// Copyright (c) Six Labors. // Licensed under the Six Labors Split License. using System.Numerics; using System.Runtime.Intrinsics; using System.Runtime.Intrinsics.X86; using Castle.Components.DictionaryAdapter; using SixLabors.ImageSharp.PixelFormats.PixelBlenders; using SixLabors.ImageSharp.Tests.TestUtilities; namespace SixLabors.ImageSharp.Tests.PixelFormats.PixelBlenders; public class PorterDuffFunctionsTests { private static readonly ApproximateFloatComparer FloatComparer = new(.000001F); public static TheoryData NormalBlendFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(0.6f, 0.6f, 0.6f, 1) } }; [Theory] [MemberData(nameof(NormalBlendFunctionData))] public void NormalBlendFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.NormalSrcOver((Vector4)back, source, amount); Assert.Equal(expected, actual); } [Theory] [MemberData(nameof(NormalBlendFunctionData))] public void NormalBlendFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.NormalSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } public static TheoryData MultiplyFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(0.6f, 0.6f, 0.6f, 1) }, { new TestVector4(0.9f, 0.9f, 0.9f, 0.9f), new TestVector4(0.4f, 0.4f, 0.4f, 0.4f), .5f, new TestVector4(0.7834783f, 0.7834783f, 0.7834783f, 0.92f) } }; [Theory] [MemberData(nameof(MultiplyFunctionData))] public void MultiplyFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.MultiplySrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(MultiplyFunctionData))] public void MultiplyFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.MultiplySrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } public static TheoryData AddFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(1, 1, 1, 1) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(0.24324325f, 0.24324325f, 0.24324325f, .37f) } }; [Theory] [MemberData(nameof(AddFunctionData))] public void AddFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.AddSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(AddFunctionData))] public void AddFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.AddSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } public static TheoryData SubtractFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(0, 0, 0, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(1, 1, 1, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.2027027f, .2027027f, .2027027f, .37f) } }; [Theory] [MemberData(nameof(SubtractFunctionData))] public void SubtractFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.SubtractSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(SubtractFunctionData))] public void SubtractFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.SubtractSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } public static TheoryData ScreenFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(1, 1, 1, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.2383784f, .2383784f, .2383784f, .37f) } }; [Theory] [MemberData(nameof(ScreenFunctionData))] public void ScreenFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.ScreenSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(ScreenFunctionData))] public void ScreenFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.ScreenSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } public static TheoryData DarkenFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(.6f, .6f, .6f, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.2189189f, .2189189f, .2189189f, .37f) } }; [Theory] [MemberData(nameof(DarkenFunctionData))] public void DarkenFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.DarkenSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(DarkenFunctionData))] public void DarkenFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.DarkenSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } public static TheoryData LightenFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(1, 1, 1, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.227027f, .227027f, .227027f, .37f) }, }; [Theory] [MemberData(nameof(LightenFunctionData))] public void LightenFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.LightenSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(LightenFunctionData))] public void LightenFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.LightenSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } public static TheoryData OverlayFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(1, 1, 1, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.2124324f, .2124324f, .2124324f, .37f) }, }; [Theory] [MemberData(nameof(OverlayFunctionData))] public void OverlayFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.OverlaySrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(OverlayFunctionData))] public void OverlayFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.OverlaySrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } public static TheoryData HardLightFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(0.6f, 0.6f, 0.6f, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.2124324f, .2124324f, .2124324f, .37f) }, }; [Theory] [MemberData(nameof(HardLightFunctionData))] public void HardLightFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.HardLightSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(HardLightFunctionData))] public void HardLightFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.HardLightSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } }