = 0; j < 4; j++) for (int j = 0; j < 8; j += 2)
{ {
Vector256<float> a = in1; Vector256<float> a = Unsafe.Add(ref in1, j);
Vector256<float> b = Unsafe.Add(ref in1, 1); Vector256<float> b = Unsafe.Add(ref in1, j + 1);
Vector256<float> c = in2; Vector256<float> c = Unsafe.Add(ref in2, j);
Vector256<float> d = Unsafe.Add(ref in2, 1); Vector256<float> d = Unsafe.Add(ref in2, j + 1);
Vector256<float> calc1 = Avx.Shuffle(a, c, 0b10_00_10_00); Vector256<float> calc1 = Avx.Shuffle(a, c, 0b10_00_10_00);
Vector256<float> calc2 = Avx.Shuffle(a, c, 0b11_01_11_01); Vector256<float> calc2 = Avx.Shuffle(a, c, 0b11_01_11_01);
@ -519,9 +519,6 @@ namespace SixLabors.ImageSharp.Formats.Jpeg.Components
destRef = Avx2.PermuteVar8x32(res, switchInnerDoubleWords); destRef = Avx2.PermuteVar8x32(res, switchInnerDoubleWords);
destRef = ref Unsafe.Add(ref destRef, 1); destRef = ref Unsafe.Add(ref destRef, 1);
in1 = ref Unsafe.Add(ref in1, 2);
in2 = ref Unsafe.Add(ref in2, 2);
} }
} }
#endif #endif

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