// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) James South. // Licensed under the Apache License, Version 2.0. // // // Performs auto-rotation to ensure that EXIF defined rotation is reflected in // the final image. // // -------------------------------------------------------------------------------------------------------------------- namespace ImageProcessor.Processors { using System.Collections.Generic; using System.Drawing; using System.Text.RegularExpressions; using ImageProcessor.Imaging; /// /// Performs auto-rotation to ensure that EXIF defined rotation is reflected in /// the final image. /// public class AutoRotate : IGraphicsProcessor { /// /// The regular expression to search strings for. /// private static readonly Regex QueryRegex = new Regex(@"autorotate=true", RegexOptions.Compiled); /// /// Gets the regular expression to search strings for. /// public Regex RegexPattern { get { return QueryRegex; } } /// /// Gets or sets DynamicParameter. /// public dynamic DynamicParameter { get; set; } /// /// Gets the order in which this processor is to be used in a chain. /// public int SortOrder { get; private set; } /// /// Gets or sets any additional settings required by the processor. /// public Dictionary Settings { get; set; } /// /// The position in the original string where the first character of the captured substring was found. /// /// /// The query string to search. /// /// /// The zero-based starting position in the original string where the captured substring was found. /// public int MatchRegexIndex(string queryString) { int index = 0; // Set the sort order to max to allow filtering. this.SortOrder = int.MaxValue; foreach (Match match in this.RegexPattern.Matches(queryString)) { if (match.Success) { if (index == 0) { // Set the index on the first instance only. this.SortOrder = match.Index; } index += 1; } } return this.SortOrder; } /// /// Processes the image. /// /// The the current instance of the /// class containing /// the image to process. /// /// The processed image from the current instance of the class. /// public Image ProcessImage(ImageFactory factory) { Bitmap newImage = null; Image image = factory.Image; try { const int Orientation = (int)ExifPropertyTag.Orientation; if (!factory.PreserveExifData && factory.ExifPropertyItems.ContainsKey(Orientation)) { newImage = new Bitmap(image); int rotationValue = factory.ExifPropertyItems[Orientation].Value[0]; switch (rotationValue) { case 1: // Landscape, do nothing break; case 8: // Rotated 90 right // De-rotate: newImage.RotateFlip(RotateFlipType.Rotate270FlipNone); break; case 3: // Bottoms up newImage.RotateFlip(RotateFlipType.Rotate180FlipNone); break; case 6: // Rotated 90 left newImage.RotateFlip(RotateFlipType.Rotate90FlipNone); break; } // Reassign the image. image.Dispose(); image = newImage; } } catch { if (newImage != null) { newImage.Dispose(); } } return image; } } }