// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) James South. // Licensed under the Apache License, Version 2.0. // // // Encapsulates methods to change the saturation component of the image. // // -------------------------------------------------------------------------------------------------------------------- namespace ImageProcessor.Processors { using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using ImageProcessor.Common.Exceptions; /// /// Encapsulates methods to change the saturation component of the image. /// /// /// /// public class Saturation : IGraphicsProcessor { /// /// Initializes a new instance of the class. /// public Saturation() { this.Settings = new Dictionary(); } /// /// Gets or sets DynamicParameter. /// public dynamic DynamicParameter { get; set; } /// /// Gets or sets any additional settings required by the processor. /// public Dictionary Settings { get; set; } /// /// Processes the image. /// /// /// The current instance of the class containing /// the image to process. /// /// /// The processed image from the current instance of the class. /// public Image ProcessImage(ImageFactory factory) { Bitmap newImage = null; Image image = factory.Image; try { float saturationFactor = (float)this.DynamicParameter / 100; // Stop at -1 to prevent inversion. saturationFactor++; // The matrix is set up to "shear" the colour space using the following set of values. // Note that each colour component has an effective luminance which contributes to the // overall brightness of the pixel. float saturationComplement = 1.0f - saturationFactor; float saturationComplementR = 0.3086f * saturationComplement; float saturationComplementG = 0.6094f * saturationComplement; float saturationComplementB = 0.0820f * saturationComplement; newImage = new Bitmap(image.Width, image.Height, PixelFormat.Format32bppPArgb); ColorMatrix colorMatrix = new ColorMatrix( new[] { new[] { saturationComplementR + saturationFactor, saturationComplementR, saturationComplementR, 0, 0 }, new[] { saturationComplementG, saturationComplementG + saturationFactor, saturationComplementG, 0, 0 }, new[] { saturationComplementB, saturationComplementB, saturationComplementB + saturationFactor, 0, 0 }, new float[] { 0, 0, 0, 1, 0 }, new float[] { 0, 0, 0, 0, 1 } }); using (Graphics graphics = Graphics.FromImage(newImage)) { using (ImageAttributes imageAttributes = new ImageAttributes()) { imageAttributes.SetColorMatrix(colorMatrix); graphics.DrawImage( image, new Rectangle(0, 0, image.Width, image.Height), 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, imageAttributes); image.Dispose(); image = newImage; } } } catch (Exception ex) { if (newImage != null) { newImage.Dispose(); } throw new ImageProcessingException("Error processing image with " + this.GetType().Name, ex); } return image; } } }