// --------------------------------------------------------------------------------------------------------------------
//
// Copyright (c) James South.
// Licensed under the Apache License, Version 2.0.
//
//
// Performs auto-rotation to ensure that EXIF defined rotation is reflected in
// the final image.
//
// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Processors
{
using System.Collections.Generic;
using System.Drawing;
using System.Text.RegularExpressions;
using ImageProcessor.Imaging;
///
/// Performs auto-rotation to ensure that EXIF defined rotation is reflected in
/// the final image.
///
public class AutoRotate : IGraphicsProcessor
{
///
/// The regular expression to search strings for.
///
private static readonly Regex QueryRegex = new Regex(@"autorotate=true", RegexOptions.Compiled);
///
/// Gets the regular expression to search strings for.
///
public Regex RegexPattern
{
get
{
return QueryRegex;
}
}
///
/// Gets or sets DynamicParameter.
///
public dynamic DynamicParameter
{
get;
set;
}
///
/// Gets the order in which this processor is to be used in a chain.
///
public int SortOrder
{
get;
private set;
}
///
/// Gets or sets any additional settings required by the processor.
///
public Dictionary Settings
{
get;
set;
}
///
/// The position in the original string where the first character of the captured substring was found.
///
///
/// The query string to search.
///
///
/// The zero-based starting position in the original string where the captured substring was found.
///
public int MatchRegexIndex(string queryString)
{
int index = 0;
// Set the sort order to max to allow filtering.
this.SortOrder = int.MaxValue;
foreach (Match match in this.RegexPattern.Matches(queryString))
{
if (match.Success)
{
if (index == 0)
{
// Set the index on the first instance only.
this.SortOrder = match.Index;
}
index += 1;
}
}
return this.SortOrder;
}
///
/// Processes the image.
///
/// The the current instance of the
/// class containing
/// the image to process.
///
/// The processed image from the current instance of the class.
///
public Image ProcessImage(ImageFactory factory)
{
Bitmap newImage = null;
Image image = factory.Image;
try
{
const int Orientation = (int)ExifPropertyTag.Orientation;
if (!factory.PreserveExifData && factory.ExifPropertyItems.ContainsKey(Orientation))
{
newImage = new Bitmap(image);
int rotationValue = factory.ExifPropertyItems[Orientation].Value[0];
switch (rotationValue)
{
case 1: // Landscape, do nothing
break;
case 8: // Rotated 90 right
// De-rotate:
newImage.RotateFlip(RotateFlipType.Rotate270FlipNone);
break;
case 3: // Bottoms up
newImage.RotateFlip(RotateFlipType.Rotate180FlipNone);
break;
case 6: // Rotated 90 left
newImage.RotateFlip(RotateFlipType.Rotate90FlipNone);
break;
}
// Reassign the image.
image.Dispose();
image = newImage;
}
}
catch
{
if (newImage != null)
{
newImage.Dispose();
}
}
return image;
}
}
}