// // Copyright (c) James Jackson-South and contributors. // Licensed under the Apache License, Version 2.0. // namespace ImageSharp.Tests.Drawing { using System.IO; using Xunit; using Drawing; using ImageSharp.Drawing; using System.Numerics; using ImageSharp.PixelFormats; using SixLabors.Shapes; public class SolidComplexPolygonTests : FileTestBase { [Fact] public void ImageShouldBeOverlayedByPolygonOutline() { string path = this.CreateOutputDirectory("Drawing", "ComplexPolygon"); Polygon simplePath = new Polygon(new LinearLineSegment( new Vector2(10, 10), new Vector2(200, 150), new Vector2(50, 300))); Polygon hole1 = new Polygon(new LinearLineSegment( new Vector2(37, 85), new Vector2(93, 85), new Vector2(65, 137))); IPath clipped = simplePath.Clip(hole1); // var clipped = new Rectangle(10, 10, 100, 100).Clip(new Rectangle(20, 0, 20, 20)); using (Image image = new Image(500, 500)) { using (FileStream output = File.OpenWrite($"{path}/Simple.png")) { image .BackgroundColor(Rgba32.Blue) .Fill(Rgba32.HotPink, clipped) .Save(output); } using (PixelAccessor sourcePixels = image.Lock()) { Assert.Equal(Rgba32.HotPink, sourcePixels[20, 35]); //inside hole Assert.Equal(Rgba32.Blue, sourcePixels[60, 100]); } } } [Fact] public void ImageShouldBeOverlayedPolygonOutlineWithOverlap() { string path = this.CreateOutputDirectory("Drawing", "ComplexPolygon"); Polygon simplePath = new Polygon(new LinearLineSegment( new Vector2(10, 10), new Vector2(200, 150), new Vector2(50, 300))); Polygon hole1 = new Polygon(new LinearLineSegment( new Vector2(37, 85), new Vector2(130, 40), new Vector2(65, 137))); using (Image image = new Image(500, 500)) { using (FileStream output = File.OpenWrite($"{path}/SimpleOverlapping.png")) { image .BackgroundColor(Rgba32.Blue) .Fill(Rgba32.HotPink, simplePath.Clip(hole1)) .Save(output); } using (PixelAccessor sourcePixels = image.Lock()) { Assert.Equal(Rgba32.HotPink, sourcePixels[20, 35]); //inside hole Assert.Equal(Rgba32.Blue, sourcePixels[60, 100]); } } } [Fact] public void ImageShouldBeOverlayedPolygonOutlineWithOpacity() { string path = this.CreateOutputDirectory("Drawing", "ComplexPolygon"); Polygon simplePath = new Polygon(new LinearLineSegment( new Vector2(10, 10), new Vector2(200, 150), new Vector2(50, 300))); Polygon hole1 = new Polygon(new LinearLineSegment( new Vector2(37, 85), new Vector2(93, 85), new Vector2(65, 137))); Rgba32 color = new Rgba32(Rgba32.HotPink.R, Rgba32.HotPink.G, Rgba32.HotPink.B, 150); using (Image image = new Image(500, 500)) { using (FileStream output = File.OpenWrite($"{path}/Opacity.png")) { image .BackgroundColor(Rgba32.Blue) .Fill(color, simplePath.Clip(hole1)) .Save(output); } //shift background color towards forground color by the opacity amount Rgba32 mergedColor = new Rgba32(Vector4.Lerp(Rgba32.Blue.ToVector4(), Rgba32.HotPink.ToVector4(), 150f / 255f)); using (PixelAccessor sourcePixels = image.Lock()) { Assert.Equal(mergedColor, sourcePixels[20, 35]); //inside hole Assert.Equal(Rgba32.Blue, sourcePixels[60, 100]); } } } } }