// ----------------------------------------------------------------------- // // Copyright (c) James South. // Licensed under the Apache License, Version 2.0. // // ----------------------------------------------------------------------- namespace ImageProcessor.Processors { #region Using using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; using System.Text.RegularExpressions; using ImageProcessor.Helpers.Extensions; #endregion /// /// Crops an image to the given directions. /// public class Crop : IGraphicsProcessor { /// /// The regular expression to search strings for. /// /// private static readonly Regex QueryRegex = new Regex(@"crop=\d+[,-]\d+[,-]\d+[,-]\d+", RegexOptions.Compiled); #region IGraphicsProcessor Members /// /// Gets the regular expression to search strings for. /// public Regex RegexPattern { get { return QueryRegex; } } /// /// Gets or sets DynamicParameter. /// public dynamic DynamicParameter { get; set; } /// /// Gets the order in which this processor is to be used in a chain. /// public int SortOrder { get; private set; } /// /// Gets or sets any additional settings required by the processor. /// public Dictionary Settings { get; set; } /// /// The position in the original string where the first character of the captured substring was found. /// /// /// The query string to search. /// /// /// The zero-based starting position in the original string where the captured substring was found. /// public int MatchRegexIndex(string queryString) { int index = 0; // Set the sort order to max to allow filtering. this.SortOrder = int.MaxValue; foreach (Match match in this.RegexPattern.Matches(queryString)) { if (match.Success) { if (index == 0) { // Set the index on the first instance only. this.SortOrder = match.Index; int[] coordinates = match.Value.ToPositiveIntegerArray(); int x = coordinates[0]; int y = coordinates[1]; int width = coordinates[2]; int height = coordinates[3]; Rectangle rectangle = new Rectangle(x, y, width, height); this.DynamicParameter = rectangle; } index += 1; } } return this.SortOrder; } /// /// Processes the image. /// /// /// The the current instance of the class containing /// the image to process. /// /// /// The processed image from the current instance of the class. /// public Image ProcessImage(ImageFactory factory) { Bitmap newImage = null; Image image = factory.Image; try { Rectangle rectangle = this.DynamicParameter; int sourceWidth = image.Width; int sourceHeight = image.Height; if (rectangle.X < sourceWidth && rectangle.Y < sourceHeight) { if (rectangle.Width > (sourceWidth - rectangle.X)) { rectangle.Width = sourceWidth - rectangle.X; } if (rectangle.Height > (sourceHeight - rectangle.Y)) { rectangle.Height = sourceHeight - rectangle.Y; } // Dont use an object initializer here. newImage = new Bitmap(rectangle.Width, rectangle.Height, PixelFormat.Format32bppPArgb); newImage.Tag = image.Tag; using (Graphics graphics = Graphics.FromImage(newImage)) { graphics.SmoothingMode = SmoothingMode.AntiAlias; graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; graphics.PixelOffsetMode = PixelOffsetMode.HighQuality; graphics.CompositingQuality = CompositingQuality.HighQuality; // An unwanted border appears when using InterpolationMode.HighQualityBicubic to resize the image // as the algorithm appears to be pulling averaging detail from surrounding pixels beyond the edge // of the image. Using the ImageAttributes class to specify that the pixels beyond are simply mirror // images of the pixels within solves this problem. using (ImageAttributes wrapMode = new ImageAttributes()) { wrapMode.SetWrapMode(WrapMode.TileFlipXY); graphics.DrawImage( image, new Rectangle(0, 0, rectangle.Width, rectangle.Height), rectangle.X, rectangle.Y, rectangle.Width, rectangle.Height, GraphicsUnit.Pixel, wrapMode); } // Reassign the image. image.Dispose(); image = newImage; } } } catch { if (newImage != null) { newImage.Dispose(); } } return image; } #endregion } }