mirror of https://github.com/SixLabors/ImageSharp
2 changed files with 105 additions and 2 deletions
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namespace ImageSharp.Benchmarks.General.Vectorization |
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{ |
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using System.Numerics; |
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using System.Runtime.CompilerServices; |
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using BenchmarkDotNet.Attributes; |
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/// <summary>
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/// This benchmark compares different methods for fetching memory data into <see cref="Vector{T}"/>
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/// checking if JIT has limitations. Normally SIMD acceleration should be here for all methods.
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/// </summary>
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public class VectorFetching |
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{ |
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private float testValue; |
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private float[] data; |
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[Params(64)] |
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public int InputSize { get; set; } |
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[Setup] |
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public void Setup() |
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{ |
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this.data = new float[this.InputSize]; |
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this.testValue = 42; |
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for (int i = 0; i < this.InputSize; i++) |
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{ |
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this.data[i] = i; |
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} |
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} |
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[Benchmark(Baseline = true)] |
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public void Baseline() |
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{ |
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float v = this.testValue; |
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for (int i = 0; i < this.data.Length; i++) |
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{ |
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this.data[i] = this.data[i] * v; |
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} |
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} |
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[Benchmark] |
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public void FetchWithVectorConstructor() |
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{ |
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Vector<float> v = new Vector<float>(this.testValue); |
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for (int i = 0; i < this.data.Length; i += Vector<uint>.Count) |
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{ |
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Vector<float> a = new Vector<float>(this.data, i); |
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a = a * v; |
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a.CopyTo(this.data, i); |
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} |
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} |
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[Benchmark] |
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public void FetchWithUnsafeCast() |
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{ |
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Vector<float> v = new Vector<float>(this.testValue); |
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ref Vector<float> start = ref Unsafe.As<float, Vector<float>>(ref this.data[0]); |
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int n = this.InputSize / Vector<uint>.Count; |
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for (int i = 0; i < n; i++) |
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{ |
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ref Vector<float> p = ref Unsafe.Add(ref start, i); |
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Vector<float> a = p; |
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a = a * v; |
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p = a; |
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} |
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} |
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[Benchmark] |
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public void FetchWithUnsafeCastNoTempVector() |
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{ |
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Vector<float> v = new Vector<float>(this.testValue); |
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ref Vector<float> start = ref Unsafe.As<float, Vector<float>>(ref this.data[0]); |
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int n = this.InputSize / Vector<uint>.Count; |
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for (int i = 0; i < n; i++) |
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{ |
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ref Vector<float> a = ref Unsafe.Add(ref start, i); |
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a = a * v; |
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} |
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} |
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} |
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} |
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