Browse Source

[SL.Core] move internals into a nested namespace

pull/1087/head
Anton Firszov 8 years ago
parent
commit
fb58b5f2ef
  1. 1
      src/SixLabors.Core/Memory/ArrayPoolMemoryAllocator.Buffer{T}.cs
  2. 2
      src/SixLabors.Core/Memory/Internals/BasicArrayBuffer.cs
  3. 2
      src/SixLabors.Core/Memory/Internals/BasicByteBuffer.cs
  4. 2
      src/SixLabors.Core/Memory/Internals/ManagedBufferBase.cs
  5. 1
      src/SixLabors.Core/Memory/SimpleGcMemoryAllocator.cs

1
src/SixLabors.Core/Memory/ArrayPoolMemoryAllocator.Buffer{T}.cs

@ -4,6 +4,7 @@
using System;
using System.Buffers;
using System.Runtime.InteropServices;
using SixLabors.Memory.Internals;
namespace SixLabors.Memory
{

2
src/SixLabors.Core/Memory/BasicArrayBuffer.cs → src/SixLabors.Core/Memory/Internals/BasicArrayBuffer.cs

@ -4,7 +4,7 @@
using System;
using System.Runtime.CompilerServices;
namespace SixLabors.Memory
namespace SixLabors.Memory.Internals
{
/// <summary>
/// Wraps an array as an <see cref="IManagedByteBuffer"/> instance.

2
src/SixLabors.Core/Memory/BasicByteBuffer.cs → src/SixLabors.Core/Memory/Internals/BasicByteBuffer.cs

@ -1,7 +1,7 @@
// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
namespace SixLabors.Memory
namespace SixLabors.Memory.Internals
{
/// <summary>
/// Provides an <see cref="IManagedByteBuffer"/> based on <see cref="BasicArrayBuffer{T}"/>.

2
src/SixLabors.Core/Memory/ManagedBufferBase.cs → src/SixLabors.Core/Memory/Internals/ManagedBufferBase.cs

@ -4,7 +4,7 @@
using System.Buffers;
using System.Runtime.InteropServices;
namespace SixLabors.Memory
namespace SixLabors.Memory.Internals
{
/// <summary>
/// Provides a base class for <see cref="IMemoryOwner{T}"/> implementations by implementing pinning logic for <see cref="MemoryManager{T}"/> adaption.

1
src/SixLabors.Core/Memory/SimpleGcMemoryAllocator.cs

@ -2,6 +2,7 @@
// Licensed under the Apache License, Version 2.0.
using System.Buffers;
using SixLabors.Memory.Internals;
namespace SixLabors.Memory
{

Loading…
Cancel
Save