* Add bitmap decoder option, how to treat skipped pixels for RLE
* Refactored bitmap tests into smaller tests, instead of just one test which goes through all bitmap files
* Add another adobe v3 header bitmap testcase
* Using the constant from BmpConstants to Identify bitmaps
* Bitmap decoder now can handle oversized palette's
* Add test for invalid palette size
* Renamed RleUndefinedPixelHandling to RleSkippedPixelHandling
* Explicitly using SystemDrawingReferenceDecoder in some BitmapDecoder tests
* Add test cases for unsupported bitmaps
* Comparing RLE test images to reference decoder only on windows
* Add test case for decoding winv4 fast path
* Add another 8 Bit RLE test with magick reference decoder
* Optimize RLE skipped pixel handling
* Refactor RLE decoding to eliminate code duplication
* Using MagickReferenceDecoder for the 8-Bit RLE test