//
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
//
namespace ImageProcessor.Formats
{
///
/// Stores general information about the Bitmap file.
///
///
///
/// The first two bytes of the Bitmap file format
/// (thus the Bitmap header) are stored in big-endian order.
/// All of the other integer values are stored in little-endian format
/// (i.e. least-significant byte first).
///
internal class BmpFileHeader
{
///
/// Defines of the data structure in the bitmap file.
///
public const int Size = 14;
///
/// Gets or sets the Bitmap identifier.
/// The field used to identify the bitmap file: 0x42 0x4D
/// (Hex code points for B and M)
///
public short Type { get; set; }
///
/// Gets or sets the size of the bitmap file in bytes.
///
public int FileSize { get; set; }
///
/// Gets or sets any reserved data; actual value depends on the application
/// that creates the image.
///
public int Reserved { get; set; }
///
/// Gets or sets the offset, i.e. starting address, of the byte where
/// the bitmap data can be found.
///
public int Offset { get; set; }
}
}