// Copyright (c) Six Labors. // Licensed under the Six Labors Split License. using System.Numerics; using System.Runtime.Intrinsics; using System.Runtime.Intrinsics.X86; using SixLabors.ImageSharp.PixelFormats; using SixLabors.ImageSharp.PixelFormats.PixelBlenders; using SixLabors.ImageSharp.Tests.TestUtilities; namespace SixLabors.ImageSharp.Tests.PixelFormats.PixelBlenders; public class PorterDuffFunctionsTests { private static readonly ApproximateFloatComparer FloatComparer = new(.000001F); public static TheoryData NormalBlendFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(0.6f, 0.6f, 0.6f, 1) } }; [Theory] [MemberData(nameof(NormalBlendFunctionData))] public void NormalBlendFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.NormalSrcOver((Vector4)back, source, amount); Assert.Equal(expected, actual); } [Theory] [MemberData(nameof(NormalBlendFunctionData))] public void NormalBlendFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.NormalSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } [Theory] [MemberData(nameof(NormalBlendFunctionData))] public void NormalBlendFunction512(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx512F.IsSupported) { return; } Vector512 back512 = CreateVector512(back); Vector512 source512 = CreateVector512(source); Vector512 expected512 = CreateVector512(expected); Vector512 actual = PorterDuffFunctions.NormalSrcOver(back512, source512, Vector512.Create(amount)); Assert.Equal(expected512, actual, FloatComparer); } public static TheoryData MultiplyFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(0.6f, 0.6f, 0.6f, 1) }, { new TestVector4(0.9f, 0.9f, 0.9f, 0.9f), new TestVector4(0.4f, 0.4f, 0.4f, 0.4f), .5f, new TestVector4(0.7834783f, 0.7834783f, 0.7834783f, 0.92f) } }; [Theory] [MemberData(nameof(MultiplyFunctionData))] public void MultiplyFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.MultiplySrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(MultiplyFunctionData))] public void MultiplyFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.MultiplySrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } [Theory] [MemberData(nameof(MultiplyFunctionData))] public void MultiplyFunction512(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx512F.IsSupported) { return; } Vector512 back512 = CreateVector512(back); Vector512 source512 = CreateVector512(source); Vector512 expected512 = CreateVector512(expected); Vector512 actual = PorterDuffFunctions.MultiplySrcOver(back512, source512, Vector512.Create(amount)); Assert.Equal(expected512, actual, FloatComparer); } public static TheoryData AddFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(1, 1, 1, 1) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(0.24324325f, 0.24324325f, 0.24324325f, .37f) } }; [Theory] [MemberData(nameof(AddFunctionData))] public void AddFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.AddSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(AddFunctionData))] public void AddFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.AddSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } [Theory] [MemberData(nameof(AddFunctionData))] public void AddFunction512(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx512F.IsSupported) { return; } Vector512 back512 = CreateVector512(back); Vector512 source512 = CreateVector512(source); Vector512 expected512 = CreateVector512(expected); Vector512 actual = PorterDuffFunctions.AddSrcOver(back512, source512, Vector512.Create(amount)); Assert.Equal(expected512, actual, FloatComparer); } public static TheoryData SubtractFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(0, 0, 0, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(1, 1, 1, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.2027027f, .2027027f, .2027027f, .37f) } }; [Theory] [MemberData(nameof(SubtractFunctionData))] public void SubtractFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.SubtractSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(SubtractFunctionData))] public void SubtractFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.SubtractSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } [Theory] [MemberData(nameof(SubtractFunctionData))] public void SubtractFunction512(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx512F.IsSupported) { return; } Vector512 back512 = CreateVector512(back); Vector512 source512 = CreateVector512(source); Vector512 expected512 = CreateVector512(expected); Vector512 actual = PorterDuffFunctions.SubtractSrcOver(back512, source512, Vector512.Create(amount)); Assert.Equal(expected512, actual, FloatComparer); } public static TheoryData ScreenFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(1, 1, 1, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.2383784f, .2383784f, .2383784f, .37f) } }; [Theory] [MemberData(nameof(ScreenFunctionData))] public void ScreenFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.ScreenSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(ScreenFunctionData))] public void ScreenFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.ScreenSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } [Theory] [MemberData(nameof(ScreenFunctionData))] public void ScreenFunction512(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx512F.IsSupported) { return; } Vector512 back512 = CreateVector512(back); Vector512 source512 = CreateVector512(source); Vector512 expected512 = CreateVector512(expected); Vector512 actual = PorterDuffFunctions.ScreenSrcOver(back512, source512, Vector512.Create(amount)); Assert.Equal(expected512, actual, FloatComparer); } public static TheoryData DarkenFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(.6f, .6f, .6f, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.2189189f, .2189189f, .2189189f, .37f) } }; [Theory] [MemberData(nameof(DarkenFunctionData))] public void DarkenFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.DarkenSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(DarkenFunctionData))] public void DarkenFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.DarkenSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } [Theory] [MemberData(nameof(DarkenFunctionData))] public void DarkenFunction512(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx512F.IsSupported) { return; } Vector512 back512 = CreateVector512(back); Vector512 source512 = CreateVector512(source); Vector512 expected512 = CreateVector512(expected); Vector512 actual = PorterDuffFunctions.DarkenSrcOver(back512, source512, Vector512.Create(amount)); Assert.Equal(expected512, actual, FloatComparer); } public static TheoryData LightenFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(1, 1, 1, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.227027f, .227027f, .227027f, .37f) }, }; [Theory] [MemberData(nameof(LightenFunctionData))] public void LightenFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.LightenSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(LightenFunctionData))] public void LightenFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.LightenSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } [Theory] [MemberData(nameof(LightenFunctionData))] public void LightenFunction512(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx512F.IsSupported) { return; } Vector512 back512 = CreateVector512(back); Vector512 source512 = CreateVector512(source); Vector512 expected512 = CreateVector512(expected); Vector512 actual = PorterDuffFunctions.LightenSrcOver(back512, source512, Vector512.Create(amount)); Assert.Equal(expected512, actual, FloatComparer); } public static TheoryData OverlayFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(1, 1, 1, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.2124324f, .2124324f, .2124324f, .37f) }, }; [Theory] [MemberData(nameof(OverlayFunctionData))] public void OverlayFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.OverlaySrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(OverlayFunctionData))] public void OverlayFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.OverlaySrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } [Theory] [MemberData(nameof(OverlayFunctionData))] public void OverlayFunction512(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx512F.IsSupported) { return; } Vector512 back512 = CreateVector512(back); Vector512 source512 = CreateVector512(source); Vector512 expected512 = CreateVector512(expected); Vector512 actual = PorterDuffFunctions.OverlaySrcOver(back512, source512, Vector512.Create(amount)); Assert.Equal(expected512, actual, FloatComparer); } public static TheoryData HardLightFunctionData { get; } = new() { { new TestVector4(1, 1, 1, 1), new TestVector4(1, 1, 1, 1), 1, new TestVector4(1, 1, 1, 1) }, { new TestVector4(1, 1, 1, 1), new TestVector4(0, 0, 0, .8f), .5f, new TestVector4(0.6f, 0.6f, 0.6f, 1f) }, { new TestVector4(0.2f, 0.2f, 0.2f, 0.3f), new TestVector4(0.3f, 0.3f, 0.3f, 0.2f), .5f, new TestVector4(.2124324f, .2124324f, .2124324f, .37f) }, }; [Theory] [MemberData(nameof(HardLightFunctionData))] public void HardLightFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.HardLightSrcOver((Vector4)back, source, amount); VectorAssert.Equal(expected, actual, 5); } [Theory] [MemberData(nameof(HardLightFunctionData))] public void HardLightFunction256(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 back256 = Vector256.Create(back.X, back.Y, back.Z, back.W, back.X, back.Y, back.Z, back.W); Vector256 source256 = Vector256.Create(source.X, source.Y, source.Z, source.W, source.X, source.Y, source.Z, source.W); Vector256 expected256 = Vector256.Create(expected.X, expected.Y, expected.Z, expected.W, expected.X, expected.Y, expected.Z, expected.W); Vector256 actual = PorterDuffFunctions.HardLightSrcOver(back256, source256, Vector256.Create(amount)); Assert.Equal(expected256, actual, FloatComparer); } [Theory] [MemberData(nameof(HardLightFunctionData))] public void HardLightFunction512(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { if (!Avx512F.IsSupported) { return; } Vector512 back512 = CreateVector512(back); Vector512 source512 = CreateVector512(source); Vector512 expected512 = CreateVector512(expected); Vector512 actual = PorterDuffFunctions.HardLightSrcOver(back512, source512, Vector512.Create(amount)); Assert.Equal(expected512, actual, FloatComparer); } public static TheoryData ExtendedBlendFunctionData { get; } = new() { { PixelColorBlendingMode.ColorDodge, CreateTestVector(0F, .25F, .8F, 1F), CreateTestVector(1F, .5F, .5F, 1F), CreateTestVector(0F, .5F, 1F, 1F) }, { PixelColorBlendingMode.ColorBurn, CreateTestVector(1F, .4F, .75F, 1F), CreateTestVector(0F, 0F, .5F, 1F), CreateTestVector(1F, 0F, .5F, 1F) }, { PixelColorBlendingMode.SoftLight, CreateTestVector(.25F, .64F, .16F, 1F), CreateTestVector(.75F, .75F, .25F, 1F), CreateTestVector(.375F, .72F, .0928F, 1F) }, { PixelColorBlendingMode.SoftLight, CreateTestVector(.25F, .36F, .81F, 1F), CreateTestVector(.5F, .5F, .5F, 1F), CreateTestVector(.25F, .36F, .81F, 1F) }, { PixelColorBlendingMode.Difference, CreateTestVector(.1F, .8F, .4F, 1F), CreateTestVector(.7F, .2F, .4F, 1F), CreateTestVector(.6F, .6F, 0F, 1F) }, { PixelColorBlendingMode.Exclusion, CreateTestVector(.1F, .8F, .4F, 1F), CreateTestVector(.7F, .2F, .4F, 1F), CreateTestVector(.66F, .68F, .48F, 1F) }, { PixelColorBlendingMode.Hue, CreateTestVector(.2F, .7F, .4F, 1F), CreateTestVector(.9F, .1F, .6F, 1F), CreateTestVector(.832625F, .332625F, .645125F, 1F) }, { PixelColorBlendingMode.Saturation, CreateTestVector(.2F, .7F, .4F, 1F), CreateTestVector(.9F, .1F, .6F, 1F), CreateTestVector(.0098F, .8098F, .3298F, 1F) }, { PixelColorBlendingMode.Color, CreateTestVector(.2F, .7F, .4F, 1F), CreateTestVector(.9F, .1F, .6F, 1F), CreateTestVector(1F, .234851485F, .713069307F, 1F) }, { PixelColorBlendingMode.Luminosity, CreateTestVector(.2F, .7F, .4F, 1F), CreateTestVector(.9F, .1F, .6F, 1F), CreateTestVector(.078F, .578F, .278F, 1F) }, { PixelColorBlendingMode.Hue, CreateTestVector(.5F, .5F, .5F, 1F), CreateTestVector(.9F, .2F, .6F, 1F), CreateTestVector(.5F, .5F, .5F, 1F) }, { PixelColorBlendingMode.Saturation, CreateTestVector(.5F, .5F, .5F, 1F), CreateTestVector(.9F, .2F, .6F, 1F), CreateTestVector(.5F, .5F, .5F, 1F) }, }; [Theory] [MemberData(nameof(ExtendedBlendFunctionData))] public void ExtendedBlendFunction(PixelColorBlendingMode mode, TestVector4 back, TestVector4 source, TestVector4 expected) { Vector4 actual = InvokeExtendedBlend(mode, back, source, 1F); VectorAssert.Equal(expected, actual, 4); } [Theory] [MemberData(nameof(ExtendedBlendFunctionData))] public void ExtendedBlendFunction256(PixelColorBlendingMode mode, TestVector4 back, TestVector4 source, TestVector4 expected) { if (!Avx.IsSupported) { return; } Vector256 actual = InvokeExtendedBlend(mode, Vector256.Create(back.AsVector().AsVector128(), back.AsVector().AsVector128()), Vector256.Create(source.AsVector().AsVector128(), source.AsVector().AsVector128()), Vector256.Create(1F)); Vector256 expectedVector = Vector256.Create(expected.AsVector().AsVector128(), expected.AsVector().AsVector128()); Assert.Equal(expectedVector, actual, FloatComparer); } [Theory] [MemberData(nameof(ExtendedBlendFunctionData))] public void ExtendedBlendFunction512(PixelColorBlendingMode mode, TestVector4 back, TestVector4 source, TestVector4 expected) { if (!Avx512F.IsSupported) { return; } Vector512 actual = InvokeExtendedBlend(mode, CreateVector512(back), CreateVector512(source), Vector512.Create(1F)); Assert.Equal(CreateVector512(expected), actual, FloatComparer); } /// /// Creates serializable vector test data without relying on the legacy convenience constructor's channel assignments. /// /// The X component. /// The Y component. /// The Z component. /// The W component. /// The test vector. private static TestVector4 CreateTestVector(float x, float y, float z, float w) => new() { X = x, Y = y, Z = z, W = w }; /// /// Invokes a new blend mode through its straight-alpha source-over function. /// /// The color blending mode. /// The backdrop vector. /// The source vector. /// The source amount. /// The composition result. private static Vector4 InvokeExtendedBlend(PixelColorBlendingMode mode, Vector4 backdrop, Vector4 source, float amount) => mode switch { PixelColorBlendingMode.ColorDodge => PorterDuffFunctions.ColorDodgeSrcOver(backdrop, source, amount), PixelColorBlendingMode.ColorBurn => PorterDuffFunctions.ColorBurnSrcOver(backdrop, source, amount), PixelColorBlendingMode.SoftLight => PorterDuffFunctions.SoftLightSrcOver(backdrop, source, amount), PixelColorBlendingMode.Difference => PorterDuffFunctions.DifferenceSrcOver(backdrop, source, amount), PixelColorBlendingMode.Exclusion => PorterDuffFunctions.ExclusionSrcOver(backdrop, source, amount), PixelColorBlendingMode.Hue => PorterDuffFunctions.HueSrcOver(backdrop, source, amount), PixelColorBlendingMode.Saturation => PorterDuffFunctions.SaturationSrcOver(backdrop, source, amount), PixelColorBlendingMode.Color => PorterDuffFunctions.ColorSrcOver(backdrop, source, amount), _ => PorterDuffFunctions.LuminositySrcOver(backdrop, source, amount), }; /// private static Vector256 InvokeExtendedBlend(PixelColorBlendingMode mode, Vector256 backdrop, Vector256 source, Vector256 amount) => mode switch { PixelColorBlendingMode.ColorDodge => PorterDuffFunctions.ColorDodgeSrcOver(backdrop, source, amount), PixelColorBlendingMode.ColorBurn => PorterDuffFunctions.ColorBurnSrcOver(backdrop, source, amount), PixelColorBlendingMode.SoftLight => PorterDuffFunctions.SoftLightSrcOver(backdrop, source, amount), PixelColorBlendingMode.Difference => PorterDuffFunctions.DifferenceSrcOver(backdrop, source, amount), PixelColorBlendingMode.Exclusion => PorterDuffFunctions.ExclusionSrcOver(backdrop, source, amount), PixelColorBlendingMode.Hue => PorterDuffFunctions.HueSrcOver(backdrop, source, amount), PixelColorBlendingMode.Saturation => PorterDuffFunctions.SaturationSrcOver(backdrop, source, amount), PixelColorBlendingMode.Color => PorterDuffFunctions.ColorSrcOver(backdrop, source, amount), _ => PorterDuffFunctions.LuminositySrcOver(backdrop, source, amount), }; /// private static Vector512 InvokeExtendedBlend(PixelColorBlendingMode mode, Vector512 backdrop, Vector512 source, Vector512 amount) => mode switch { PixelColorBlendingMode.ColorDodge => PorterDuffFunctions.ColorDodgeSrcOver(backdrop, source, amount), PixelColorBlendingMode.ColorBurn => PorterDuffFunctions.ColorBurnSrcOver(backdrop, source, amount), PixelColorBlendingMode.SoftLight => PorterDuffFunctions.SoftLightSrcOver(backdrop, source, amount), PixelColorBlendingMode.Difference => PorterDuffFunctions.DifferenceSrcOver(backdrop, source, amount), PixelColorBlendingMode.Exclusion => PorterDuffFunctions.ExclusionSrcOver(backdrop, source, amount), PixelColorBlendingMode.Hue => PorterDuffFunctions.HueSrcOver(backdrop, source, amount), PixelColorBlendingMode.Saturation => PorterDuffFunctions.SaturationSrcOver(backdrop, source, amount), PixelColorBlendingMode.Color => PorterDuffFunctions.ColorSrcOver(backdrop, source, amount), _ => PorterDuffFunctions.LuminositySrcOver(backdrop, source, amount), }; private static Vector512 CreateVector512(TestVector4 vector) => Vector512.Create( vector.X, vector.Y, vector.Z, vector.W, vector.X, vector.Y, vector.Z, vector.W, vector.X, vector.Y, vector.Z, vector.W, vector.X, vector.Y, vector.Z, vector.W); }